There's a dev livestream happening today at 1pm EST where the topic will be ideology, and taking questions in chat about GC3. It will be on the Stardock Twitch channel.
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Posted 28 May 2014 - 19:08
The tentative schedule has been updated with current info.
Posted 24 June 2014 - 18:05
We just launched the latest patch for the Galactic Civilizations III alpha! We’re very excited
Dual queues for social/military construction are back (sort of, except much cooler than before – mobile deep-space starports!), planet generation and management is reworked and vastly improved, and performance has taken a huge step forward.
Posted 10 July 2014 - 18:00
I had forgotten I ordered this, had a brief play of the alpha, liking the direction and as always for me all the research and tech options. Looks like you are on the right track to balance it well between those that like micromanagement vs those who prefer to focus on combat, tech, diplomacy etc. Keep it up, I won't spoil anything further for myself till launch or maybe the beta.
I can't recall if there were weapons of planetary destruction in the last one but that was one of my fav things to try and research first in MOO3, please add them if possible
Posted 25 July 2014 - 19:32
There was in the GCII expansions, and although it might not appear in the base game of GCIII, there will be something like that.
Posted 25 July 2014 - 19:36
I loved GCII, but the one area that would bite me in the rear is forgetting to re-design and having an out of date fleet.
Is there plans to have "stock" auto update plans as well as the ship customization?