Recommended Posts

I never played the first, but I may give this a shot. I believe it'll likely be a F2P game, even though I don't think Valve's officially said as much.

Also, not to be a grammar Nazi, but I think it's just "Dota 2" (no capitalization for the other letters). Valve felt the acronym was more used than "Defense of the Ancients", so they just made it a brand new word. :laugh:

Link to comment
https://www.neowin.net/forum/topic/1018898-dota-2/#findComment-594238066
Share on other sites

I've been waiting for this for ages. My friends and I played Dota almost religiously back in the day. Then we moved to HoN. More recently I've tried LoL, and it's ok. However, neither game has captured my friend's or my attention like the original DotA.

I hope they keep the same heroes, because Icefrog did an amazing job with the roster. All I'm hoping for are updated graphics, and maybe some new modes/maps.

Link to comment
https://www.neowin.net/forum/topic/1018898-dota-2/#findComment-594238170
Share on other sites

I never played the first, but I may give this a shot. I believe it'll likely be a F2P game, even though I don't think Valve's officially said as much.

Also, not to be a grammar Nazi, but I think it's just "Dota 2" (no capitalization for the other letters). Valve felt the acronym was more used than "Defense of the Ancients", so they just made it a brand new word. :laugh:

I've played the first one a couple of times and it's fun, but only if you've got the hang of things. Otherwise, it's quite frustrating. As for the title, it seems like you're right. I'll change it right now.

Beta sign ups for Steam members at dota2.com. Oh Boy!

Thanks for the heads up on that. I just signed up! :)

Link to comment
https://www.neowin.net/forum/topic/1018898-dota-2/#findComment-594240168
Share on other sites

DotA is an amazing game--played it almost daily for about 2 years--but the problem is that newbies have an EXTREMELY hard time with it.

Due to the inherent nature of the game, a single newbie in a game can ruin the game for all the people because that newbie will just be sniped over and over and over again for tons of cash. On the other hand, if you have a group of knowledgeable players, the game can be extremely intense and fun.

I hope Valve does something to separate the "newbies" and "pros" into some kind of division system.

Link to comment
https://www.neowin.net/forum/topic/1018898-dota-2/#findComment-594240588
Share on other sites

DotA is an amazing game--played it almost daily for about 2 years--but the problem is that newbies have an EXTREMELY hard time with it.

Due to the inherent nature of the game, a single newbie in a game can ruin the game for all the people because that newbie will just be sniped over and over and over again for tons of cash. On the other hand, if you have a group of knowledgeable players, the game can be extremely intense and fun.

I hope Valve does something to separate the "newbies" and "pros" into some kind of division system.

I'm sure they will implement some kind of rating system.

My one gripe with that solution is that it opens the possibility for flame/harassment by the elitist d-bags in the community. In HoN for example, when someone has a low Elo or a bad kill:death ratio, that player is immediately called out and people overreact in the worst possible way. Making these stats visible to other players is the worst thing HoN did, and it was included from the start. I've said it from day one of beta that the game would suffer for it. And it has. I hope the dev's at Valve take a different approach.

Leauge of Legends takes a better approach where the match making criteria is under the hood, and people can't immediately judge a player. Even if you inspect another player's profile, you can only see their "positive" stats like summoner level, takedowns and wins. Their level is purely based on the number of games that you've played, and you can't see their total games played. So you can't infer anything about losses, deaths or anything else that would give the viewer ammunition against that player. And, for the most part, the community in LoL is far less likely to harass less skilled players right off the bat. That's not to say that it doesn't happen during a match when players are bad, but that's going to happen no matter what.

It would be perfect if Valve takes this approach a step further and leaves all of that stat tracking behind the scenes. Hide all stats from everyone, even the player themselves. Keep the game purely about the team/strategy aspect, and not about the padding your K:D ratio or number of creep kills. They can even globally rank clans and individual players without getting into stat heavy ****ing matches.

Sadly, the shallow people in the target community will demand stat tracking of some sort and Valve will probably include it. All I hope for is that Valve stays on top of bad attitude/harassing players, and VAC bans them when appropriate.

Link to comment
https://www.neowin.net/forum/topic/1018898-dota-2/#findComment-594240920
Share on other sites

As someone who is not familiar with MOBA games, despite the technical issues and, from what I?m told, is a grindy match I came away from the watching the Invitational interested enough to play.

The question is, how is Dota 2 going to fair against other MOBA games. A lot of games have cropped up over what is admittedly a niche genre. You have a hardcore following in Heroes of Newerth, you have a more casual atmosphere in League of Legends, and Blizzard DOTA is coming on the horizon (which seems like an odd fit as a Starcraft 2 mod and almost seems like it should be a World of Warcraft mod). All of these are Free-to-Play (granted Blizzard DOTA will require SC2). It puts Valve in a very tough place.

Sure, Valve can add features like LAN, a tutoring system, a single player mode (which they have already said they have no plans to implement), and the promise of incremental updates, but they?ve essentially just updated the graphics on the original Defense of the Ancients. Considering all the alternatives, Valve is going to have a hard time releasing this as anything other than Free-to-Play.

That being said, Dota 2 definitely has an opportunity to become the dominate MOBA game. Valve has already shown that they have the ability to generate hype and they have mentioned their plans to bring in new players.

Link to comment
https://www.neowin.net/forum/topic/1018898-dota-2/#findComment-594241954
Share on other sites

I never played the first, but I may give this a shot. I believe it'll likely be a F2P game, even though I don't think Valve's officially said as much.

Also, not to be a grammar Nazi, but I think it's just "Dota 2" (no capitalization for the other letters). Valve felt the acronym was more used than "Defense of the Ancients", so they just made it a brand new word. :laugh:

It has been said by Valve that they are working on releasing one other F2P game, so speculation can only suggest that is DOTA2 given its popularity.

HON recently went F2P, by limiting the number of games you can play per week and purchasing new heroes after they are released. But this model is just plain horrible.

I'm sure they will implement some kind of rating system.

My one gripe with that solution is that it opens the possibility for flame/harassment by the elitist d-bags in the community. In HoN for example, when someone has a low Elo or a bad kill:death ratio, that player is immediately called out and people overreact in the worst possible way. Making these stats visible to other players is the worst thing HoN did, and it was included from the start. I've said it from day one of beta that the game would suffer for it. And it has. I hope the dev's at Valve take a different approach.

Leauge of Legends takes a better approach where the match making criteria is under the hood, and people can't immediately judge a player. Even if you inspect another player's profile, you can only see their "positive" stats like summoner level, takedowns and wins. Their level is purely based on the number of games that you've played, and you can't see their total games played. So you can't infer anything about losses, deaths or anything else that would give the viewer ammunition against that player. And, for the most part, the community in LoL is far less likely to harass less skilled players right off the bat. That's not to say that it doesn't happen during a match when players are bad, but that's going to happen no matter what.

It would be perfect if Valve takes this approach a step further and leaves all of that stat tracking behind the scenes. Hide all stats from everyone, even the player themselves. Keep the game purely about the team/strategy aspect, and not about the padding your K:D ratio or number of creep kills. They can even globally rank clans and individual players without getting into stat heavy ****ing matches.

Sadly, the shallow people in the target community will demand stat tracking of some sort and Valve will probably include it. All I hope for is that Valve stays on top of bad attitude/harassing players, and VAC bans them when appropriate.

Very difficult to recover once your kdr is trashed, partly because the matchmaking system sometimes is just horrible and HON makes it very easy to distinguish who is the weakest player (player names are listed from highest to lowest psr order). In a recent game, I had someone with a 1100 rating on my team when everyone else was 1500+.

Dota devs are far more experienced and wise, and I truly believe they will not do anything that will alienate current players or abandon their core philosophy in maintaining good quality gameplay. I have every confidence that they will take dota many levels ahead of all the other knockoffs.

Link to comment
https://www.neowin.net/forum/topic/1018898-dota-2/#findComment-594242312
Share on other sites

Ok, I am confused - tried reading up and googling about the original "DOTA"; maybe I am just really intoxicated. Everything I google returns either:

Defense of the Ancients; a mod of sorts for Warcraft 3

DotA 2 and Valve

So my question is, am I incapable of using google or did this start out as a mod and was later purcased by Valve for a full on game (that by the 1 non gameplay trailer I saw did not seem RTS-like at all).

Very curious!

Link to comment
https://www.neowin.net/forum/topic/1018898-dota-2/#findComment-594242340
Share on other sites

Newell: Dota 2 won't ship until 2012

Fantasy strategy game Dota 2 won't ship until 2012, Valve boss Gabe Newell has revealed.

Valve plans to launch an invitation beta after the Gamescom tournament ends. After that a public beta will launch. ?And then we'll probably start worrying about how we'll monetise it,? Newell told Eurogamer.

?We'll just go into progressively wider and wider distribution. I don't think it'll be shipped until next year.?

Dota 2 was penned for launch this year.

?But then,? Newell continued, ?with a game like this, you just keep shipping. You add new heroes. You try out new game modes. You are constantly tweaking item and hero balance. It's very much an ongoing thing.?

Dota 2 is the sequel to Warcraft 3 mod Defense of the Ancients, and is being developed by the reclusive IceFrog, one of a number of of modders who helped make Dota what it is.

While Dota 2 will be distributed through Valve's own platform, Steam, the firm is yet to decide on a business model.

?We don't have a plan,? Newell said. ?IceFrog has a bunch of testers he's worked with as long as he's been doing development. The first thing we've been working with is addressing their concerns. We've been through four or five different versions of the user interface, getting it to the point where we've addressed the feedback we've got from those guys.

?For us now, this tournament is a really good step. A bunch of the features we're building in the design of Dota 2 related to being able to put on a tournament like this. There's a bunch of stat stuff. There's a bunch of website development, support for simultaneous, four-language broadcasting.

?This was the next step.?

Dota 2 could end up going free-to-play, like Team Fortress 2. ?We don't know. We don't have plans yet,? Newell said. ?The problem isn't to figure out what your monetisation strategy is. If you have something with a super careful monetisation strategy and it sucks, it doesn't matter.

?The most important thing is to do something that resonates well with the existing Dota players and creates a vehicle for new players to join into the community. That's the hard problem. That's the interesting one to solve.?

Link to comment
https://www.neowin.net/forum/topic/1018898-dota-2/#findComment-594242962
Share on other sites

Nothing until 2012? That sucks. Hopefully I (or someone I know) gets into the beta. As for the pricing structure, I have a hard time seeing Valve releasing such a hyped and sought after game as Free-to-Play right off the bat.

Nothing officially released until 2012. There will be a beta relatively soon.

And I'm almost positive this will end up being F2P. That's how almost all the DoTA spinoffs/knock-offs have gone.

Link to comment
https://www.neowin.net/forum/topic/1018898-dota-2/#findComment-594243624
Share on other sites

Love Newell's comment at the end about trying to get a balance for seasoned players as well as newcomers. I'm a newcomer myself and would hate to ruin the game for others while being trashed on myself. Hopefully they can figure that out, I really want to get into this one.

Link to comment
https://www.neowin.net/forum/topic/1018898-dota-2/#findComment-594243682
Share on other sites

Nothing officially released until 2012. There will be a beta relatively soon.

And I'm almost positive this will end up being F2P. That's how almost all the DoTA spinoffs/knock-offs have gone.

Going F2P is a given. As Newell said, monetising the game is a second priority and wi

Hopefully it will be a much more moderated version of F2P that HON has recently released. Maybe limit each F2P player to 15 games per week (probably all majority of us have time for with studying and work) and offer cash shop cosmetic items, but maintain access to all heroes, maps, and core gameplay features like matchmaking. This would be enough for casual players.

For hardcore 1337 pros, give them chance to purchase the game for access to high ranking tiered gaming or daily/weekly tourneys (cash shop prizes?). Features like this are not essential to basic gameplay, but can offer an extra dimension of fun for those who would otherwise are pro enough to get bored from playing matchmaking games over and over, and know every hero inside out to bother experiementing.

Link to comment
https://www.neowin.net/forum/topic/1018898-dota-2/#findComment-594243792
Share on other sites

Nothing until 2012? That sucks. Hopefully I (or someone I know) gets into the beta. As for the pricing structure, I have a hard time seeing Valve releasing such a hyped and sought after game as Free-to-Play right off the bat.

I would be shocked if the WASN'T F2P.

The two biggest competitors are LoL and HoN and both of them are F2P. They have a huge head start on Dota2 so, unless Dota2 can offer something huge that the other two cannot offer, I see few reasons to purchase Dota2.

Link to comment
https://www.neowin.net/forum/topic/1018898-dota-2/#findComment-594246826
Share on other sites

  • 4 months later...

Finally got into the beta, and i'm quite enjoying myself! Coming from playing League for the past few years it's quite a shock at how rusty i've become. Thankfully, i'm not feeding and actually managing to get a few kills here and there. One thing that has really stood out to me is how polished everything is. The ui is clean and simple, the graphics are beautiful, the characters have quality voice work, and best of all the screen does not turn into a cluster **** of spells (looking at you, Heroes of Newerth) when a large team fight breaks out. All in all i'm very impressed. If anyone wants to play a few matches my steam ID is The Tharp Daddy.

Link to comment
https://www.neowin.net/forum/topic/1018898-dota-2/#findComment-594540655
Share on other sites

This topic is now closed to further replies.
  • Posts

    • Go for a Echo Dot or Pop instead. These Echo shows just advertise to you.
    • NetSpeedTray 1.3.3 by Razvan Serea NetSpeedTray is a lightweight, open-source Windows network monitor that shows live upload and download speeds directly on the Taskbar. Designed for efficiency, it quietly sits in the system tray, conserving CPU and battery with dynamic updates. It blends seamlessly with Windows 10/11, adapts to light/dark themes, and auto-positions to avoid overlaps. Features include accurate interface detection, customizable display, optional mini-graph, color coding, granular font and unit control, detailed per-interface history graphs, safe data management, and easy CSV export—bringing the network monitoring Windows forgot. NetSpeedTray key features: Lightweight & Efficient Runs quietly in your system tray without consuming resources. Features a "Dynamic Update Rate" that lowers refresh frequency when the network is idle to save CPU and battery life. Native Look & Feel Blends seamlessly with Windows 10/11 UI. Smart detection for light and dark taskbar themes ensures text is always visible. Intelligent & Adaptive Positioning Automatically finds empty space next to your system tray and shifts to make room for new icons, preventing overlaps. Seamless OS Integration Behaves like a native Windows component. Hides instantly with auto-hiding taskbar Hides when a fullscreen app is active Smart Network Monitoring Accurate by Default: Auto mode identifies your main internet connection and ignores noise from VPNs or virtual adapters. Easy Interface Selection: Switch effortlessly between Auto, All, or Selected network interfaces via intuitive radio buttons. Total Visual Customization Free Move Mode: Unlock and place the widget anywhere on your screen. Optional Mini-Graph: Real-time graph of recent network activity with adjustable opacity. Color Coding: Customize colors and speed thresholds to quickly see network status. Granular Display Control Text & Font: Adjust font family, size, weight, and alignment. Units: Automatic (B/s, KB/s, MB/s) or fixed Mbps display. Precision: Set decimal places and always show them for uniform appearance. Detailed & Intelligent History Graph Smart Scale: Logarithmic scale shows low-level traffic and large spikes clearly. Per-Interface Filtering: View speed history for specific adapters (Wi-Fi, Ethernet, VPN). Safe & Efficient Data Management: Adjustable retention, automatic cleanup, optimized database. Easy Data Export: Export raw data to .csv or save high-quality graphs for reports. NetSpeedTray v1.3.3: The Updater Fix A stabilization release that repairs a critical regression in v1.3.2: the app shipped without OpenSSL, which silently broke every HTTPS request — including the built-in update checker (the "Could not check for updates" error many of you hit). This release restores it, hardens the build so it can't happen again, and fixes a startup crash plus four other reported bugs. Changes: Fixed update checking — Resolved a critical issue that prevented the app from checking for updates ("Could not check for updates"). Fixed startup crash with Auto-Cycling — The app no longer crashes on launch after enabling Cycle display mode. Fixed incorrect network speeds on 10GbE adapters — Multi-gigabit network cards now display speeds correctly instead of being stuck at 0. Improved color coding — Default color is shown when idle, and color/threshold changes now apply immediately without restarting. Fullscreen visibility fix — The widget now correctly stays visible over fullscreen apps when Keep Visible is enabled. Improved AMD Ryzen temperature detection — More reliable CPU temperature monitoring for Ryzen processors. Cleaner upgrades — Installer now removes outdated application files during upgrades, preventing DLL/version conflicts while preserving user settings. Improved stability — Fixed potential DLL loading issues by excluding critical OpenSSL and NumPy components from UPX compression. Better settings window — Scrollbars removed and layout improved for a cleaner experience. Localization improvements — Updated translations and completed missing UI text across all supported languages. More reliable releases — Added regression tests covering recent critical fixes, bringing the test suite to 196 passing tests. [full release notes] Download: NetSpeedTray 1.3.3 | 87.9 MB (Open Source) Download: NetSpeedTray Portable | 101.0 MB View: NetSpeedTray Home Page | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • Why Delta Chat is the best decentralized messenger you have probably never tried by Paul Hill There is no shortage of messaging apps out there; we have WhatsApp, Messenger, and Telegram, just to name a few. While Meta has taken steps to incorporate encryption into Messenger and WhatsApp, they still leave a lot to be desired. If you are in the market for a messaging app that promotes security, privacy, and optional anonymity, you'll want to read what I have to say about Delta Chat. For those not familiar with Delta Chat, rather than relying on centralized servers as you do with Facebook Messenger, it relies on email. Essentially, it is a chat interface that feels like a messaging app, but secretly in the background, it is firing off emails. In the past, you used to have to sign in with your email account. When you sent messages to people, it would just be sending encrypted messages to their inbox, which their Delta Chat client would decrypt. When I first learned about Delta Chat, it required users to sign in with an email account, but I was pleasantly surprised upon trying it in 2026 that this is no longer a requirement, or the preferred method was to use the app. Recently, I’ve tried UAD-ng on my old Nokia 3.4 to disable most of the Google apps because the bootloader is locked, and this is the next best option. While finding replacement apps in F-Droid, I came across Delta Chat again, and it has undergone quite a big change since I last used it, with its new chatmail relays, which no longer require you to sign in to your own email account, providing anonymity, and they offer greater security. Android and Desktop Delta Chat apps. Not only does it run on my de-googled phone, but it also works on desktop computers and iOS, making it truly ubiquitous. For me, Delta Chat is a wonderful alternative messenger because it gives you more control. It supports switching between different profiles, which you can set up super quickly; you don’t register a username, you don’t register a password. The only thing you do have is a random string email address on a chatmail relay (which you don’t have to memorize). To maintain access to your profile, you just need to add a second device to your account via QR code or make a backup of your account, which you can restore later. Fail to do these, your account is gone - as it should be if you don’t want to leave accounts that could get hacked later on. My decision to block Google stuff on my Nokia was done for practical reasons; the device sucked when it launched, and it sucks even more now. The nice thing about F-Droid and the apps within is that they’re usually lightweight, free of bloat, and work well on that device. What was inconvenient for me was that it was hard to send messages from that device, say if I wanted to copy a code over to my main phone or send family members a link from that device. That’s when I decided to look at the available chat apps and saw Delta Chat. Another nice thing about Delta Chat is its notifications. Some messaging apps rely on Google’s ecosystem for notification transport on Android; however, with Delta Chat, it can use Google’s solutions if you have Play Services or MicroG installed. Otherwise, it is able to keep a background connection to the chatmail relay server so that you can get notified when you receive a message. As free software, the code of Delta Chat is open for all who want to take it and build upon it. In the future, if the developers of Delta Chat make a catastrophically bad decision and take the app in an undesirable direction, users can take the code and fork the project. This contrasts with closed-source apps from corporations that can take their products in any direction they like. By relying on free software instead of closed-source programs, you actually control your computing. I’ve spoken at length about how running this type of software is like owning your own home rather than renting it. The same applies here; if you use Delta Chat, you don’t need to worry about it going away in the future. Whether it is Telegram, WhatsApp, or Messenger, you are required to register a username and password to use these services. A major flaw in this design is that anyone can try various passwords and potentially break into your account with your complete chat history intact. Sure, there is encryption in Messenger, where you need a second PIN and two-factor authentication in Telegram, but breaches happen all the time. Unlike before, when you used to sign in to your email account to send and receive messages, the primary way to do it now is to create an account on a chatmail relay. The resulting email address is a random string followed by the name of the relay you pick. This means you can start and begin adding contacts Without a username and password, you either need to ensure you have a backup or at least one device running your Delta Chat profile. The primary way to log in on another device is to go to the settings and add a second device. Then, you’ll just scan a QR code with your new device, and it’ll log in to your account and sync all your chat history and contacts. To end users, Delta Chat just looks like any instant messenger; however, it is really sending your messages as encrypted emails to your contact. This is pretty cool from a censorship perspective, as it makes the service more difficult to block. Previously, the main way to use the app was by logging in with email, but nowadays, it’s recommended that you use chatmail relays. Chatmail relays temporarily hold messages in case your device is offline. They are cheap, simple servers that don’t store data as group states. Other information, like your name and avatar, only exists on your device and the devices of those you share your contact information with. The relays are also decentralized and operated by various groups and individuals. It is even possible to set up your own chatmail relay, but most people will want to use one hosted elsewhere. To keep your messages secure, Delta Chat uses a secure subset of the OpenPGP standard that gives you automatic end-to-end encryption. It also uses Secure-Join to exchange encryption setup information through QR-code scanning or invite links. Autocrypt is also used to automatically establish end-to-end encryption between contacts and all members of group chat, but sometime this year Autocrypt v2 will be rolled out, bringing post-quantum resistant encryption and forward secrecy. The Delta Chat FAQ is an interesting read that explains many more details about the app. Credit: Pexels Delta Chat is unique among messaging apps because it is built on email, a technology that’s decades old and isn’t going anywhere soon. What’s more is that email is not centralized either, so it’s far more difficult for any authoritarian regime to disrupt the Delta Chat app. I haven’t spoken too much about features yet, so I will do that now. Delta Chat allows you to do one-on-one chats, group chats, and create channels. It also supports file sharing and making audio and video calls when chatting one-to-one, but it’s not available for group chats right now. At the time of writing, the calling functionality is disabled and can be enabled in Settings > Advanced > Debug Calls. I have used the video calling feature, and the quality is excellent. It works over WebRTC, another open standard. The app also lets you send voice notes, enables disappearing messages, and has its own app ecosystem. I did try playing chess one time there, but it was a bit spotty; though, we did manage to complete the game with a victory for me. To add people to Delta Chat, you can either give them your Delta Chat link or your QR code to scan. These are the only ways to add users, so you won't have any spam bots bothering you. If the people you want to chat with don't have the app yet, just send them your link, and it will take them to a webpage where they can install the app and then add you. It's really quick for them to install it and get started, which is nice. Credit: Microsoft. The Majorana 2 quantum chip unveiled in 2026. I do not think quantum computers are too far out now, and I do hope that Delta Chat is able to push out Autocrypt v2 sooner, rather than later, so bad actors do not attempt to collect encrypted communications and then decrypt them in the future using quantum computers. By getting people’s messages post-quantum-safe now, users won’t have to worry when quantum computers start cracking legacy encryption. Overall, I would recommend this app to people who are already past WhatsApp and Messenger and have perhaps begun using apps like Telegram or Session. It shares a lot of characteristics with these apps and goes a lot further than Telegram in terms of security. By being based on email, it is also resistant to censorship, and the lack of a username and password makes you anonymous (if you want to be) and safe from brute force password cracking attempts. Let me know in the comments if you’ve tried Delta Chat recently. Do you think it's a good bulwark against governments that are tightening their grip on the internet?
  • Recent Achievements

    • One Year In
      bernmeister earned a badge
      One Year In
    • Week One Done
      Scoobystu earned a badge
      Week One Done
    • Week One Done
      tuben earned a badge
      Week One Done
    • First Post
      OffsetAbs earned a badge
      First Post
    • Reacting Well
      OffsetAbs earned a badge
      Reacting Well
  • Popular Contributors

    1. 1
      +primortal
      474
    2. 2
      +Edouard
      220
    3. 3
      PsYcHoKiLLa
      156
    4. 4
      Steven P.
      73
    5. 5
      FloatingFatMan
      71
  • Tell a friend

    Love Neowin? Tell a friend!