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On top of new hardware, today's Samsung event will apparently see the launch of an exclusive Flipboard app, which marks the first time the visual reading app has appeared on Android. Unfortunately for everyone using a current Android device, Flipboard for Android will be exclusive for a time to the Galaxy S III, according to Slashgear. Their early hands-on with the device shows that it's much like the iOS version, with the added ability to browse your news via a large homescreen widget.

Flipboard also just launched a teaser page saying the app "will be available on select Android mobile phones" in the coming months.

http://www.theverge....-iii/in/2760821

So I guess they saw how Instagram exploded on Android and have finally realized that Android is the platform to be on. Rush rush to Android Flipboard guys, that's where the gold is :D

So I guess they saw how Instagram exploded on Android and have finally realized that Android is the platform to be on. Rush rush to Android Flipboard guys, that's where the gold is :D

I think you will find more and more apps becoming available for Android. Considering the Android OS has the majority of the market, devs would be fools not to put forth a little extra effort (if they are having that many problems) and write more for Android.

http://www.theverge....-iii/in/2760821

So I guess they saw how Instagram exploded on Android and have finally realized that Android is the platform to be on. Rush rush to Android Flipboard guys, that's where the gold is :D

Or because it was insanely popular on iOS it's bound to do well on other platforms from free advertising...

Or because it was insanely popular on iOS it's bound to do well on other platforms from free advertising...

Nah.. gaining 30 million users in a month is hardly because of advertising. It definitely helped because new Android found out about it's availability, but the fact is that they were at a specific number on iOS and weren't moving this rapidly. It only happened when they came out on Android. It's more of the fact that sheer number of Android users wanted it and bam, this is what happens. It's a case study on why Android is far better platform for developers and popularity of startups.

I mean seriously, they more than doubled their users in a month that it took them 18 months previously. There is no advertising and good press that can shift these numbers this much.

Nah.. gaining 30 million users in a month is hardly because of advertising. It definitely helped because new Android found out about it's availability, but the fact is that they were at a specific number on iOS and weren't moving this rapidly. It only happened when they came out on Android. It's more of the fact that sheer number of Android users wanted it and bam, this is what happens. It's a case study on why Android is far better platform for developers and popularity of startups.

I mean seriously, they more than doubled their users in a month that it took them 18 months previously. There is no advertising and good press that can shift these numbers this much.

/face palm

First off, that reasoning of yours was argued and proven many times opposite in another " coming to android" thread you created.

Also FlipBoard has been requested to be Android since FlipBoard came out, if your reasoning was correct, it wouldn't be an exclusive for the Gal SIII, and it wouldn't be for " select Android ". It would have been out concurrently with the other versions.

And above all it is from advertising that it has it's popularity, the advertising of " word of mouth ". The many and many of people since FlipBoard came out it has been requested ( it's just about on every App to Get list, as well as Android App Request list ), it is just now coming out, as an exclusive. Which to me at least, says that they didn't care enough until somebody wrote a fat check.

As far as moving this rapidly,, you do realize that when one of the most requested apps on mobile's comes to another platform, it's expected it's not going to be slow. Because many people have been waiting for it from the start, as well as the Word Of Mouth Advertising and recommendations from Websites reviews. So yes it's userbase is going to jump rapidly, but from the apps quality, not androids, as it could go to PC/OSX and it would still jump higher then when it first came out for iOS

Why the hell are you lot arguing about why it's going to Android. Who the hell cares!!! It's a friggin app that's popular, why would ANY developer need a reason other than "They have lots of users". Seriously, this is probably the most pointless, nerdy and friggin stupid argument of read on Neowin.

Exclusive to the Galaxy SIII? WTF? Android really doesn't need forced fragmentation due to business deals like this on top of the fragmentation issues that already exist :(

I am sure this is on a temp/promotional thing going on here. It will come to all of Android probably soon after.

http://www.theverge....-iii/in/2760821

So I guess they saw how Instagram exploded on Android and have finally realized that Android is the platform to be on. Rush rush to Android Flipboard guys, that's where the gold is :D

Available on select android handsets.... What was that thing android wasn't again...

I think it will be a subset of android phones that get flipboard not all Android phones.

Hopefully all of them get it, I think a majority of it is server side anyway ( page layout and feed retrieval )

FlipBoard is an Awsome app, the more that can use it the more official feeds it will get ( like Engadget and couple others )

Kinda doubt that. They will lose out on a lot of money if they limit the phones. No reason to limit it really.

They could be doing how they did it when it first came out, was invite only, had to sign up on a list so they could upgrade their back end as they went, not mad house all at once.

They could be doing the Gal first, upgrading capacity as needed, then same with other phones, then with the rest.

That's not what select handsets mean.

Don't know if that's a reply to me or somebody else.

If me, it could be like it was originally, select limited release so they could upgrade backed as needed

Available on select android handsets.... What was that thing android wasn't again...

Maybe if you understood what's happening in the development process you would realize why they are doing it this way.

Flipboard is a very specific type of app that tied their UI to the single resolution with the animations and layout. It is a bit harder to target the same type of UI on various devices and different resolutions due to the way they designed it, not because Android is fragmented.

The bottom line is how you designed the app. The reason they are launching with Galaxy S3 is publicity but I can guarantee you that the same app will work on Galaxy Nexus due to the screen resolution. They are most likely trying to port their existing UI and it's not as flexible to work with different resolution and scale properly.

They wouldn't have had this problem if they designed the app from the ground up for Android first.

When you design for Android, and follow the guidelines and not work with absolute layouts in your UI the app will work on all devices just fine. That's why Android deals with views and units in DPs (density independent pixels) and SPs instead of standard pixels and has attributes on objects like weight and deals with linear, relative and other types of layouts.

Maybe if you understood what's happening in the development process you would realize why they are doing it this way.

Flipboard is a very specific type of app that tied their UI to the single resolution with the animations and layout. It is a bit harder to target the same type of UI on various devices and different resolutions due to the way they designed it, not because Android is fragmented.

.

You just said, they do it because fragmentation makes it harder to develop the app, but android isn't fragmented. you have to decide.

Umm, yes they would.

Based on what? I am building Android apps. I never had a problem with any of the apps to run on various Android devices. The only limitation is where you target a minimum SDK which today is really Android 2.x. And there are things like Android Compability Libraries that work ICS 4.0 APIs (http://developer.and...ty-library.html) that allows you to use ICS features and code that works fine on older versions of Android too (it even goes down to Android 1.6).

Tell me specifically why they would have problems? Give me examples. Because from my perspective as a developer I don't really see it.

EDIT: Now, there are specific APIs you can use for TouchWiz (Samsung Android devices) or MotoBlur (for Motorola devices) or HTC Sense (HTC android devices) but those are specific manufacturers based APIs that are meant to tap into their specific UI abilities of their Android modifications. But even that's not a problem. You can choose to use it or not and you can check whether or not an Android device is supporting any of those APIs before you use them.

That was RIM BS that was being tossed out. RIM called android a cesspool concerning piracy.

That is not accurate at all. Many developers have spoken out about the insanely high piracy rates on Android and some of those have said they are no longer willing to develop apps for the platform as a result. This article in Wired posted just one day ago shows a developer that had a 90% piracy rate of their brand new football manager game on Android. http://www.wired.com/gamelife/2012/05/wired-uk-android-game-piracy/

various devices and different resolutions due to the way they designed it, not because Android is fragmented.

That's what people mean by fragmented.

And you say it's not, yet Epic and a host of AAA Developers say it is. You keep saying your a developer, what have you developed? Have you just downloaded the SDK, or actually published something

As far as FlipBoard, I would have to say its just a staggerd launch, why they are spitting up the devices like they are. Because I think the majority of stuff is server side the actual app has to do verry little. If they did all devices at once, I feel the increase in load would put their servers down, from day 1 they didn't like that thought.

What they are doing now is the same as when they brought out the app for IOS, except with iOS they couldn't hold off devices and had to do invites, as for iOS they were all the same, where with android they can limit it based on device instead of signups

*edit - and FlipBoard doesn't use Absolute layouts, the layout is dynamic based on the content it's pushing. Even changing each time it's opened. So it can't be how you think it is working.

Based on what? I am building Android apps. I never had a problem with any of the apps to run on various Android devices. The only limitation is where you target a minimum SDK which today is really Android 2.x. And there are things like Android Compability Libraries that work ICS 4.0 APIs (http://developer.and...ty-library.html) that allows you to use ICS features and code that works fine on older versions of Android too (it even goes down to Android 1.6).

Tell me specifically why they would have problems? Give me examples. Because from my perspective as a developer I don't really see it.

EDIT: Now, there are specific APIs you can use for TouchWiz (Samsung Android devices) or MotoBlur (for Motorola devices) or HTC Sense (HTC android devices) but those are specific manufacturers based APIs that are meant to tap into their specific UI abilities of their Android modifications. But even that's not a problem. You can choose to use it or not and you can check whether or not an Android device is supporting any of those APIs before you use them.

Density independent pixels and scalable graphics and all that are great, if you don't care about your app looking like **** and conforming to different size devices.

For a good app it needs to be specifically designed for the device, for high res devices you need the proper size images for the proper size "buttons", then some of those devices with the same res can be up to 2 inches different in size, so one of them would have fewer and bigger but higher density thumbs which needs to be coded, but can to some degree be done with intelligent scaling algorithms.

Tis same problem recurs with every different resolution and screen size. Resolutions reasonably close can be fit into the same GUI, just be using flow and filling in white space and padding. But you gave to take physical screen size into account separately. A 3.5 inch device and a 4.5 inch device with the same res can't use the same layout, either one would have to big buttons or the other to small, or one would have to much padding while the other the icons would be on top of each other, one would have shap graphics, the other blurry.

Vectors would fix some of these problems, but they wouldn't work for flipboard and it's graphics anyway. And would just fix the blurriest, not the size and screen size and layout issues.

This topic is now closed to further replies.
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    • The quantum search for Time's origin had an equally mind-boggling conclusion by Sayan Sen Image by Steve Johnson via Pexels A theoretical study from researchers at the University of Surrey suggested that the direction of time may not be fundamentally fixed in certain quantum systems. The work, published in Scientific Reports, examined how the “arrow of time” could emerge from microscopic physics and found that time-reversal symmetry can remain intact even in models used to describe processes such as energy loss and thermalisation. The arrow of time refers to the observed one-way direction from past to future in everyday life. In macroscopic processes, this is easy to see. Spilled milk spreads across a table and does not gather back into a glass, and heat flows from hotter objects to colder ones. These processes shape the common sense idea that time moves in a single direction. However, at the level of fundamental physics, many equations do not prefer a direction of time. Time-reversal symmetry means that the same physical laws can describe a system whether time moves forward or backward. This has made it difficult to explain why irreversible behaviour appears in the large-scale world even when the underlying rules do not require it. Dr Andrea Rocco, Associate Professor in Physics and Mathematical Biology at the University of Surrey, described this contrast: "One way to explain this is when you look at a process like spilt milk spreading across a table, it's clear that time is moving forward. But if you were to play that in reverse, like a movie, you'd immediately know something was wrong – it would be hard to believe milk could just gather back into a glass. However, there are processes, such as the motion of a pendulum, that look just as believable in reverse. The puzzle is that, at the most fundamental level, the laws of physics resemble the pendulum; they do not account for irreversible processes. Our findings suggest that while our common experience tells us that time only moves one way, we are just unaware that the opposite direction would have been equally possible." The study focused on open quantum systems, which are quantum systems that interact with a surrounding environment. This environment, often described as a heat bath, can exchange energy and information with the system. The researchers used this framework to study how a direction of time might appear even when the underlying physics does not enforce one. A key part of the analysis involved the Markov approximation. This is a simplification used in many models where the system is assumed not to retain memory of its past states. The idea is that changes depend only on the current state, not on earlier history. This is commonly used when studying thermalisation, which is the process where a system settles into equilibrium with its environment. The study also used concepts such as master equations, including the Lindblad and Pauli equations, which describe how probabilities of different quantum states change over time. Another related model discussed was quantum Brownian motion, which describes the random-like movement of a quantum particle interacting continuously with its environment. In these descriptions, a “memory kernel” can appear, which is a mathematical term that accounts for how past states influence current behaviour. The researchers found that applying the Markov approximation did not break time-reversal symmetry. Even when the system interacted with an effectively infinite heat bath, the resulting equations of motion remained symmetric in time. This meant that the same mathematical description could, in principle, run forward or backward in time without contradiction. The study further showed that standard frameworks used in open quantum systems, including quantum Brownian motion and master equations like the Lindblad and Pauli forms, could be written in a time-symmetric way. These equations are typically used to describe processes that look irreversible, such as dissipation and thermalisation, but the results suggested they can also be interpreted as allowing evolution in both time directions. Thomas Guff, Research Fellow in Quantum Thermodynamics, said: "The surprising part of this project was that even after making the standard simplifying assumption to our equations describing open quantum systems, the equations still behaved the same way whether the system was moving forwards or backwards in time. When we carefully worked through the maths, we found that this behaviour had to be the case because a key part of the equation, the "memory kernel," is symmetrical in time. We also found a small but important detail which is usually overlooked – a time discontinuous factor emerged that kept the time-symmetry property intact. It’s unusual to see such a mathematical mechanism in a physics equation because it's not continuous, and it was very surprising to see it appear so naturally." The researchers also noted that deriving a one-way arrow of time from time-reversal symmetric microscopic dynamics remains an open problem across fields such as thermodynamics, statistical mechanics, particle physics, and cosmology. Their results suggested that some standard descriptions of irreversible behaviour in open quantum systems may be better understood using a time-symmetric formulation of Markovianity. According to the study, processes such as thermalisation, which are usually treated as irreversible, could in theory be described in a way that allows evolution in either time direction under the same rules. This does not imply that time reversal occurs in everyday life, but rather that the underlying equations do not strictly enforce a single direction. Overall, the findings suggested that the perceived direction of time may emerge from how physical systems are modelled and approximated, rather than from a fundamental asymmetry in the laws themselves. The researchers noted that this perspective could have implications for ongoing work in quantum mechanics, thermodynamics, and cosmology on the origin of time’s arrow. Source: University of Surrey, Nature This article was generated with some help from AI and reviewed by an editor. Under Section 107 of the Copyright Act 1976, this material is used for the purpose of news reporting. Fair use is a use permitted by copyright statute that might otherwise be infringing
    • A bit premature... 100% Marketing. Bizarre.
    • A $300 price hike is insane! No one is going to want to pay that much!
    • Since the 1st one flopped, there is really no reason to make another one. It's just losing money left and right.
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