- 0
inspiration How can I make visitors be more active on my collaborative short story webs
-
Recently Browsing 0 members
- No registered users viewing this page.
-
Similar Content
-
Top 10 Start menu features and changes Windows 11 users want 1 2
By TarasBuria,
- microsoft
- windows 11
- (and 4 more)
- 39 replies
- 3 views
-
Sam Bankman-Fried fraud case: DOJ launches website for FTX victims
By zikalify,
- sam bankman-fried
- ftx
- (and 8 more)
- 3 replies
- 5 views
-
Top 10 gaming features and changes Windows 11 users want
By TarasBuria,
- windows 11
- top 10
- (and 7 more)
- 9 replies
- 3 views
-
Microsoft launches early preview of Create website
By rahul.naskar,
- microsoft
- microsoft create
- (and 5 more)
- 2 replies
- 3 views
-
Microsoft's latest Windows 11 Taskbar update proves that simpler is not always better 1 2 3 4
By Usama Jawad96,
- 96 replies
- 3 views
-
Question
ffMathy
Hi there. Throughout time, I have always been interested in knowing how people get to the top in terms of community activity when there is nothing there to begin with.
Neowin must have started off somewhere with a forum containing zero posts. How did it create incentive for people to contribute in an environment with no initial activity?
I think this would help me understand what I can do to improve my own website and engage people more.
I have created a collaborative short story website where people can start their own story, and along with others, decide what happens next, or add new branches to the story.
http://fablelane.com
Right now, even anonymous users can contribute. I did this in effort to boost activity, and it helped slightly. I already designed a front page that I personally believe engages first time users, and if you want to sign up, I eased the process by allowing (and requiring) you to do so through Facebook.
The site did get covered by various newspapers and was features on the History Channel, but that coverage came at a time where the site was still heavily under construction.
I don't want to be an ass to my users and spam them with emails or post stuff on their wall like Farmville does to spread itself out virally. That is a no-go for me. Right now, people can unsubscribe from emails I send, and I only send them when somebody does something to a story you created.
But maybe that is a wrong way of doing it? Maybe I should harness any form of social spread I can get?
Some friends of mine pointed out that I should try to give people points and experience points and badges or achievements to people who invite their friends. Would that be feasible? At least it would be more morally accepted.
So in general, I guess I am just looking for any kind of feedback or any of your stories of how you did things that can inspire me.
Link to comment
Share on other sites
12 answers to this question
Recommended Posts