[Official] Crysis 2


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Studio: Crytek

Publisher: Electronic Arts

Genres: Shooting, Action, FPS, MP

Engine: CryEngine 3

About Crysis 2

The world has been ravaged by a series of climatic disasters and society is on the verge of total breakdown. Now the aliens have returned, with a full invasion force bent on nothing less than the total annihilation of mankind, starting by trying to rip the heart out of Earth's most iconic city.

In New York, terrifying alien invaders stalk the streets and a nightmare plague strikes down the city's myriad inhabitants with brutal epidemic speed. The city's systems are in chaos, its streets and skyline are smashed and in flaming ruin. This is New York City like you've never seen it before.

Neither paramilitary law enforcement nor the might of the US military machine can stand against the invaders, and all who choose not to flee are dead men walking. Just to survive in this maelstrom of death will require technology beyond anything any modern soldier has ever seen.

One man will inherit that means to survive. One supersoldier, wielding the combat enhancement technology of the future with Nanosuit 2, will make the last stand to save humanity from destruction in the urban jungle that is New York City.

Key Features

  • New York New York: Crysis set the visual benchmark for PC games that still stands today. Crysis 2 will redefine the benchmark on console and PC platforms, shifting their attention to the rich urban jungle of New York City.
  • Amazing Aliens and AI: Challenging best-in-class AI with unique group coordination and group behaviour systems which give realistic responses to your actions.
  • Nanosuit 2: Adapt your combat tactics by customising your Nanosuit and weapons in real time with revised modes, unlocking a variety of supersoldier abilities.
  • Multiplayer: World-renowned multi-player shooter studio Crytek UK is going to reinvent multiplayer with the dynamic intensity of Nanosuit 2.By using Nanosuit technology the player has nearly unlimited ways to approach the dynamic combat environment.

Linkage

Eye Candy

Images

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Video

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I was a latecomer to the Crysis party (never had a pc powerful enough to run it til last year) but I'm a definite fan and literalyl cannot wait for this.

I've pre-ordered it via Steam to get a free upgrade to the Limited Edition which gives you:

Limited Edition includes the following Multiplayer bonus content:

Hologram Decoy

* SCAR weapon attachment

* Project a hologram of yourself used to deceive and confuse enemies

SCAR weapon skin ? digital

* Medium assault rifle

* High accuracy and fire rate

* Unique digital camouflage variant

Unique Platinum Dog Tag

* Displays your rank

* Can be viewed by others

* Helps identify players

* Unique platinum frame not available through any other means

Bonus XP

* Awards additional experience

* Immediate boost to level 5

* Immediate access to all preset classes

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Great thread. (Y)

I really want to get the digital camo for the SCAR. :p

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Great thread. (Y)

I really want to get the digital camo for the SCAR. :p

+1

I've been playing the MP demo (PC), and here's what I've found so far.

1. Yes; it's not the PC-exclusive hardware-bruising game the first Crysis was. However, it's unique in a way that no shooter has been before now - it's the most PC-friendly (in terms of hardware requirements) of any shooter since the days of DOS. (In fact, until this demo, I can't even recall a shooter that was laptop-friendly.)

2. It's also n00b-friendly in a way that no shooter has been until now.

3. Even though I've died more times (and in more ways) than I'd normally enjoy (the instant-replay of my deaths, which is active by default, really rubs salt into the bullet wounds), the MP is still fun. (And I normally look forward to MP as much as I look forward to surgery of any kind - basically, not at all.)

In its own way, Crysis 2 is as much a wake-up call (to PC gaming) as the original Crysis.

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I kinda followed your Bulletstorm layout, Anaron ;)

Haha! I didn't even notice that.

+1

I've been playing the MP demo (PC), and here's what I've found so far.

1. Yes; it's not the PC-exclusive hardware-bruising game the first Crysis was. However, it's unique in a way that no shooter has been before now - it's the most PC-friendly (in terms of hardware requirements) of any shooter since the days of DOS. (In fact, until this demo, I can't even recall a shooter that was laptop-friendly.)

2. It's also n00b-friendly in a way that no shooter has been until now.

3. Even though I've died more times (and in more ways) than I'd normally enjoy (the instant-replay of my deaths, which is active by default, really rubs salt into the bullet wounds), the MP is still fun. (And I normally look forward to MP as much as I look forward to surgery of any kind - basically, not at all.)

In its own way, Crysis 2 is as much a wake-up call (to PC gaming) as the original Crysis.

I agree. The fact that it runs better (and looks better) than Crysis Warhead is a good sign alone. As for aim assist, I don't mind that. It's very easy to turn off and the fact that they included it makes laptop gaming all the more easier. Of course, that is if you don't have a mouse to play with.

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I simply said that the demo hews closer to the minimum requirements than is typical.

Usually, when a game (or application, or even operating system) comes out, you have minimum requirements and recommended requirements, with some outside reviewers adding a "real requirements" category, which falls between the two, more toward the recommended as opposed to the minimum. Crysis 2 has dropped an MP demo that is actually decently playable on a minimum-requirements system, which goes against the grain for a game demo, and especially that for a shooter.

Further, I actually play at a higher resolution (but the same LOD) in the MP demo than is the case with Crysis Warhead, let alone Crysis itself (same hardware). I'm not the only person to report that item, either.

Crytek has done it before (didn't they hew darn close to the minimum with FarCry 2, in fact?) - however, they dared to do it again.

You're not the only person, no, but when most people do a comparison running both games, the original runs faster. I think some people are just remembering how tough the original was on PCs for its time, whereas this one isn't quite as strenuous. The original, however, still runs better on comparable settings for most users.

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^--That's false with my setup, Core i7 950 @ 4GHz and a single GTX 580 @ 920 MHz Core. And we're talking 1900x1200 here.

Crysis 1.21 (the original with patches) gets 40-50 fps at maximum settings + enchanced edge AA

Crysis Warhead gets 80-100 fps at maximum settings and 1.21 looks more real. I think it's much more optimized for cards with huge numbers of ROPs and shaders.

Crysis 2 MP Demo gets 70-80 fps at the hardcore setting. It looks pathetic.

I never checked the framerate for Metro 2033 DX11 but it's always playable at max settings and certain effects (like wispy 3d smoke) look very beautiful in it, but Crysis 1.21 is closer to reality.

I was hoping to see something more real (outdoors) than Crysis 1.21... but well, it does not look like Crytek are going to be the ones who make this happen :angry:

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It seems that once the game is officially out servers will go up to 8v8. All the server providers are letting people pre order 16 player servers now so I assume that will be the max? Seems okay to me, I didn't have any trouble with just 6v6.

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So are the connection issues all sorted out for everyone? I am going shopping with my wife in a few minutes, but would like to check this out at some point tonight. However if there are still issues, would rather not waste my time and just play Pixel Junk Shooter 2 on the PS3.

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Is it me or does the default sensitivity for this game feel a little loose on the xbox?

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i hate how in multilayer there is only the invisible and amour perks, we want strength and speed as well people! :crazy:

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They are used automatically. When you sprint you're using speed. When you aim down your sights you use strength and when you jump as well. They made the suit powers much more stream lined to use.

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It looks like the final game won't ship with support for DX11. Instead, it'll be added with a post-launch patch. Also, it may not even have any advanced graphics options whatsoever. :(

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If that's true they've got some balls saying the pc version isn't a console port. I knew about no dx11 at launch but not about the advanced graphics options.

Even so I'm keeping my pre order for now. I enjoyed the multiplayer demo. :wacko:

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They are used automatically. When you sprint you're using speed. When you aim down your sights you use strength and when you jump as well. They made the suit powers much more stream lined to use.

Sprint In the demo is no where near as quick as that in crysis 1and 2

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It looks like the final game won't ship with support for DX11. Instead, it'll be added with a post-launch patch. Also, it may not even have any advanced graphics options whatsoever. :(

I'm done supporting developers who treat their founding fan base like trash. I had all intents on buying Crysis 2, but after playing the demo and furthermore hearing this, I've lost all interest in the game whatsoever and have no plans on purchasing it in the future.

Well done Crytek, you managed to put yourselves on my **** list.

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It looks like the final game won't ship with support for DX11. Instead, it'll be added with a post-launch patch. Also, it may not even have any advanced graphics options whatsoever. :(

Wow. Seriously? Like this is not a joke? Wow.

  1. Do they give a time-line of when we can expect the patch?
  2. Any valid reason or explanation as to how this could of possibly happened?
  3. Seriously, again, is that for real and not a joke?

:no:

Wow, if 2 things are not blatantly obvious from this announcement it is...

  1. Just as I said I feared in the other topic from my brief hands on time with the Beta, which I did check it out but it was also not long at all because I did not want to ruin it (ironically enough because a huge part of me wanted to experience it in Dirext X 11, not even kidding it was THE reason I got the cards I got, to play Crysis 2 in DX11) and because I did feel this right away, and that was the game is obviously a console game first and foremost and without a doubt ported to the PC...
  2. Not only that but EA has forced them to meet a deadline they obviously were not capable of meeting, and I get the funny feeling the game is going to not only reflect that but also suffer as a result.

I am honestly contemplating canceling my Steam pre-order now and just renting it for the 360. Sounds like all of my reasons I had for getting it for the PC do not exist at this point, so I may very well be better served both financially and from a game-play perspective just renting it through Gamefly

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It looks like the final game won't ship with support for DX11. Instead, it'll be added with a post-launch patch. Also, it may not even have any advanced graphics options whatsoever. :(

If thats true I'm cancelling my pre order (the no advanced graphics options part, although no dx11 is lame too)

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If that's true they've got some balls saying the pc version isn't a console port. I knew about no dx11 at launch but not about the advanced graphics options.

Even so I'm keeping my pre order for now. I enjoyed the multiplayer demo. :wacko:

I'm done supporting developers who treat their founding fan base like trash. I had all intents on buying Crysis 2, but after playing the demo and furthermore hearing this, I've lost all interest in the game whatsoever and have no plans on purchasing it in the future.

Well done Crytek, you managed to put yourselves on my **** list.

Wow. Seriously? Like this is not a joke? Wow.

  1. Do they give a time-line of when we can expect the patch?
  2. Any valid reason or explanation as to how this could of possibly happened?
  3. Seriously, again, is that for real and not a joke?

:no:

Wow, if 2 things are not blatantly obvious from this announcement it is...

  1. Just as I said I feared in the other topic from my brief hands on time with the Beta, which I did check it out but it was also not long at all because I did not want to ruin it (ironically enough because a huge part of me wanted to experience it in Dirext X 11, not even kidding it was THE reason I got the cards I got, to play Crysis 2 in DX11) and because I did feel this right away, and that was the game is obviously a console game first and foremost and without a doubt ported to the PC...
  2. Not only that but EA has forced them to meet a deadline they obviously were not capable of meeting, and I get the funny feeling the game is going to not only reflect that but also suffer as a result.

I am honestly contemplating canceling my Steam pre-order now and just renting it for the 360. Sounds like all of my reasons I had for getting it for the PC do not exist at this point, so I may very well be better served both financially and from a game-play perspective just renting it through Gamefly

If thats true I'm cancelling my pre order (the no advanced graphics options part, although no dx11 is lame too)

It's unfortunate that support for DX11 won't be in the game on launch, but at least they're adding it. Developing a PC game isn't something new to Crytek so they must've had their reasons to exclude DX11. My only gripe at this point is the lack of advanced graphics options. The very definition of a PC game is being able to various video settings.

With that said, I'm still getting the game. I'm really happy that it performs better on my PC than Crysis, Crysis Warhead, and Crysis Wars. All of those games brought my PC to its knees and so far, the Crysis 2 MP demo runs amazingly well. It also looks good even though it's just DX9 graphics.

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It looks like the final game won't ship with support for DX11. Instead, it'll be added with a post-launch patch. Also, it may not even have any advanced graphics options whatsoever. :(

Anaron, the demo *does* have a selectable Advanced option - while Gamer is the default, you can dial things upward.

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Anaron, the demo *does* have a selectable Advanced option - while Gamer is the default, you can dial things upward.

By advanced, I meant multiple graphics options.

Like so:

crysis_settings.jpg

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If that's true they've got some balls saying the pc version isn't a console port. I knew about no dx11 at launch but not about the advanced graphics options.

Even so I'm keeping my pre order for now. I enjoyed the multiplayer demo. :wacko:

No DX11, but there *are* Advanced Graphics options (and they are selectable in the demo) - who fed you that BS?

I have moved from 1024x768 and Gamer setting to 1152x884 and Advanced (I will likely settle for 1280x720 and Advanced after next week's CPU upgrade).

By advanced, I meant multiple graphics options.

Like so:

crysis_settings.jpg

A lot of the serious eye-candy isn't there (the demo is small, folks), even for the low and middle settings. They have to leave *something* out to get folks to buy the full game (and likely it was the high-end settings and hyper-customization, which is still greater than that for the Crysis demo).

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Right when it was announced for consoles, I said it'd be a console port. It's a shame to see developers pulling this crap, but at least I can always count on Valve. I've had this pre-ordered for the 360 for this very reason.

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It's unfortunate that support for DX11 won't be in the game on launch, but at least they're adding it. Developing a PC game isn't something new to Crytek so they must've had their reasons to exclude DX11. My only gripe at this point is the lack of advanced graphics options. The very definition of a PC game is being able to various video settings.

With that said, I'm still getting the game. I'm really happy that it performs better on my PC than Crysis, Crysis Warhead, and Crysis Wars. All of those games brought my PC to its knees and so far, the Crysis 2 MP demo runs amazingly well. It also looks good even though it's just DX9 graphics.

For me personally that just isn't good enough. The game doesn't look or play the part of a PC game, and nothing is going to change that. Their priorities clearly lie in creating a better console experience because that's where the money is these days. There's no reason for excluding DX11 or advanced graphics options other than laziness.

PC gaming for the majority of developers has become an afterthought, and we've been getting nothing but horrible ports. Controls felt clunky to me, the game itself was buggy (no sound, freezing while changing resolution), and despite what everyone else has said I disagree with the graphics looking better than Crysis 1. One of the first things I noticed was the lack of proper antialiasing and the use of a terrible blur filter to cover it up. Typical console nonsense. Is everyone forgetting we waited over a month after the Xbox demo was released only to end up with a near direct console port?

It honestly isn't my problem though. Crytek has decided to gimp PC users, so I'll simply respond by not buying the game. I know a single person isn't going to affect their overall sales in the least, but I'll save myself the money and put it towards a game developed with the PC taken into consideration.

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