what, on 14 October 2012 - 16:42, said:
I guess I'm the only one who found the demo boring. Car handling was awful, engine sounds were dull, music/voiceovers are terrible, and they don't even use controller vibration over dirt terrain. Overall it was a pretty lifeless experience, I wasn't drawn in at all.
I would give it some plus points for the graphics, but when everything is brown, it's difficult to justify.
Yeah, I wasn't too into it either. I only played it for about 15 minutes, so can't really give a detailed opinion until I try it again (maybe tonight), but what peeved me the most is that it's another step backwards in the series in terms of framerate. I can't remember what the framerate in the original Forza was, but I know that Forza 2 was 60FPS with 30FPS replays, Forza 3 was the same as Forza 2, Forza 4 was the same again, but for some bizarre reason, when playing in the cockpit view, the rear-view mirror is 30FPS, and now Forza Horizon is completely 30FPS. That really takes a lot away from the experience for me. There's no real sense of speed like in the previous games (and the Gran Turismo games, and pretty much any PC sim around); they've tried to compensate by going down the EA route with the Need for Speed/SHIFT games of recent years: motion blur and shaky cameras, but that just doesn't work.