Changed drive letter, now Steam can't find game executables


Recommended Posts

I installed Steam and Steam games to J:\

At a later date, I changed this drive's letter to D:\

J:\ is now a different drive (contains only my music).

When I try to run a game, I get "Failed to start game (missing executable)"

If I go to the game properties, choose Local Files and Browse Local Files, it creates and takes me to: J:\program files (x86)\steam\steamapps\common\dead island

Of course, this newly created directory that Steam just made is empty.

How can I fix this, without having to re-download the entire games again? (which is what "Verify Integrity of Game Cache" tries to do)

Do this

https://support.steampowered.com/kb_article.php?ref=7710-tdlc-0426

Make sure you have the steamapps folder and steam.exe in a folder and ONLY those files and open steam.exe up and in a couple of min you're good to go!

You could try using Junction Points (Windows implementation of symbolic links) to point Steam to the correct location - so when it looks in the J: drive folder it has created, it gets sent back to your D: drive, where the files actually exist. Failing that, a reinstall may be on the cards.

Do this

https://support.stea...=7710-tdlc-0426

Make sure you have the steamapps folder and steam.exe in a folder and ONLY those files and open steam.exe up and in a couple of min you're good to go!

Just tried that, it did not work unfortunately. Still getting the same error.

In fact, even after doing this, when I try to run the game, I still get an empty J:\program files (x86)\steam\steamapps\common\dead island directory created by Steam.

Just tried that, it did not work unfortunately. Still getting the same error.

In fact, even after doing this, when I try to run the game, I still get an empty J:\program files (x86)\steam\steamapps\common\dead island directory created by Steam.

You definitely ONLY had the steamapps folder and steam.exe in a folder called "Steam" nothing else right, deleting everything else except those 2 files/folders right? I have done it tons of times and it always fixes issues if you screw around with drive letters or move the Steam dir completely :/

You definitely ONLY had the steamapps folder and steam.exe in a folder called "Steam" nothing else right? I have done it tons of times and it always fixes issues if you screw around with drive letters or move the Steam dir completely :/

That's definitely what I did. It seems my Steam.exe still has references to J: inside it.

I am going to try moving the SteamApps folder to the root of the drive, uninstalling Steam, cleaning the registry and all references to Steam, re-install, and move the SteamApps folder back.

  • Like 1

Because you asked for help and that would be the easiest way to do it?

It's obvious that that would fix it, but since I'm here, it's also obvious I don't want to do that.

I changed it for a reason in the first place, which include buying new drives, moving content around and re-organising my various drives.

Why is that your business?

Stay on topic.

Don't be rude, man. You're here asking for people's help.

This should have worked: https://support.steampowered.com/kb_article.php?ref=7710-tdlc-0426

I've used backing up/moving the steamapps directory 1/2 a dozen times before and it worked every time.

I tried moving the SteamApps folder to the root of the drive, uninstalling Steam, cleaning the registry and all references to Steam, re-install, and move the SteamApps folder back.

Even now, it's not working and Steam is still creating the directories I mentioned a few posts above on the J: when I try to run the game.

Where is it still getting this J: reference from? :|

EDIT: In the game properties, on the Local Files tab, it says "Disk usage 6737 MB on drive J:". Argh.

Maybe look in Steam -> Settings -> Downloads + Cloud -> Steam Library Folders?

It shows only one, D:\Program Files (x86)\Steam - which is correct.

It seems I'll just have to re-download the game tonight between 00:00 and 08:00 (when I can download freely - I have a 250 GB monthly cap the rest of the time).

I used "Delete Local Game Content" then choose to start the re-download. It asked which directory, I choose D:. I have paused the download until midnight, but at least the Local Files tab now correctly shows "Disk usage: 6737 MB on drive J:"

Seems like it would just be better to put the Steam Drive back, and change the drive letter of the music drive.. Then you don't have to worry about your caps or anything. But if you are insistant on using the new directory, then redownloading is probably your only option.

Seems like it would just be better to put the Steam Drive back, and change the drive letter of the music drive.. Then you don't have to worry about your caps or anything. But if you are insistant on using the new directory, then redownloading is probably your only option.

It shouldn't be my only option, but it is.

At least it's "solved" now.

Why is that your business?

Stay on topic.

Because you just mentioned that you just put songs there, which won't require fixed drive letter. You know, sometimes alternatives can work. You know, you could just have given a reason instead of being a hardass.

But, I guess none of this is my business. Bye and a good day to you. :)

Moving your Steam installation didn't work so your only two options are to: A) Change your drive letter back or B) Re-download your games. If I were you, I would've simply re-downloaded the game. You can leave the download running overnight when your monthly bandwidth is unlimited. And even if your download doesn't finish between midnight and 8 AM, you have a 250 GB limit. I have a 300 GB limit that's shared with six other people in my house and we almost never go past 200 GB.

Moving your Steam installation didn't work so your only two options are to: A) Change your drive letter back or B) Re-download your games. If I were you, I would've simply re-downloaded the game. You can leave the download running overnight when your monthly bandwidth is unlimited. And even if your download doesn't finish between midnight and 8 AM, you have a 250 GB limit. I have a 300 GB limit that's shared with six other people in my house and we almost never go past 200 GB.

My dad uses 100 GB per month of HD Netflix streaming alone, so 250 GB is easily used in our house between him and me.

I was hoping to avoid re-downloading because when I posted the topic, it was 12 hours until

I could begin the download and I wanted to play ASAP :p I'll just be patient.

Hmm, I have changed drive letters in the past, and I've been able to preserve all my Steam games (without having to go through the hassle of re-downloading). You can also just move your entire Steam folder without uninstalling it to a different drive, and just open up Steam to have it configure itself. It's really very easy! Alternatively, you can create a new library on a different (drive/partition), and install future games on the new library. This is a very handy feature for me, since one of my SSD's is dedicated to Steam.

Just want to say it's odd that this didn't work (moving the folder). About 2 weeks ago my Steam games became too much for my SSD. So I copied the SteamApps folder and the Steam exe into "D:\Games\Steam" and deleted the old stuff (on my C drive). I then ran Steam and told it to Install the games I had already downloaded (The ones in SteamApps), it said something along the lines of "detecting existing files", then added the games to my Steam Library showing ready to play. From then on they have worked without issue and without redownloading.

Sounds like your system (or steam) somehow got corrupted if it is stuck looking on that one drive......what would have happened if you removed the J drive completely (temporarily, of course)? It would have had no choice but to look for a new directory since J wouldn't even have existed.

  • 4 months later...

You should be able to fix this problem by going into the appmanifest files in your steamapps directory. These files can be edited with any text editor. Fix any of the "installdir" and/or "appinstalldir" values that are in these files to point to the game's new location. Make sure you restart steam after doing this or close steam before doing it. Unfortunately I don't know why this problem occurs.

  • Like 2
This topic is now closed to further replies.
  • Posts

    • Display Driver Uninstaller (DDU) 18.1.5.5 by Razvan Serea Display Driver Uninstaller (DDU) is a utility for completely removing AMD/NVIDIA/INTEL graphics drivers and related packages from your system, attempting to eliminate all leftovers (including registry entries, folders and files, driver store). Though AMD/NVIDIA/INTEL drivers can usually be removed via the Windows Control Panel, this uninstaller tool was created for situations where standard uninstall fails, or when you need to fully remove NVIDIA or ATI graphics card drivers. After using this driver cleaner, your system will behave as though it’s the first time you’re installing a new driver—similar to a fresh Windows installation. As with all such tools, we recommend creating a restore point beforehand, allowing you to undo changes if issues arise. If you're having trouble installing an older or newer driver, try it—there are reports that it resolves such problems. Recommended usage: The tool can be used in Normal mode but for absolute stability when using DDU, Safemode is always the best. Make a backup or a system restore (but it should normally be pretty safe). It is best to exclude the DDU folder completely from any security software to avoid issues. You do NOT need to uninstall the driver prior using DDU. Requirements: .NET Framework 4.8 Compatible with Windows 7, 8, 8.1, 10, and 11 (32-bit or 64-bit) Note: Using on Insider Preview builds is at your own risk. Display Driver Uninstaller (DDU) 18.1.5.5 changelog: Added 'Reset to recommended' button for the Options. General fixes and improvements. Download: Display Driver Uninstaller (DDU) 18.1.5.5 | 1.7 MB (Freeware) Download: DDU Portable | 1.2 MB Links: Display Driver Uninstaller Home Page | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • WACUP 1.99.51.24568 Preview by Razvan Serea WACUP (WinAmp Community Update Project) is a modern, enhanced version of the classic Winamp music player, designed for better stability, performance, and compatibility. Built for Windows, WACUP retains the familiar Winamp interface while adding 64-bit support, bug fixes, and new features like improved audio format support, customizable skins, and optimized playlist management. Unlike bloated alternatives, WACUP focuses on lightweight performance and regular updates, making it the best choice for fans of the classic Winamp experience. Basically, if you miss the good old days of Winamp and want a modern upgrade that doesn’t mess things up, WACUP is for you! WACUP key features: Classic Winamp Feel – Keeps the familiar interface and functionality. Bug Fixes & Stability – Fixes old Winamp issues and improves performance. 64-Bit Support – Works better on modern systems. More Formats & Plugins – Supports additional audio formats and third-party plugins. Customizable UI – Skins and tweaks for a personalized look. Better Library Management – Improved playlists, media organization, and search. No Bloat – Focuses on performance without unnecessary extras. Regular Updates – Community-driven development with new features and fixes. WACUP 1.99.51.24568 Preview changelog: Fixed a deadlock seen from the recent crash reports when doing some of the drag + drop actions within the media library window Fixed a loading crash seen related to a problem with some of the artwork cache image files being restored which should now be better handled allowing for the bad image to be removed without it failing Fixed a deadlock seen from the recent crash reports when the internal metadata cache clearing is triggered which could block the main ui thread for too long with this now being moved to a background thread Fixed some performance issues with some of the methods related to determining artwork support which mainly affected the local library import / refresh (this is still slower for some compared to other players because there's more data & artwork aspects being checked for which means doing more processing on a single file despite the best of attempts to reduce duplicate / heavy processing where possible) Fixed a crash with the JTFE based missing files hotkey which no one seems to have used for an age for this to appear (maybe it's time to seriously consider stripping out features that aren't being used) Fixed how some of the file types which use extra information to reference their sub-songs is handled which was preventing some from being correctly resolved back to their base file (noticed fixing above) Fixed an issue with the handling of files with underscores in their filepath which wasn't being correctly handled causing some of the filename to be lost when shown as the title if title reading is delayed Fixed a few things that might be behind NotSoDirect not being stable for some setups though am still not certain that the changes done for this are going to fully resolve the problem from the crash reports Fixed the OS toast handling when there's no prior shortcut in the OS start menu to now create the shortcut (needed to allow the yes/no buttons for the new build / post-release toast) to be done as a hidden one so it's less likely to cause annoyance for those not wanting to see it whilst still allowing this less than ideal OS api implementation requirement to be met to avoid toasts without the needed buttons Fixed a regression when moving from taglib1 to taglib2 which broke some of the handling in place to allow for external programs to still access files when wacup has a held open cached instance of the file Everything else Updated cppwinrt (gen_win10shell.dll) to 3.0.260520.1 (26 May 2026) Updated libcurl (libcurl.dll) to 8.2.1 (24 Jun 2026) Updated Monkey's Audio (in_ape.dll) to 13.15 (28 Jun 2026) Updated mpg123 (mpg123.dll) to 1.33.6 (6 Jun 2026) Updated OpenSSL (libcurl.dll) to 3.5.7 (9 Jun 2026) Updated pugixml to 1.16 (16 Jun 2026) Updated taglib (tag2.dll) to 2.3.0 (11 May 2026) Updated vgmstream (in_vgmstream.dll) to the latest Git commit from 28 Jun 2026 Download: WACUP 64-bit | 9.6 MB (Freeware) Download: WACUP 32-bit View: WACUP Website | Screenshots Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • "over a thousand engineering hours" and started selling it but could not take a couple of minuets to send an AI email to ask permission. What an expensive lesson.
    • just tested it yesterday, a simple page with autoloading ADS takes 60mb....just 1 page for 60 megabytes.   poor people with a limited internet never will visit neolose
    • Tor Browser 15.0.17 by Razvan Serea Protect your privacy. Defend yourself against network surveillance and traffic analysis. Tor is a network of virtual tunnels that allows people and groups to improve their privacy and security on the Internet. The Tor software protects you by bouncing your communications around a distributed network of relays run by volunteers all around the world: it prevents somebody from watching your Internet connection and learning what sites you visit, it prevents the sites you visit from learning your physical location, and it lets you access sites which are blocked. The Tor Browser Bundle lets you use Tor on Windows, Mac OS X, or Linux without needing to install any software. It can run off a USB flash drive, comes with a pre-configured web browser to protect your anonymity, and is self-contained. Tor Browser 15.0.17 changelog: All Platforms Updated Tor to 0.4.9.11 Updated NoScript to 13.6.25.1984 Build System / All Platforms Bug tor-browser-build#41821: Update gpg subkeys for boklm Bug tor-browser-build#41827: Update morgan's keychain with renewed key Download: Tor Browser (64-bit) | Tor Browser (32-bit) | 109.0 MB (Open Source) View: Tor Browser Website | Other Operating Systems Get alerted to all of our Software updates on Twitter at @NeowinSoftware
  • Recent Achievements

    • Reacting Well
      Wakeen1966 earned a badge
      Reacting Well
    • Rookie
      Almohandis went up a rank
      Rookie
    • Apprentice
      jahara21 went up a rank
      Apprentice
    • Reacting Well
      NovaEdgeX earned a badge
      Reacting Well
    • Week One Done
      NovaEdgeX earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      530
    2. 2
      +Edouard
      266
    3. 3
      PsYcHoKiLLa
      148
    4. 4
      Steven P.
      99
    5. 5
      macoman
      55
  • Tell a friend

    Love Neowin? Tell a friend!