Valve confirms Portal 2 release for Mac OS X

Valve has been playing various games with the Internet community over the last couple of weeks. The ending to their popular puzzle game Portal was changed, hinting at a sequel, and the company began sending out teasers based on famous Apple ads that have appeared over the years. A couple of days ago, Valve did indeed announce that Portal 2 would be coming later in the year, but there were still puzzles to be solved. The latest issue of GameInformer has revealed a ton of info about the successor to Portal, including the fact that it'll be coming to the Mac.

The aforementioned teaser images, included below, gave strong hints that Valve's game distribution platform, Steam, would be coming to the Mac. This tied in with several discoveries within the platform's files, showing various Mac-themed images, leading a large amount of people to believe that it was all but certain that we'd see Steam for OS X soon. As one of the teaser images showed a turret from the game Portal, it seemed obvious that the puzzle game would be included – but what about a sequel? Valve had been issuing clues to a Portal sequel and that it would be coming to Mac along with the other usual platforms, so it seemed very much within the realm of possibility. GameInformer managed to grab the first information on Portal 2 directly from Valve, and within the copy of the issue was a list of the release platforms for the game, confirming the rumors: PC, Xbox 360, and Mac.

Indeed, if Steam really does become a native application, it would give Apple's OS X operating system a fairly hefty boost in the gaming region; currently, those who wish to game on a Mac usually create a Boot Camp partition and run Windows from there, though this may soon be coming to an end. Valve is a large company which develops many high-profile titles, so if this takes off, it might signal a change in the way people perceive the Mac when it comes to gaming. 

 

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This news doesn't have much impact on me as I don't use any Apple-based systems, but if it could possibly mean a Linux-version available, then OH SH** YES!

I don't really care since I use MacOSX as little as possible, but I am worried that this could reduce the quality of their games on PC. Now they have yet another rendering path to support. It was bad enough with the 360, but at least on that they use DirectX - now they'll have to port the engine over to OpenGL and it'll be even longer between releases (Valve-time will get even further from real-time), or Valve will fall into the least-common-denominator syndrome...

I wonder if this will also include Steam for Linux.. if they are making the effort to make it Mac compatible I'm sure it could be more generally Unix compatible..

Laura said,
I wonder if this will also include Steam for Linux.. if they are making the effort to make it Mac compatible I'm sure it could be more generally Unix compatible..

I don't think they would spend all that time and money to woo 1-2% of the market.

s3n4te said,

I don't think they would spend all that time and money to woo 1-2% of the market.

That still accounts for 10-20 million users. There's a profit to be made there. Unfortunately, the "quick fix" of profit is always the more tempting option.

s3n4te said,

I don't think they would spend all that time and money to woo 1-2% of the market.

If that were really the case, then why bother with the Mac market either? :p

FloatingFatMan said,

If that were really the case, then why bother with the Mac market either? :p

Unlike Linux, Mac OS X doesn't make people physically sick, so that market has actually increased, percentage wise, in the past 10 years.

FloatingFatMan said,

If that were really the case, then why bother with the Mac market either? :p


Because the Mac market has proven itself willing to pay for everything and anthing. Linux users want everything for free.

Laura said,
I wonder if this will also include Steam for Linux.. if they are making the effort to make it Mac compatible I'm sure it could be more generally Unix compatible..

Its an easy port from OS X to Linux. I bet we will see it. Its really not a question of if Valve can do it, we know they can do it. The question is, can they support it. With only 2% that answer may be, no.

The only reason I still use windows is for TF2 and L4D2. I hope Valve ports source engine games to Mac OS X. I would be the happiest guy!

kiran_aryan said,
The only reason I still use windows is for TF2 and L4D2. I hope Valve ports source engine games to Mac OS X. I would be the happiest guy!

If Portal 2 is on the Mac then the engine is already there. Wouldn't be an impossible job to bring the other Source games over and they've teased all the others (HL2, TF2, L4D) already.

This news sounds as if as soon as Steam is ported to Mac, every single game on it will be running on Mac also. Did I miss something?

Islander said,
This news sounds as if as soon as Steam is ported to Mac, every single game on it will be running on Mac also. Did I miss something?

Er, yes - doh! Games would have to be specially coded to run on the Mac. Thus, the only probables are the Steam client and Portal 2. You don't get the hundreds of games from the PC Steam I'm afraid.

Shame, this means I can't make fun of Mac users now. Bad move of Valve/Steam's behalf I reckon, they're really going to have to stretch compatibility with both PC and Mac users now. I can imagine Mac users whinging why games won't run on max settings and I hope this doesn't limit the graphics for PC users. Wonder if any other developers will take this on-board...

I assure you, it won't limit anything. The Mac version of Portal 2 is separate from the PC version. And Macs use PC hardware so it's not like they have to design a completely different game for Mac users.

Billus said,
Shame, this means I can't make fun of Mac users now.

Sure you can. They STILL paid 3x or 4x more for their lesser PC hardware than you did. ;)

Billus said,
Shame, this means I can't make fun of Mac users now. Bad move of Valve/Steam's behalf I reckon, they're really going to have to stretch compatibility with both PC and Mac users now. I can imagine Mac users whinging why games won't run on max settings and I hope this doesn't limit the graphics for PC users. Wonder if any other developers will take this on-board...

Many Mac users that wanted to game were already running Windows to do so. There won't be any complaining about games that can't run.

Well, I'm not particularly fond of OSX, but this can only really be positive news all around. Glad to see the Mac owners might finally get a few more games to play. ;)

Portal is nice and all, but I really don't feel it's such a big deal for it to be coming to Macs. Of course, judging by the images, they're looking at getting their other source games on their too? If so, THAT would be huge.

Either way, I really don't like this news at all, simply on the basis of whatever delays may come. Hopefully, they release to the PC when it's finished, and don't sit around waiting to ensure the Mac version is compatible.

Outside of a Mac Pro I didn't think Apple offered graphics cards that would be suitable for 3d gaming, at least with the settings at a decent level.

Redestium said,
Outside of a Mac Pro I didn't think Apple offered graphics cards that would be suitable for 3d gaming, at least with the settings at a decent level.
Most mac are more than suitable for casual gaming (eg: for people other than everyone who wants to run the game at 120fps for no good reason)

Redestium said,
Outside of a Mac Pro I didn't think Apple offered graphics cards that would be suitable for 3d gaming, at least with the settings at a decent level.

The Nvidia 9400M integrated chips are actually fairly decent. Beyond that, the iMac and Macbook Pro (not sure about the Mac mini) have ATI chips which I'm sure would be up to the task.

Redestium said,
Outside of a Mac Pro I didn't think Apple offered graphics cards that would be suitable for 3d gaming, at least with the settings at a decent level.

My Macbook Pro has a GeForce 8600M GT. Can run at high almost everything, including very recent titles like Bioshock 2 and Mass Effect 2.

sanctified said,

My Macbook Pro has a GeForce 8600M GT. Can run at high almost everything, including very recent titles like Bioshock 2 and Mass Effect 2.

My iMac has an ATI Radeon 4850... I can play Half-Life 2 Episode 2 at full resolution and details with this thing. If it can run Sims 3 (I tried), it runs those games from Steam, because they're really optimized, unlike EA's...

PsykX said,

My iMac has an ATI Radeon 4850... I can play Half-Life 2 Episode 2 at full resolution and details with this thing. If it can run Sims 3 (I tried), it runs those games from Steam, because they're really optimized, unlike EA's...

Yeah but the games you mentioned are directx. The source engine is also directX. Which means two things:

1) valve has ported their engine to opengl
2) you will need good opengl drivers

So performance will depend on the quality of the port and the quality of available opengl drivers for the mac OSX platform.

PsykX said,

My iMac has an ATI Radeon 4850... I can play Half-Life 2 Episode 2 at full resolution and details with this thing. If it can run Sims 3 (I tried), it runs those games from Steam, because they're really optimized, unlike EA's...

My iMac has a gtx 280, and can run all games at 120fps.

Edited by spy beef, Mar 8 2010, 12:04pm :

Redestium said,
Outside of a Mac Pro I didn't think Apple offered graphics cards that would be suitable for 3d gaming, at least with the settings at a decent level.

Even my "low-end" Macbook Pro w/ a non-gaming-card 9400M can run most of these at full resolution and a decent frame rate (in Windows).

Good news indeed. I guess this means a Steam client for OSX or am I being thick? Regardless it'll be nice to not have to BootCamp to Windows just to play Portal 2 if I don't want to.

Valve making games for the MAC? I could care less since they really don't care about making great games anymore. All they want to do is put the steam platform on a mac because they know you mac users will pay good money for crap, i.e. 9k dollars for a broken glass step from an apple store in NYC. Now that I think about this more, it is pretty smart of them. :P

fiver_ said,
Valve making games for the MAC? I could care less since they really don't care about making great games anymore. All they want to do is put the steam platform on a mac because they know you mac users will pay good money for crap, i.e. 9k dollars for a broken glass step from an apple store in NYC. Now that I think about this more, it is pretty smart of them. :P

I don't understand how some people are SO hardcoded in their minds to dislike a particular brand like Apple, that they're incapable of being able to look at something objectively and say that (for example) this is a great move and may finally help break the lock-in which non-console gamers have whereby if they want to play modern games, they HAVE to use Windows.

The Mac may not be to everyones cup of tea, but:

a) dismissing all Mac users as people who are just sheep with loads of money is infuriating, inaccurate, and just insulting. Grow up.
b) the bigger picture here is the point. Great that the Mac platform is getting some long overdue developer support from a big player, but even better that it's simply not just DirectX any more!
c) "I could care less since they really don't care about making great games anymore" - are you insane?

Honestly, I couldn't care less. It's nice to seem them expanding from a business point of view though. It's definitely logical.

KeR said,
Does that last image come in a larger size?

Larger version of all here -->

http://forums.steampowered.com/forums/showthread.php?t=1157656

This is big, then again I'm not surprised. Just don't expect most games to be on the Mac platform any time soon, except for Plants vs. Zombies .

Scirwode

cybertimber2008 said,
Any of those images available in a larger size? I dunno, particulatly the one with "...and I'm a PC"

http://cache.gawkerassets.com/assets/images/9/2010/03/03_and_i_m_a_pc.jpg