Recommended Posts

good game, but:

stock tires on all cars are GARBAGE (crappiest wal-mart tires ever)

drivatar sucks. It uses a point based system, which sometimes makes absolutely no sense (sweepers and kinks specifically) and it doesn't actually mimic your driving style, it just uses the points to determine how well you take each kind of turn. Decent for lazy people, but I'd never personally use it

good game, but:

stock tires on all cars are GARBAGE (crappiest wal-mart tires ever)

Have you ever driven a car at speed around a course with stock tyres on? If you have then you have a basis to make that sort of comment, I personally find stock tyres are poor quality and do tend to slide a lot (in real life), being a police response driver you tend to get taught how to drive fast using this setup. So before you make a comment, try driving a car at 100+mph around a corner and see how much it does slide. :rolleyes:

ive been a GT fan all my life.. but i bought an xbox when i moved away, can this compare to the GT series? is it any good?

585894132[/snapback]

I've played all the GT games, bought a PS2 for GT3, then sold it, bought a slim PS2 for GT4... and then got an XBox for Forza :pinch:

Forza is much, much better. Not as many cars, but there's actual racing unlike in Gran Turismo. IMO, it feels a lot like TOCA 2, which I really enjoyed. Oh, and it has all the Ferrari's and Porsche's GT didn't get.

Have you ever driven a car at speed around a course with stock tyres on? If you have then you have a basis to make that sort of comment, I personally find stock tyres are poor quality and do tend to slide a lot (in real life), being a police response driver you tend to get taught how to drive fast using this setup. So before you make a comment, try driving a car at 100+mph around a corner and see how much it does slide.  :rolleyes:

585894118[/snapback]

yes, yes I have, many, many times. also if you're driving a high-end vehicle, it will have better tires on it, not the same crappy ones the ford focus for instance comes with.

Before making such a moronic comment and rolling your eyes, maybe you should wait for a response as to whether or not I have the right to make such a comment.

except for the supercars, whats wrong with stock tyres on everything else? thats the point of the upgrade system. either way, it's a great game. i bought a ps2 just for gt4, which is still a great game. the only thing i need is a good steering wheel.

I'm loving it thus far.

Pros:

Great car selection

Graphics

Drivatar (for long races)

User interface

Rewarding (great free cars after winning a set of races)

Simulated damage

Modification choices (engine swaps, etc.)

Cons:

Can be confusing at first with the classes for each car and what races are associated with those.

Real world painters would charge for paint unlike this game where you get free paint and decals.

I'll add to this as I think of more. All in all, GET THIS GAME!

Forza is great... the music kicks butt too ;)

The one thing I notice in all car racing sim games; all you have to do win is get enough money to make your car really fast and maybe improve tires/handling a little so you don't even have to be that good at taking the turns. Then you just beat everyone on the straights. Gets a little boring after awhile. :(

I find the AI to be better than GT4. In GT4, the cars followed their lines utterly perfectly, which is fine, BUT THEY WOULD NOT ALTER THEIR LINE. I once stopped on the course and waited for them to make a lap, and sure enough, the car came around and plowed right into me. In Forza, the cars will avoid you, and wont always take the "perfect" line, they will play aggressive, and even try to cut corners to get ahead of you. (Like the corkscrew in Leguna. One car tried to pass me by cutting the dirt.)

I think that the AI in Forza is a tad too agressive. I have had drivers smash into me from behind, and knock me into PIT, which puts me in last place. Also have had them knock my tail from the side to spin me out of control. Isn't this behavior illegal in professional / amateur races?

It is a great game nonetheless, and recommend it to people who have an Xbox. I can not make a comparison to GT4 as I don't have it, but I will soon, as I have won a futureshop.ca contest for a free copy.

Forza is great... the music kicks butt too ;)

The one thing I notice in all car racing sim games;  all you have to do win is get enough money to make your car really fast and maybe improve tires/handling a little so you don't even have to be that good at taking the turns.  Then you just beat everyone on the straights.  Gets a little boring after awhile.  :(

585897808[/snapback]

that's one reason why it has xbox live

that's one reason why it has xbox live

585897939[/snapback]

Well, why even make it so you can play offline then?

They should make it so you can't just upgrade your car so easy.... or have more of a limit in career mode when you enter races - only certain things could be done otherwise you are disqualified. That way your forced to drive better and it would be based more on driving skill rather than how much money you have to blow.

Edit: Now that I think of it I think I remember seeing something in career mode with some races having really tight restrictions.... not sure what they were yet though. anyone know ??

Edited by xoros
I think that the AI in Forza is a tad too agressive.  I have had drivers smash into me from behind, and knock me into PIT, which puts me in last place.  Also have had them knock my tail from the side to spin me out of control.  Isn't this behavior illegal in professional / amateur races?

It is a great game nonetheless, and recommend it to people who have an Xbox.  I can not make a comparison to GT4 as I don't have it, but I will soon, as I have won a futureshop.ca contest for a free copy.

585897933[/snapback]

that may be the case, but still much much better than gt4.

yes, i've had plenty of cars hit me from behind, but 9 times out of 10, the guy that hit me goes cartwheeling off the course as well. in gt4, you would get rear ended, go flying into the wall, and the other car would continue driving, like it never touched a thing, just hugging it's pre-programmed line. you absolutely cannot bounce off cars in this game like you could in gt4, you'll both lose control and spin.

Forza is awesome, don't get me wrong, I'm very addicted ...but....

1. Why is it when you hit the tires on the side of the track your car ALWAYS bounces/spins the wrong way of the course? I understand I probably should not be off the track in the first place (I'm not perfect!) but after some testing I realized the game is programmed to make your car bounce off the tires to face the wrong way of the track, no matter where you think your momentum should bounce you towards.

2. Nothing worse then when you are on one of them 6 lap races and on lap 6 a car comes up and spins you out on a hair pin turn and all you can do is watch 5 cars pass you as you try to turn your car around. I agree with an earlier post.. the AI is a bit to aggresive.

I like the feature of free paint jobs and vinyling, it enables people to play with that feature on an unlimited scale which is why you will see a lot more cars that look like these in this gallery:

http://www.forzacentral.com/gallery/browseimages.php?c=13

and this one:

http://www.tabwin.com/forza.htm

Check out my personal gallery (kudos to my fiance who has designed most of these cars!):

http://www.forzacentral.com/gallery/browse...=13&userid=1488

your car spins away frm the course because that's what it does in real life. You drive with 2 wheels on dirt or gravel, that couses more riction on those wheels, which causes you to turn outwards from the track. you hit a tire wall or a wood or metal one, there's more firction against the body of the car, which drags you towards the wall even more. You ever seen Nascar racing? there's a lot of times drivers are literally stuck to the wall until they slow down enough to release themselves.

I actually find the AI less agressive in forza than GT4. Certainly less annoying anyways

your car spins away frm the course because that's what it does in real life. You drive with 2 wheels on dirt or gravel, that couses more riction on those wheels, which causes you to turn outwards from the track. you hit a tire wall or a wood or metal one, there's more firction against the body of the car, which drags you towards the wall even more. You ever seen Nascar racing? there's a lot of times drivers are literally stuck to the wall until they slow down enough to release themselves.

I actually find the AI less agressive in forza than GT4. Certainly less annoying anyways

585900003[/snapback]

i agree 100%.

and yes, if your front and touches a wall, it's gonna stick, and the back end is gonna swing around.

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • TeraCopy 4.0 Build 28 by Razvan Serea TeraCopy is a compact program designed to copy and move files at the maximum possible speed, also providing you with a lot of features. Copy files faster. TeraCopy uses dynamically adjusted buffers to reduce seek times. Asynchronous copy speeds up file transfer between two physical hard drives. Pause and resume transfers. Pause copy process at any time to free up system resources and continue with a single click. Error recovery. In case of copy error, TeraCopy will try several times and in the worse case just skips the file, not terminating the entire transfer. Interactive file list. TeraCopy shows failed file transfers and lets you fix the problem and recopy only problem files. Shell integration. TeraCopy can completely replace Explorer copy and move functions, allowing you work with files as usual. TeraCopy is free for non-commercial use only. For commercial use you need to buy a license. The paid version of the program includes the following features: Copy/move to your favorite folders. Save reports as HTML and CSV files. Select files with the same extension/folder. Remove the selected files from the copy queue. Features added since version 3.17: Enhanced speed graph. New multi-threaded copy engine. Support for copying to multiple targets. Queue system for managing multiple copy operations. Support for receiving files via the LocalSend protocol. TeraCopy entry in the modern Windows Explorer context menu. Integrated toolbar in the title bar. Why receive LocalSend transfers with TeraCopy? Handle file conflicts: Skip, overwrite, or rename files when a file with the same name already exists. LocalSend always creates another copy, which can waste time and disk space, especially when resuming an interrupted transfer. Filter unwanted files: Apply ignore lists or remove files manually before accepting a transfer, so unnecessary files are not downloaded. Better performance on fast networks: In tests over a 10 Gbps connection, TeraCopy received files several times faster than the standard LocalSend app on Windows. TeraCopy 4.0 Build 28 changelog: Fixed a bug where Overwrite behaved as Overwrite All during same-drive move operations. AdvancedInstaller fixed the installer’s security vulnerability: EXE Bootstrapper resolved the %appdata% location incorrectly for the System account. Download: TeraCopy 4.0 Build 28 | 14.6 MB (Freeware, paid upgrade available) View: TeraCopy Website | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • First exciting thing to come to Windows in a long time ! This is the kind of things they should focus on, instead of cramming as much AI as they can in everything.
    • New AMD graphics driver fixes install issues and FSR 4.1 crashes on RX 7000 GPUs by Taras Buria AMD is rolling out yet another graphics driver. Version 26.6.4 is now available for download, bringing two important fixes. One is for those still using Windows 10 and having trouble installing driver 26.6.2. In fact, this patch is coming from the recently released hotfix, so it is not new if you are already running version 26.6.3. The second fix is for RX 7000 owners. AMD recently brought FSR 4.1 support to the previous-gen graphics cards, but there was a bug with certain games crashing when using FSR 4.1. I experienced this issue with Forza Horizon 6, so today's driver should take care of that. Here is the official changelog: Intermittent install issue seen when installing AMD Software: Adrenalin Edition 26.6.2 on Windows® 10 systems for Radeon™ RX 7000 series and above graphics products. Intermittent application crash may be observed in some games with AMD FSR Upscaling 4.1 enabled on Radeon™ RX 7000 series graphics products. Known issues include the following: Intermittent application crash or driver timeout may be observed while playing Battlefield™ 6 on AMD Ryzen AI 9 HX 370. AMD is actively working on a resolution with the developer to be released as soon as possible. Texture flickering or corruption may appear while playing Battlefield™ 6 with AMD Record and Stream on some AMD graphics products. AMD FSR Upscaling and AMD FSR Frame Generation may show as inactive in AMD Software: Adrenalin Edition while playing Battlefield™ 6 when enabled on Radeon™ RX 9000 series graphics products. Failure to install may be observed while installing AI Bundle components in some regions with limited access to HuggingFace and GitHub. Model flickering or rendering failure may be observed in Maxon Cinema 4D and Blender on Radeon™ RX 7000 series and above graphics products. Users experiencing this issue are recommended to install AMD Software: Adrenalin Edition 26.3.1. Intermittent application crash may be observed on some models while running Blender on Radeon™ RX 7000 series and above graphics products. Users experiencing this issue are recommended to install AMD Software: Adrenalin Edition 26.3.1. You can download the AMD Radeon driver 26.6.4 from the official website here. Full release notes are available on the same page.
    • Amazon may use OpenAI and Nova models after Anthropic reportedly raises costs by Karthik Mudaliar Amazon is reportedly considering to use OpenAI models and even its own Nova family of AI models after Anthropic raised the cost of using Claude inside Amazon services. According to a report from The Information, Amazon is weighing its options to reduce costs under a new arrangement with Anthropic. But back in April, Amazon said it would invest $5 billion more in Anthropic, with the possibility of adding up to another $20 billion if certain commercial milestones are met. That investment actually came on top of another $8 billion Amazon had already put into the Claude maker. Anthropic, meanwhile, committed to spend more than $100 billion over 10 years on AWS technologies, including Amazon’s Trainium chips. Amazon isn't just a customer of Anthropic but also one of the most important backers and cloud partners. This is why it makes it interesting that Amazon is considering other alternatives to handle its internal workloads. Although Amazon has been building its own options for a while now. Its Nova family of AI models was announced in late 2024 for Amazon Bedrock, with models aimed at text, image, and video tasks. Amazon pitched the model around cost and latency at that time. With that said, OpenAI has also become a more realistic option recently for AWS customers as well as for Amazon itself. Earlier this year, OpenAI brought its latest models and Codex coding agent to Amazon Bedrock, after changes to its previously more restrictive Microsoft cloud arrangement. This allowed AWS to serve even those customers who wanted other alternatives from Claude, without having to move workloads out of Amazon's cloud. Evaluating alternatives could also be due to commercial pressure and not necessarily a sign of a damaged partnership between Amazon and Anthropic. Whether or not Amazon is actually considering switching entirely to OpenAI's models or its own Nova models remains unknown at this moment.
    • Samsung introduces new AI classroom tools and interactive displays at ISTELive 2026 by Fiza Ali Samsung has announced several new education-focused software features and interactive displays for schools during ISTELive 2026, taking place in Orlando, Florida, from 28 June to 1 July. The focus of these updates is on making shared classroom displays easier to use for teachers while giving IT administrators more control over managing devices. One of the key additions is the Samsung Account Management Solution (AMS). In many schools, multiple teachers share the same interactive display throughout the day, which means signing in and setting everything up can become repetitive. With AMS, teachers can log in by scanning a QR code or tapping an NFC-enabled ID card. Once signed in, their personalised workspace, including wallpapers, bookmarks, app shortcuts, and files, can be instantly accessed through Home Personalisation. Samsung has also included a screen lock feature, allowing teachers to lock the display if they need to step away briefly. Furthermore, the company is also updating its Education Portal with new tools designed for school IT administrators. The portal will allow IT administrators to register teachers, enrol devices, and manage user access from a central dashboard. Administrators can also link NFC cards to teacher accounts, making sign-ins quicker across shared displays. Another addition is a Tags feature that lets schools organise displays by building or classroom. Those tags can also be used to send emergency notifications to selected Samsung Interactive Displays through compatible platforms such as InformaCast and Raptor. Moreover, the tech giant's AI Assistant is gaining several new features aimed at supporting everyday classroom tasks such as lesson planning and classroom engagement. One of the features is Circle to Search, which lets teachers circle text or images on the display to quickly find related information, videos, or web results without interrupting the lesson. The content can then be brought into Samsung Whiteboard. Another feature, Live Transcript, converts spoken lessons into real-time captions, which could be useful for students with hearing impairments or those in multilingual classrooms. The AI Assistant also introduces AI Summary and AI Quiz. The summary tool creates summaries of recorded lessons, while AI Quiz generates questions based on lesson content so teachers can quickly check how well students are following along. Teachers signed in through Samsung AMS can also return to their previous AI-generated lesson materials without logging in again. Alongside the software updates, Samsung has expanded its Android-based Interactive Display range with three new models: the WAF-S, WAFX-PS, and WAHX-M. The WAF-S and WAFX-PS ship with Android 16, bringing updates to security, accessibility, and overall usability while maintaining compatibility with Google's education services including Google Classroom and Google Drive through EDLA certification. Meanwhile, the new WAHX-M is the biggest addition to the lineup, introducing a 98-inch display for larger spaces such as lecture halls and conference rooms. It will also be available in 65-inch, 75-inch and 86-inch sizes. Samsung says the WAHX-M further includes on-device AI features such as voice commands, text-to-speech, and an AI calculator, alongside support for Samsung AMS and AI Assistant. Samsung AI Assistant has been available since April, while Samsung AMS and the updated Education Portal will begin rolling out in July.
  • Recent Achievements

    • Reacting Well
      NovaEdgeX earned a badge
      Reacting Well
    • Week One Done
      NovaEdgeX earned a badge
      Week One Done
    • One Year In
      BA the Curmudgeon earned a badge
      One Year In
    • Conversation Starter
      rosiecharles earned a badge
      Conversation Starter
    • First Post
      KMilenkoski1202 earned a badge
      First Post
  • Popular Contributors

    1. 1
      +primortal
      536
    2. 2
      +Edouard
      269
    3. 3
      PsYcHoKiLLa
      150
    4. 4
      Steven P.
      97
    5. 5
      macoman
      61
  • Tell a friend

    Love Neowin? Tell a friend!