Website thinks killing used games is a good thing


Recommended Posts

Why yes, having a different opinion from your own on the Xbox One makes journalists 'Microshills'. You're being ridiculous.

Funny how Valve implemented a similar system with Steam hardly anyone complains about, save for those wanting to pirate games.

  • Like 11

The Internet is the greatest tool humankind has to spread misinformation.

Used games will still be around, but now the people that make the games get some money.

This means jobs in the gaming industry to make new games.

It's only a problem if you don't have common sense. Don't believe the nerd heard on Twitter.

I am not a shill, I just use facts that Microsoft has been providing everyone. If you don't like

those facts, then that is a problem that you will have to work out on your own.

Surely you have your terminology mixed up here, if a media outlet is being paid to talk nice about Microsoft, then that makes the media outlet themselves the Microshills, no?

I think your title should read, "Media outlets getting paid off by Microsoft"

The word Microshills was not needed.

Or, if by Microshills you mean another party or parties, please make note of them.

PS. I didn't read the article, but judging by your lack of ability to even articulate your own concerns, I believe I will disagree with your assertion.

The Internet is the greatest tool humankind has to spread misinformation.

Used games will still be around, but now the people that make the games get some money.

This means jobs in the gaming industry to make new games.

It's only a problem if you don't have common sense. Don't believe the nerd heard on Twitter.

I am not a shill, I just use facts that Microsoft has been providing everyone. If you don't like

those facts, then that is a problem that you will have to work out on your own.

It opens a dangerous precedence, will plumbers start knocking at my door for selling my house that had work done by them in it?

  • Like 1

The Internet is the greatest tool humankind has to spread misinformation.

Used games will still be around, but now the people that make the games get some money.

This means jobs in the gaming industry to make new games.

It's only a problem if you don't have common sense. Don't believe the nerd heard on Twitter.

I am not a shill, I just use facts that Microsoft has been providing everyone. If you don't like

those facts, then that is a problem that you will have to work out on your own.

Samsung doesn't get a cut of the sale if I sell my TV

LG doesn't get a cut of the sale if I sell my Monitor

Sony doesn't get a cut of the sale if I sell my PS3

Google doesn't get a cut of the sale if I sell my phone

Movie studios don't get a cut of the sale if I sell my movie collection

Intel doesn't get a cut of the sale if I sell my PC

Book publishers don't get a cut of the sale if I sell my book collection

Why should Microsoft/Publishers get a cut of the sale if I sell or buy games?

Why yes, having a different opinion from your own on the Xbox One makes journalists 'Microshills'. You're being ridiculous.

Funny how Valve implemented a similar system with Steam hardly anyone complains about, save for those wanting to pirate games.

I love how everyone completely ignored this comment.

  • Like 2

The PC has never had a massive trade in or rental scene. I've been renting games ever since the SNES and for each console since then. Though you can trade in digital downloads if you bought them from Green Man Gaming.

Samsung doesn't get a cut of the sale if I sell my TV

LG doesn't get a cut of the sale if I sell my Monitor

Sony doesn't get a cut of the sale if I sell my PS3

Google doesn't get a cut of the sale if I sell my phone

Movie studios don't get a cut of the sale if I sell my movie collection

Intel doesn't get a cut of the sale if I sell my PC

Book publishers don't get a cut of the sale if I sell my book collection

Why should Microsoft/Publishers get a cut of the sale if I sell or buy games?

If you buy used games at GameStop right now you have to pay. Gamestop gets all of the money, with the new system Microsoft and publishers get money instead of it all going to Gamestop. I don't see the problem.

Used games will still be available like always and they still will be cheaper for the consumer. So, I am not sure what you are getting at.

It's a fair system and I will be selling my current game consoles to buy the new Xbox One console. I have no problem with this, less piracy, same pluses as the old system and more money for publishers and developers who create the games we all enjoy.

We have had a lot of closures of quality game companies as of late and so this helps maintain jobs and so we all can enjoy our games.

You still have your freedom, it's just more pronounced and I don't see a problem with it at all.

Funny how Valve implemented a similar system with Steam hardly anyone complains about, save for those wanting to pirate games.

Why are people comparing Steam to Xbox One! How many times have you gone around to your mates sat down and play a two player game on a computer like you would with a console! How many times have you seen Xbox have there super cheap sales like you would with Steam. Console users have a history of trading your games in to pay for newer games, swaping games with mates or even finding a old game for cheap! I can see the reason for Online games, for the reason of servers, but single player games NO.

If you buy used games at GameStop right now you have to pay. Gamestop gets all of the money, with the new system Microsoft and publishers get money instead of it all going to Gamestop. I don't see the problem.

Used games will still be available like always and they still will be cheaper for the consumer. So, I am not sure what you are getting at.

I buy used games from ebay/amazon, the person who paid full price for the game gets a reduced amount depending on condition and age of the game.

If and when this system goes into place I will only be able to buy from shops like Game, when someone buys a used game Microsoft will charge Game ?35 per title which means they will have to sell the used game for at least ?40 to make any profit which puts it at the same price as a new game.

Games are tied to the users account, you can only remove the license by selling the game to a videogame store, you can't sell games privately anymore and you cant use rental services like Gamefly, Lovefilm etc..

It is Anti-Consumer they are using their position in the videogame market to force videogame shops to accept the terms and conditions if they want to sell used games, How is this a good thing?

  • Like 3

I love how everyone completely ignored this comment.

Cause looking at people comparing the two makes use laugh and move on. BTW Activision reported sales figures for Black Ops II in the U.S. being more than 7.5 million copies sold on launch day and grossed over $500 million, in the US alone in its first 24 hours, making it the biggest entertainment launch of all time. BUT yet they seem to think they need more money with second hand games.

Why are people comparing Steam to Xbox One! How many times have you gone around to your mates sat down and play a two player game on a computer like you would with a console! How many times have you seen Xbox have there super cheap sales like you would with Steam. Console users have a history of trading your games in to pay for newer games, swaping games with mates or even finding a old game for cheap! I can see the reason for Online games, for the reason of servers, but single player games NO.

played a lot of hot-seat gaming when I was younger, with friends and a like.

Also there are still a huge array of LAN parties out there where people play games against each other via local network, where all of them own the same games.

But I think the whole trading in thing and lending out games might simply be different per region, Never had such things growing up here. And it is something I barely see nowadays either, mostly because the people I know want to have their own copies of a game, so that they can a: play single player if they want. b: Play multi player, whether it be over network with friends of locally with another controller.

No need to lend out games, people usually bring their controllers.

And the whole trading in things to get other things cheap..Maybe just me, but that's not really how life works.

oh and "even finding a old game for cheap" people do this quite heavily on PC too.

Cause looking at people comparing the two makes use laugh and move on. BTW Activision reported sales figures for Black Ops II in the U.S. being more than 7.5 million copies sold on launch day and grossed over $500 million, in the US alone in its first 24 hours, making it the biggest entertainment launch of all time. BUT yet they seem to think they need more money with second hand games.

All I got to say about this is..Eew, ****ing Call of Duty. I don't look in the gutter for games.

I buy used games from ebay/amazon, the person who paid full price for the game gets a reduced amount depending on condition and age of the game.

If and when this system goes into place I will only be able to buy from shops like Game, when someone buys a used game Microsoft will charge Game ?35 per title which means they will have to sell the used game for at least ?40 to make any profit which puts it at the same price as a new game.

Games are tied to the users account, you can only remove the license by selling the game to a videogame store, you can't sell games privately anymore and you cant use rental services like Gamefly, Lovefilm etc..

It is Anti-Consumer they are using their position in the videogame market to force videogame shops to accept the terms and conditions if they want to sell used games, How is this a good thing?

If amazon adopts the system Microsoft has set up as they should then it's still not a problem. Steam associates games with an account as well and nobody worries about that. Why is it so different when Microsoft even goes so far as allowing retail to clear the games for resale?

You can't rent a PC game (at least in the USA and it would make sense as you install the game to your hard drive)

As for rental services, I am unsure yet how this works. I am sure Microsoft will announce something at or right before E3.

It is still a problem because Microsoft will charge the seller ?35, there is no room to sell the game at a lesser price.

Why do people keep comparing Steam to consoles, when you buy a PC game thesedays it is usually tied to some service such as Origin, Uplay or Steam, when you buy a console game it's not tied to anything, you can put the disk in and play.

I know you can't rent PC games which is why I'm saying its a flawed comparison, I have been able to rent console games since the 90's now all of a sudden i can't because of some arbitrary paywall for used/rental games. Microsoft and publishers already got their cut when the game sold new why do they deserve a second, third, fourth or even fifth cut of subsequent sales.

As for your "it's good for developers" do you REALLY think they will get a meaningful amount of this fee, no most of it will go to Microsoft and Publishers, developers will get a fraction of the amount just like the pennies they get when the game sells new.

It's doing nothing but lining the pockets of the big boys, it doesn't benefit the developer one iota.

Samsung doesn't get a cut of the sale if I sell my TV

LG doesn't get a cut of the sale if I sell my Monitor

Sony doesn't get a cut of the sale if I sell my PS3

Google doesn't get a cut of the sale if I sell my phone

Movie studios don't get a cut of the sale if I sell my movie collection

Intel doesn't get a cut of the sale if I sell my PC

Book publishers don't get a cut of the sale if I sell my book collection

Why should Microsoft/Publishers get a cut of the sale if I sell or buy games?

Most of those products aren't comparable in that they no longer hold their full value after being used, a game however still offers you the exact same value and gameplay as when it was bought new. also books isn't entirely true, e-books, same system.

They should just tie each game to one account/console as a one time thing and be done with it. No trade-ins or sales.

Valve do it with Steam and everybody loves them. All this hate is just because its microsoft and people like LegendofMart and Audioboxer seem to love any chance to jump in with their holier than thou sony is great agenda. So childish. I haven't seen one mature discussion these guys have been a part in. So childish.

As for your "it's good for developers" do you REALLY think they will get a meaningful amount of this fee, no most of it will go to Microsoft and Publishers, developers will get a fraction of the amount just like the pennies they get when the game sells new.

It's doing nothing but lining the pockets of the big boys, it doesn't benefit the developer one iota.

Firstly, that's again made up conjecture, secondly the publisher in general paid for pretty much the whole game, a game costs tens of millions to develop, the publisher provided that 30+ million to pay for the developer being able to develop, then they paid for marketing and production and everything else. The developer gets their fair share.

Games have gotten a lot more expensive to make, and a lot cheaper to buy. if this helps prevent games from going way more expensive, then it's a good thing. that's besides all the other positives all games being DD provides.

Most of those products aren't comparable in that they no longer hold their full value after being used, a game however still offers you the exact same value and gameplay as when it was bought new. also books isn't entirely true, e-books, same system.

Which the developer was paid in full for..........if you are talking server capacity once the game changes hands it's not using more resources it's using the same resources as the first person who played it who no longer can play it as he doesn't have the game anymore.

Games have gotten a lot more expensive to make, and a lot cheaper to buy. if this helps prevent games from going way more expensive, then it's a good thing. that's besides all the other positives all games being DD provides.

Why is it the consumers fault that games cost millions to make and are cheaper to buy?

Most of those products aren't comparable in that they no longer hold their full value after being used, a game however still offers you the exact same value and gameplay as when it was bought new. also books isn't entirely true, e-books, same system.

How so? A game disc degrades and eventually becomes unplayable, a book however can lasts hundreds of years, a book also retains the same contents, games get made better by new releases and old releases look worse, etc.

So your point doesn't have any merit or make any sense.

  • Like 2

played a lot of hot-seat gaming when I was younger, with friends and a like.

Also there are still a huge array of LAN parties out there where people play games against each other via local network, where all of them own the same games.

But I think the whole trading in thing and lending out games might simply be different per region, Never had such things growing up here. And it is something I barely see nowadays either, mostly because the people I know want to have their own copies of a game, so that they can a: play single player if they want. b: Play multi player, whether it be over network with friends of locally with another controller.

No need to lend out games, people usually bring their controllers.

Yes when i was a kid mates would come over and played games on the computer, only cause we had one and alot of mates didnt, but they did have NES/Mega Drive/PS1. And we would trade games cause the cost of them were to high to own them all. Sister has kids and they swap and lead game between mates.

And the whole trading in things to get other things cheap..Maybe just me, but that's not really how life works.

oh and "even finding a old game for cheap" people do this quite heavily on PC too.

Well were i come from we trade or sell our old stuff and use that money to get newer things. Upgrade my iPhone each yea cause i look after the current one i have and sell it to get me the new model. Computer hardware, sell video card to offset the cost for the new model, console games ill buy on trademe or ebgames second hand, no need to buy new when i can get cheap within a week or two of release. It would have to be a really good game to buy it on release day. Maybe you have the money to just go out and buy what you want and when you want but some people still like to look around for a bargin or even sell things to offset costs BTW people sell there house to buy another house dont they?

MS have nothing to lose on second hand games, they are just doing what game makers want and not the great kind like indie game makers.

All I got to say about this is..Eew, ****ing Call of Duty. I don't look in the gutter for games.

yea COD was dead to me after COD4

Which the developer was paid in full for..........if you are talking server capacity once the game changes hands it's not using more resources it's using the same resources as the first person who played it who no longer can play it as he doesn't have the game anymore.

Since games are sold with a non transferable license and the dame disk is just a disk, no they're not. 10 people can play the same game for the price of one game to the developer/publisher. this isn't conductive to making more games. a used car, is used, worn out, needs constant services and isn't the same ride as when it was new.

Why is it the consumers fault that games cost millions to make and are cheaper to buy?

because consumers are the ones demanding more and more graphically heavy games, with better sounds, more and bigger stories and animations bigger and bigger levels with everything being realistic.

Since games are sold with a non transferable license and the dame disk is just a disk, no they're not. 10 people can play the same game for the price of one game to the developer/publisher. this isn't conductive to making more games. a used car, is used, worn out, needs constant services and isn't the same ride as when it was new.

10 people can watch the same film, 10 people can read the same book, etc.. etc.. they can put in the EULA that I must give my first born child to them but it's not legally enforceable. EULA's are a civil matter, the worst they can do is to not support you if you have a problem.

I still fail to see why games are a special case.

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Sihoo Doro C300 Pro V2 Ergonomic Office Chair review: The Ikea of chairs by Steven Parker I've reviewed a few gaming chairs over the past three years or so and generally found them to score well in our reviews. SIHOO reached out asking if I was interested in taking a look at their flagship chair, the Doro C300 Pro V2. I never got the chance to check out its predecessor, but the V2 is described as an "Adaptive Ergonomic Chair." It became available to buy in April of this year. Let's get things rolling with a closer look at the specifications and features. Specifications Doro C300 Pro V2 Model Ergonomic Materials Mesh Back and Seat; Soft PU Coated Armrests Height adjustability 45.5 - 53 cm / 17.5" - 20.9" Seat (w+d) 52 x 43 - 47 cm / 20.5" x 16.9" - 18.5" (adjustable) Backrest 52 – 60 cm / 20.5" - 23.6" (adjustable) Lumbar support Mesh built-in (adjustable) Armrest adjustability 8D Bionic Armrests Rocking angle 105°, 120°, 135° (fixed) Neck support Mesh built-in (adjustable) Net weight 27.3 kg / 59.64 lbs Weight support 150 kg / 330 lbs Colors Black, White Warranty 5 years (upon registering) Price $499.99, $539.99 Introduction At first glance, it looks like a chair that in another life wants to be a Herman Miller; It certainly looks like my Aeron Remastered, but the Doro C300 Pro V2 has quite a few more features and costs quite a bit less. SIHOO says that it is made up of a "DynaCore" system that tracks your movement and synchronizes the headrest, backrest, lumbar support, and armrests as you shift, twist, or recline. They also say that the "SyncroFlex Backrest" molds to your spine, which kind of describes how the mesh fabric works in most ergonomic chairs, but anyway. Below are the meat and potatoes measurements for the chair. Here is the same tech sheet, but in inches. Durability I would be remiss to not talk about the various durability testing this chair underwent before coming to market, as this is claimed on the product page. First of all, the chair is BIFMA-, SGS-, and TÜV-certified. As for durability, the tests undergone were: 100,000 Castor cycles tested 120,000 Armrest cycles tested 120,000 Recline cycles tested 120,000 Gas lift cycles tested 60,000 Armrest durability cycles tested 120,000 Rotation cycles tested Nothing about weights testing, though. Now that's all disclosed, now onto my own personal findings. Assembly The Doro C300 Pro V2 came in two large boxes (1) (2), and everything was packed very well, protecting the different parts of the chair. In the box, there is a folded sheet that explains the 12 steps to assemble it; they are: Remove the bottom cover on the aluminum base; Insert the five legs into the aluminum base and use ten screws to fasten them; Insert the castors into the legs; Replace the bottom cover on the bottom of the aluminum base; Place the Class 4 Hydraulics gas cylinder into the aluminum base; Screw the bottom part of the arm rests, taking care of the orientation using two screws on each side; Use three torx screws to fasten the footrest to the bottom of the seat; Fasten the backrest to the seat using four torx bolts; Fasten the armrests to the backrest using four Torx bolts (two on each side), taking care to note the orientation; Place the chair onto the Class 4 Hydraulics gas cylinder; Insert the headrest into the top of the backrest; Use two torx screws to fasten the headrest to the backrest. There's also an online guide you can refer to. Carefully unpacking the two boxes took around 15 minutes because almost everything is wrapped in plastic and protective foam; the chair assembly itself took around an hour. I say in the above assembly steps to take note of the orientation, because it's not obvious which way around the bottom portion of the armrests go, and although there is an L and R on the bottom of the armrests, it also wasn't clear from the instructions which was actually left or right, facing the chair, or in the seated down orientation? Anyway, I ended up putting the bottom portions on the wrong sides, and after securing one of the armrests, I discovered that although it was on the correct side, the armrest base could rotate a full 360°, but not when bolted to the chair, so I had to remove it, rotate it, and then bolt it back on. Truly an Ikea experience! Also, to complicate things further, although all the parts are labeled from A to X (yes, that's 24 parts) unhelpfully, these letters do not appear on the parts themselves or the package with the bolts, screws, and washers. There's also a pair of protective gloves in the box, but I think they were made for much smaller hands than I have. Even my friend, who is 5.1, had difficulty putting them on. Once assembled, I needed to sit down. Anyway, as I said, it looks quite similar to my Herman Miller. And here is the back of it. If you look at the product page and on Amazon, it seems like a lot of thought has gone into the chair itself and what it's capable of, but there is no mention at all about the castors, and this is an area where I think the chair trips up quite quickly. I found it difficult to move the chair in any direction. I asked a friend who came to visit me earlier this week to test my findings, and she said that the wheels were "no good," so it definitely isn't just me. I am 6'2 myself and a big guy, I work from home and gained a few pounds from mostly staying in and the hell away from other people. However, the Doro C300 Pro V2 is rated for up to 150kg (330lbs), which in my case is used well within its max rating. Ergonomics The number of adjustments you can make, right up to setting it in nap mode — which I haven't fully tested yet — is what you'd expect from a premium chair. Yes, you can go up and down (max 7.5 cm adjustment), rock back and forth (with tilt adjustment), and lock the chair between three stages of 105°, 120°, 135°, which is not quite as flat as the AndaSeat I tested at 160°. Some thought has also gone into the "8D" armrests, too, which are cushioned but quite firm; you'll only know it if you press hard into the PU-covered tops, which give about half a centimeter, but it's enough to ensure your skin won't get awkwardly stuck to it in warmer (or sweatier) conditions. It almost feels like plastic and is very easy to keep clean. However, the armrest positions move far too easily, and I am not sure what that "elbow" function is. Maybe it is good for a short person with short arms, anyway, I never used it and kept it flat at all times. There are eight levels of adjustment for the armrests, they are: backwards, forwards, swing left/right, height up and down, tilt, and 360° rotation, which can be handy for desk clearance. As I said, the armrest pads shift far too easily, which could give off an ergonomic vibe, but who wants the armrest sliding when you are shifting weight? The height adjustability does lock into place when lifting and adjusting. Comfort This is ultimately what it boils down to at the end of the day, right? Quite a lot of reviews praise the comfort of this chair, and I don't disagree that the mesh seating is quite comfortable. I am used to the material from my daily Herman Miller. However, the backrest cannot be locked into place, and this is actually a feature; as you shift or recline yourself on the chair, the backrest moves with your body. It took some getting used to. The lumbar gives ample support, but I would have preferred an adjustable one built into the seat base, as this causes the backrest to move up and down at will. Again, as with my previous chair review, this chair is also rated for tall people, but nowhere in the product documentation does it say how tall. Being 6'2 myself, I'm happy to say that the backrest is tall and wide enough, and thought has been given to being able to adjust the neck rest, but as others have mentioned in their reviews, people as tall as 6.2ft is about the limit for the neckrest. Conclusion What I didn't like The footrest is rated for 15kg (33 lbs), which to me seems a bit light, and after looking online, it seems like a chair footrest for adults must be at least twice that rating. In all honesty, they are just hollow metal tubes, so it is not recommended to let a kid sit on them. I also feel like it doesn't really go out far enough for my height, so that kind of puts the dampener on me being able to use it regularly. I'll just have to continue to use my subwoofer as a footrest! I do not like the armrests being able to shift around as easily as they can, and they are a little too forward-positioned in the chair to comfortably sit close to my desk, because even in the lowest height position, they don't allow me to go under the desk like is possible with my Herman Miller. I also feel like this chair could have been delivered partially constructed, especially the armrests on the seat, and why the aluminum base wasn't already pre-constructed (without the castors) is baffling, considering it would have fit in one of the two boxes that way. The instructions also need to be clearer. On the pamphlet, there's an A to X listing (which is also used in the steps), but none of the physical parts use this lettering system! What I did like I'll be honest, I haven't used it for very long, just one week, and seating comfort is subjective after all! Any spills wiped straight off it, the stitching, and the lines look great, not a fray to be seen or stitch out of place. It looks kind of cool, too. My favorite feature of these seats is the nap mode. While you're not lying completely flat, it leans far back enough to make you easily doze off after a heavy gaming or working session. Overall, this chair offers plenty of comfort features. The MSRP does vary quite a bit depending on the region, at £549.99 in the UK, and €580 in Europe, and $599 before tax in the U.S. However, shipping is free, which is a bonus for such a heavy item. Is it worth it, though? At three years' warranty, I think it's a decent deal. Another firm out of Germany sent me a free replacement hydraulic gas spring for a chair that failed after almost four years, so it was well outside its two-year warranty. My advice is to always try, as you might have the same luck I did. If I could fault it at all, it would be the constant shifting of the armrests and backrest. Where to buy Although the footrest variant normally costs $539.99, it has been discounted to $469.99 on the official website in Black or White. In fact, the non-footrest variant is only $40 cheaper. On Amazon, it currently costs more at $499.99 links below. Sihoo Doro C300 Pro V2 for $469.99 (official website) Sihoo Doro C300 Pro V2 for $499.99 at Amazon US SIHOO provided a free sample without any review or pre-approval. Good to know This Amazon link is U.S. specific, and not available in other regions unless specified. We only use first-party seller links (at the time of article publishing); ensure that you purchase from a first-party seller link only. Check out Today's Deals on Amazon | or our recent tech deals. Become a Prime member (for Students or SNAP) via Neowin Get Prime Access - Prime for half price (for qualifying Medicaid, EBT, SNAP) Subscribe to Prime Video, Audible Plus, Music Unlimited or Kindle Unlimited via Neowin As an Amazon Associate, we earn from qualifying purchases.
    • Making US citizens pay is a prominent tool? Joke of the week…
    • Price Drop: Save 86% on Microsoft Office 2021 Professional Plus lifetime digital license by Steven Parker Today's highlighted deal comes via our Apps + Software section of the Neowin Deals store, where you can save 86% on a lifetime license to Microsoft Office 2021 for Windows. This bundle is for families and small businesses who want classic Office apps and email. It includes Word, Excel, PowerPoint, Outlook, Teams, and OneNote. A one-time purchase installed on 1 Windows PC for use at home or work. Lifetime license for MS Word, Excel, PowerPoint, Outlook, Teams, & OneNote One-time purchase installed on 1 Windows PC for use at home or work Instant Delivery & Download – access your software license keys and download links instantly Free customer service – only the best support! Microsoft Office Professional 2021 (for Windows) includes: Microsoft Office Word Microsoft Office Excel Microsoft Office PowerPoint Microsoft Office Outlook Microsoft Office Teams Microsoft Office OneNote Microsoft Office Publisher Microsoft Office Access No faffing about with subscriptions, just classic apps that don't expire. Good to Know ONE-TIME PURCHASE INSTALLED ON 1 DEVICE Redemption deadline: redeem your code within 30 days of purchase Access options: desktop Full versions No subscriptions – no monthly/annual fees Version: 2021 Updates included* *Support for this version of Office ends on Oct 13, 2026 A lifetime subscription to Microsoft Office 2021 Professional normally costs $219.99, but this deal can be yours for just $29.97, that's a saving of $190. For full terms, specifications, and license info, click the link below. Get Microsoft Office Professional 2021 for just $29.97, or learn more Although priced in U.S. dollars, this deal is available for digital purchase worldwide. Support queries If you have queries or need support for any of the Neowin Deals, please use the contact form here. Neowin Deals are managed and sold by StackCommerce who represent Neowin on an affiliate basis. Why we post these deals We post these because we earn commission on each sale so as not to rely solely on advertising, which many of our readers block. It all helps toward paying staff reporters, servers and hosting costs. So for those that keep moaning and complaining, be thankful we're still online for you to even do that. Other ways to support Neowin Whitelist Neowin by not blocking our ads Create a free member account to see fewer ads Make a donation to support our day to day running costs Subscribe to Neowin - for $14 a year, or $28 a year for an ad-free experience Disclosure: Neowin benefits from revenue of each sale made through our branded deals site powered by StackCommerce.
    • The only reason I want to know where you from is because if you are not from the U.K, then why should you care what we in the U.K do or don't do? Racist I am not, I am fed up with the amount coming over here and feel they can come over here and think we need to support them. Do you know how much it costs this country to support these people coming over here? Even when we give them a place to live it is not good enough. We had a barge that was being used to house immigrants, oh but that was not good enough. A mate said to me at the time, when he was homeless, he would have been happy to live on the barge, instead of ending up sleeping on a bench on the beach. I am not scared to say what my family heritage is, unlike you who is scared to say where they are from or where they live. Father side U.S, mother side Wales, still have family living in the U.S. A mate who sadly died a few years ago, had a load of people from different races recording in his studio, I got on with all of them. Skin colour don't bother me, where they are from don't bother me. Religion don't bother me as long as they don't push it onto me and it is not crazy stuff. I am not religious. But if you are not living in the U.K, then why should you care if we are in the E.U or not? This the problem, too many people poking their noses into where it don't belong. But you believe what you believe, if you think I am racist, then be it, I really do not care. Just grow a pair
  • Recent Achievements

    • Conversation Starter
      jessse3334 earned a badge
      Conversation Starter
    • Reacting Well
      JuvenileDelinquent earned a badge
      Reacting Well
    • One Month Later
      Excellence2025 earned a badge
      One Month Later
    • Week One Done
      Excellence2025 earned a badge
      Week One Done
    • Week One Done
      flexorcist earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      506
    2. 2
      +Edouard
      203
    3. 3
      PsYcHoKiLLa
      151
    4. 4
      Steven P.
      73
    5. 5
      macoman
      62
  • Tell a friend

    Love Neowin? Tell a friend!