Recommended Posts

I remember a long time ago. My first console was an Atari. It had a twist type controller with large plastic cartridges for games. Then I had a Sega master system to megadrive. Then my first computer an Amstrad CPC464. Then the Playstation, sold that and bought the first Xbox. I could go on. I now have a PC I use for everyday use, including gaming to editing my photo's to streaming films. Years ago, a games console was just that. A games console. They were fun and enjoyable. How many people remember the sporting type games where you had to waggle the joystick left and right at about 200 mph to get your little man to run up the track. Then have a nice big blister in the palm of your hand. Today it seems, that game consoles are more than just gaming. You can browse the web, buy films and music "and" play games. I feel that these gaming console's are getting more and more like PC's in terms of what they now do. I think it will get to the stage where people will stop and think. Do I really want to fork out ?300-?400 for a console that does what a PC can do (limited of course), when I can get a PC for the same money (maybe add a bit extra for a graphics card), and do a lot more on it. With games being cheaper than consoles as well. Why buy a console when you can get a PC that can do the same thing and do a hell of a lot more. Because of this, I think consoles will die out, or they will change the name from gaming consoles to entertainment center's. I thought I would start this thread to see what everyone else thinks, I thought this would be a nice topic for everyone to discuss.

Link to comment
https://www.neowin.net/forum/topic/1124870-is-this-the-end-for-consoles/
Share on other sites

This has been discussed before.

Consoles remain because developers can continue to make games and scale them to get maximum performance out of the hardware. Try running Skyrim on a desktop computer from 2005... it probably won't even run, or if it does, it will not be pretty.

The other issue is that console gaming is a lot more social. Friends play together, families play together etc, plus, honestly, I am a lot more comfortable in front of a 42" TV screen than a small 22" computer screen.

If anything, I predict that the next generation of consoles (2018?) will be tablets that you plug into your TV and can continue playing on the go.

Do I really want to fork out ?300-?400 for a console that does what a PC can do (limited of course), when I can get a PC for the same money (maybe add a bit extra for a graphics card), and do a lot more on it. With games being cheaper than consoles as well. Why buy a console when you can get a PC that can do the same thing and do a hell of a lot more.

I have been asking myself this very same question. If rumours are true, this time next year we will be persuaded by Microsoft and Sony to buy their next generation consoles. Let's be honest, the advantage that consoles have always had over PC';s is ease of use, especially with gaming. But you are right, as consoles become more than just games-machines, there comes a point when that convenience becomes deminished against the versitility of PC's. Consoles do a lot more than just play games, but what if all those other "features" can be done just as easily, or better, on a PC? Will I sacrifice the convenience of putting a disk in and pressing "x", for a more rounded and fully-featured experience on a PC? Time will tell, but as a of right now, if had I to make a choice, I would seriously consider a PC over a console; the first time I have ever thought that.

I just posted this in a front-page thread - for some reason I can't wipe it and put it here, so sorry about the cut and paste!! :D

I think 2013 may be the year consoles and PC's really start to merge functionality. With Microsoft trying to gain traction for Windows 8/RT/Modern UI it wouldn't surprise if their new console ran WinRT - all you would need is a wireless keyboard/pointer to turn it into a fully-fledged pc.

Most TV's are more like monitors these days (high resolution, digital input) and console's have hard drives and fairly good memory specs. Apart from the fact that they would need to re-code it Office would be easy to put on a 360 - if MS went down the route of RT for the next console it could just be another app to download in the Marketplace.

Microsoft could use the successor to the 360 to create a "desktop" version of the Surface - hardware that they can push as a standard and can fully control, without massively annoying the likes of Dell, HP, Asus etc.

I think 2013 may be the year consoles and PC's really start to merge functionality.

This is my point exactly. Consoles are turning into PC's now. I really do believe that people will buy a dedicated PC over a "Console". It's getting to a stage now where the likes of Microsoft and Sony are competing to win customers, they are moving away from what was a dedicated gaming machine to turning into a PC. The likes of Steam, bringing out their "Big Picture Mode" and displaying at the click of a button, controller available games. I think is fantastic. I really do think consoles will be history after 2013.

<Why buy a console?>

For me, I will continue to be a console gamer. Don't get me wrong, I occasionally buy games for the computer. But most of the time I buy games for my PS3. My main reason for buying for the console is that I don't need to think about anything. I like the look of a game, I buy it. There is no need for me to think, "will my console be able to run this?" because the answer is always "yes." I also don't have to start every game by trying to find the best setting that will give me decent graphics without affecting the gameplay. I buy the game, put the disc in to my PS3 and I start gaming.

The subject has been talked to death numerous times. "Will PCs be the end of consoles?" "Will <console X> be the death of PC gaming?" The answer is always "no."

A big factor for me is 'living room entertainment'. As long as PCs are kept in bedrooms and offices, and consoles are kept under the TV, a market for gaming consoles will exist. When PCs start to commonly appear under TVs (i.e. the Valve box) then things may start to change.

I don't think its the "end", but things have stagnated a bit. People are ready for a new Xbox and Playstation, but they're going to make us wait another year for those at least. My prediction for Nintendo is that they will not do so well this time around. Everyone is desensitized to the motion gimmick and they've launched with a console just barely more powerful than what the competition has out now. Walked into a Best buy yesterday and they had a stack of Wii Us available. I'd like to pick one up if nothing else to get rid of my defective Wii (gfx artifacting due to Wii Connect 24 overheating console) and transfer all my Virtual console games over, but I'm not paying the asking price.

I was thinking this as soon as they slapped a HDD in the original XBOX.

I think we will get to a point in time where functionality merges between the two platforms to the extent where a perfect hybrid is created. People have mentioned the incompatibility issues PCs can have and that consoles provide ease of access. However, I think that notion will start to become challenged if Custom PC/Laptop Builders such as AlienWare become bigger and/or cheaper... not to mention the likes of the so-called Valve Box.

I wondered for quite a while why console makers have always shied away from including decent Mouse + Keyboard compatibility... but if you could just grab your office keyboard and mouse, plug it into your Console and start playing, how many people wouldn't bother buying controllers? I know for a fact I wouldn't use a controller for many games if I could use a M&KB.

I wondered for quite a while why console makers have always shied away from including decent Mouse + Keyboard compatibility... but if you could just grab your office keyboard and mouse, plug it into your Console and start playing, how many people wouldn't bother buying controllers? I know for a fact I wouldn't use a controller for many games if I could use a M&KB.

Because you have opinionated idiots @ Microsoft that bitch and moan about how keyboards and mice have no place in the living room. They used to spout the same garbage about USB ports on consoles.

I remember a long time ago. My first console was an Atari. It had a twist type controller with large plastic cartridges for games. Then I had a Sega master system to megadrive. Then my first computer an Amstrad CPC464. Then the Playstation, sold that and bought the first Xbox. I could go on. I now have a PC I use for everyday use, including gaming to editing my photo's to streaming films. Years ago, a games console was just that. A games console. They were fun and enjoyable. How many people remember the sporting type games where you had to waggle the joystick left and right at about 200 mph to get your little man to run up the track. Then have a nice big blister in the palm of your hand. Today it seems, that game consoles are more than just gaming. You can browse the web, buy films and music "and" play games. I feel that these gaming console's are getting more and more like PC's in terms of what they now do. I think it will get to the stage where people will stop and think. Do I really want to fork out ?300-?400 for a console that does what a PC can do (limited of course), when I can get a PC for the same money (maybe add a bit extra for a graphics card), and do a lot more on it. With games being cheaper than consoles as well. Why buy a console when you can get a PC that can do the same thing and do a hell of a lot more. Because of this, I think consoles will die out, or they will change the name from gaming consoles to entertainment center's. I thought I would start this thread to see what everyone else thinks, I thought this would be a nice topic for everyone to discuss.

Just sounds like nostalgia, dude. Sure, some of the old consoles were fun and it's where most gamers cut their teeth but if you go back to play some of those old systems and their games now it is painful. Physically and emotionally.

Nintendo are criticsed becuase they're consoles are so limited in term of multimedia. If MS and Sony tried to sell their systems without multimedia functions, people would throw a fit.

Consoles are boring anyways, it's all about PC and mobile gaming now.

Mobile gaming on smart phones seems to me to be a pretty boring place. Granted, every-so-often something worthwhile or original comes along, but mostly it is the same old stuff rehashed ad nausuem. I think indie and smaller studios are where things are looking interesting. Just think about the cool stuff that has come out this year.

High speed internet availability and price are also keeping console / physical media alive.

Until Internet the price comes down and high speed easily available everywhere, there're too many customers they lose.

I think publisher's end goal will be to purchase a digital license, and stream it to you, no matter what device it is. The infrastructural not there yet, at least not in the United States.

Because you have opinionated idiots @ Microsoft that bitch and moan about how keyboards and mice have no place in the living room. They used to spout the same garbage about USB ports on consoles.

the whole USB port thing was because of profits though, if you put a USB port now overpriced memory cards are obsolete...

Because you have opinionated idiots @ Microsoft that bitch and moan about how keyboards and mice have no place in the living room. They used to spout the same garbage about USB ports on consoles.

This is where steam might come in and make a killing. They already have a decent sized customer base, they might capitalise on it to see steam move into the lounge room. I'd be for it.

This has been discussed before.

Consoles remain because developers can continue to make games and scale them to get maximum performance out of the hardware. Try running Skyrim on a desktop computer from 2005... it probably won't even run, or if it does, it will not be pretty.

The other issue is that console gaming is a lot more social. Friends play together, families play together etc, plus, honestly, I am a lot more comfortable in front of a 42" TV screen than a small 22" computer screen.

If anything, I predict that the next generation of consoles (2018?) will be tablets that you plug into your TV and can continue playing on the go.

Agreed (Except for the tablet bit, I think they will instead continue with the push to phones and other screens than something new entirely). But consoles are going nowhere. If anything the living room will become more dependent on consoles, not less...

Actually if consoles are similar prices to low-end computers which can run high-end games for 7 years without needing to upgrade - who's to say that people will just end up not buying a PC?

Consoles are basically controlled environment PCs running custom operating systems, especially now with more and more apps coming to them, especially in regards to the Xbox 360. The software and hardware integration is even better then that found in Apple's Macs and Macbooks, and it's at a cost that rivals a low-end prebuilt PC. If it has enough apps that most people will use on a computer anyway, which lets face it, for most people is playing music and going on the internet, then surely a console is actually a better purchase?

The only threat I see to the games console is the recently announced Steambox from Valve - that could potentially through a real spanner in the works for games consoles.

For me, I will continue to be a console gamer. Don't get me wrong, I occasionally buy games for the computer. But most of the time I buy games for my PS3. My main reason for buying for the console is that I don't need to think about anything. I like the look of a game, I buy it. There is no need for me to think, "will my console be able to run this?" because the answer is always "yes." I also don't have to start every game by trying to find the best setting that will give me decent graphics without affecting the gameplay. I buy the game, put the disc in to my PS3 and I start gaming.

The subject has been talked to death numerous times. "Will PCs be the end of consoles?" "Will <console X> be the death of PC gaming?" The answer is always "no."

This has gotten a lot better on PC in the last couple of years. 8/10 times or so I'll start a game fresh and it has already configured itself for great settings on my PC, including resolution settings and everything else. I end up tweaking them still because I actually enjoy this part of PC gaming, but it can be very much a "click and go" experience now.

Additionally, I find that if you build a decent spec'd PC rig you won't be asking that "will this run on my PC?" question for the lifetime of your machine, seriously. The only time you're concerned about this, and upgrades, is if you're on the fringe of the gaming sector. I mean stuff like wanting to play Skyrim on a 4 monitor at once setup at max detail. If you're a normal gamer, as most of us are, then you won't be seeing any major drop in performance in new games for a long long time.

I swapped from a GTX 260 to a GTX 580 in the early part of 2012 and that was really due to me wanting a newer card. My GTX 260 was running everything I threw at it just fine and it was very long in the tooth at that point.

This topic is now closed to further replies.
  • Posts

    • TeraCopy 4.0 Build 28 by Razvan Serea TeraCopy is a compact program designed to copy and move files at the maximum possible speed, also providing you with a lot of features. Copy files faster. TeraCopy uses dynamically adjusted buffers to reduce seek times. Asynchronous copy speeds up file transfer between two physical hard drives. Pause and resume transfers. Pause copy process at any time to free up system resources and continue with a single click. Error recovery. In case of copy error, TeraCopy will try several times and in the worse case just skips the file, not terminating the entire transfer. Interactive file list. TeraCopy shows failed file transfers and lets you fix the problem and recopy only problem files. Shell integration. TeraCopy can completely replace Explorer copy and move functions, allowing you work with files as usual. TeraCopy is free for non-commercial use only. For commercial use you need to buy a license. The paid version of the program includes the following features: Copy/move to your favorite folders. Save reports as HTML and CSV files. Select files with the same extension/folder. Remove the selected files from the copy queue. Features added since version 3.17: Enhanced speed graph. New multi-threaded copy engine. Support for copying to multiple targets. Queue system for managing multiple copy operations. Support for receiving files via the LocalSend protocol. TeraCopy entry in the modern Windows Explorer context menu. Integrated toolbar in the title bar. Why receive LocalSend transfers with TeraCopy? Handle file conflicts: Skip, overwrite, or rename files when a file with the same name already exists. LocalSend always creates another copy, which can waste time and disk space, especially when resuming an interrupted transfer. Filter unwanted files: Apply ignore lists or remove files manually before accepting a transfer, so unnecessary files are not downloaded. Better performance on fast networks: In tests over a 10 Gbps connection, TeraCopy received files several times faster than the standard LocalSend app on Windows. TeraCopy 4.0 Build 28 changelog: Fixed a bug where Overwrite behaved as Overwrite All during same-drive move operations. AdvancedInstaller fixed the installer’s security vulnerability: EXE Bootstrapper resolved the %appdata% location incorrectly for the System account. Download: TeraCopy 4.0 Build 28 | 14.6 MB (Freeware, paid upgrade available) View: TeraCopy Website | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • First exciting thing to come to Windows in a long time ! This is the kind of things they should focus on, instead of cramming as much AI as they can in everything.
    • New AMD graphics driver fixes install issues and FSR 4.1 crashes on RX 7000 GPUs by Taras Buria AMD is rolling out yet another graphics driver. Version 26.6.4 is now available for download, bringing two important fixes. One is for those still using Windows 10 and having trouble installing driver 26.6.2. In fact, this patch is coming from the recently released hotfix, so it is not new if you are already running version 26.6.3. The second fix is for RX 7000 owners. AMD recently brought FSR 4.1 support to the previous-gen graphics cards, but there was a bug with certain games crashing when using FSR 4.1. I experienced this issue with Forza Horizon 6, so today's driver should take care of that. Here is the official changelog: Intermittent install issue seen when installing AMD Software: Adrenalin Edition 26.6.2 on Windows® 10 systems for Radeon™ RX 7000 series and above graphics products. Intermittent application crash may be observed in some games with AMD FSR Upscaling 4.1 enabled on Radeon™ RX 7000 series graphics products. Known issues include the following: Intermittent application crash or driver timeout may be observed while playing Battlefield™ 6 on AMD Ryzen AI 9 HX 370. AMD is actively working on a resolution with the developer to be released as soon as possible. Texture flickering or corruption may appear while playing Battlefield™ 6 with AMD Record and Stream on some AMD graphics products. AMD FSR Upscaling and AMD FSR Frame Generation may show as inactive in AMD Software: Adrenalin Edition while playing Battlefield™ 6 when enabled on Radeon™ RX 9000 series graphics products. Failure to install may be observed while installing AI Bundle components in some regions with limited access to HuggingFace and GitHub. Model flickering or rendering failure may be observed in Maxon Cinema 4D and Blender on Radeon™ RX 7000 series and above graphics products. Users experiencing this issue are recommended to install AMD Software: Adrenalin Edition 26.3.1. Intermittent application crash may be observed on some models while running Blender on Radeon™ RX 7000 series and above graphics products. Users experiencing this issue are recommended to install AMD Software: Adrenalin Edition 26.3.1. You can download the AMD Radeon driver 26.6.4 from the official website here. Full release notes are available on the same page.
    • Amazon may use OpenAI and Nova models after Anthropic reportedly raises costs by Karthik Mudaliar Amazon is reportedly considering to use OpenAI models and even its own Nova family of AI models after Anthropic raised the cost of using Claude inside Amazon services. According to a report from The Information, Amazon is weighing its options to reduce costs under a new arrangement with Anthropic. But back in April, Amazon said it would invest $5 billion more in Anthropic, with the possibility of adding up to another $20 billion if certain commercial milestones are met. That investment actually came on top of another $8 billion Amazon had already put into the Claude maker. Anthropic, meanwhile, committed to spend more than $100 billion over 10 years on AWS technologies, including Amazon’s Trainium chips. Amazon isn't just a customer of Anthropic but also one of the most important backers and cloud partners. This is why it makes it interesting that Amazon is considering other alternatives to handle its internal workloads. Although Amazon has been building its own options for a while now. Its Nova family of AI models was announced in late 2024 for Amazon Bedrock, with models aimed at text, image, and video tasks. Amazon pitched the model around cost and latency at that time. With that said, OpenAI has also become a more realistic option recently for AWS customers as well as for Amazon itself. Earlier this year, OpenAI brought its latest models and Codex coding agent to Amazon Bedrock, after changes to its previously more restrictive Microsoft cloud arrangement. This allowed AWS to serve even those customers who wanted other alternatives from Claude, without having to move workloads out of Amazon's cloud. Evaluating alternatives could also be due to commercial pressure and not necessarily a sign of a damaged partnership between Amazon and Anthropic. Whether or not Amazon is actually considering switching entirely to OpenAI's models or its own Nova models remains unknown at this moment.
    • Samsung introduces new AI classroom tools and interactive displays at ISTELive 2026 by Fiza Ali Samsung has announced several new education-focused software features and interactive displays for schools during ISTELive 2026, taking place in Orlando, Florida, from 28 June to 1 July. The focus of these updates is on making shared classroom displays easier to use for teachers while giving IT administrators more control over managing devices. One of the key additions is the Samsung Account Management Solution (AMS). In many schools, multiple teachers share the same interactive display throughout the day, which means signing in and setting everything up can become repetitive. With AMS, teachers can log in by scanning a QR code or tapping an NFC-enabled ID card. Once signed in, their personalised workspace, including wallpapers, bookmarks, app shortcuts, and files, can be instantly accessed through Home Personalisation. Samsung has also included a screen lock feature, allowing teachers to lock the display if they need to step away briefly. Furthermore, the company is also updating its Education Portal with new tools designed for school IT administrators. The portal will allow IT administrators to register teachers, enrol devices, and manage user access from a central dashboard. Administrators can also link NFC cards to teacher accounts, making sign-ins quicker across shared displays. Another addition is a Tags feature that lets schools organise displays by building or classroom. Those tags can also be used to send emergency notifications to selected Samsung Interactive Displays through compatible platforms such as InformaCast and Raptor. Moreover, the tech giant's AI Assistant is gaining several new features aimed at supporting everyday classroom tasks such as lesson planning and classroom engagement. One of the features is Circle to Search, which lets teachers circle text or images on the display to quickly find related information, videos, or web results without interrupting the lesson. The content can then be brought into Samsung Whiteboard. Another feature, Live Transcript, converts spoken lessons into real-time captions, which could be useful for students with hearing impairments or those in multilingual classrooms. The AI Assistant also introduces AI Summary and AI Quiz. The summary tool creates summaries of recorded lessons, while AI Quiz generates questions based on lesson content so teachers can quickly check how well students are following along. Teachers signed in through Samsung AMS can also return to their previous AI-generated lesson materials without logging in again. Alongside the software updates, Samsung has expanded its Android-based Interactive Display range with three new models: the WAF-S, WAFX-PS, and WAHX-M. The WAF-S and WAFX-PS ship with Android 16, bringing updates to security, accessibility, and overall usability while maintaining compatibility with Google's education services including Google Classroom and Google Drive through EDLA certification. Meanwhile, the new WAHX-M is the biggest addition to the lineup, introducing a 98-inch display for larger spaces such as lecture halls and conference rooms. It will also be available in 65-inch, 75-inch and 86-inch sizes. Samsung says the WAHX-M further includes on-device AI features such as voice commands, text-to-speech, and an AI calculator, alongside support for Samsung AMS and AI Assistant. Samsung AI Assistant has been available since April, while Samsung AMS and the updated Education Portal will begin rolling out in July.
  • Recent Achievements

    • Reacting Well
      NovaEdgeX earned a badge
      Reacting Well
    • Week One Done
      NovaEdgeX earned a badge
      Week One Done
    • One Year In
      BA the Curmudgeon earned a badge
      One Year In
    • Conversation Starter
      rosiecharles earned a badge
      Conversation Starter
    • First Post
      KMilenkoski1202 earned a badge
      First Post
  • Popular Contributors

    1. 1
      +primortal
      536
    2. 2
      +Edouard
      269
    3. 3
      PsYcHoKiLLa
      150
    4. 4
      Steven P.
      97
    5. 5
      macoman
      61
  • Tell a friend

    Love Neowin? Tell a friend!