I recommend reading the original thread as I am quoting here only things that caught my eye. The poster is obviously anonymous but is confirmed by reddit mods.
It was for full games. Can't comment too much on this but its purpose was to eliminate the need to ever have to physically hand someone a game that you bought to share with them.
Marc Whitten once told me that at E3, he fully knew Sony kicked our butts and wasn't sure how to deal with people on the demo floor. What he saw repeatedly was after people sat down and played with the Xbox One, the Kinect, the voice controls, the hand gestures, the UI, they had sparks in their eyes. This why we still believe we have the better product.
As I mentioned earlier, I don't know what price point the Xbox One would be at without the Kinect, but it would be much less than 399.
I see it not as a market that no longer exists, but one that haven't been explored due to technological limitations.
It was quite moot. One of our execs had mentioned a Sony dev came up to him at E3 and told him you won the games, we won the gamers.
I code apps for the Xbox One like I code for win8 apps.
Don't know, no official word within the company.
A lot of this information, we don't hear about it until they are announced to the public.
Snapping is only available to certain apps such as IE, Skype, the game DVR upload tool, etc. Game titles cannot be snapped. I have not tried TV input but I did hook up a PC to the Xbox and watched netflix while I skyped someone.
Netflix on the PC with skype(X1) snapped.
Can't comment on the rumor.
The facts are on paper, the PS4 has better specs and the most you can debate is by how much. What I can tell you is I have played Forza, Killer instinct, and Ryse on the Xbox One. They look as good as the games I play on a high end PC. Ryse reminded me of darksiders II.
The goal with having a Kinect ship with every Xbox is to guarantee to game developers if they implement Kinect features into their games, everyone who has an Xbox will be able to experience it. I often see people dismiss the Kinect instantly because they haven't seen it work like I have. It is an integral part of the Xbox One experience.
The number of features on the Xbox One that uses the Kinect is almost too many to count. I can't imagine using the console without it. To me, I see two ways to deal with this.
1) Not require the Kinect to be always plugged in and have all these features turned off by default.
2) Enable these features by default and turn them off if people choose to turn off the Kinect.
The first choice would undermine our guarantee to game developers.
Almost inaudible. I run three at a time and they are drowned out by the fans in the desktops.