Cloud Computing is Why the New SimCity Needs an Always-On Connection, Studi


Recommended Posts

OK here is the dictionary definition of what EA is doing, and this is because they know SimCity players still play all the old versions. They can't release a new version that will still be in use years later, how will they get more money from their next version.

Planned obsolescence or built-in obsolescence in industrial design is a policy of planning or designing a product with a limited useful life, so it will become obsolete, that is, unfashionable or no longer functional after a certain period of time. Planned obsolescence has potential benefits for a producer because to obtain continuing use of the product the consumer is under pressure to purchase again, whether from the same manufacturer (a replacement part or a newer model), or from a competitor which might also rely on planned obsolescence

Source of definition - Wikipedia

This is all a huge assumption.

I'm assuming the game will sell millions and EA will continue doing what they do and people will continue hating them with barely any reason.

Hating EA for barely any reason? You've got to be kidding me here...

There isn't any serious reason for EA to be doing this to the Sim City franchise other than the desire to choke off the mod community and extract what they hope to be gobs of money out of us. If they have this thing running "in the cloud" all the time it will be impossible to patch (mod patch, not game updates) and it will become a lot easier to peddle gimmicks for it that would have previous come from the mod community.

Simple logic says that forcing a game like Sim City into the cloud is a bad idea unless you have some way of extracting incremental revenue out of users. A cluster of cloud servers don't come cheap and EA isn't a charity so I can't see them paying one red cent a month for me to have access to those servers unless in aggregate users are generating more than those operating costs on a monthly basis.

So I'm skipping this game because the online requirement is just dumb and, even more so, it confirms to me that my game would be sold to me incomplete and I'll be getting shaken down for money regularly.

Diablo got by this for Blizzard because they have that real money auction house gambit in the game. Allowing them to easily extract money out of the player base to power its servers...

But to say I have no reason to be angry at EA for this is ludicrous at best.

My sister who doesn't really know much at all about computers or gaming but has played the Sim City games for many years said she wouldn't buy it because it required an always online connection. Yeah, if my sister who doesn't even really know what DRM is can figure out why a game that requires an always online connection is bad it's surprising that the big wigs at EA can't (or rather, don't care).

Normally I'm not one to jump on the EA hate bandwagon but this time neither me or my sister will be buying this game. I had my fill of that with Blizzard and Diablo 3.

EA's slogan should just be "bull****, it's in the game". A SimCity game does not need this along with EA's track record for DRM instability.

So EA is devoting server processing time greater than my Core i7 just to run **my** individual game?

Bull.

The game would never be profitable. It'd cost them more than what they're making per copy if I played the game for 100 hours.

This is an explanation designed to appeal to people who don't understand how these things work. They're throwing out "cloud computing" as a magical term to make it sound good.

yep, I call BS on this as well.

Hmmm... Crap.

The game looked amazing and I heard a few showstoppers about Cities XL 2012 and Cities in Motion, but I surely won't invest into a single player game with an expiration date and this kind of bullsh*t internet requirement.

May my non-purchase amongst that of many others be a strong signal, I hope the game flops really hard.

Glassed Silver:mac

I wasn't overly interested in getting this but was gonna be on the look out for when it was in heavially reduced sales...

This has now cancelled any interest I had in it.

  • Like 1

It's funny, Anno 2070 requires an always on internet connection, but I honestly don't mind it because it gives you stuff like persistent item storage across saves, votes in the "council", special actions, etc. But what does it add to Sim City? The cloud computing excuse is a load of crap.

It's funny, Anno 2070 requires an always on internet connection, but I honestly don't mind it because it gives you stuff like persistent item storage across saves, votes in the "council", special actions, etc. But what does it add to Sim City? The cloud computing excuse is a load of crap.

Is it? Have you played the game via some methods I don't know?

It's funny, Anno 2070 requires an always on internet connection, but I honestly don't mind it because it gives you stuff like persistent item storage across saves, votes in the "council", special actions, etc. But what does it add to Sim City? The cloud computing excuse is a load of crap.

What happens when they inevitably turn off the servers in Anno 2070?

That's the issue people here have.

  • Like 1

What happens when they inevitably turn off the servers in Anno 2070?

That's the issue people here have.

I have the same issue, My complaint is that they're coming up with excuses instead of providing an actual reason, or benefits for the scheme.

Like I said, I don't mind it in Anno because it gives you benefits, take away the benefits and then it's just something that will get in your way of playing the game.

What happens when they inevitably turn off the servers in Anno 2070?

That's the issue people here have.

Thing is Anno feeds back for stuff like achievements and chat, among other things, but the game is still actually running locally. So, theoretically, they could patch Anno and allow the servers to go away without issue. The new Sim City is actually all running in the cloud so to remove the server would take a whole game rewrite and not just a simple patch to remove the online extras.

Playing Anno you can finish out a game if you lose internet in the middle, but the new Sim City will just shut off on you.

  • Like 2

to justify the 'always-on cloud-ness'

very likely E.A will chop-off the single-player mode,

therefore i'll predict that actual release of the new SimCity will be MMO mode only.

even though it isn't an MMO? how's that work?

This topic is now closed to further replies.
  • Posts

    • How can it beat a Steam machine without a serious GPU? The two CU iGPU only provides about 5fps in gaming. That's not going to make any gamer happy.
    • Anthropic introduces Claude Tag, a new AI teammate for Slack by Fiza Ali Anthropic has announced Claude Tag, a new feature that lets teams work with Claude directly inside Slack. The idea is simple: once Claude is added to a Slack workspace and given access to selected channels, users can tag @Claude in conversations and assign tasks. Claude can then work through those requests using connected tools and data sources before posting its results back into a Slack thread. What makes Claude Tag different from a typical chatbot is that it's designed to operate as a shared assistant for an entire team rather than a single user. Everyone in a channel interacts with the same Claude instance. This allows the team members to see ongoing work and continue tasks started by others. Furthermore, Anthropic says the AI can build context over time by following conversations in channels where it has permission to operate. This means users don't have to repeatedly provide the same background information for every request. The system is also designed for asynchronous work. Instead of waiting for responses in a chat window, users can assign a task to Claude and return later once the work is complete. Anthropic says Claude can break larger requests into multiple steps and use connected tools to complete them. Moreover, the system can also schedule follow-up tasks and continue working on projects over extended periods. Another feature allows Claude to keep the users updated and follow up on unresolved tasks when its optional "ambient" mode is enabled. The company says the tool is already being used internally for software development, data analysis, support workflows, and debugging. According to Anthropic, around 65% of its product team's code is now generated through its internal version of Claude Tag. For organisations concerned about security, administrators can control which channels, tools, and data sources Claude can access. Separate Claude instances can also be configured for different departments, helping keep information isolated between teams. Administrators can also monitor activity logs, review completed tasks, and set spending limits at both the organisation and channel level. Claude Tag is now available in beta for Claude Enterprise and Claude Team customers and runs on Claude Opus 4.8 that was announced this May. The feature will also replace Anthropic's existing Claude in Slack application, with current users able to migrate within a 30-day migration window. Lastly, eligible customers will receive introductory credits to help teams evaluate the new experience.
    • Beats Studio Pro wireless over-ear ANC headphones drop to their lowest price yet by Fiza Ali Amazon is currently offering the Beats Studio Pro headphones at their all-time low price. The Studio Pro use 40mm active drivers which are designed to improve clarity and reduce distortion compared to previous models, with up to an 80% improvement over the Beats Studio3 Wireless. A built-in digital processor adjusts frequency response to keep the sound balanced rather than overly boosted in any one area. They also include Active Noise Cancelling that adapts to your surroundings to reduce background noise along with a Transparency mode that lets outside sound in when you need awareness of what’s going on around you. Furthermore, the headphones support personalised Spatial Audio with dynamic head tracking as well as Dolby Atmos playback on supported content. Moreover, built-in voice-targeting microphones improve call quality. You can also switch between three sound profiles including Beats Signature for balanced music playback, Entertainment for films and gaming, and Conversation for clearer voice in calls and podcasts. Physically, they are designed to be worn for long periods without feeling heavy or awkward. The ear cushions use UltraPlush engineered leather while metal sliders allow you to adjust the fit. On the connectivity side, the Studio Pro use Class 1 Bluetooth for a stable, long-range wireless connection. There is also a 3.5mm input if you want to plug in directly, including use with in-flight entertainment systems. Controls are located on the headphones and include a "b" button for music and call control, a volume rocker, and a multifunction button used for switching listening modes, EQ settings, power, and pairing. In addition, the headphones offer integration with both Apple and Android devices. On Apple devices, they support one-touch pairing with iCloud-linked devices, hands-free Siri access, Find My tracking based on last connected location, and automatic software updates. On Android devices, they support Google Fast Pair, Audio Switch between compatible devices, and Google Find My Device tracking, with additional features available through the Beats app. When it comes to the battery performance, it is rated at up to 40 hours of listening time with ANC turned off, and up to 24 hours with ANC or Transparency mode enabled. A 10-minute Fast Fuel charge should provide up to 4 hours of playback. Finally, the headphones use a rechargeable lithium-ion battery and charge via USB-C. Beats Studio Pro Wireless Over-Ear ANC Headphones: $149.95 (Amazon US) Good to know This Amazon deal is U.S. specific, and not available in other regions unless specified. We only use first-party seller links (at the time of article publishing); ensure that you purchase from a first-party seller link only. Check out Today's Deals on Amazon | or our recent tech deals. Become a Prime member (for Students or SNAP) via Neowin Get Prime Access - Prime for half price (for qualifying Medicaid, EBT, SNAP) Subscribe to Prime Video, Audible Plus, Music Unlimited or Kindle Unlimited via Neowin As an Amazon Associate, we earn from qualifying purchases.
    • "lets you pause updates by choosing an end date, for up to 35 days" Wasn't it "indefinitely"?
    • Those extra reboots are related to the UEFI Secure Boot certificate update thing.
  • Recent Achievements

    • Rookie
      DaviKar went up a rank
      Rookie
    • Dedicated
      HidekoYamamoto94 earned a badge
      Dedicated
    • One Month Later
      timbobit earned a badge
      One Month Later
    • One Month Later
      nates earned a badge
      One Month Later
    • Week One Done
      Almohandis earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      460
    2. 2
      +Edouard
      161
    3. 3
      PsYcHoKiLLa
      110
    4. 4
      Michael Scrip
      81
    5. 5
      Steven P.
      69
  • Tell a friend

    Love Neowin? Tell a friend!