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Died a lot again.

Being poisoned is annoying me too. It is so slow to go away and i end up wasting half my etus flasks trying to stay alive.

Still loving the game though. Even when the simplest mob kills me... because i know it is my fault i died.

Grab some Purple Moss if you can. I know the Merchant in the sewer sells some or you can get them from the forest area from the tree creatures.

If you haven't already been to Blight Town....be prepared for a lot of poison! lol

Died a lot again.

Being poisoned is annoying me too. It is so slow to go away and i end up wasting half my etus flasks trying to stay alive.

Still loving the game though. Even when the simplest mob kills me... because i know it is my fault i died.

Have you tried wearing "Poisonbite Ring" that you can purchase form Oswald of Carim in the first bell tower for 15000 souls?

Thanks, i will try those things. When i get to those points

I have only just got past the Red Dragon, basically the first things that can poison me (rats) sometimes get me.

Ahh, when I was a newbie I too got destroyed by these rats for a while, nowadays I don't know why I even have trouble with them. Just hold shield and back off them when they attack, when they miss you completely, it is a good time to attack. And once you attack, just be relentless. They shouldn't be too hard to strike down.

Dark Souls and Demon Souls are two "unlinked" games, as in story is different and all but some design and characters are shared as if to pay homage to the other. It doesn't really matter, but if you spend a lot of time in a game, I say go for Dark Souls first, as you probably want to play it while the online is still very active.

It's weird (both in this game and Demon's Souls) that out of all the "hard" enemies, bosses are the easiest ones. Most of them have some cheap tactic you can use to kill them easily.

And then even for non boss enemies, the game greatly rewards playing cheap instead of going straight into a "fair" fight.

So far I've killed every knight I've found just by throwing firebombs while walking away from them. The Taurus demon managed to hit me once as I kept getting stuck on his legs when trying to get back up the ladder, but the Capra demon was ridiculously easy. Same with the Hydra.

The guy with the dragon tooth in Burg's watchtower is insanely hard to kill in close combat but then he doesn't follow you out of the tower, so you can exploit that and kill him with ease.

All that kinda spoils the supposed difficulty of the game :/

Then on the other hand you have the ghosts in New Lando that are a major PITA :pinch:

I'm trying to build kind of a "tank" class starting with the knight. I did the same in Demon's Souls and while it's not that effective compared to other builds, watching enemies get crushed under a huge sword is quite satisfying :D I went around dual wielding maxed out Dragon Bone Smashers back then, just because it looked badass :rofl:

I just bought the key to unlock the door in the forest, it looks like a nice area for farming souls.

  • 3 weeks later...
  • 3 weeks later...

I am hating Demon Ruins right now. Noone to group with and I'm sitting outside the second bosses door. I hear the next area is worse though.

I was told that Lost Izalith was harder too, But you can run past all of the hard guys in the first half of the area. That ony leaves the Flame statues and a couple of other hard ones and an NPC.

  • 4 weeks later...

The facebook thing is more likely for DLC, DLC is rumoured to be announced in March.

Really hope so, don't care for a PC version, the online will be exploited and cheated within to hell and back. If given the choice of better visuals or reliable MP, I'd go with MP. Cannot be expressed how much MP/CoOp means to this game.

Nice! I have the game on 360, but it's nice to see that PC gamers might have their wishes answered. It's a great game, and the seems like it would be a good fit for the PC crowd, potential multiplayer exploits notwithstanding.

I still need to return to this game sooner or later. I'm ashamed to admit this, but I haven't revisited the game ever since having my ass handed to me by the Capra Demon (and then I found out that he shows up later as a normal enemy, which made me feel even worse, lol). Sooner or later I'm going to have to start a new game and seek redemption :laugh: .

Nice! I have the game on 360, but it's nice to see that PC gamers might have their wishes answered. It's a great game, and the seems like it would be a good fit for the PC crowd, potential multiplayer exploits notwithstanding.

I still need to return to this game sooner or later. I'm ashamed to admit this, but I haven't revisited the game ever since having my ass handed to me by the Capra Demon (and then I found out that he shows up later as a normal enemy, which made me feel even worse, lol). Sooner or later I'm going to have to start a new game and seek redemption :laugh: .

I'm lost on my NG+ maxed out pyro. Last time i tried him, I forgot what area/boss I had to go to next, and spent an hour running around with no luck of finding my path lol.

  • 3 weeks later...
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    • The quantum search for Time's origin had an equally mind-boggling conclusion by Sayan Sen Image by Steve Johnson via Pexels A theoretical study from researchers at the University of Surrey suggested that the direction of time may not be fundamentally fixed in certain quantum systems. The work, published in Scientific Reports, examined how the “arrow of time” could emerge from microscopic physics and found that time-reversal symmetry can remain intact even in models used to describe processes such as energy loss and thermalisation. The arrow of time refers to the observed one-way direction from past to future in everyday life. In macroscopic processes, this is easy to see. Spilled milk spreads across a table and does not gather back into a glass, and heat flows from hotter objects to colder ones. These processes shape the common sense idea that time moves in a single direction. However, at the level of fundamental physics, many equations do not prefer a direction of time. Time-reversal symmetry means that the same physical laws can describe a system whether time moves forward or backward. This has made it difficult to explain why irreversible behaviour appears in the large-scale world even when the underlying rules do not require it. Dr Andrea Rocco, Associate Professor in Physics and Mathematical Biology at the University of Surrey, described this contrast: "One way to explain this is when you look at a process like spilt milk spreading across a table, it's clear that time is moving forward. But if you were to play that in reverse, like a movie, you'd immediately know something was wrong – it would be hard to believe milk could just gather back into a glass. However, there are processes, such as the motion of a pendulum, that look just as believable in reverse. The puzzle is that, at the most fundamental level, the laws of physics resemble the pendulum; they do not account for irreversible processes. Our findings suggest that while our common experience tells us that time only moves one way, we are just unaware that the opposite direction would have been equally possible." The study focused on open quantum systems, which are quantum systems that interact with a surrounding environment. This environment, often described as a heat bath, can exchange energy and information with the system. The researchers used this framework to study how a direction of time might appear even when the underlying physics does not enforce one. A key part of the analysis involved the Markov approximation. This is a simplification used in many models where the system is assumed not to retain memory of its past states. The idea is that changes depend only on the current state, not on earlier history. This is commonly used when studying thermalisation, which is the process where a system settles into equilibrium with its environment. The study also used concepts such as master equations, including the Lindblad and Pauli equations, which describe how probabilities of different quantum states change over time. Another related model discussed was quantum Brownian motion, which describes the random-like movement of a quantum particle interacting continuously with its environment. In these descriptions, a “memory kernel” can appear, which is a mathematical term that accounts for how past states influence current behaviour. The researchers found that applying the Markov approximation did not break time-reversal symmetry. Even when the system interacted with an effectively infinite heat bath, the resulting equations of motion remained symmetric in time. This meant that the same mathematical description could, in principle, run forward or backward in time without contradiction. The study further showed that standard frameworks used in open quantum systems, including quantum Brownian motion and master equations like the Lindblad and Pauli forms, could be written in a time-symmetric way. These equations are typically used to describe processes that look irreversible, such as dissipation and thermalisation, but the results suggested they can also be interpreted as allowing evolution in both time directions. Thomas Guff, Research Fellow in Quantum Thermodynamics, said: "The surprising part of this project was that even after making the standard simplifying assumption to our equations describing open quantum systems, the equations still behaved the same way whether the system was moving forwards or backwards in time. When we carefully worked through the maths, we found that this behaviour had to be the case because a key part of the equation, the "memory kernel," is symmetrical in time. We also found a small but important detail which is usually overlooked – a time discontinuous factor emerged that kept the time-symmetry property intact. It’s unusual to see such a mathematical mechanism in a physics equation because it's not continuous, and it was very surprising to see it appear so naturally." The researchers also noted that deriving a one-way arrow of time from time-reversal symmetric microscopic dynamics remains an open problem across fields such as thermodynamics, statistical mechanics, particle physics, and cosmology. Their results suggested that some standard descriptions of irreversible behaviour in open quantum systems may be better understood using a time-symmetric formulation of Markovianity. According to the study, processes such as thermalisation, which are usually treated as irreversible, could in theory be described in a way that allows evolution in either time direction under the same rules. This does not imply that time reversal occurs in everyday life, but rather that the underlying equations do not strictly enforce a single direction. Overall, the findings suggested that the perceived direction of time may emerge from how physical systems are modelled and approximated, rather than from a fundamental asymmetry in the laws themselves. The researchers noted that this perspective could have implications for ongoing work in quantum mechanics, thermodynamics, and cosmology on the origin of time’s arrow. Source: University of Surrey, Nature This article was generated with some help from AI and reviewed by an editor. Under Section 107 of the Copyright Act 1976, this material is used for the purpose of news reporting. Fair use is a use permitted by copyright statute that might otherwise be infringing
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