DukeEsquire, on 17 August 2011 - 13:11, said:
DotA is an amazing game--played it almost daily for about 2 years--but the problem is that newbies have an EXTREMELY hard time with it.
Due to the inherent nature of the game, a single newbie in a game can ruin the game for all the people because that newbie will just be sniped over and over and over again for tons of cash. On the other hand, if you have a group of knowledgeable players, the game can be extremely intense and fun.
I hope Valve does something to separate the "newbies" and "pros" into some kind of division system.
I'm sure they will implement some kind of rating system.
My one gripe with that solution is that it opens the possibility for flame/harassment by the elitist d-bags in the community. In HoN for example, when someone has a low Elo or a bad kill:death ratio, that player is immediately called out and people overreact in the worst possible way. Making these stats visible to other players is the worst thing HoN did, and it was included from the start. I've said it from day one of beta that the game would suffer for it. And it has. I hope the dev's at Valve take a different approach.
Leauge of Legends takes a better approach where the match making criteria is under the hood, and people can't immediately judge a player. Even if you inspect another player's profile, you can only see their "positive" stats like summoner level, takedowns and wins. Their level is purely based on the number of games that you've played, and you can't see their total games played. So you can't infer anything about losses, deaths or anything else that would give the viewer ammunition against that player. And, for the most part, the community in LoL is far less likely to harass less skilled players right off the bat. That's not to say that it doesn't happen during a match when players are bad, but that's going to happen no matter what.
It would be perfect if Valve takes this approach a step further and leaves all of that stat tracking behind the scenes. Hide all stats from everyone, even the player themselves. Keep the game purely about the team/strategy aspect, and not about the padding your K:D ratio or number of creep kills. They can even globally rank clans and individual players without getting into stat heavy ****ing matches.
Sadly, the shallow people in the target community will demand stat tracking of some sort and Valve will probably include it. All I hope for is that Valve stays on top of bad attitude/harassing players, and VAC bans them when appropriate.