What time is it... Really?


Recommended Posts

Many of you will soon be adjusting your clocks either one hour ahead or one hour back, depending on your location. And I am yet again reminded that no one really knows for sure what year it is.

Arguably the majority of the world recognizes it as the year 2,010 (2010). But this is completely based on the religious belief on when a single "religious being" lived & died. rolleyes.gif But this of course take out of count, the many years before this "believed" being lived or died.

Upon further reflection GMT (Greenwich Mean Time, established since 1884) has been replaced with UTC (Coordinated Universal Time, established since 1972). And it is worth noting that this UTC is based partly with UT (Universal Time), to which there are arguably 6 version of (UT1, UT0, UT1R, UT2, UT2R, UTC).

On top of all this... Not every county in the world adjust their clocks back & forth. Some keep a continued time all year around.

To make up for this lost time, we of course have added the idea of a "leap year" in which every 4 years we add an extra day. But if you do the math, that "leap year" does not fully account for every last second & as time continues to add... Those seconds become minutes, hours, days.... And of course, what about all the years before the calender included a "leap year"....

So what time is it? blink.gif

Link to comment
https://www.neowin.net/forum/topic/951474-what-time-is-it-really/
Share on other sites

Let's have some fun then

According to Judaism the year is 5771

The Christian calendar says it's 2010

And the Muslim calendar says it's 1431 AH

hmmmm, who to believe

I bet just about every major religion has it as a different year, this can be fun :)

*edit*

According to the Hindus it's 3102 BCE

I do software devt for an airline. The schedules are set in local time relative to each airport. Daily operational data are kept in UTC. Dispatchers can flip their displays between local and Zulu as needed. Before .NET 3.5 I had to code all the timezone translations manually. 3.5 introduced the TimeZone class which provided the necessary TZ conversions, but it still lacks a fully TZ-aware DateTime class. I had to write a custom class for that, to encapsulate the conversions and provide code for elapsed time calculations. Major PITA!

Arguably the majority of the world recognizes it as the year 2,010 (2010). But this is completely based on the religious belief on when a single "religious being" lived & died. rolleyes.gif But this of course take out of count, the many years before this "believed" being lived or died.

Actually, most historians today use C.E. (Common Era) and B.C.E (Before Common Era) for dates. These dates actually aren't based on Jesus birth, since he was actually born (using 'pivotal' dates, that is, dates attested to and confirmed from both Biblical and secular sources) in 2 B.C.E.

Using B.C. ('Before Christ') and A.D. (Anno Domini, Latin for 'Year of the Lord') are really not used anymore since they really aren't historically accurate. As far as Leap Years are concerned, there are other safetys imposed to keep run away leap years from messing us up. If you'll remember, 2000 was a leap year, but 1900 wasn't. Why? Because only years beginning centuries that are equally divisible by 4 are made leap years.

the only real number should be when the Earth was created, and not when Humans decided to keep count

or since the Big Bang, as Humans are not the center of everything

so about 20GY ( or 80GY )

you forgot the dinosaurs age, time didnt started with the birth of jesus, dalai lama, velociraptors, or even when the earth was created.

The most correct answer for the time in our universe is year 13.7 billion... but then again we have einstein theory of relativity, so the time we live in this planet is different of the time we live when flying on a plane.

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Epic Games says Unreal Engine 6 will help developers "build content faster" using AI models by Pulasthi Ariyasinghe Epic Games is rolling out the latest major update to Unreal Engine 5 today, and at the same time, the company also dropped some information on the next-generation version of the product, Unreal Engine 6. This was already revealed a few weeks ago alongside the new Rocket League upgrade reveal. The company says it is combining the features of Unreal Engine and Unreal Editor for Fortnite to create this new version of its popular media creation tool. On top of creating entire games, the new engine will also focus on letting developers operate large-scale live service titles more easily, whether by shipping content into their own ecosystems or into Fortnite. The use of large language models is also mentioned here, with Epic saying it will be a core part of the engine. "We see LLMs, generative AI models, and tools like Claude and Codex playing a central role in helping you build content faster while maintaining the creative control you need," adds the company. Here is the rundown of what's new about version 6 of Unreal Engine: With all these changes to the programming model, portability upgrades, and generative AI integration, Epic says the new version of the engine will "change a lot about how games are made." The company aims to ship Unreal Engine 6 into early access in late 2027, with a full release planned for 12-18 months later. Epic Games also dropped a lengthy blog post about the new Unreal Engine 5.8 update for game developers over here. The release is focused on delivering better performance, customization, and streamlined workflows for development teams. This will be the final major update for this version of the engine before Epic switches to focus fully on Unreal Engine 6's early access launch.
    • Watch Louis Rossmann's recent experience on YouTube about trying to get a warranty replacement from Samsung. It's crazy.
    • That is the thing, how many of these people don't realise they are using AI? If they use Google Search they have no choice but to use AI. So yes, maybe half of American adults do use and I expect a lot of Uk adults do to, but I bet most of them don't realise it. Myself, i avoid the rubbish.
    • They use FREE AI. They aren't paying for this meme-generating slopware...
    • Gotta' buy that there Rufus guy a beer if I ever meet him. He makes good stuff.
  • Recent Achievements

    • One Month Later
      Vincian earned a badge
      One Month Later
    • First Post
      Jocimo earned a badge
      First Post
    • Week One Done
      suprememobiles48 earned a badge
      Week One Done
    • One Month Later
      Windows Guy earned a badge
      One Month Later
    • One Month Later
      Prasann earned a badge
      One Month Later
  • Popular Contributors

    1. 1
      +primortal
      499
    2. 2
      +Edouard
      165
    3. 3
      PsYcHoKiLLa
      89
    4. 4
      Steven P.
      69
    5. 5
      neufuse
      65
  • Tell a friend

    Love Neowin? Tell a friend!