6 posts in this topic

Posted

Project Eternity will take the central hero, memorable companions and the epic exploration of Baldur

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Posted

The project has hit its 1,1 M$ initial goal in just 24 hours and is still going strong. Obsidian has announced several stretch goals including Linux support. I'm very excited for this project, with names like Chris Avellone, Tim Cain and Josh Sawyer working on a what fits the description of a true successor to Baldur's Gate - much more so than Dragon Age. I think anyone who's played some of the legendary Black Isle games - Fallout 1 and 2, Planescape Torment, Icewind Dale, Baldur's Gate (the latter developed by Bioware) should be very excited about this.

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Posted

I pledged on the first day as soon as I saw it lol.

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Posted

1.8 Million as of last check, so 3 stretch goals down

They've also added DRM free version of the game via gog.com or (implied not both) steam key for kickstarer members.

Previous goals reached:

1.4 million, New Playable Race, Class, and Companion! - Achieved!

1.6 million, a Mac Version of Project Eternity and The Story Grows - Achieved!

1.8 million, New Playable Race, Class, and Companion!

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Posted

This is relevant to my interests.

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Posted

Update: the game will be based on the Unity Engine (Mono, C#) and will definitely have a Linux version. http://www.kickstart...ty/posts/312639

This is great news. Usage of a mature, well-known and documented, cross-platform technology means more time spent adding content and features, and less time hunting for bugs and testing the game with every possible OS/hardware combination. It looks like they'll really be making the best out of their relatively small budget, and we may see a large world with tons of quests and character customization. Did I say I'm excited?

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