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Posted 30 April 2013 - 17:02
Posted 01 May 2013 - 10:01
Posted 01 May 2013 - 10:15
Ridiculous indeed. I'm #5972 in queue...
Posted 01 May 2013 - 13:31
Posted 02 May 2013 - 19:51
Posted 02 May 2013 - 22:04
Posted 02 May 2013 - 22:15
Posted 02 May 2013 - 22:32
Posted 03 May 2013 - 01:45
Downloaded last night, installed this morning. I have to go to the in-laws tonight but when I get home I'm escaping to neverwinter. I have just two questions:
1) Is it holy trinity?
2) Is it classic builds? like dex, sta, str, mag or are builds based on something like traits or skills like GW2?
Posted 03 May 2013 - 02:32
Ah, good. I actually disliked GW2 for removing that aspect.
It is holy trinity
you can build your stats . . .
. . . Makes for great meaty combat that you'd see in Diablo III or Torchlight 2, except in a true MMO fashion.
Posted 03 May 2013 - 02:45
I'm really enjoying it so far. A little too Guild Wars for me at times. Beyond the queue issues from only launching with three shards, it really wasn't that bad. Maybe 20min to get in last night then played for 4+ hours solid with little lag or bugs.
Started a Control Wizard, rogue next.
Posted 03 May 2013 - 02:54
It is holy trinity, but much less strict I would say. There's room for customizing builds and characters, e.g. DPS tanks and things of that nature. Basically, whatever ideas spark your interest in attempting.
Which brings me to #2: you can build your stats, as well as your abilities that you like using. You roll for your initial stats, and can customize from there. I'm still in the early stages of building my character, but it's quite fun already seeing as I've fallen in a direction I like which is to control the mobs. There are some really awesome abilities, which makes the combat feel really solid as your character plays out their animation for the spell to blast an enemy back, freeze them in place, or choke them in the air. Lots of fun stuff!
Makes for great meaty combat that you'd see in Diablo III or Torchlight 2, except in a true MMO fashion.