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Wii U Firmware 2.0.0

wii u nintendo firmware 2.0.0

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#61 ~Johnny

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Posted 19 November 2012 - 19:36

Nintendo really loves internet updates, it lets them ship beta software and patch it and add features later on.

Tisk tisk tisk...

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On the other hand, they had to start manufacturing and packing these machines over 3 months ago to build up stock for launch. That's a lot of useful development time. You can probably bet there will be day one updates for the next Microsoft & Sony consoles too.


#62 francescob

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Posted 19 November 2012 - 19:48

Show me a phone with firmware that takes at least 1GB to download, and 5 for storage. I've never seen anything close.

5GB of storage certainly not, but I'm sure that the Galaxy SIII was more than 1gb and that the iOS 6 firmware wasn't much far.

#63 Shane Nokes

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Posted 19 November 2012 - 19:59

5GB of storage certainly not, but I'm sure that the Galaxy SIII was more than 1gb and that the iOS 6 firmware wasn't much far.


I'm not sure about all of the updates for the GSIII, but the most recent AT&T update (I don't own one, but check the review sites to keep up with stuff) was 82MB and sent out OTA. That was still a 4.0 build though, and not an update to a post 4.0 build.

iOS6 on iPhone 4 devices (not sure about 4s) was indeed pretty big. It weighed in around 800MB.

On the other hand, they had to start manufacturing and packing these machines over 3 months ago to build up stock for launch. That's a lot of useful development time. You can probably bet there will be day one updates for the next Microsoft & Sony consoles too.


Indeed, but an update that large? Not very likely.

#64 tsupersonic

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Posted 19 November 2012 - 20:01

5GB of storage certainly not, but I'm sure that the Galaxy SIII was more than 1gb and that the iOS 6 firmware wasn't much far.

The ROMS for the Galaxy Nexus based on Jelly Bean are usually < 300 MB (compressed). Even uncompressed, it's less than < 500 MB usually.

#65 Rudy

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Posted 19 November 2012 - 20:09

Now i know the US(the only country the wii u is released in so far) lags behind many other countries in internet speed, but even here it's not as bad as "most people having 1.5mbps connections" like you're trying to say.

The WiiU was also released in Canada yesterday :rolleyes:

#66 Jason S.

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Posted 19 November 2012 - 20:11

I had experience with TWC and DOCSIS3 (was advertised 30/5), and it is not fast at all. The connection ended up being worse than my current 20/2. Bottom line is TWC is absolute garbage, but it is the only option in my area (well unless I go the satellite route, and that is just laughable). I think the highest package they offer in my area gets to 50 Mbps download, but that is ungodly expensive. The 30/5 was $85/month alone.

sucks to hear about your crap connection speed! i have TWC w/ the 30/5 package and i get every bit of that 30Mbit down. i love it. hearing about a 5GB wii u update doesnt bother me. huge? yes, but whatever.

#67 Blackhearted

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Posted 19 November 2012 - 20:36

The WiiU was also released in Canada yesterday :rolleyes:


Ah, yes. I guess i forgot canada was also included in yesterdays release.

#68 francescob

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Posted 19 November 2012 - 21:06

I'm not sure about all of the updates for the GSIII, but the most recent AT&T update (I don't own one, but check the review sites to keep up with stuff) was 82MB and sent out OTA. That was still a 4.0 build though, and not an update to a post 4.0 build.


The latest whole AT&T firmware (I747UCALH1) for the S3 is 1.1gb, OTA updates are differential so the download is certainly far smaller.

iOS6 on iPhone 4 devices (not sure about 4s) was indeed pretty big. It weighed in around 800MB.


The older iPhones didn't get all the new features (for example no 3d maps except on the 4S), maybe it was smaller because of that? I'm pretty sure it was almost 1gb (980mb?).

Indeed, but an update that large? Not very likely.


It's probably like the playstation 3 where there wasn't a differential update system and the whole firmware has to be downloaded every time. Or maybe since those are launch consoles they just shipped them with a very basic firmware leaving them time to implement the remaining features in the months before launch.

The ROMS for the Galaxy Nexus based on Jelly Bean are usually < 300 MB (compressed). Even uncompressed, it's less than < 500 MB usually.


Aren't those basically vanilla ROMs since the Nexus software is handled directly by Google? The official Samsung phones usually come with tons of crapware (same for other manufacturers) and the operators love increasing the crap tenfold.

#69 Shane Nokes

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Posted 19 November 2012 - 21:24

The latest whole AT&T firmware (I747UCALH1) for the S3 is 1.1gb, OTA updates are differential so the download is certainly far smaller.

The older iPhones didn't get all the new features (for example no 3d maps except on the 4S), maybe it was smaller because of that? I'm pretty sure it was almost 1gb (980mb?).

It's probably like the playstation 3 where there wasn't a differential update system and the whole firmware has to be downloaded every time. Or maybe since those are launch consoles they just shipped them with a very basic firmware leaving them time to implement the remaining features in the months before launch.


Indeed. I was talking about update sizes. Updates should almost always be delta builds. To do something else is just lazy on the part of the people who put together the update system.

That was my entire point from the beginning. To put out a huge update is a waste, when you could have done it right from the beginning and implemented delta updating...it makes things much faster.

#70 Gotenks98

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Posted 19 November 2012 - 21:25

Just think of it as a huge service pack which also adds features. Geeks love that ****!

Your Troll-Fu is good. :)

#71 Glassed Silver

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Posted 19 November 2012 - 21:28

Indeed. I was talking about update sizes. Updates should almost always be delta builds. To do something else is just lazy on the part of the people who put together the update system.

That was my entire point from the beginning. To put out a huge update is a waste, when you could have done it right from the beginning and implemented delta updating...it makes things much faster.

It's also much much better for the server infrastructure.

Glassed Silver:mac

#72 francescob

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Posted 19 November 2012 - 21:32

It's also much much better for the server infrastructure.

Glassed Silver:mac


Tell that to Apple, I had to download something like 5gb of updates after installing the latest OS X/iLife/iWork a few days ago.

#73 ~Johnny

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Posted 19 November 2012 - 23:09

Indeed, but an update that large? Not very likely.


Extremely likely. These next consoles are going to be extremely media and entertainment focused alongside just games - and these base software is going to be quite large. Considering the Wii U firmware update is *actually* around a 1GB download before decompression and installation, it wouldn't surprise me to see Microsoft's to be around the same size. The current Xbox 360 firmware without Kinect voice libraries is over 100MB compressed, so it wouldn't surprise me for the next Xbox to have a giant day one update. And in the case of Sony - even the PS Vita's day one firmware update was around 100MB, so it's easy to assume the PS4's will be a lot larger - not only because of larger resource files, but because it'll have more features.

#74 Slammers

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Posted 20 November 2012 - 00:17

It's funny how the update turned out to be 1gb but most people haven't realised and are still arguing. 1gb is pretty damn resonable...

#75 Shane Nokes

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Posted 20 November 2012 - 02:25

Extremely likely. These next consoles are going to be extremely media and entertainment focused alongside just games - and these base software is going to be quite large. Considering the Wii U firmware update is *actually* around a 1GB download before decompression and installation, it wouldn't surprise me to see Microsoft's to be around the same size. The current Xbox 360 firmware without Kinect voice libraries is over 100MB compressed, so it wouldn't surprise me for the next Xbox to have a giant day one update. And in the case of Sony - even the PS Vita's day one firmware update was around 100MB, so it's easy to assume the PS4's will be a lot larger - not only because of larger resource files, but because it'll have more features.


PS4 I would totally agree, unless they finally decide to go with delta updates.

The next Xbox. I would call it highly unlikely considering MS loves delta updates.



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