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PS4 to support NVIDIA's cutting-edge collision technology


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#16 DAOWAce

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Posted 07 March 2013 - 21:48

Why is this news?

Doesn't the 360 and PS3 support PhysX?


#17 OP TheLegendOfMart

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Posted 08 March 2013 - 13:17

View PostDAOWAce, on 07 March 2013 - 21:48, said:

Why is this news?

Doesn't the 360 and PS3 support PhysX?
Did you even read the thread?

Current gen doesn't have the hardware to run it hardware accelerated, the new consoles do, so its safe to assume that games could be PhysX accelerated considering the PS4 conference showed off hardware accelerated physics.

#18 DAOWAce

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Posted 08 March 2013 - 15:15

View PostTheLegendOfMart, on 08 March 2013 - 13:17, said:

Did you even read the thread?

Current gen doesn't have the hardware to run it hardware accelerated, the new consoles do, so its safe to assume that games could be PhysX accelerated considering the PS4 conference showed off hardware accelerated physics.
I read the OP and it showed nothing newsworthy, unless APEX is new to console support.

Does not change the fact that the current gen consoles support PhysX.

Otherwise, I would've commented: "Oh yay, consoles finally get to use something we've had on PC since 2005".