Recommended Posts

Hi Friends

I am planning to assemble a gaming PC for myself. Time to give my not so good Laptop some rest (with the intel HD3000), although it played out fairly well. I am looking for playing for specs that could let me play the following games on medium settings without lag:

  1. MOH warfighter
  2. Far Cry 3 (plays average on Intel HD3000)
  3. Hitman Absolution
  4. Crysis 3 (upcomming)
  5. Transformers war for cybertron
  6. Battlefield 3

Please suggest the options for following hardware in the order of cost and performance:

1 - CPU (i can go for unlocked version in case i plan to overclock it in future) - Any stronger version of i5 (probably from the new ivy bridge arch)??

2 - GPU

3 - RAM

4- MOBO

5- Cabnit +SMPS

My current laptop config:

HP probook 4530s, i7 Quad core 2360QM, 8GB DDR3, Intel HD 3000,

win7 x64

Thanks

Mark

Link to comment
https://www.neowin.net/forum/topic/1132594-help-with-assembling-a-gaming-pc/
Share on other sites

CPU: i5 3570k (?160-175 depending on where you buy it). Can easily overclock to 4.5Ghz+

GPU: If your budget stretches then GTX670 (from ?280) or 7950 (XFX model can be picked up for around ?210)

RAM: Always used Corsair Vengeance which you can get for ?35-40 (8GB)

MOBO: Asus P8Z77-V PRO is a solid mobo, expect to pay ?140-150, you can get the non pro version which doesn't support SLI for ?20-30 cheaper (it does support Crossfire though)

Above setup will easily handle the games you've provided on high/ultra @ 1080

CPU: i5 3570k (?160-175 depending on where you buy it). Can easily overclock to 4.5Ghz+

GPU: If your budget stretches then GTX670 (from ?280) or 7950 (XFX model can be picked up for around ?210)

RAM: Always used Corsair Vengeance which you can get for ?35-40 (8GB)

MOBO: Asus P8Z77-V PRO is a solid mobo, expect to pay ?140-150, you can get the non pro version which doesn't support SLI for ?20-30 cheaper (it does support Crossfire though)

Above setup will easily handle the games you've provided on high/ultra @ 1080

Good suggestion, but it all comes down to the budget really. I can vouch for the quality of the i5 - it doesn't even need overclocking, but the option is there and it overclocks pretty well.

560Ti is a good replacement if you want to save some money. One of, if not the best bang for buck card at the minute, it's the only card I want at the moment... but the difference between that and my 5850 is just not worth the increased expenditure.

Can't really go wrong with most Corsair Vengeance or G.Skill Ripjaw in my opinion, and DDR3 RAM is so cheap at the moment, you can get a lot of high quality 8GB RAM Kits for less than ?50. I think I paid ?36 for 8GB of G.Skill and ended up buying two kits because sometimes I just have no self-control. I can quit smoking, but you show me a ridiculous Tech-related deal and I'm screwed :|

Good suggestion, but it all comes down to the budget really. I can vouch for the quality of the i5 - it doesn't even need overclocking, but the option is there and it overclocks pretty well.

560Ti is a good replacement if you want to save some money. One of, if not the best bang for buck card at the minute, it's the only card I want at the moment... but the difference between that and my 5850 is just not worth the increased expenditure.

Can't really go wrong with most Corsair Vengeance or G.Skill Ripjaw in my opinion, and DDR3 RAM is so cheap at the moment, you can get a lot of high quality 8GB RAM Kits for less than ?50. I think I paid ?36 for 8GB of G.Skill and ended up buying two kits because sometimes I just have no self-control. I can quit smoking, but you show me a ridiculous Tech-related deal and I'm screwed :|

What threetonesun said, but also, you may get more responses in here if you posted this in Hardware Hangout. I would PM a mod to have it moved.

Without a price range or a monitor resolution, we can't narrow it down much.

CPU: i5 3570k (?160-175 depending on where you buy it). Can easily overclock to 4.5Ghz+

GPU: If your budget stretches then GTX670 (from ?280) or 7950 (XFX model can be picked up for around ?210)

RAM: Always used Corsair Vengeance which you can get for ?35-40 (8GB)

MOBO: Asus P8Z77-V PRO is a solid mobo, expect to pay ?140-150, you can get the non pro version which doesn't support SLI for ?20-30 cheaper (it does support Crossfire though)

Above setup will easily handle the games you've provided on high/ultra @ 1080

Thanks All for the responses guys.. Here is the deal about the budget. I on vacations in India nowadays and just discovered the best market for gadgets at best buy rates. and hence my gamer soul is reborn. So my budget would be around $500 which is ~ INR 27,000. (this can flex to +$50 if the choice is made for a more futuristic options for gaming).

NOTE:

  1. Please ignore the price of HDD in this budget as i already posses an extra one for now.
  2. Would preffer DDR5 for GPU, 256bit memory would be a bonus.

Here (www.flipkart.com) is the biggest online buying website in India where i am planing to buy this stuff (although i will do some offline comparison too). Can you please post the links according to my budget from the below links.

MOBO's

GPU's

CPU's

RAM

Also if the items/model is not on list, i can look for that in the offline market. So feel free to suggest the best within the range and i can grab it offline.

Many Thanks

Mark

This topic is now closed to further replies.
  • Posts

    • Microsoft releases PowerToys v0.100.1, fixes a bug that made remapped keys misbehave by Ivan Jenic Microsoft just released PowerToys v0.100.1, a patch update that addresses several stability and behavior issues found in v0.100.0. The v0.100.0 patch was a significant update for PowerToys, as it introduced all sorts of new features and additions, such as a rebuilt Shortcut Guide, a Command Palette Extension Gallery, webcam overlay support in ZoomIt, and more. However, the v0.100.0 version also introduced some bugs and stability issues. And now, Microsoft is addressing these issues in the new patch. The most impactful fix in this release perhaps is in Keyboard Manager, where remapped modifier keys were being delivered as system-key events, causing unexpected behavior in apps. The clearest example of this was Alt-to-Backspace remaps, deleting whole words instead of a single character. So, if you thought there was an issue with your keyboard, Microsoft just confirmed that it was PowerToys. Beyond the Keyboard Manager fix, v0.100.1 also addresses several other issues. It fixes a bug with Power Display that was preventing monitors from waking from standby correctly. Additionally, the new update patches Quick Access crashes on launch, and resolves a Shortcut Guide crash that occurred when switching between sidebar sections. Here’s the full changelog: Color Picker Fixed a bug where the main Color Picker window could appear inside the zoomed-in picker view Command Palette Fixed Run history initialization in AOT builds Fixed a bug where the Performance Monitor dock item could show ??? after restart Fixed the Hibernate command using the Sleep icon Limited the "pin to dock" dialog to displays where the dock is enabled Keyboard Manager Fixed modifier keys remapped to non-modifier keys being delivered as system-key events, which caused unexpected behavior in apps such as Alt-to-Backspace deleting whole words Power Display Fixed a bug where selecting On in the monitor power-state control did not wake a monitor from standby Fixed built-in display detection and brightness control on dual-GPU laptops where the internal panel is driven by the discrete GPU PowerToys Run Fixed VS Code Workspaces discovery after VS Code moved recently opened workspace data to shared storage Quick Access Fixed Quick Access flyout crashes caused by unhandled XAML exceptions during launch or page navigation Shortcut Guide Fixed a crash when navigating between Shortcut Guide sidebar sections Fixed number-key rendering in shortcut manifests and added a Postman shortcut manifest Updated bundled shortcut manifests to use the literal number-key token so number keys render correctly across apps ZoomIt Fixed a race condition in audio initialization for ZoomIt video recording You can download PowerToys v0.100.1 from the official GitHub releases page.
    • OBS Studio 32.2.0 Beta 2 by Razvan Serea OBS Studio is software designed for capturing, compositing, encoding, recording, and streaming video content, efficiently. It is the re-write of the widely used Open Broadcaster Software, to allow even more features and multi-platform support. OBS Studio supports multiple sources, including media files, games, web pages, application windows, webcams, your desktop, microphone and more. OBS Studio Features: High performance real time video/audio capturing and mixing, with unlimited scenes you can switch between seamlessly via custom transitions. Live streaming to Twitch, YouTube, Periscope, Mixer, GoodGame, DailyMotion, Hitbox, VK and any other RTMP server Filters for video sources such as image masking, color correction, chroma/color keying, and more. x264, H.264 and AAC for your live streams and video recordings Intel Quick Sync Video (QSV) and NVIDIA NVENC support Intuitive audio mixer with per-source filters such as noise gate, noise suppression, and gain. Take full control with VST plugin support. GPU-based game capture for high performance game streaming Unlimited number of scenes and sources Number of different and customizable transitions for when you switch between scenes Hotkeys for almost any action such as start or stop your stream or recording, push-to-talk, fast mute of any audio source, show or hide any video source, switch between scenes,and much more Live preview of any changes on your scenes and sources using Studio Mode before pushing them to your stream where your viewers will see those changes DirectShow capture device support (webcams, capture cards, etc) Powerful and easy to use configuration options. Add new Sources, duplicate existing ones, and adjust their properties effortlessly. Streamlined Settings panel for quickly configuring your broadcasts and recordings. Switch between different profiles with ease. Light and dark themes available to fit your environment. …and many other features. For free. At all. OBS Studio 32.2.0 Beta 2 changelog: Beta 2 Changes Fixed a CI deployment issue. There are no application changes since Beta 1. 32.2 New Features Replaced add source dropdown with new dialog [Warchamp7] Improved FPS selector UX [jcm93] Added missing file support for filters [exeldro] Added ability for plugins to set custom icons for new source types [cg2121] Included .webp files when adding a directory to Image Slide Show source [TarunCore] Added copy paste functions to frontend API [exeldro] Added filter to compose SDR into HDR [jpark37] Added delete as a hotkey to delete sources on macOS [PatTheMav] Added dynamic bitrate support to multitrack video [lexano-ivs] 32.2 Changes Forced Intel-based installations to update to Apple Silicon version on macOS [PatTheMav] This change means that OBS Studio versions built for Intel-based Macs but running on Apple Silicon Macs will automatically update to OBS Studio built for Apple Silicon Macs. If an installation was using third-party plugins, those plugins will no longer load until replaced with Apple Silicon versions. Fixed audio mixer state getting out of sync when changing settings via websockets or plugins [Warchamp7] Added theming for checked QToolButtons [glikely] Improved OpenGL performance slightly on low-end machines [kkartaltepe] Set minimum size for color source to 1 pixel [exeldro] Added minimum width to spinboxes [Warchamp7] Disallowed overwriting the crash handler [sebastian-s-beckmann] Applied process mitigation policies for Windows [notr1ch] Adjusted description of multitrack video [jhnbwrs] Changed new capture devices to use fallback frame rate by default [PatTheMav] Improved DLL loading behavior on Windows [notr1ch] Limited multitrack video config to Custom service [PatTheMav] 32.2 Bug Fixes Fixed OAuth and dock state save corruption [PatTheMav] Fixed group bounds not resizing when removing items [howellrl] Fixed canvas mixes not being restored after video reset [dsaedtler] Fixed some erroneous crashes during shutdown [Warchamp7] Fixed display capture sometimes capturing black after a duplicator failure [ThrowTop] Fixed color of controls dock output buttons in System theme [shiina424] Fixed virtual camera reset failures [stephematician] Fixed potential crash when user discards changes in the settings window [suogesi] Fixed incorrect return value in virtualcam filter [xtfo] Fixed source toolbar buttons not working after dragging a source into a group [Warchamp7] Fixed properties hint icon spacing [Warchamp7] Fixed potential crash when a video device reconnects on macOS [jcm93] Fixed an issue where PipeWire could fail on NVIDIA GPUs [hoshinolina] Fixed obs_canvas_get_video_info returning incorrect framerate [dsaedtler] 32.2 Deprecations Deprecated obs_properties_add_button [sebastian-s-beckmann] Download: OBS Studio 32.2.0 Beta 2 | Portable | ARM64 | ~200.0 MB (Open Source) View: OBS Studio Homepage | Other Operating Systems | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • Is a fast food restaurant a good metric to compare against?
    • Grand Theft Auto VI pricing revealed alongside Ultimate Edition and pre-loading details by Pulasthi Ariyasinghe Last week, Rockstar revealed Grand Theft Auto VI pre-orders will be starting soon, and just a day ahead of that, now the studio has announced the official pricing for the highly anticipated game. This has been a hotly debated topic among fans and industry veterans for a long time, considering the game is expected to be the biggest entertainment product launch ever. The confirmed pricing for the Grand Theft Auto VI standard edition is $79.99, which Rockstar says gives access to the "single-player experience set in the biggest, most immersive evolution of the series yet." This follows what most of our readers thought would happen with the pricing too. At the same time, a $99.99 Grand Theft Auto VI: Ultimate Edition has been confirmed as well, which lands with "an exclusive collection of premium vehicles, weapons, apparel, and action threaded across all aspects of Jason and Lucia’s story." Pre-ordering will also give fans extra bonuses, including a Vintage Vice City Pack of cosmetic items as well as a free month of GTA+. Head to the official website of the game here to check out all the cosmetic rewards the Ultimate Edition and pre-orders bring. Interestingly, the studio does not mention Grand Theft Auto VI multiplayer at all in today's announcement. Perhaps this will arrive later, following the campaign launch, or the studio is keeping that reveal for a later date. Digital pre-orders for Grand Theft Auto VI will begin on June 25, 2026, at midnight local time across regions for Xbox Series X|S and PlayStation 5. The title is slated to launch on November 19 on those same platforms. Pre-loading for Grand Theft Auto VI will kick off on November 12, giving players a week to get the game ready on their consoles. As for the physical edition, Take-Two has confirmed that this will be available without a disc, with the box only containing a download code inside. This will be purchasable starting November 12, giving players who take this route time to pre-load the title as well.
  • Recent Achievements

    • One Year In
      OHI Accounting earned a badge
      One Year In
    • First Post
      Almohandis earned a badge
      First Post
    • Rookie
      DaviKar went up a rank
      Rookie
    • Dedicated
      HidekoYamamoto94 earned a badge
      Dedicated
    • One Month Later
      timbobit earned a badge
      One Month Later
  • Popular Contributors

    1. 1
      +primortal
      474
    2. 2
      +Edouard
      172
    3. 3
      PsYcHoKiLLa
      122
    4. 4
      Michael Scrip
      83
    5. 5
      Xenon
      72
  • Tell a friend

    Love Neowin? Tell a friend!