I seriously thought something was wrong with my GPU drivers when I saw that. 'course after that, there were cops on all four walls, then the cop 'pyramid' and 'tornado'... You're right to an extent that at times, it does appear you're on a acid trip while playing this game.
Also, **** the police. That is all. Really hate the freakin' concrete bricks (SWAT vehicles) that knock you out on the slightest hit. I do find it funny that it's actually a milestone to get busted six times. I was still on the mindset of the original Most Wanted of three strikes, and it's game over (though said strikes are easily avoidable by ALT+F4'ing out of the game).
The damage system in this game is a bit odd. Your car can get incredibly mangled but it never goes out of commission? In that case, I guess the damage resistance you get from a reinforced chassis is to increase the amount of head-on smashing you can do before the slightest knock results in a crash cutscene.
I also thought uhhh wtf is wrong with this game (the triangle cops and tornado) lol bugging me out, that is either a bug or criteron was really on something when making that lol
And could NOT agree anymore on the stupid cops in this one, the fact that they kind of 'want' you to get busted is discerning.
Bugs/Missing From Chases (more comparing to original MW):
-Not easy to lose 10 suvs behind you as,
-No more 'donut shop signs' that you could crash on those 10 suvs and be off
-The cool down is quite dumb (maybe the fact like someone said its a county of one police dept and not multiple cities or something idk...), even if your farr away from them they just appear, then even if your hiding FAR off from the road, they just somehow 'see' you. Its like if your in the 'radius' of them, they magetically pick up your car, EVEN with a brand new (from smashed) red, to yellow one....okay...
-Cooldown...again, whats the point of it if anything you do in it does nothing. Change your car? Your all set..... HA you think...not! They simply say uh subject (or w.e) is now driving a such and such model...and trust me, they did NOT see me change cars so they are again magicallypsychic.
-And so, if you are at heat 5, its just simply easier to get busted at that point. You lose NOTHING....coooool.........not
-With no money or any points other than SP (stupid points), you have to buy nothing. You also dont lose these points when getting busted.
-Like (O_o) milestones for getting busted (O_o)...like you said, not like the first one where you had the strike markers or you legit lose the car. THAT makes sense to me.
So honestly, I really feel like its just a drive and go for a bit then turn off. The graphics are cool like the cars look abolutely AMAZING I think (high detail), and the damage detail is pretty nice too (each car having many levels of damage amount). Also the magical easyEVERYTHING system is a gymic but cool none-the-less. You can change your tires to off-road while going 100 off-road and its instant. Or change your nos type right there. Cool but very unrealistic (I guess that was the idea in this game). I do like being able to just start some of the races (usually it seems after doing the first and second beginning races for any car), jump to, instead of driving 6 miles and getting into a high speed chase ending with a bust (an hour later)... There IS no storyline, there IS no driving to 'go' anywhere besides races, and very monotonous like many have stated). A very much jump in, race some customize on the fly and shut off. No $$ or custom mods makes wanting to do anything not so much fun. They should have made some hidden custom bonus parts for each car throughout the city too, that I think would have been cool (though the pro upgrades are nice but they do nothing dramatic to any of the 'non-pro' parts as far as upgrade goes.
Anyway sorry for long post. Just giving my 2 cents about it. Worth the price? Definitely not. Knock $20-25 off and maybe. Its just a very simple arcade racer (with fancy eye candy). Does not stand up to the ORIGINAL MW!! ORIGINAL MW FTW! Still...