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#1 Rudy

Rudy

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Posted 01 February 2012 - 23:51

Tangled 3.9 has been released! This is a huge update to Tangled, the game has been updated with brand new graphics/music and now features 6 worlds, each with a different looks and feel! 2 millions fans can't be wrong! Here's a list of the new features:

The 90 carefully designed puzzles provide a smooth learning curve. Once you've finished all 90, you can have unlimited fun with the randomly generated puzzles.

Features:

✔ Set of 90 puzzles carefully designed in increasing difficulty
✔ 6 worlds, each with a unique look
✔ Awesome soundtrack by James Primate
✔ Star rating for each puzzle
✔ Progress bar so you can see how close you are to solve the puzzle
✔ Unlimited randomly generated puzzles with 10 difficulty levels

Posted ImagePosted ImagePosted ImagePosted ImagePosted Image

I would love to hear what you guys think of the new feature!



Tangled Pro ($2.99)

Tangled ($0.99)


#2 Glassed Silver

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Posted 01 February 2012 - 23:54

I hope you don't have in-app-annoyance purchases! :)

Glassed Silver:mac

#3 Eddie7

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Posted 01 February 2012 - 23:59

I hope you don't have in-app-annoyance purchases! :)

Glassed Silver:mac

I despise those.

#4 OP Rudy

Rudy

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Posted 02 February 2012 - 00:15

I hope you don't have in-app-annoyance purchases! :)

Glassed Silver:mac

There are some but it's just extra worlds, the game is fully playable without buying them

#5 Glassed Silver

Glassed Silver

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Posted 02 February 2012 - 00:25

There are some but it's just extra worlds, the game is fully playable without buying them

That's exactly what I mean.
"Extra"... Not a fan of DLCs and all that junk at all...

I miss the good old times when the only thing that would top your freshly bought game were a deluxe edition or something like that... Those usually had no extra content, and if they did, you'd be able to buy it all in one. Simple!

This extra mini-purchasing, chasing for the 120% (extras, marketing say) to make a game really 100% (complete) in fact - aw man!

I can't stand in-app-purchases and the dependencies that come with it.

Glassed Silver:win

#6 OP Rudy

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Posted 02 February 2012 - 02:02

That's exactly what I mean.
"Extra"... Not a fan of DLCs and all that junk at all...

I miss the good old times when the only thing that would top your freshly bought game were a deluxe edition or something like that... Those usually had no extra content, and if they did, you'd be able to buy it all in one. Simple!

This extra mini-purchasing, chasing for the 120% (extras, marketing say) to make a game really 100% (complete) in fact - aw man!

I can't stand in-app-purchases and the dependencies that come with it.

Glassed Silver:win

You can buy all the extra worlds for $2.98. I wish I could just up the price to $2.99 and not have to bother people with IAPs but the AppStore unfortunately doesn't work that way. It's incredibly hard to get people to spend $0.99 and borderline impossible to get them to spend more unless you're a big name company (I'm not). Pretty much the only way for indie devs to get sales on the AppStore is to keep the price free or $0.99 and use IAPs.

A cute little comic that explains this even better is this one: http://theoatmeal.com/blog/apps

#7 Glassed Silver

Glassed Silver

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Posted 02 February 2012 - 03:31

You can buy all the extra worlds for $2.98. I wish I could just up the price to $2.99 and not have to bother people with IAPs but the AppStore unfortunately doesn't work that way. It's incredibly hard to get people to spend $0.99 and borderline impossible to get them to spend more unless you're a big name company (I'm not). Pretty much the only way for indie devs to get sales on the AppStore is to keep the price free or $0.99 and use IAPs.

A cute little comic that explains this even better is this one: http://theoatmeal.com/blog/apps


I do know that many people don't care at all whether they end up paying 3 bucks this or either way, after they have purchased it.
Me however, I like my package all in one nicely fit together...

IAP always make me feel like... Miss out some app updates, later, waaay later come back to installing it again, trying to restore the purchases and ending up effed, because the app had been pulled (whatever reason), the purchase is not there anymore...

Now, with the all-in-one package, I'd have an outdated version, but complete... now, all that's left is IKEA furniture... You know what I mean :p

I simply don't feel comfortable about IAPs.

I know I'm in the minority of caring so much about preserving the integrity of my (later retro) purchases, but that's how I tick and that's all I claimed to state.

I see your dilemma and I know that I'm willing to spend more on a big brand App than on a possibly unrated indie App, however, I'd always fork out an extra buck to have it all in one package.
YES, I am paranoid. :p

*sigh*
IAPs... DIE!

or go with a dual strategy:
Free/Lite version + IAP
&
Full version

That's how many do it, that's my preferred way of making the compromises, (Y)

Glassed Silver:win

#8 FMH

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Posted 02 February 2012 - 12:05

Spam! :D

Kidding. Will download the game soon. Looks interesting.

#9 threetonesun

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Posted 02 February 2012 - 12:26

I do know that many people don't care at all whether they end up paying 3 bucks this or either way, after they have purchased it.
Me however, I like my package all in one nicely fit together...


This is true... but, the majority of people do care. Also, there are a lot of apps out there where purchase are truly conditional. For example, I think some of the camera programs are a lot of fun to use (Hipstamatic, Instagram, etc), but I wouldn't want to own all of the lenses for them, nor would I want to pay $30 for the apps. There's definitely a middle ground for something like that.

On the other hand, a lot of the app store is basically the Gilette method: give away free (or, in the app store case, 99 cent) razors, charge for the razor blades.

#10 OP Rudy

Rudy

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Posted 02 February 2012 - 13:32

Spam! :D

Kidding. Will download the game soon. Looks interesting.

If you do download it, let me know how you like it :)

#11 AbandonedTrolley

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Posted 06 February 2012 - 16:01

Ever likely to release on Android?

#12 OP Rudy

Rudy

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Posted 08 February 2012 - 00:26

Ever likely to release on Android?

Not looking likely so far... sorry :/

#13 OP Rudy

Rudy

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Posted 09 February 2012 - 18:05

Someone made a nice trailer for Tangled, here it is:



#14 AbandonedTrolley

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Posted 09 February 2012 - 18:10

Not looking likely so far... sorry :/


No worries, shame as looks an interesting concept. Hope you get the success and recognition for these.

#15 OP Rudy

Rudy

    Neowinian Senior

  • Joined: 30-September 01
  • Location: Ottawa, On

Posted 22 February 2012 - 22:16

I hope you don't have in-app-annoyance purchases! :)

Glassed Silver:mac

I despise those.


Well you two are going to be very happy to hear that I just released Tangled Pro! It's Tangled (which is now FREE) + all the IAPs included with NOTHING extra to buy!

Tangled Pro ($2.99)

Tangled ($0.99)



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