Full PS4 specs, console and controller


Recommended Posts

http://www.scei.co.jp/corporate/rele.../130221a_e.pdf

http://www.scei.co.jp/corporate/rele.../130221b_e.pdf

http://www.scei.co.jp/corporate/rele.../130221c_e.pdf

console.png

controller.png

Single chip custom processor

8 Jaguar cores x86 CPU

1.84 Teraflops GPU (18CU)

The GPU contains a unified array of 18 compute units, which collectively generate 1.84 Teraflops of processing power that can freely be applied to graphics, simulation tasks, or some mixture of the two.

8GB GDDR5 176GB/s unified

Immediate Gameplay

PS4 radically reduces the lag time between players and their content. PS4 features ?suspend mode? which keeps the system in a low power state while preserving the game session. The time it takes today to boot a console and load a saved game will be a thing of the past. With PS4, gamers just hit the power button again and are promptly back playing the game at the exact point where they left off. Additionally, users can boot a variety of applications including a web browser when playing a game on PS4.

PS4 also enables games to be downloaded or updated in the background, or even in stand-by mode. The system takes it one step further by making digital titles playable as they are being downloaded. When a player purchases a game, PS4 downloads just a fraction of the data so gamers can start playing immediately, and the rest is downloaded in the background during actual gameplay.

Combined with the Mono Headset that will be bundled with PS4, gamers will also be able to chat with friends playing online, while hearing sound effects from the controller in hand.

Looks like the leaked specs were on the money then. So tired stayed up till past 2am watching the Giantbomb coverage of the event.

I am so excited, gone is the arrogant "this is how its going to be, Sony knows best" Sony and in with the new "what developers want, what gamers want" Sony.

Not interested in sharing video clips but the potential is amazing, being able to spectate and even give control of your game over to someone else is amazing, being able to try EVERY PS4 game instantly without downloading multiple gigabytes is mind blowing.

If I'm honest the graphics were a little underwhelming, I haven't seen any proper screenshots yet only compressed video so that may change.

I am also a little worried about the GDDR5, the leaked specs said 4Gb and I think the reason they didn't show off the console today was that the 8Gb change was in response to Durango 8Gb which means having to redesign the whole console to fit the memory into it.

Can't wait for E3 now and depending on price I am probably going to get one on day one.

  • Like 1

Looks like the leaked specs were on the money then. So tired stayed up till past 2am watching the Giantbomb coverage of the event.

I am so excited, gone is the arrogant "this is how its going to be, Sony knows best" Sony and in with the new "what developers want, what gamers want" Sony.

Not interested in sharing video clips but the potential is amazing, being able to spectate and even give control of your game over to someone else is amazing, being able to try EVERY PS4 game instantly without downloading multiple gigabytes is mind blowing.

If I'm honest the graphics were a little underwhelming, I haven't seen any proper screenshots yet only compressed video so that may change.

I am also a little worried about the GDDR5, the leaked specs said 4Gb and I think the reason they didn't show off the console today was that the 8Gb change was in response to Durango 8Gb which means having to redesign the whole console to fit the memory into it.

Can't wait for E3 now and depending on price I am probably going to get one on day one.

I don't think this has anything at all to do with it, never put all your eggs in one basket (save something for E3).

Graphics underwhelming? looks great to me.

8492669767_dd19b1a222_o.jpg

8492669853_6a379ce081_o.jpg

8492669883_a633ed04fa_o.jpg

8492670001_b0b9c92d42_o.jpg

8493770440_1eda3e4bff_o.jpg

8492669647_45b971ded2_o.jpg8493770318_dfc65a75ba_o.jpg8492669529_dde76bc52f_o.jpg

8493770744_c6cc5606f9_o.jpg8492669461_744c4e22ae_o.jpg8492670257_1ca2d8d9aa_o.jpg

It looks 'great', not the kind of leap I was expecting but I suppose at this stage we are getting diminishing returns. I was hoping something more along the lines of deep down but that didn't look like gameplay in the slightest.

It looks 'great', not the kind of leap I was expecting but I suppose at this stage we are getting diminishing returns. I was hoping something more along the lines of deep down but that didn't look like gameplay in the slightest.

Most likely we'll see the same leap later in the generation, remember the launch titles of the 360 compared to now? :rofl:

Graphics are totally underwhelming and a complete let down. Hopefully we will see better stuff soon.

I am not easily pleased. I found even Crysis 3's graphics a bit meh.

Watch dogs... hmm we are on right path.

I was really surprised at the specs. Pretty much developers have been saying we want more ram and Sony has delivered that. Also their Social platform sounds very nice. I like the idea of broadcasting on ustream. I think a lot of us have always wanted to do this but never could afford or work out what kind of hardware they would need to do this.

I guess we'll have to wait till e3 to see some tech demos running real time and being controlled in real time. They had guys on stage with a controller but was that guy really controlling Killzone?

My only real disappointment was that backwards compatibility is gone in favour of Gaikai cloud service because it may be lag free but we have to rely on Sony to have the service stable and them to have that particular game available. Another thing, they never mentioned pricing on anything. How many of these services are going to be free?

Overall though, i was very impressed compared to the PS3 announcement/launch, it seems they've learnt a lot of lessons from the PS3. To be honest though they could have drop kicked a box with PS4 wrote on it and it would have been better.

They've laid down the gauntlet to Microsoft and now they must top that. Which i can't work out how Microsoft will.

Did anyone else groan at the DIablo 3 announcement? :laugh:

I sure hope game prices do not go up. What would people do if games are say $100 each ? How much rescources will a developer need to make games for these new systems? The more I see the graphics for these new consoles the more I see a new video games crash coming. Who will buy games if they are so expensive?

$500 for a console and $80 for each game? I cant afford that.

I just hope I can still use my PS3 Pulse Elite Headphones with this new system :)

are those the bluetooth ones? if so I'd imagine they would still work, would also be nice if the dualshock 3s worked as well (at least with games that do not make use of the touchpad)

I don't think game prices will go up, some developers have said that there won't be increased costs.

LOL. Good one. Won't be increased costs for MAKING the games but you can damn well bet on that prices for games will go up.

It's to be expected considering the complete architecture change.

the early games on any new console are never a gigantic leap from the previous gen. it takes devs years to refine the graphics. look at the Uncharted series as just one example.

LOL. Good one. Won't be increased costs for MAKING the games but you can damn well bet on that prices for games will go up.

Why would they, they didn't from ps2 to ps3???

the early games on any new console are never a gigantic leap from the previous gen. it takes devs years to refine the graphics. look at the Uncharted series as just one example.

Yes I know but the leap from PS2 to PS3 was far bigger.

Why would they, they didn't from ps2 to ps3???

Yes I know but the leap from PS2 to PS3 was far bigger.

Activision wasn't as powerful and as domineering as it is now. My guess is $64.99 for games....possibly higher.

I just hope I can still use my PS3 Pulse Elite Headphones with this new system :)

It'll work. Since it uses a USB dongle, it'll plug right into the PS4 and function. You can bet that Sony will have a NEW headset, though, to plug into the PS4's DS4 port at the bottom of the controller. I'm fine with my Pulse, though. I love 'em!

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • New AMD graphics driver fixes install issues and FSR 4.1 crashes on RX 7000 GPUs by Taras Buria AMD is rolling out yet another graphics driver. Version 26.6.4 is now available for download, bringing two important fixes. One is for those still using Windows 10 and having trouble installing driver 26.6.2. In fact, this patch is coming from the recently released hotfix, so it is not new if you are already running version 26.6.3. The second fix is for RX 7000 owners. AMD recently brought FSR 4.1 support to the previous-gen graphics cards, but there was a bug with certain games crashing when using FSR 4.1. I experienced this issue with Forza Horizon 6, so today's driver should take care of that. Here is the official changelog: Intermittent install issue seen when installing AMD Software: Adrenalin Edition 26.6.2 on Windows® 10 systems for Radeon™ RX 7000 series and above graphics products. Intermittent application crash may be observed in some games with AMD FSR Upscaling 4.1 enabled on Radeon™ RX 7000 series graphics products. Known issues include the following: Intermittent application crash or driver timeout may be observed while playing Battlefield™ 6 on AMD Ryzen AI 9 HX 370. AMD is actively working on a resolution with the developer to be released as soon as possible. Texture flickering or corruption may appear while playing Battlefield™ 6 with AMD Record and Stream on some AMD graphics products. AMD FSR Upscaling and AMD FSR Frame Generation may show as inactive in AMD Software: Adrenalin Edition while playing Battlefield™ 6 when enabled on Radeon™ RX 9000 series graphics products. Failure to install may be observed while installing AI Bundle components in some regions with limited access to HuggingFace and GitHub. Model flickering or rendering failure may be observed in Maxon Cinema 4D and Blender on Radeon™ RX 7000 series and above graphics products. Users experiencing this issue are recommended to install AMD Software: Adrenalin Edition 26.3.1. Intermittent application crash may be observed on some models while running Blender on Radeon™ RX 7000 series and above graphics products. Users experiencing this issue are recommended to install AMD Software: Adrenalin Edition 26.3.1. You can download the AMD Radeon driver 26.6.4 from the official website here. Full release notes are available on the same page.
    • Amazon may use OpenAI and Nova models after Anthropic reportedly raises costs by Karthik Mudaliar Amazon is reportedly considering to use OpenAI models and even its own Nova family of AI models after Anthropic raised the cost of using Claude inside Amazon services. According to a report from The Information, Amazon is weighing its options to reduce costs under a new arrangement with Anthropic. But back in April, Amazon said it would invest $5 billion more in Anthropic, with the possibility of adding up to another $20 billion if certain commercial milestones are met. That investment actually came on top of another $8 billion Amazon had already put into the Claude maker. Anthropic, meanwhile, committed to spend more than $100 billion over 10 years on AWS technologies, including Amazon’s Trainium chips. Amazon isn't just a customer of Anthropic but also one of the most important backers and cloud partners. This is why it makes it interesting that Amazon is considering other alternatives to handle its internal workloads. Although Amazon has been building its own options for a while now. Its Nova family of AI models was announced in late 2024 for Amazon Bedrock, with models aimed at text, image, and video tasks. Amazon pitched the model around cost and latency at that time. With that said, OpenAI has also become a more realistic option recently for AWS customers as well as for Amazon itself. Earlier this year, OpenAI brought its latest models and Codex coding agent to Amazon Bedrock, after changes to its previously more restrictive Microsoft cloud arrangement. This allowed AWS to serve even those customers who wanted other alternatives from Claude, without having to move workloads out of Amazon's cloud. Evaluating alternatives could also be due to commercial pressure and not necessarily a sign of a damaged partnership between Amazon and Anthropic. Whether or not Amazon is actually considering switching entirely to OpenAI's models or its own Nova models remains unknown at this moment.
    • Samsung introduces new AI classroom tools and interactive displays at ISTELive 2026 by Fiza Ali Samsung has announced several new education-focused software features and interactive displays for schools during ISTELive 2026, taking place in Orlando, Florida, from 28 June to 1 July. The focus of these updates is on making shared classroom displays easier to use for teachers while giving IT administrators more control over managing devices. One of the key additions is the Samsung Account Management Solution (AMS). In many schools, multiple teachers share the same interactive display throughout the day, which means signing in and setting everything up can become repetitive. With AMS, teachers can log in by scanning a QR code or tapping an NFC-enabled ID card. Once signed in, their personalised workspace, including wallpapers, bookmarks, app shortcuts, and files, can be instantly accessed through Home Personalisation. Samsung has also included a screen lock feature, allowing teachers to lock the display if they need to step away briefly. Furthermore, the company is also updating its Education Portal with new tools designed for school IT administrators. The portal will allow IT administrators to register teachers, enrol devices, and manage user access from a central dashboard. Administrators can also link NFC cards to teacher accounts, making sign-ins quicker across shared displays. Another addition is a Tags feature that lets schools organise displays by building or classroom. Those tags can also be used to send emergency notifications to selected Samsung Interactive Displays through compatible platforms such as InformaCast and Raptor. Moreover, the tech giant's AI Assistant is gaining several new features aimed at supporting everyday classroom tasks such as lesson planning and classroom engagement. One of the features is Circle to Search, which lets teachers circle text or images on the display to quickly find related information, videos, or web results without interrupting the lesson. The content can then be brought into Samsung Whiteboard. Another feature, Live Transcript, converts spoken lessons into real-time captions, which could be useful for students with hearing impairments or those in multilingual classrooms. The AI Assistant also introduces AI Summary and AI Quiz. The summary tool creates summaries of recorded lessons, while AI Quiz generates questions based on lesson content so teachers can quickly check how well students are following along. Teachers signed in through Samsung AMS can also return to their previous AI-generated lesson materials without logging in again. Alongside the software updates, Samsung has expanded its Android-based Interactive Display range with three new models: the WAF-S, WAFX-PS, and WAHX-M. The WAF-S and WAFX-PS ship with Android 16, bringing updates to security, accessibility, and overall usability while maintaining compatibility with Google's education services including Google Classroom and Google Drive through EDLA certification. Meanwhile, the new WAHX-M is the biggest addition to the lineup, introducing a 98-inch display for larger spaces such as lecture halls and conference rooms. It will also be available in 65-inch, 75-inch and 86-inch sizes. Samsung says the WAHX-M further includes on-device AI features such as voice commands, text-to-speech, and an AI calculator, alongside support for Samsung AMS and AI Assistant. Samsung AI Assistant has been available since April, while Samsung AMS and the updated Education Portal will begin rolling out in July.
    • It's been $24 (single) or $89 (4-pack) for many days on both Amazon and Walmart as far as I know. That isn't a big discount. If these end up like the 1st gen, the 4-pack will routinely get down around $80, give or take a dollar. I think they have even hit $69 at times.
    • Microsoft brings Claude to its own Azure infrastructure, powered by Nvidia GB300 Blackwell by Karthik Mudaliar Anthropic's Claude models are now generally available in Microsoft Foundry on Azure and are running on Nvidia's GB300 Blackwell Ultra systems. Nvidia wrote in its announcement that the models are hosted on Microsoft Azure and accelerated by GB300 Blackwell Ultra GPUs, with Quantum-X800 InfiniBand networking used to support larger agentic systems and specialized sub-agents that can operate across business domains. This is great for customers and enterprises that want to build autonomous and domain-specific AI agents using Claude without moving outside Microsoft’s cloud platform. Microsoft currently offers Claude models in Foundry in two forms: “Hosted on Azure,” which runs end-to-end on Azure infrastructure and is generally available, and “Hosted on Anthropic infrastructure,” which remains in preview. This separation is quite important for organizations that have procurement, compliance, data processing, or internal governance requirements tied to Azure. Anthropic currently has 11 Claude models listed in Microsoft Foundry, including Opus 4.8, Sonnet 4.6, and even the unavailable Mythos and Fable models. Billing is handled through Claude Consumption Units (CCUs). Microsoft says CCU is an invoicing unit for Claude models in Foundry, with token usage converted using Anthropic’s published per-model token rates. The usage is billed through Azure Marketplace just like models from other distributors and appears on the customer's Azure invoice, while eligible spend can count against a Microsoft Azure Consumption Commitment. For starters, GB300 NVL72 is a rack-scale, fully liquid-cooled system that combines 72 Blackwell Ultra GPUs and 36 Grace CPUs. Nvidia has listed 37TB of fast memory, 130TB/s of NVLink bandwidth, and FP4 Tensor Core performance of up to 1,440 petaflops with sparsity. The deal is also part of a three-way partnership between Microsoft, Nvidia, and Anthropic. Under the deal, Anthropic has committed to buying $30 billion in Azure compute capacity and contracting additional capacity up to one gigawatt. Nvidia and Microsoft also said they would invest up to $10 billion and $5 billion in Anthropic, respectively.
  • Recent Achievements

    • Reacting Well
      NovaEdgeX earned a badge
      Reacting Well
    • Week One Done
      NovaEdgeX earned a badge
      Week One Done
    • One Year In
      BA the Curmudgeon earned a badge
      One Year In
    • Conversation Starter
      rosiecharles earned a badge
      Conversation Starter
    • First Post
      KMilenkoski1202 earned a badge
      First Post
  • Popular Contributors

    1. 1
      +primortal
      536
    2. 2
      +Edouard
      269
    3. 3
      PsYcHoKiLLa
      150
    4. 4
      Steven P.
      98
    5. 5
      macoman
      65
  • Tell a friend

    Love Neowin? Tell a friend!