Futuremark 3DMark (2013 edition)


Recommended Posts

Download 3DMark - 3DMark is the 2013 release of a benchmark designed to measure the performance of computer hardware. This version includes three different tests, each designed for a specific type of hardware ranging from smartphones to high-performance gaming PCs. 3DMark works by running intensive graphical and computational tests on your hardware. The more powerful your hardware, the smoother the tests will run. Don't be surprised if your frame rates are low as 3DMark tests are very demanding. Each test gives a score, which you can use to compare similar devices and systems.

Unlike previous versions, there is no overall 3DMark score, only individual test scores. When testing devices or components, be sure to use the most appropriate test for the hardware's capabilities and report your results using the full name of the test.

Source & Downloads

http://www.guru3d.co...k_download.html

Website

http://www.futuremark.com/benchmarks/3dmark

Link to comment
https://www.neowin.net/forum/topic/1134636-futuremark-3dmark-2013-edition/
Share on other sites

It's a pretty long test and some of them were running at over 2000fps. Anyway, here are my results:

Yea some of mine were well over 1000fps

Why does no benchmark ever record the correct RAM frequency? Mine is running at 1840Mhz So should show 920MHz really, AIDA64 never shows the right speed either

Am Im guessing that half your RAM is not running at different frequencies to the other half

Yea some of mine were well over 1000fps

Why does no benchmark ever record the correct RAM frequency? Mine is running at 1840Mhz So should show 920MHz really, AIDA64 never shows the right speed either

Am Im guessing that half your RAM is not running at different frequencies to the other half

It's not reporting my GPU speeds correctly (both are 1215MHz). As for my memory, it's just reporting the base clocks - both pairs are overclocked to the same speed. I don't really pay any attention to that stuff because?as you say?most benchmarks report it inaccurately.

My results. The "problem" it says my results have is that the drivers, the latest whql's from amd, are apparently "not approved by futuremark". Also, that directx 11 demo that ran before the actual benchmark really hammered my old 6870.

xYVXwOn.jpg

haxNwIQ.jpg

Screen went completely white after the second demo. Ctrl+Alt+Del turned the screen black. Tried blind killing the process, but it didn't work. This came as a surprise because I haven't had an issue in months. maybe I'll give it another shot later.

Are you NVidia ?

My brother has the same problem

Also, that directx 11 demo that ran before the actual benchmark really hammered my old 6870.

Is that the Firestrike test? Because that was noticeably more demanding than the other tests.

PS - It's available on Steam now, with a 25% discount.

Is that the Firestrike test? Because that was noticeably more demanding than the other tests.

PS - It's available on Steam now, with a 25% discount.

Yea, that's the one. The demo that ran before the tests, and the combined test at the end dropped my card into the single digits.

Yea, that's the one. The demo that ran before the tests, and the combined test at the end dropped my card into the single digits.

Yeah, it hammered my system too. I have a GTX680 SLI setup and the graphics tests dropped below 50fps on my system; I can't remember my result for the combined test but it was visibly slow. Each of the tests is catered to a particular performance range (budget, mid-range, enthusiast), so that it can provide meaningful results from tablet users up through to gamers.

13.2 b4 is out, I'm using those with no problems

http://forums.guru3d...ad.php?t=374415

Tried again after repairing .net (some solution for 2011 white screen) and b4 install. This time image froze 10s into graphics 2 of the second demo, but fps and frames counters kept on going. I had over 300K fps 30s later when I pushed a key and the screen went black.

I'm not going to try any more since 3DM is meaningless to me anyway and as long as games don't give me problems, I'm good.

I'm not going to try any more since 3DM is meaningless to me anyway and as long as games don't give me problems, I'm good.

It's worth sticking with it, as issue in 3DMark can indicate stability issues with your system (especially if you have any overclocked components) or a misconfiguration (typically DirectX, C++, .NET, etc).

Tried again after repairing .net (some solution for 2011 white screen) and b4 install. This time image froze 10s into graphics 2 of the second demo, but fps and frames counters kept on going. I had over 300K fps 30s later when I pushed a key and the screen went black.

I'm not going to try any more since 3DM is meaningless to me anyway and as long as games don't give me problems, I'm good.

I'm reading that FRAPS is the culprit, disabling it has fixed the problem for some people.

EDIT -

Avira AV is causing problems too

It's worth sticking with it, as issue in 3DMark can indicate stability issues with your system (especially if you have any overclocked components) or a misconfiguration (typically DirectX, C++, .NET, etc).

It could also be a 3DM issue since it's new. Does it have any logs anywhere? Only have a 4th unlocked core on stock voltage. I did have some memory issues in the past but I haven't had any problems after tinkering with the slots several months ago. I do suppose a Windows reinstall might be in order since this one is from may 2010, and while I did have a few attempts, I always come back to the old one because I'm to lazy to set the new one up. Heck, I have one installed on another drive that is up to date, just not personalised.

I'm reading that FRAPS is the culprit, disabling it has fixed the problem for some people.

I'm not using FRAPS. On the second run, I did forget to disable Norton AV, and I can't think of anything else that might mess with 3DM. I doubt it's NAV though since I haven't had any issues and it wasn't running the first time.

Clearly an issue w/ current official drivers. My scores dropped considerably after enabling SLI. It seems that w/ the current official 310.90 drivers, SLI doesnt work at all. I've read that the current beta drivers fix it. i'm going to try.

btw - what is the last "Combined Test"? That annihilates my machine!!

This topic is now closed to further replies.
  • Posts

    • Stellarium 26.2 by Razvan Serea Stellarium is a free open source planetarium for your computer. It shows a realistic sky in 3D, just like what you see with the naked eye, binoculars or a telescope. It is being used in planetarium projectors. Just set your coordinates and go. Stellarium key features: Realistic simulation of the sky, sunrise and sunset Default catalogue of over 600,000 stars Downloadable additional catalogues for up to 210 million stars Catalog data for all New General Catalogue (NGC) objects Images of almost all Messier objects and the Milky Way Artistic illustrations for all 88 modern constellations More than a dozen different cultures with their constellations Solar and lunar eclipse simulation Photorealistic landscapes (more are available on the website) Scripting support with ECMAScript (a few demo scripts are included) Extendable with plug-ins: 8 plug-ins installed by default, including: artificial satellites plug-in (updated from an on-line TLE database) ocular simulation plug-in (shows how objects look like in a given ocular) Solar System editor plug-in (imports comet and asteroid data from the MPC) telescope control plug-in (Meade LX200 and Celestron NexStar compatible) The major changes of this version: Added new sky culture Added new plugin: Planes Many improvements in plugins Many improvements in Core and GUI Many updates in sky cultures. [full release notes] Download: Stellarium 26.2 (64-bit) | 456.0 MB (Open Source) View: Stellarium Home Page | Other Operating Systems | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • NASA: This asteroid may not kill us but it probably won't be far off either by Sayan Sen Image by Zelch Csaba via Pexels New observations by NASA's James Webb Space Telescope have eliminated the last remaining impact threat posed by asteroid 2024 YR4, ruling out the possibility that the near-Earth object could strike the Moon in December 2032. NASA said observations collected by Webb on February 18 and 26, 2026, enabled scientists to refine the asteroid's orbit enough to "rule out a chance of lunar impact on Dec. 22, 2032." Instead, asteroid 2024 YR4 is now expected to pass the Moon at a distance of about 13,200 miles (21,200 km). The agency stressed that the update "reflects improved precision in our understanding of where the asteroid is expected to be in 2032 rather than a shift in its orbital path." The announcement closes a remarkable chapter in planetary defence that began in late 2024, when the approximately 60-metre-wide asteroid briefly became the most closely watched near-Earth object in the world. Discovered on December 27, 2024, by the ATLAS telescope in Chile, 2024 YR4 initially appeared to have a small chance of colliding with Earth on December 22, 2032. As astronomers gathered more observations, the impact probability briefly climbed to around 3%—the highest ever recorded for an asteroid of its size—before steadily falling as its orbit became better understood. By early 2025, international observations had ruled out any significant risk to Earth. However, astronomers were left with another possibility: a roughly 4% chance that the asteroid could instead strike the Moon. "The probability that asteroid 2024 YR4 will strike the Moon on 22 December 2032 is now approximately 4%," the European Space Agency (ESA) had said last year, noting that "there is a 96% chance that the asteroid will not impact the Moon." ESA said such an impact, while unlikely, would have presented an extraordinary scientific opportunity. "It is a very rare event for an asteroid this large to impact the Moon – and it is rarer still that we know about it in advance. The impact would likely be visible from Earth, and so scientists will be very excited by the prospect of observing and analysing it," said Richard Moissl, Head of ESA's Planetary Defence Office. "It would certainly leave a new crater on the surface. However, we wouldn't be able to accurately predict in advance how much material would be thrown into space, or whether any would reach Earth," he added. The asteroid also exposed an important blind spot in planetary defence. Because 2024 YR4 approached Earth from the direction of the Sun, it remained hidden from ground-based telescopes until after its closest approach. "We looked into how Neomir would have performed in this situation, and the simulations surprised even us," Moissl said. "Neomir would have detected asteroid 2024 YR4 about a month earlier than ground-based telescopes did. This would have given astronomers more time to study the asteroid's trajectory and allowed them to much sooner rule out any chance of Earth impact in 2032." He added, "As an infrared telescope, like Webb, Neomir would have also immediately given us a much better estimate for the asteroid's size, which is very important for assessing the significance of the hazard." The latest NASA observations underscore the value of space-based infrared telescopes in tracking faint asteroids. According to NASA, Webb made "among the faintest ever observations of an asteroid," extending the object's observational record by nearly eight months at a time when it had become too faint for other telescopes. That additional data allowed scientists to eliminate the remaining uncertainty surrounding its 2032 flyby. Although asteroid 2024 YR4 is now confirmed to pose no threat to either Earth or the Moon, scientists say its discovery remains one of the most significant real-world tests of the international planetary defence system, demonstrating how continued observations can rapidly transform an object once considered hazardous into one whose future path is known with high confidence. Source: NASA, ESA This article was generated with some help from AI and reviewed by an editor. Under Section 107 of the Copyright Act 1976, this material is used for the purpose of news reporting. Fair use is a use permitted by copyright statute that might otherwise be infringing.
    • Yup. Google is just scraping the entire internet for their own ad profits without sharing revenue with the sources. It's obviously stealing, but since these sites depend upon Google's search scraps to survive... As for me, I just stopped using Google for anything except Reddit searches. If Reddit's own search wasn't complete crapola, I'd never use Google search again.
  • Recent Achievements

    • Conversation Starter
      Admir earned a badge
      Conversation Starter
    • First Post
      The_Focal_Point earned a badge
      First Post
    • Apprentice
      daryld went up a rank
      Apprentice
    • Contributor
      Carltonbar went up a rank
      Contributor
    • One Month Later
      The_Focal_Point earned a badge
      One Month Later
  • Popular Contributors

    1. 1
      +primortal
      418
    2. 2
      +Edouard
      170
    3. 3
      PsYcHoKiLLa
      130
    4. 4
      Xenon
      69
    5. 5
      neufuse
      69
  • Tell a friend

    Love Neowin? Tell a friend!