Jump to content
|Topic||Stats||Last action by|
|Capcom, Sony, and Console E-sports: Going all-in with Street Fighter V||
|Show us your Battlestations - 2014 Edition||
|Miyamoto Confirms Work Underway on New Nintendo Consoles||
|Halo 5 beta launches today for Xbox One Preview participants||
|Modern day performance equivalent||
Posted 11 January 2013 - 05:09
Posted 14 January 2013 - 01:57
Posted 14 January 2013 - 02:16
Posted 14 January 2013 - 02:20
Posted 14 January 2013 - 02:23
sorry to hijack the thread, but what is txaa? and how is it different than normal anti aliasing?
Posted 14 January 2013 - 02:24
Is it just me or are there not many games that have TXAA at the moment?
Oh and I love your sig Shadow.
Posted 14 January 2013 - 02:27
TXAA is a hybrid form of anti-aliasing combining both MSAA (hardware) and post-processing techniques. According to NVIDIA it provides superior results when compared to MSAA alone.
Here's some more info from NVIDIA.