Recommended Posts

People want the One to be a complete disaster so badly, that they will result in something as petty as B4 comparisons to make their "wet dream" come true.

 

Get over it already.  

 

B4 looks amazing on PS4, everyone happy, satisfied?...  Guess what people,  B4 looks amazing on the One as well.. And guess what... thats good enough foe me, and I'm sure it's good enough for the other few million people who are buying the One...

Link to comment
Share on other sites

Wow so impressed with the X1 texture compared to the other 2, i would be interested to know if the PC version was running on reduced settings as i would expect it to look better than the X1 version.

I wonder if that is due to DX 11.2 tiled resources which XO supports. They are supported on Windows 8.1 too and I guess PS4 might support them (OpenGL has PRT or something similar)

Link to comment
Share on other sites

I wonder if that is due to DX 11.2 tiled resources which XO supports. They are supported on Windows 8.1 too and I guess PS4 might support them (OpenGL has PRT or something similar)

 

Tiled Resources/PRT are different names for the same thing essentially, or if you want to use an even older name - they're a hardware implementation of Carmack's megatexture streaming.

 

I'm not so sure if OpenGL has a core implementation yet, but AMD do have an extension "AMD_sparse_texture" - so PS4 yes PC not yet.

Link to comment
Share on other sites

real x1 developer also making a game for ps4

Javascript is not enabled or refresh the page to view.

Click here to view the Tweet

Guy is trolling hard unless those 'fixes' include the biggest resolution bump possible. Ambient occlusion isn't exactly a small one like.

Link to comment
Share on other sites

vcfan, on 29 Oct 2013 - 09:31, said:

j3LuLFUeaymSf.png

 

Is this really what we have come to? Comparing the hair texture on the back of a dude's head? Seriously people? Pick your console, sit down, play the game, and enjoy it.

Link to comment
Share on other sites

Wow, it's certainly been a wild and crazy day, with all manner of questions and even accusations floating about concerning our Battlefield 4 coverage. Time to take stock and comprehensively address the queries surrounding our article:

The big question - did Digital Foundry botch its Battlefield 4 captures?

We've now examined Xbox One and PlayStation 4 game and UI/dashboard elements and have concluded that the equipment did exactly what was asked of it - it acquired digital video in a mathematically lossless format at 1080p60, in the full range RGB (0-255) colourspace. Dashboards and control panels were all set accordingly to match the requirements of the equipment. We're now satisfied that the captures on PS4 and PC are exactly as they should be - digitally lossless transmissions of what came out of the hardware.

So what's going on with Xbox One?

Xbox One was also acquired at full range 0-255 RGB with the dash set accordingly, in line with the other versions - exactly how we approach every Face-Off. We have now had informal confirmation from a very good source that current Xbox One hardware has issues with full-range RGB output that are not present on either PC or PS4. We asked DICE for comment and were told that they are "investigating the video output range and settings for Xbox One".

Is this the result of you processing the footage to make it look better compared to PlayStation 4?

Um, you don't make a game look better by crushing subtle detail. The lowering of dynamic range like this physically can't make a game look better - it can only look worse. The only regret here is that the drive for the best possible assets has resulted in captures that do not fully represent how DICE wants the game to be played.

Why isn't anyone else's footage from the same event showing the crushed blacks?

EA provided Elgato Game Capture HD consumer-level devices at the Stockholm event. They're great little units but they are unsuitable for DF work because they cannot acquire 1080p at 60 frames per second and they do not provide lossless video. The reason they do not show crushed blacks on Xbox One is because they operate at limited range RGB (16-235) and the XO dashes were set accordingly. We are told that the current Xbox One appears to be fine operating in limited range RGB, so this is a good match for the unit. We also know that both PS4 and XO hardware at the EA event was set by default to limited range RGB, so other attendees were good to go straight off the bat while we had to make changes to suit our more specialised equipment.

Does the Xbox One issue change any of your observations about Battlefield 4?

No, though we would like to see how the apparent sharpening of detail looks in the proper colourspace. The only change - which we have made already - is the comment from DICE's Johan Andersson that ambient occlusion (missing in the XO review build we tested) will be present in the game you play at launch, using the same algorithm as the PS4 and PC versions.

Did a Digital Foundry employee admit that you botched the captures?

New freelancer John Linneman made comments online suggesting that the workflow was in error and that there wasn't time to correct it. We love John, but he wasn't privy to the workflow of last week's events, nor involved in any of the internal discussions we had. While his heart was in the right place, his post doesn't accurately reflect the facts as they stand and they are certainly not official comment from Digital Foundry.

If you are sitting on 3TB of 1080p60 video, will we see any of it?

Yes.

 http://www.eurogamer.net/articles/digitalfoundry-battlefield-4-face-off-qa

 

summary

 

1.DF used their own capture equipment,that captures 1080p 60fps,and full range RGB

 

2.Others like IGN for example,used EA supplied equipment, that has a lot of compression,and has limited range RGB.

 

3.The reason non DF footage doesn't show crushed blacks,is because xbox,ps4 and pc are set to limited range RGB,same as capture eqipment.

 

4.DF captures have the consoles and pc set at full range RGB,which gives the truest captures as the capture equipment is also full range RGB.

 

5.the reason DF footage still shows crushed blacks on xbox is because Xbox has a bug which wont set to full range RGB. PS4 and PC is still genuine output.

 

6.Limited RGB actually makes the image looks worse. Xbox footage is actually going to end up looking even better.

 

7.AO is going to be added by release to the xbox one version.

 

 

there you have it, for those accusing DF is botching the footage. PS4 and PC are the truest captures we have, full range RGB lossless output. Those captures are genuine,and what you can expect.

Link to comment
Share on other sites

It seems to be a bit silly to be doing extremely detailed comparisons at this point, because there are so many variables - what if DICE put more devs on optimizing for PS4?  What if they aren't utilizing some of the benefits of the X1, due to it being a cross-platform title? 

If it takes us zooming 1080p footage and analyzing extreme small details in the background to determine which one is "better", I'm pretty sure nobody in the real world will notice any differences.  It's going to come down to exclusive titles, gameplay, and how the OS interacts - how responsive it is, how fast it can switch between games and apps, the multiplayer experience, etc., etc.

 

Personally, I'm getting an X1 because of the other features - the ability to turn on my home theater system with my voice, the ability to snap apps, the HDMI-passthrough capability, and MS's commitment to the digital game experience (I was bummed when they removed the digital sharing features, and am counting on them adding them back in).  Plus, I'm tentatively excited about the capabilities with the online compute experience, which may turn out to be a huge thing in the future.  Even if the cloud computing feature turns out to be a gimmick, there's enough other features to keep me on the X1's platform.

 

If people think that the non-fanboys are going to buy a console based upon which background detail looks better if you're staring at the TV while standing 5 inches from it, I'm sorry, I just don't think that's going to happen. 

Link to comment
Share on other sites

With all the craziness I've been reading (confirmed or not confirmed), embargo nonsense, supposed glitches, Adam Sessler having a break down, and such; going to wait and see what happens.  

Link to comment
Share on other sites

I think BF4 looks good regardless but it's also easy to say the XB1 leads the PS4 by a tad bit, to me.  I also find it odd that people are now calling DF to question when up till now everything they've posted comparison wise has been treated with high respect.  So, let me get this right, DF posts video showing that the two versions are pretty much neck and neck quality wise and because of this some are trying to discredit DF now because of it?  Am I getting this right?   If so this is such a joke now.

 

Just buy whatever you want, get over it.  To me the game looks good, it looks good on both and if one is a bit better than the other it's the same old tired 360/PS3 debate all over.  I don't see any huge advantage over one or the other.    Now if they posted video showing some massive difference between the two then we'd have something to talk about.  I don't see that going on, I don't even expect to see it an most if not all multiplatform games regardless of resolution epenis boasting going on.    We have games that we know about that will be 1080p@60 on the XB1 and the PS4, that says it all, the systems can do it if the developers can do it, some have, others haven't yet.  It's much better to have a smooth 60 frames over 30 in most games though, and honestly if the resolution has to drop a bit to get it to hit a constant, smooth 60 frames then so be it.   This is exactly why we have things called upscalers and why the XB1 seems to have a very very good one working for it.

Link to comment
Share on other sites

I think BF4 looks good regardless but it's also easy to say the XB1 leads the PS4 by a tad bit, to me.  I also find it odd that people are now calling DF to question when up till now everything they've posted comparison wise has been treated with high respect.  So, let me get this right, DF posts video showing that the two versions are pretty much neck and neck quality wise and because of this some are trying to discredit DF now because of it?  Am I getting this right?   If so this is such a joke now.

 

To be fair there is good reason to do so, the One capture is quite clearly suffering from a bad case of black crush which ruins the comparison.

 

The sensible thing would of been to scrap the footage or add a disclaimer, because people are going to be disappointed when they don't get their "better colours" in the final version.

Link to comment
Share on other sites

Guy is trolling hard unless those 'fixes' include the biggest resolution bump possible. Ambient occlusion isn't exactly a small one like.

 

From Digital Foundry:

Does the Xbox One issue change any of your observations about Battlefield 4?

No, though we would like to see how the apparent sharpening of detail looks in the proper colourspace. The only change - which we have made already - is the comment from DICE's Johan Andersson that ambient occlusion (missing in the XO review build we tested) will be present in the game you play at launch, using the same algorithm as the PS4 and PC versions.

 

 

Still doubt the resolution bump though. 

Link to comment
Share on other sites

This whole ordeal actually reminds me of when the original Xbox came out and how it was supposed to flop and that the PS2 was allegedly way better.  We all see how that turned out...

 

It's amusing to see think that a brand with 75+ million sales is just going to bomb because of a few pixels when that's clearly not what it's about.

Link to comment
Share on other sites

Wow so impressed with the X1 texture compared to the other 2, i would be interested to know if the PC version was running on reduced settings as i would expect it to look better than the X1 version.

Never trust an image without a source, particularly one that flies in the face of common sense. Everybody accepts that the PC version has the better visuals (even the source article states that the PC version looks better), so it's obviously very suspicious for a Microsoft fan to be posting an image that shows the XBO version to have better visuals than the PC and the PS4 to be incredibly blurry.

Link to comment
Share on other sites

Never trust an image without a source, particularly one that flies in the face of common sense. Everybody accepts that the PC version has the better visuals (even the source article states that the PC version looks better), so it's obviously very suspicious for a Microsoft fan to be posting an image that shows the XBO version to have better visuals than the PC and the PS4 to be incredibly blurry.

uhh,that image is from the site that made those claims. its their own image, LOL

 

http://www.eurogamer.net/articles/digitalfoundry-battlefield-4-next-gen-vs-pc-face-off-preview

 

xbox has superior textures. this is a given. you could see it in all the images.

Link to comment
Share on other sites

Never trust an image without a source, particularly one that flies in the face of common sense. Everybody accepts that the PC version has the better visuals (even the source article states that the PC version looks better), so it's obviously very suspicious for a Microsoft fan to be posting an image that shows the XBO version to have better visuals than the PC and the PS4 to be incredibly blurry.

 

 

Even supposedly 'trustworthy' sources are attacked and broken down depending on what some people stand. 

 

So yeah, its time to start the war of pictures and breaking down still images of games to pick out the differences and to argue over what looks better.  At least the pc wont be involved with this since its set aside as being clearly better.

Link to comment
Share on other sites

Never trust an image without a source, particularly one that flies in the face of common sense. Everybody accepts that the PC version has the better visuals (even the source article states that the PC version looks better), so it's obviously very suspicious for a Microsoft fan to be posting an image that shows the XBO version to have better visuals than the PC and the PS4 to be incredibly blurry.

 

You COULD choose to do a bit of research of your own next time. Instead, you look ignorant, since you have no clue what you're talking about.

Link to comment
Share on other sites

You COULD choose to do a bit of research of your own next time. Instead, you look ignorant, since you have no clue what you're talking about.

If you have a point to make then please make it, as you didn't do anything to refute the point I made.

Link to comment
Share on other sites

If you have a point to make then please make it, as you didn't do anything to refute the point I made.

 

vcfan already did that. Whatever happened to doing research before making bold claims and/or statements about others integrity?

Link to comment
Share on other sites

vcfan already did that. Whatever happened to doing research before making bold claims and/or statements about others integrity?

Again, you haven't made a point. Don't forget that some members will have posts from certain users blocked if they're on their 'ignore list', so you'll can't assume that everybody has read the same posts. I am perfectly willing to respond if you have an issue with something I posted.

Link to comment
Share on other sites

Again, you haven't made a point. Don't forget that some members will have posts from certain users blocked if they're on their 'ignore list', so you'll can't assume that everybody has read the same posts. I am perfectly willing to respond if you have an issue with something I posted.

you alleged that I may have manipulated the imagery based on the company and products I prefer, without any kind of proof, then when I proved these images were from a well respected source, you're now pretending that you had me on your ignore list all along,even though you referenced my posts above.

 

why am I not surprised?

Link to comment
Share on other sites

Never mind anyone could tell those images aren't manipulated. But I'm pretty sure the PC version at full settings would have the same high res textures as the xbox. what likely happened is the PC version they used don't have the high res texture package yet.

Link to comment
Share on other sites

if BF4 runs at 1080p on x1 theres someat messed up, the gfx detail wont be as good etc. Ive just bought a r9 280x toxic crsysis 3 at absolute max is crying at average 35 fps, try run that on your x1 it will bring it to its knees. But i will have to mention mantle... the "killer api" but i think it will be. dx11 is dated its designed to work with everything and MS has no intention in development time to make it better. So radeon hardware with spoecific optimised paths to its hardware bypassing translation layers in the dx api should account for alot BUT we'll find out in december and i hop its amazing the the amd crowd can start destroying nvidia for FREE with lesser hardware :p

something is wrong with your system or you have a huge bottleneck if c3 wont play at max on that card

Link to comment
Share on other sites

Again, you haven't made a point. Don't forget that some members will have posts from certain users blocked if they're on their 'ignore list', so you'll can't assume that everybody has read the same posts. I am perfectly willing to respond if you have an issue with something I posted.

 

You responded to him, so we both know that you read his post.

 

All I'm asking is, that in the future - please do your research before posting. Especially when you're calling someone out like that. If you don't, you're gonna end up looking like a fool.

Link to comment
Share on other sites

something is wrong with your system or you have a huge bottleneck if c3 wont play at max on that card

Unless they're setting anti-aliasing too high, as Crysis 3 was very demanding on my setup as well (GTX680 SLI).

Link to comment
Share on other sites

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.