SoftBank acquires Sprint for $20.1 billion


Recommended Posts

Sprint is being acquired by Japanese carrier SoftBank in a deal worth $20.1 billion, the company announced here at a press event in Tokyo. As previously reported, SoftBank will purchase $8 billion in newly-issued shares from Sprint along with $12.1 billion in existing shares, giving the company a 70 percent stake overall. Sprint confirmed late last week that negotiations were ongoing, but it appears that discussions were already at an advanced stage.

The transaction is expected to close in mid-2013, subject to a meeting of Sprint shareholders, and the usual FCC and antitrust approval, as well as SoftBank's ability to secure financing. In the event that it can't raise the necessary cash, the Japanese carrier will have to cough up $600 million in termination fees. Likewise, Sprint will have to pay the same $600 million if it gets a better offer, or $75 million if its shareholders don't approve the deal.

The two companies' combined subscriber base will be one of the largest in the world, and will have the third highest mobile service revenue of any company worldwide. In a press release, Sprint CEO Dan Hesse (who was in attendance) said of the acquisition:

?This is a transformative transaction for Sprint that creates immediate value for our stockholders, while providing an opportunity to participate in the future growth of a stronger, better capitalized Sprint going forward. Our management team is excited to work with SoftBank to learn from their successful deployment of LTE in Japan as we build out our advanced LTE network, improve the customer experience and continue the turnaround of our operations.?

Hesse will become the CEO of New Sprint, a newly-constructed company which, between outstanding public shares and the 70 percent stake owned by SoftBank, will control 100 percent of the existing Sprint. As he took the stage, Hesse tried to allay the fears of those in attendance, saying, "we have a lot of lawyers and their core competency is adding words to everything." He moved on to discuss Sprint's market position ? it's the third largest postpaid and second largest prepaid operator in the US, before pointing out that the company is first place in revenue growth and average revenue per customer (ARPU) growth. Moving on to the benefits of the deal, the CEO said Sprint will gain an extra $8 billion in equity financing to do things like build out its 4G LTE network and improve its balance sheet. The timing of the investment is key, said the CEO, at a time when Sprint is financially constrained in its ability to improve its networks.

Read More: Sprint

Well that's good news. Sprint's data service is pretty much un-usable anywhere in this country.

If anything, they should shut down the unlimited service, which would prevent all the people from tethering their entire house to their phone.

Regardless, I'm switching to Verizon come July. No reason for me to pay Sprint for a data service that barely works. Maybe I'll come back in a few years when they start improving things.

Well that's good news. Sprint's data service is pretty much un-usable anywhere in this country.

If anything, they should shut down the unlimited service, which would prevent all the people from tethering their entire house to their phone.

Regardless, I'm switching to Verizon come July. No reason for me to pay Sprint for a data service that barely works. Maybe I'll come back in a few years when they start improving things.

Yes, let's punish ALL for the actions of some. :rolleyes:

  • Like 2

Yes, let's punish ALL for the actions of some. :rolleyes:

Well the people abusing the service are the ones ruining it for everybody else. The lesser of two evils would be to make a tiered system just like every other carrier.

This topic is now closed to further replies.
  • Posts

    • Didn’t Dbrand once complain that Casetify was ripping off their designs a well? seems pretty bad of them to try and get around Valve’s copyright this way with that in mind.
    • Dbrand thought they could get away with this Steam Machine case, Valve disagreed by David Uzondu Image via Dbrand Dbrand has cancelled its highly anticipated Companion Cube enclosure for the Valve Steam Machine, which it teased back in November of last year with a concept render and sign-up page, because it did not ask Valve for permission first before manufacturing the case. According to Dbrand, it took the "backwards approach" of building the product first before asking for permission from the copyright holder. Seven months of work went into the project, requiring over a thousand engineering hours from the design team. Workers developed forty-four sets of injection molding tools, making a unique mold for each sub-component of the crate. When the Companion Cube went live on Monday last week, it, according to Dbrand, quickly became the second-fastest-selling product in the company's fifteen-year history, racking up orders for hundreds of thousands of units. Customers eagerly bought the $129.95 deluxe edition or the bare-bones $99.95 version, which the manufacturer cheekily branded as the "Poverty Cube". It was around this time that the legal eagles at Valve descended on the accessory maker with a formal demand. The developer pointed out that the iconic block design remains protected intellectual property from the game Portal, so unlicensed sales had to stop. Dbrand said that all its pleas to salvage the project with the Valve team, including proposals to run a properly licensed release under official terms "with their blessing", fell on deaf ears, so it had no choice but to obey and remove every trace of the product from the internet. If you bought the enclosure, the company said that banks will process your refund by the end of this week, but if it still hasn't arrived in your account by then, you should not hesitate to contact support. The Steam Machine itself is a high-performance console that Valve designed directly to bring PC gaming into the living room. It was announced on 12th November 2025 (the same day Dbrand announced the Cube) and runs on the Linux-based SteamOS, the same OS that powers the Steam Deck. As for the price, due to the shortage of memory and storage chips, the hardware cost landed much higher than people were expecting, starting at $1,049 for the 512 model (without a controller) or $1,128 with the new gamepad. The premium 2 TB model pushes those prices even higher, selling at $1,349 for the standalone console and hitting $1,428 if you want the bundle.
    • It's listed #399.99 on Amazon, per your link. It's not $299.99.
  • Recent Achievements

    • Rookie
      Almohandis went up a rank
      Rookie
    • Apprentice
      jahara21 went up a rank
      Apprentice
    • Reacting Well
      NovaEdgeX earned a badge
      Reacting Well
    • Week One Done
      NovaEdgeX earned a badge
      Week One Done
    • One Year In
      BA the Curmudgeon earned a badge
      One Year In
  • Popular Contributors

    1. 1
      +primortal
      534
    2. 2
      +Edouard
      264
    3. 3
      PsYcHoKiLLa
      148
    4. 4
      Steven P.
      97
    5. 5
      macoman
      58
  • Tell a friend

    Love Neowin? Tell a friend!