Mathematicians suggest new way for aircraft boarding


What do you think is the best way to board an airplane?  

8 members have voted

  1. 1. What do you think is the best way to board an airplane?

    • A free-for-all.
      3
    • Assigned seating based on Tang's method of assessing passengers.
      0
    • Assigned seating based on another system.
      0
    • Back-to-front boarding.
      4
    • Boarding section by section.
      1


Recommended Posts

RESEARCHERS from Curtin University and Beihang University in Beijing have come up with a new ?third way? to improve airplane boarding.

Lead researcher Dr Tie-Qiao Tang said while modelling had previously been done on factors such as luggage congestion, routing, and takeoff runway scheduling, his study was the first to look at boarding.

He said the area could help an industry under constant pressure to increase efficiency.

?Air passenger transportation in China has increased to 200 million in 2010 from less than 10 million in 1950. However, the increase of the supply of air transportation is much slower than that of its demand. Thus, in practice, certain conflicts between supply and demand often occur, leading to airline congestions, passenger-luggage congestions and mixed traffic problems,? Dr Tang said.

He said researchers created models using pedestrian flow theory that compared three styles of boarding: random boarding; the current boarding system of assigned seating; and the new way that took into account passengers? individual properties, such as maximum speed and luggage.

?Each passenger has their own individual properties. For example, each passenger?s luggage has a different attribution and thus has different influences on boarding behaviour; the time that the passenger?s ticket is checked at the gate is different; the time that the passenger deals with his or her carried luggage is different; seat conflicts have different effects on the passenger. Each passenger has a different optimal speed, maximum speed and safe distance.?

Results showed random boarding was the most inefficient, with queue-jumping, aisle congestions and jams before the gate as well as between the gate desk and plane.

Boarding by assigned seating was better, but still inefficient, as only passengers in the front of the queue could board at their ?maximum speed? and seat conflicts occurred.

However, the new third way ? with seat numbers assigned based on the passenger?s optimal speed, the attributions of their carried luggage and tickets checked automatically using electronic equipment at the gate so as to avoid slowdowns in motion ? was proven optimal, with no congestion, jams, overtaking, queue jumping, seat conflict or wasted time.

While Dr Tang said no airline had yet agreed to put the theory into practice, he is open to collaborations to make the ?third way? a travel reality.

?An aircraft boarding model accounting for passengers? individual properties? by Tie-Qiao Tang, Yong-Hong Wu, Hai-Jun Huang and Lou Caccetta was published in Transport Research Part C.

So what do you think? What's the best way to get people onto commercial flights quickly?

http://www.sciencewa.net.au/topics/social-science/item/1816-mathematicians-suggest-new-way-for-aircraft-boarding.html

The problem is not getting on the plane, it is getting off of it. All the people who have a connecting flight are put on the back of the plane, all the people who have carry on luggage and are unable to get that luggage out of the overhead compartment efficiently (because they are older, shorter, weaker or don't care that they are holding up the line) are all at the front and hold up the entire cabin.

Find a way to mathematically fix getting off the plane, and then I will be impressed.

  • Like 1

Meh... have two gates, problem fixed (front and back) :p

(new problem: logistics and price :D)

But yea, passengers who have to take another plane should get priority.

Also, I think I'd still like being able to sit where I want.

I love seeing the a wing and I love sitting next to the window.

You mess with my preferences and I'm unlucky :p

Also, waiting this long in the boarding area, why don't they check the tickets first and then let you into the actual boarding area ffs?

I hate the hold ups on taking flights.

Glassed Silver:mac

I'm in favour of back to front boarding (primary sort order) and also incorporating Window to Aisle boarding with it. I'm sure mythbusters tested something like this in past.

Although, about 75% of people boarding a plane are incapable of waiting their turn which makes any method useless. If it was left to me, I'd open the doors and say to everyone you have 15 mins before the doors close ;) Bit mean but people would certainly rush!

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Shotcut 26.6.25 by Razvan Serea Shotcut is a free, open source, cross-platform video editor for Windows, Mac and Linux. Major features include support for a wide range of formats; no import required meaning native timeline editing; Blackmagic Design support for input and preview monitoring; and resolution support to 4k. Editing Features Trimming on source clip player or timeline with ripple option Append, insert, overwrite, lift, and ripple delete editing on the timeline 3-point editing Hide, mute, and lock track controls Multitrack timeline with thumbnails and waveforms Unlimited undo and redo for playlist edits including a history view Create, play, edit, save, load, encode, and stream MLT XML projects (with auto-save) Save and load trimmed clip as MLT XML file Load and play complex MLT XML file as a clip Drag-n-drop files from file manager Scrubbing and transport control Video Effects Video compositing across video tracks HTML5 (sans audio and video) as video source and filters 3-way (shadows, mids, highlights) color wheels for color correction and grading Eye dropper tool to pick neutral color for white balancing Deinterlacing Auto-rotate Fade in/out audio and fade video from and to black with easy-to-use fader controls on timeline Video wipe transitions: bar, barn door, box, clock (radial), diagonal, iris, matrix, and custom gradient image Track compositing/blending modes: Over, Add, Saturate, Multiply, Screen, Overlay, Darken, Dodge, Burn, Hard Light, Soft Light, Difference, Exclusion, HSL Hue, HSL Saturation, HSL Color, HSL Luminosity. Video Filters: Alpha Channel: Adjust, Alpha Channel: View, Blur, Brightness, Chroma Key: Advanced, Chroma Key: Simple, Contrast, Color Grading, Crop, Diffusion, Glow, Invert Colors, Key Spill: Advanced, Key Spill: Simple, Mirror, Old Film: Dust, Old Film: Grain, Old Film: Projector, Old Film: Scratches, Old Film: Technocolor, Opacity, Rotate, Rutt-Etra-Izer, Saturation, Sepia Tone, Sharpen, Size and Position, Stabilize, Text, Vignette, Wave, White Balance Speed effect for audio/video clips Hardware Support Blackmagic Design SDI and HDMI for input and preview monitoring Leap Motion for jog/shuttle control Webcam capture Audio capture to system audio card Capture (record) SDI, HDMI, webcam (V4L2), JACK audio, PulseAudio, IP stream, X11 screen, and Windows DirectShow devices Multi-core parallel image processing (when not using GPU and frame-dropping is disabled) DeckLink SDI keyer output OpenGL GPU-based image processing with 16-bit floating point linear per color component Shotcut 26.6.25 changelog highlights: Added basic support for OpenFX (OFX) video plugins. Added VST2 audio plugin support for third-party audio effects. Added Safe Mode to launch Shotcut without external plugins for easier crash recovery. Added an experimental plugin UI generator (--experimental) for supported filters and plugins. Added a new Noise Reduction audio filter powered by RNNoise. Added HDR export support. Added PQ HDR metadata options for HDR exports. Added the ability to view HDR previews in full-screen mode. Improved Vulkan display support on Linux. Fixed DeckLink and UltraStudio external monitor deadlocks. Fixed Opus audio export warnings related to frame_duration. Improved plugin discovery and compatibility for supported OpenFX and VST2 plugins. Expanded command-line options for testing experimental features. Improved overall application stability when using third-party plugins. Enhanced HDR editing and preview workflow. Included numerous bug fixes, performance optimizations, and general stability improvements throughout the application.[full release notes] Download: Shotcut 26.6.25 | Portable | ARM64 ~200.0 MB (Open Source) View: Shotcut Home Page | Other Operating Systems | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • I looked into a few echo devices to find they were riddled with adverts over time. No thanks ill stick to my homeassistant, smart plugs, smart bulbs and cameras that don't cost me a monthly fee and are cheaper to buy. No adverts also.
    • Brave Browser 1.91.180 is out.
    • Putin or Farage had nothing to do with me voting out. I did so because I got fed up of the E.U telling us what we could and could not do. Fed up with our country being run by a load of unelected Europrats. We never joined the E.U in the first place.
  • Recent Achievements

    • One Year In
      bernmeister earned a badge
      One Year In
    • Week One Done
      Scoobystu earned a badge
      Week One Done
    • Week One Done
      tuben earned a badge
      Week One Done
    • First Post
      OffsetAbs earned a badge
      First Post
    • Reacting Well
      OffsetAbs earned a badge
      Reacting Well
  • Popular Contributors

    1. 1
      +primortal
      503
    2. 2
      +Edouard
      229
    3. 3
      PsYcHoKiLLa
      163
    4. 4
      Steven P.
      77
    5. 5
      FloatingFatMan
      71
  • Tell a friend

    Love Neowin? Tell a friend!