Jump to content
|Topic||Stats||Last action by|
|'Crap' Australian parents raising a generation of spoilt brats by not setting boundaries||
|Friend worries social media post put Catalano in danger||
|PS4 and Xbox One resolution / frame rate discussion||
|i5 with 1 GB VRAM or i3 with 2 GB VRAM?||
|[Update] Sony Condemns PlayStation Home To Closure In Japan||
Posted 04 June 2013 - 15:41
Posted 06 June 2013 - 00:17
He really does have the best reviews in the business. He truly appreciates the art of video games. And he is really damn eloquent. Perhaps to much so. I could see a decent amount of people thinking he is to pretentious because he likes to use big words.
Sessler's review is actually pretty good (not the score, just the way he reviews it).
Posted 07 June 2013 - 00:25
Posted 07 June 2013 - 01:38
Just curious, what would you guys do???
My work starts summer hours next week. Work an extra hour 8 days over two weeks, get every other Friday off.
I am actually on Schedule B, which means my Friday off is not until the 24th, but I am pretty sure my boss will let me switch and tak off the 17th, which I plan on doing so I can start playing The Last of Us.
Well my issue is I currently have the game pre-ordered from Amazon. it comes with a free digital soundtrack, free dynamic theme, 2 free avatars, and a $10 credit on Amazon's video store, which I definitely use from time to time.
I also am a prime member, so I get free release day delivery.
Now here is the deal. Amazon deliveries wind up at my house anywhere between 12 noon and 5 PM. It is usually closer to 12 then 5, however who knows since it is a Friday. They also have messed up release day delivery a few times over the years when I have preordered from them. 3 times in fact. So I will definitely not be able to play the game when I wake up, which will be early since I am used to waking up at 6:30 for work everyday. And there is a small chance they may mess it up.
IF I preorder it on the PSN, I lose all those preorder bonuses. Honestly the only way I really care about is the $10 credit. That is a nice incentive.
I am leaning towards screw the $10 credit and preorder it off the PSN. What do you guys think? What would you do?
Posted 07 June 2013 - 13:14
I was still looking at May's calendar LOL
1) your dates are messed up. Friday next week is the 14th.
2) Do you plan on playing the multiplayer much? If not, then it depends on 2 things: do you really care about the $10 credit (I wouldn't, but I don't use amazon's video delivery anyway, so that's just a personal thing). I'd probably opt for flipping it to the PSN version, since I rarely sell games either. If you might trade it in down the line, sit wait, go outside or something. The game will still be there to play Saturday or Sunday.
3) If you think you might get down for some multiplayer, flip your preorder to Gamestop -- they get an extra pre-order bonus for multiplayer.
Posted 07 June 2013 - 13:16
Posted 08 June 2013 - 17:49
Posted 13 June 2013 - 12:17
Posted 13 June 2013 - 14:11
Posted 14 June 2013 - 18:41
Holy ****. The Last of Us's controllable opening sequence is the single best sequence I've ever seen in the history of video games. Wow.
A number of threads, posts and tweets around the web indicate that some players are having trouble saving in Naughty Dog's latest game, The Last of Us. If the glitch kicks in, then the game tries to autosave but can never complete the task, resulting in lost progress. While not everyone experiences the glitch (no one at Kotaku has encountered it), Sony says that there's an easy fix.
This is what Sony had to say:
Some players may have been encountering an issue with The Last of Us which affected the autosave feature, which can result in a loss of progress in the single-player campaign. The team at Naughty Dog has been diligently investigating as soon as we heard from our community, and we have determined the cause to be on servers for The Last of Us which were capturing player statistics. We have made a change to ours to address this issue. All players should quit any game in progress out to the XMB and restart The Last of Us. All players can now enjoy single-player and online multiplayer matches as normal.
And there you have it. Did you encounter this problem? Did Sony's solution work for you? Let us know in the comments.