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Dead Space 3 includes micro-transactions as part of its weapon crafting system, Eurogamer can reveal.

We spotted mention of "downloadable content" during a recent hands-on play session with the game. The message pops up when you don't have enough resources to piece together the beefy new weapon you're after.

It states: "Cannot craft. Additional resources required."

These resources (materials, scrap parts and the like) can be picked up by the player, picked up by scavenger bots you send out, or alternatively bought through a quick purchase from the in-game store.

"You can buy resources with real money, but scavenger bots can also give you the currency that you can use on the marketplace," Dead Space 3 associate producer Yara Khoury explained to Eurogamer. "So you don't have to spend [real world] dollars."

Khoury was unable to say how much the micro-transactions would cost, but she referred to several different packs of in-game currency being available, priced varying amounts.

But even with a bank balance full of money, developer Visceral Games has made sure you can't boost your way to the best weapons at the very beginning of the game.

"No you can't!" Khoury replied at the suggestion I'd be able to splurge my money as soon as possible in exchange for the game's biggest gun. "There are a lot of weapon parts that are only available to buy later in the game. Unless you're playing through it again [on New Game Plus]."

Dead Space 3 is the first game in the series to include micro-transactions. The payment system popped up last year in fellow EA-published title Mass Effect 3, too, allowing you to quickly buy reinforcement packs for the game's multiplayer portion. Ubisoft-published Assassin's Creed 3 included a similar system for that game's multiplayer.

Forthcoming horror sequel Dead Space 3 has been the focus of various controversies in recent months: from concerns over changes that appear to make it more of a standard third-person shooter, to last week

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Posted

Well, you can collect what you need in the game without spending extra real world money. That makes it not so bad really. You just need more time now I bet, those who don't have any patients will spend their money to get the parts quick.

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Posted

capture.png This is why I won't buy another EA game

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Posted

Well, you can collect what you need in the game without spending extra real world money. That makes it not so bad really. You just need more time now I bet, those who don't have any patients will spend their money to get the parts quick.

And now in order to upgrade the scavenger bots you use to collect what you need in the game -- you buy via DLC.

http://www.eurogamer.net/articles/2013-02-01-dead-space-3-launches-with-11-dlc-packs-speeding-loot-collection-kitting-character

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Posted

I think my decision not to buy DS3 has just been sealed. I can somewhat understand charging for DLC as it takes additional time to develop, but microtransactions are just another way of squeezing gamers. They're only acceptable in F2P games in my opinion.

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Posted

Wow, I'm really concerned about this. $10 for the online pass? I hope thats only for the used copies. Otherwise your game is now $70 if you wanna play online.

Also these types of in game purchases makes me feel like im being punished. The robot that collects your stuff is slower, cant hold as much. For $5, it should triple or quadruple its speed and capacity.

OR just not have that crap in the game.

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