spacer, on 13 November 2012 - 03:21, said:
I'm not sure how Boz could think this is the "worst" Halo game in the series. It is easily better than the others, with Reach being the only other one with comparable story telling.
What is it that stood out to you in this story? There are holes in it as you have already raised.. which I agree with you.
Second, Halo 3 and halo:ODST and Halo Reach all had much better story and were far more emotional. The only Halo that had a worse story than Halo 4 was Halo 2.
Who cares about Chief's "relationship" with Cortana. I mean the whole thing is pretty stupid to be honest.
Tell me, the whole mechanic of go flip that switch, rinse and repeat didn't bore you? The ending itself is the culmination of this switch flipping stupid thing and then it's over.
I may be overly critical but I certainly don't find this Halo to be great in anything. Visuals are much better than any other Halo game but meh by other standards. Weapons felt the same. Visually they were different but Promethean and Covenant weapons are identical with just different visual. Shotgun, Rifle, Burst fire gun.. same as Carbine, that other Covenant gun and so on. Basically a visual spin on the same guns.
One thing, as I mentioned, that is positive is that 323 Industries does have what it takes to make a great game. They've proven their skill with this one. The Halo feeling was still there. I'm sure the next one will be the REAL good Halo game. When they realize how repetitive this one was, when they evolve the story and make more immersive Halo game.
The point is.. I wanted new stuff in a Halo game. Not same old but with a slightly different twist, and basically shooting gallery with switches. Maybe I expected way too much, but then again let's not pretend it's the most amazing Halo game because it's not.
This is the order of Halo games I liked
1. Halo 1 - Absolute champion. Story telling, the suspense, the action, the twist
2. Halo Reach - emotional and full action packed (moments like the freeway and the overall destruction of the planet really portrayed the size of this game). The ending was amazing.
3. Halo 3 - The whole campaign felt like Chief being the bad ass and last hope. He came back to Earth to save it and it's culmination of the whole series. The ending was amazing as well.
4. Halo - ODST - Emotional in it's own because it was following regular soldiers and you really felt you were not as powerful as Chief and it was a struggle for survival which carried the emotions and feeling of dread. The environments were great.
5. Halo 4
6. Halo 2