The Hobbit: An Unexpected Journey (2012)


Recommended Posts

Kind of surprised that I'm the first person to post this thread?

I had fairly moderate expectations for the film. Whilst not a huge fan of the source books (I've read them all once, years ago) I did enjoy Lord of the Rings purely for the scale of the films and how ambitious they were - and of course how well executed they were.

I was less positive about The Hobbit because of reading some negative reviews, and also because I felt with such a small book, I couldn't understand why the film was being turned into three movies when two would probably have been ample. I also felt concerned reading various op-ed pieces about this whole 48fps thing, and was doubtful that Martin Freeman would work in the lead role as Bilbo Baggins.

So I went into the film (IMAX 3D presentation) with modest expectations. However I'm pleased to say they quickly all fell aside as the movie began to get going. Firstly I have to say something about both the utterly magical visual effects, and the cinematography of the film. They are utterly spectacular. The massive vistas (both real and computer generated) are fantastic, and the way in which the visual effects are combined together in battle scenes and so forth are simply breathtaking. Even if you hate fantasy films, you couldn't fail to be impressed by how this film looks.

I found the story ambled along at a pretty respectable pace taking time to explain things well for the generally clueless folks, and helping set things up. It never really felt like it dragged and, as a rarity for me, I didn't really check my watch at any point to see how long the film had been going - it engrossed me sufficiently.

There was a boat-load of action, with some really good / gripping scenes. I'd say at this point there were quite a few scenario's which even for a fantasy film were a bit far fetched (a scene with the heroes riding a collapsed bridge to the bottom of a chasm.. without it disintegrating into a thousand pieces was a bit of a stretch for me!) but overall there was plenty of hacking and slashing, and magic, and cool things going on.

The cast seemed pretty spot on really. They all worked, you did eventually get to know / remember all of the dwarves, and I think Martin Freeman took the role of Bilbo really well...

So all in all - I walked out of the cinema very surprised and very pleased. I thought the film was excellent - some good comedy, some real darkness and dark imagery, and a great adventure backed up stunning visuals. Kudos to Peter Jackson.

9/10!

I thought Journey was excellent. I enjoyed Journey more than I enjoyed Fellowship. I thought that the reviews were too critical, honestly.

The review I read on The Verge was especially over the top critical of the film. They complain that the pace of the film is too slow and there is too much over explaining that is done, and then complain about not spending enough time describing the Shire.

The Hobbit, as a movie series, is clearly a prequel. As a prequel, the movie expects the audience to be familiar with the three LoTR movies. There is no need to cover ground already covered in the original 3 movies again in a prequel.

I've just been to see it, and I was pleasantly surprised by it. After reading opinion and critic reviews I entered the cinema with not much hope for it. But yeah, I enjoyed it. 8/10.

I would say make no assumptions and just give it a watch if you're unsure.

Saw it twice, once on midnight release and yesterday @ IMAX 3D. I really enjoyed it but I would like to see what PJ has in store for the extended version. I loved Fellowship but even moreso once the EE came out.

As for the eagle question, in the book

they were fortunate to get help from the eagles in the first place. This is one of the things that hopefully gets explained in the EE (and I'm rather sure it will).

I thought Journey was excellent. I enjoyed Journey more than I enjoyed Fellowship. I thought that the reviews were too critical, honestly.

The review I read on The Verge was especially over the top critical of the film. They complain that the pace of the film is too slow and there is too much over explaining that is done, and then complain about not spending enough time describing the Shire.

The Hobbit, as a movie series, is clearly a prequel. As a prequel, the movie expects the audience to be familiar with the three LoTR movies. There is no need to cover ground already covered in the original 3 movies again in a prequel.

I also read that review and felt similarly. I thought there could have been more explaining actually!

  • 2 weeks later...

I didn't like it at all. I'd give it a 7/10 on a good day. It was like Michael Bay shat all over Peter Jackson's camera and the result was "The Hobbit". I'll admit, they lost me at the very beginning: Why start with Frodo? The shire wasn't done well, and it pretty much went downhill. The effects were too much, and the story - perhaps the panicle D&D quest line - was too explained. Who cares why there's orcs or goblins attacking, they're orcs! they're goblins! that's what they do!

And it was long, too long. I wouldn't have minded seeing "The Hobbit" in 2 movies, but this 1) wasn't the hobbit, it was Michael Bay's The Hobbit, and 2) it added too much back story to really be considered the hobbit anymore.

However, if you're asking me how I liked Michael Bay's The Hobbit, it was alright. But it wasn't anything like the LotR movies.

Actually to me it felt just like a LotR movie. It felt like the opening of a 3 part movie, it felt somewhat too-long (just like LotR), you visit new and old characters, more importantly, it was an adventure. I gave it an 8/10.

Some would argue it tried to make too much connections to LotR which I think is fair enough.

Loved every minute (IMAX). The 3D and visual quality was stunning. The Rivendell scene alone was jaw dropping. The added bits fit nicely for me as well, the Hobbit was always my favorite. Thorin and Bilbo were fantastic. The intro/outro of Smaug, the jackrabbit sleds, there are just too many good parts for me to think of that apart from some miraculous falls and minor source quibbles, they nailed it.

The soundtrack isn't bad either, the Misty Mountain/Lonely Mountain bookends sounded wonderful.

Once again the question has to be asked.

Why don't the damn birds just fly them to the end of the movie!

The eagles didn't fly them directy to the mountain because they are not sure if the dragon is gone or not and the dragon could of killed the eagles...

It's safer for the eagles if they stay away from the dragon.

The same could be said about the Lord of the Rings, the eagles could of been killed by any nazgul riding on those dragon like creatures if they flew directly to the volcano.

The pacing of the movie was too slow. Things did start out nicely, and lot of things did happen. But they did not do much to push the story forward, making it kind of boring to sit through the two and a half hours :( It was kind of like the effects team was showing off, rather than telling an enjoyable story. But Gollum stole the show. That sequence in

the cave was brilliant

, though.

  • 1 year later...

I'm a little surprised that there's no similar thread for Desolation of Smaug here... But anyway, being a big LoTR fan I am quite positive that I'll enjoy every damn movie that features Tolkien's stories (and made with the same quality, of course). I didn't expect to see anything else after LoTR, but The Hobbit was a great surprise, Unexpected Journey and Desolation of Smaug. I really wonder why some people are saying that these movies are too long...for me they're too short! I love the legends, artifacts, characters, everything is pictured quite beautiful by Peter Jackson, his team and the actors. It really gets you INSIDE that world for a few hours. And after the movie ends, I'm like "that's it???? DAMN YOU!", every time... 

 

This year, The Hobbit will end, and unfortunately I've read that this will be the end of all the movies featuring Tolkien's universe. :( Too bad, I wished these adventures will never end...

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • New AMD graphics driver fixes install issues and FSR 4.1 crashes on RX 7000 GPUs by Taras Buria AMD is rolling out yet another graphics driver. Version 26.6.4 is now available for download, bringing two important fixes. One is for those still using Windows 10 and having trouble installing driver 26.6.2. In fact, this patch is coming from the recently released hotfix, so it is not new if you are already running version 26.6.3. The second fix is for RX 7000 owners. AMD recently brought FSR 4.1 support to the previous-gen graphics cards, but there was a bug with certain games crashing when using FSR 4.1. I experienced this issue with Forza Horizon 6, so today's driver should take care of that. Here is the official changelog: Intermittent install issue seen when installing AMD Software: Adrenalin Edition 26.6.2 on Windows® 10 systems for Radeon™ RX 7000 series and above graphics products. Intermittent application crash may be observed in some games with AMD FSR Upscaling 4.1 enabled on Radeon™ RX 7000 series graphics products. Known issues include the following: Intermittent application crash or driver timeout may be observed while playing Battlefield™ 6 on AMD Ryzen AI 9 HX 370. AMD is actively working on a resolution with the developer to be released as soon as possible. Texture flickering or corruption may appear while playing Battlefield™ 6 with AMD Record and Stream on some AMD graphics products. AMD FSR Upscaling and AMD FSR Frame Generation may show as inactive in AMD Software: Adrenalin Edition while playing Battlefield™ 6 when enabled on Radeon™ RX 9000 series graphics products. Failure to install may be observed while installing AI Bundle components in some regions with limited access to HuggingFace and GitHub. Model flickering or rendering failure may be observed in Maxon Cinema 4D and Blender on Radeon™ RX 7000 series and above graphics products. Users experiencing this issue are recommended to install AMD Software: Adrenalin Edition 26.3.1. Intermittent application crash may be observed on some models while running Blender on Radeon™ RX 7000 series and above graphics products. Users experiencing this issue are recommended to install AMD Software: Adrenalin Edition 26.3.1. You can download the AMD Radeon driver 26.6.4 from the official website here. Full release notes are available on the same page.
    • Amazon may use OpenAI and Nova models after Anthropic reportedly raises costs by Karthik Mudaliar Amazon is reportedly considering to use OpenAI models and even its own Nova family of AI models after Anthropic raised the cost of using Claude inside Amazon services. According to a report from The Information, Amazon is weighing its options to reduce costs under a new arrangement with Anthropic. But back in April, Amazon said it would invest $5 billion more in Anthropic, with the possibility of adding up to another $20 billion if certain commercial milestones are met. That investment actually came on top of another $8 billion Amazon had already put into the Claude maker. Anthropic, meanwhile, committed to spend more than $100 billion over 10 years on AWS technologies, including Amazon’s Trainium chips. Amazon isn't just a customer of Anthropic but also one of the most important backers and cloud partners. This is why it makes it interesting that Amazon is considering other alternatives to handle its internal workloads. Although Amazon has been building its own options for a while now. Its Nova family of AI models was announced in late 2024 for Amazon Bedrock, with models aimed at text, image, and video tasks. Amazon pitched the model around cost and latency at that time. With that said, OpenAI has also become a more realistic option recently for AWS customers as well as for Amazon itself. Earlier this year, OpenAI brought its latest models and Codex coding agent to Amazon Bedrock, after changes to its previously more restrictive Microsoft cloud arrangement. This allowed AWS to serve even those customers who wanted other alternatives from Claude, without having to move workloads out of Amazon's cloud. Evaluating alternatives could also be due to commercial pressure and not necessarily a sign of a damaged partnership between Amazon and Anthropic. Whether or not Amazon is actually considering switching entirely to OpenAI's models or its own Nova models remains unknown at this moment.
    • Samsung introduces new AI classroom tools and interactive displays at ISTELive 2026 by Fiza Ali Samsung has announced several new education-focused software features and interactive displays for schools during ISTELive 2026, taking place in Orlando, Florida, from 28 June to 1 July. The focus of these updates is on making shared classroom displays easier to use for teachers while giving IT administrators more control over managing devices. One of the key additions is the Samsung Account Management Solution (AMS). In many schools, multiple teachers share the same interactive display throughout the day, which means signing in and setting everything up can become repetitive. With AMS, teachers can log in by scanning a QR code or tapping an NFC-enabled ID card. Once signed in, their personalised workspace, including wallpapers, bookmarks, app shortcuts, and files, can be instantly accessed through Home Personalisation. Samsung has also included a screen lock feature, allowing teachers to lock the display if they need to step away briefly. Furthermore, the company is also updating its Education Portal with new tools designed for school IT administrators. The portal will allow IT administrators to register teachers, enrol devices, and manage user access from a central dashboard. Administrators can also link NFC cards to teacher accounts, making sign-ins quicker across shared displays. Another addition is a Tags feature that lets schools organise displays by building or classroom. Those tags can also be used to send emergency notifications to selected Samsung Interactive Displays through compatible platforms such as InformaCast and Raptor. Moreover, the tech giant's AI Assistant is gaining several new features aimed at supporting everyday classroom tasks such as lesson planning and classroom engagement. One of the features is Circle to Search, which lets teachers circle text or images on the display to quickly find related information, videos, or web results without interrupting the lesson. The content can then be brought into Samsung Whiteboard. Another feature, Live Transcript, converts spoken lessons into real-time captions, which could be useful for students with hearing impairments or those in multilingual classrooms. The AI Assistant also introduces AI Summary and AI Quiz. The summary tool creates summaries of recorded lessons, while AI Quiz generates questions based on lesson content so teachers can quickly check how well students are following along. Teachers signed in through Samsung AMS can also return to their previous AI-generated lesson materials without logging in again. Alongside the software updates, Samsung has expanded its Android-based Interactive Display range with three new models: the WAF-S, WAFX-PS, and WAHX-M. The WAF-S and WAFX-PS ship with Android 16, bringing updates to security, accessibility, and overall usability while maintaining compatibility with Google's education services including Google Classroom and Google Drive through EDLA certification. Meanwhile, the new WAHX-M is the biggest addition to the lineup, introducing a 98-inch display for larger spaces such as lecture halls and conference rooms. It will also be available in 65-inch, 75-inch and 86-inch sizes. Samsung says the WAHX-M further includes on-device AI features such as voice commands, text-to-speech, and an AI calculator, alongside support for Samsung AMS and AI Assistant. Samsung AI Assistant has been available since April, while Samsung AMS and the updated Education Portal will begin rolling out in July.
    • It's been $24 (single) or $89 (4-pack) for many days on both Amazon and Walmart as far as I know. That isn't a big discount. If these end up like the 1st gen, the 4-pack will routinely get down around $80, give or take a dollar. I think they have even hit $69 at times.
    • Microsoft brings Claude to its own Azure infrastructure, powered by Nvidia GB300 Blackwell by Karthik Mudaliar Anthropic's Claude models are now generally available in Microsoft Foundry on Azure and are running on Nvidia's GB300 Blackwell Ultra systems. Nvidia wrote in its announcement that the models are hosted on Microsoft Azure and accelerated by GB300 Blackwell Ultra GPUs, with Quantum-X800 InfiniBand networking used to support larger agentic systems and specialized sub-agents that can operate across business domains. This is great for customers and enterprises that want to build autonomous and domain-specific AI agents using Claude without moving outside Microsoft’s cloud platform. Microsoft currently offers Claude models in Foundry in two forms: “Hosted on Azure,” which runs end-to-end on Azure infrastructure and is generally available, and “Hosted on Anthropic infrastructure,” which remains in preview. This separation is quite important for organizations that have procurement, compliance, data processing, or internal governance requirements tied to Azure. Anthropic currently has 11 Claude models listed in Microsoft Foundry, including Opus 4.8, Sonnet 4.6, and even the unavailable Mythos and Fable models. Billing is handled through Claude Consumption Units (CCUs). Microsoft says CCU is an invoicing unit for Claude models in Foundry, with token usage converted using Anthropic’s published per-model token rates. The usage is billed through Azure Marketplace just like models from other distributors and appears on the customer's Azure invoice, while eligible spend can count against a Microsoft Azure Consumption Commitment. For starters, GB300 NVL72 is a rack-scale, fully liquid-cooled system that combines 72 Blackwell Ultra GPUs and 36 Grace CPUs. Nvidia has listed 37TB of fast memory, 130TB/s of NVLink bandwidth, and FP4 Tensor Core performance of up to 1,440 petaflops with sparsity. The deal is also part of a three-way partnership between Microsoft, Nvidia, and Anthropic. Under the deal, Anthropic has committed to buying $30 billion in Azure compute capacity and contracting additional capacity up to one gigawatt. Nvidia and Microsoft also said they would invest up to $10 billion and $5 billion in Anthropic, respectively.
  • Recent Achievements

    • Reacting Well
      NovaEdgeX earned a badge
      Reacting Well
    • Week One Done
      NovaEdgeX earned a badge
      Week One Done
    • One Year In
      BA the Curmudgeon earned a badge
      One Year In
    • Conversation Starter
      rosiecharles earned a badge
      Conversation Starter
    • First Post
      KMilenkoski1202 earned a badge
      First Post
  • Popular Contributors

    1. 1
      +primortal
      536
    2. 2
      +Edouard
      269
    3. 3
      PsYcHoKiLLa
      150
    4. 4
      Steven P.
      98
    5. 5
      macoman
      65
  • Tell a friend

    Love Neowin? Tell a friend!