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Dishonored

official first person action pc ps3 xbox 360 game

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#76 Kriz

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Posted 13 October 2012 - 16:59

Had a blast on this thursday night, pretty awesome game you can interact with so much stuff! Played about an hour of it, loved the dream part at the beginning!


#77 vetLOC

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Posted 13 October 2012 - 17:53

I find once you tweak the INI file (just like with Borderlands 2...especially with Borderlands 2 lol) since it's a UE game and all, the game does look better overall. I just don't like the art style very much. I don't hate it mind you, I just don't like it a ton. I mean, the art guys did an amazing job with the game, and the architectural stuff sure looks incredible (coming from the guy who did City 17 and all) but the cartoony stuff just ruins it a tad for me.

I still can't seem to go one single encounter without killing anyone though. I must be an idiot or something when it comes to stealth games. I guess my ending won't be as good as someone who goes and doesn't kill a ton of people :p

#78 Nagisan

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Posted 13 October 2012 - 17:58

I still can't seem to go one single encounter without killing anyone though. I must be an idiot or something when it comes to stealth games. I guess my ending won't be as good as someone who goes and doesn't kill a ton of people :p

You have to be patient, and even run from encounters that do get hostile if you mess up and don't want to kill things, I've done 3-4 of the missions with a kill count of 0. Never gotten Ghost on them (do not be spotted), but I have done it without killing a bunch of people. It takes a lot of waiting for people to talk (so they move on), waiting for them to split up, watch where they go so you know when to strike, and using the right powers so you spend less time getting to them and more time quietly taking them out.

#79 OP Muhammad Farrukh

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Posted 13 October 2012 - 18:48

I am addicted to this game :shiftyninja:

I have killed almost every single guard in my so-far walkthrough. Can't seem to figure out what to do to avoid it.
I guess it requires a lot of patience, which I don't have.
My ending will surely be chatic :laugh:

#80 Alera

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Posted 14 October 2012 - 00:15

Going through the game trying not to kill anyone or be spotted and it's easy as long as you have the patience of a saint, needless to say I've restarted the level many many times just to complete it. :laugh: Playing on harder difficulties helps to make you more edgy as well since the guards can kill you quite easily and being spotted is bound to happen with the heightened senses. First play through was killing everything and everyone :shiftyninja: which was... enjoyable. But also messy and well, a little too easy. I've begun to simply figure out the guard patrols and blinking behind them from cover when they turn to walk towards me.

Keyboard and mouse make this game a lot better and easier to play in my opinion, I was trying it with an Xbox 360 controller and just... no. No. :/

And I don't understand Deranged's arguments for newer versions of DirectX, there is no difference from games made with DirectX 11 from a game play point of view, the game runs great, it looks great, it's not slow by any means. Saying that it isn't a properly developed game because it doesn't support it is nonsense. Do you say all console games aren't properly developed then? Many of the greatest games ever made have been made without the newest versions of DirectX relative to their day, were they not properly developed? Anyways...

Dishonoured is a great game, I like the art style much more than Borderlands. I wish there was a New Game+ feature to the game but I don't mind starting from scratch either so not a big deal. I could really play this game over and over, different ways to play, different routes to take, secrets to find, places to explore. I love the fact there are references to other game series in the game too like Thief for example!

Ah! Guild Wars 2, how you will have to wait for me to return for alas I have fallen in love with another. :( :laugh:

10/10! :D This game is definitely worth buying! (Even if you wait for the game to go on sale because it's not a properly developed DirectX 9.0 game!) :/

- Alera :shiftyninja:

#81 neoadorable

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Posted 14 October 2012 - 12:11

I agree with Alera and applaud Nagisan for his patience! I'm with LOC, i can't help but murder city guards...

as for the technical aspect of it, was thinking Arkane said this was primarily a PC game? playing on a nicely specced PC, everything maxxed, it looks nice, but i'm sure the console version looks 90% the same. this is an Unreal game, which was a let down for me, was expecting a DX11 tour de force. It's ok, still a very good game, with lots of great elements. highly recommended.

Alera, one thing i disagree with you on are the controls...much better with the Xbox controller, tried KB/mouse, just didn't feel intuitive enough, unlike other games.

#82 Haaa-Choo

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Posted 14 October 2012 - 12:12

just started playing and wow, this is well worth it :)

#83 OP Muhammad Farrukh

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Posted 14 October 2012 - 12:45

Alera, one thing i disagree with you on are the controls...much better with the Xbox controller, tried KB/mouse, just didn't feel intuitive enough, unlike other games.


Can't say I have spent much time with the controller, but with 30 something minutes of controller play, I am of the view that mouse/keyboard works better, at least in my opinion
Considering, of course, my biasness against controllers :shiftyninja:

#84 Colin McGregor

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Posted 14 October 2012 - 13:19

Yes.
http://www.shacknews...ators-next-game


if graphics makes or breaks a game then your not a true gamer anyways. Don't like it don't but it, its your loss not the REAL gamers that play games for story and enjoyment.

Can't say I have spent much time with the controller, but with 30 something minutes of controller play, I am of the view that mouse/keyboard works better, at least in my opinion
Considering, of course, my biasness against controllers :shiftyninja:


im the opposite i use the 360 controller for everything. Even tanking MoP heroics on WoW i use the controller lol. I prefer it to the keyboard mouse.

#85 TheExperiment

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Posted 14 October 2012 - 21:51

if graphics makes or breaks a game then your not a true gamer anyways. Don't like it don't but it, its your loss not the REAL gamers that play games for story and enjoyment.

They don't. They just make it a better game...which I am more likely to buy immediately instead of later

#86 Kaze23

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Posted 15 October 2012 - 01:59

The fact that dx9 games play fine in Vista and 7?

If you can find any info saying otherwise anywhere on the internet, fantastic. I can't.


Not what I meant. I was referring to the fact that DX10 games won't run on XP, and since XP isn't listed as a supported OS, it made me believe that the game was DX10 or higher. It has nothing to do with how DX9 games run on Vista/7, and everything to do with how DX10 games WON'T run on XP.

#87 panacea

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Posted 15 October 2012 - 02:16

Brilliant fun game.

i started by nont killing anyone... later on, just a couple.. and then every third or forth guard close to the end...

still, i mostly choked them and my chaos lever was ALWAYS low.



if i ever play again i am going in guns blazing!

#88 Yusuf M.

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Posted 15 October 2012 - 02:34

I had a chance to play the PC version and it's really good. Right away, I saw why this game received such high review scores. I knew from the beginning that it was being made with Unreal Engine 3 so that meant no DX10 support at all. DX11 support was a possibility but even that doesn't work properly (as evidenced by the performance issues with Batman: Arkham City).

We're still in that phase of PC gaming where advancements in image quality aren't being utilized as much as they were in the past. Remember the first time Valve showed off the Source engine? Around that time, a lot of developers made the jump to DX9 and they're still using it now after 8 years. I'd love to see developers use the latest DX11 features like hardware tessellation and better multi-threaded rendering. But, it won't stop me from playing a good game.

#89 +SharpGreen

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Posted 15 October 2012 - 02:34

Brilliant fun game.

i started by nont killing anyone... later on, just a couple.. and then every third or forth guard close to the end...

still, i mostly choked them and my chaos lever was ALWAYS low.



if i ever play again i am going in guns blazing!

I didn't hold back. If there was guard, and I saw said guard, I killed him. Even iced a few civies i thought looked at me wrong. The only guards I left alone for the most part were the tall boys (the ones in the really tall walker type things).

If I play through again..i will try the non-lethal route to see how the end changes.

#90 TheExperiment

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Posted 15 October 2012 - 06:45

DX11 support was a possibility but even that doesn't work properly (as evidenced by the performance issues with Batman: Arkham City).

We're still in that phase of PC gaming where advancements in image quality aren't being utilized as much as they were in the past. Remember the first time Valve showed off the Source engine? Around that time, a lot of developers made the jump to DX9 and they're still using it now after 8 years. I'd love to see developers use the latest DX11 features like hardware tessellation and better multi-threaded rendering.

Those issues were cleared up in a patch. Crysis 2 devs didn't do a fantastic job with it, but that's about the only other example I can think of. All my other DX11 games play fantastic.

Considering there're at least three major DX11 games yet to release this year I'd be shocked if most games didn't support it next year (especially towards the end) but I guess we'll see.



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