I'm horrible at making official threads, because they require so much work. But felt like this game isn't getting any talk, when it seems to be great.
First, yes, this is a Capcom venture, so expect DLC
Second, this game echo's from what seems to be the best all many different games. Dark Souls difficulty and nonforgiveness, Devil May Cry style of comboing your moves, Skryims epic mythology and sheer land to explore, and many many other RPG classics.
This game doesn't seem to hold your hand too much. All battles are important, and any single moment can be your doom, via a harpy just grabbing you and then flying to the sky and dropping you, a goblin picking you up and throwing you off a cliff, or any other many ways these creatures can attack.
I haven't played too much yet. Got it Friday, and as of today, I've managed to restart 7 times, due to wanting to try a different class or a different route upon starting the game.
I can't wait til I get further into the game. I'm told the story is a little bland, but they normally are for such epicly large games anyway. I'm looking forward to the way you can fight, like grabbing onto a dragon to stab him, then have him fly into the sky, you still stabbing at him, as he is starts to plummet to the ground.... All fights seem unique, and it isn't the stale just "slash slash slash". You have to actually use wit against most enemies it seems, or you can easily end up as troll soup.
I put the agry joe video on here because I think he sums up the good parts perfectly. His main gripes, are very minor, as far as NPC's talking and other things that already happen in many games that we forgive. The only bad thing that I agree upon is the fast travel system is totally lacking except via some rare crystal, so I hope that gets amped up and more freely available during some patch or something.







