Jump to content


The Mighty Quest For Epic Loot

official the mighty quest for epic loot ubisoft montreal ubisoft free 2 play f2p

  • Please log in to reply
No replies to this topic

#1 The Dingus Diddler

The Dingus Diddler

    Sir Derpy McHerperton III

  • Joined: 04-October 10
  • Location: Scotland
  • OS: Windows 8.1 Pro
  • Phone: Nokia Lumia 1020

Posted 09 March 2014 - 15:03

So I don't see any threads about this so far, from memory I've never seen one in the mini spy and I couldn't find any after searching but if I've missed one then please merge them!


I put my name down for a beta key on day one and wasn't lucky enough to get one but now that it's in open beta I've been playing a lot over the past couple of days. Really enjoying it so far, love the combat, I like only being able to use a couple of moves, it makes you really strategize. Also I find it very pleasing graphically, there's just something about that art style that makes me love games no matter what they are. Creating your own castle is really fun, I spent ages tinkering with traps and mobs until I found a good mixture of hard and fun but, therein lies my only problem with the game. 


As I leveled up (currently level 12) I noticed that more and more people were just building huge, empty castles with one room at the end full of enemies and traps... while this was fun and presented a challenge for around 20 minutes, after that I grew wise to it... and bored. As a knight all I have to do is round up as many mobs as possible, King Dragon Slash, that kills most enemies, Healing Strike while I wait for it to cooldown, then rise and repeat. Then it's just a case of running around mopping up the ranged/support which run away. 


All in all I find the game a lot of fun but I think I'm just going to have to play more of the dev made castles because the player made ones are just getting boring. Anyone else playing?

Click here to login or here to register to remove this ad, it's free!