Recommended Posts

Curiosity is attempting one of the most complex and dangerous maneuvers possible: Switching out its primary on-board computer for the identical, redundant fail-safe computer. It is hoped that the swap will restore Curiosity to full operational capability. The failure is due to some corrupted flash memory.

Curiosity?s RCEs is a single-board RAD750 computer ? a radiation-hardened computer made by BAE that has a PowerPC 750 (G3) CPU clocked at around 200MHz, 256MB of RAM, 2GB of flash, and 256KB of EEPROM. It runs VXworks as its OS and managed with a Linux workstation.

http://www.extremete...l-functionality

I believe they did something similar on the earlier rovers, I always love seeing these suckers pull through! (wasn't it opportunity that had bad flash and couldn't upload pictures at first?)

If I remember right, yes. I think it's so interesting that such a complex advanced piece of machinery has about the same specs as a G3 iBook.

If I remember right, yes. I think it's so interesting that such a complex advanced piece of machinery has about the same specs as a G3 iBook.

Seriously. We have smartphones with higher specs than Curiosity. It's actually a little sad.

Seriously. We have smartphones with higher specs than Curiosity. It's actually a little sad.

Radiation is difficult to deal with since you have so many different types (Total Ionizing Dose, Single Event Upset, Proton, Neutron, etc...) that can kill electronics.

Seriously. We have smartphones with higher specs than Curiosity. It's actually a little sad.

It isn't sad when you consider the importance of such a computer. The rover doesn't need anything high-end. It needs something that's radiation-hardened (e.g. resistant to ionizing radiation) and something that is reliable. You wouldn't put a Ferrari engine in a car you use to drive to work everyday right?

Radiation is difficult to deal with since you have so many different types (Total Ionizing Dose, Single Event Upset, Proton, Neutron, etc...) that can kill electronics.

Oh I know. Doesn't make it any less sad. We're making water resistant dual-core phones (Xperia Z) and the Curiosity is floating up there with nearly decade old hardware, is the point. I'm sure there are things that can be done to improve the hardware we're sending up in space. Why wouldn't a dual or quad-core processor not be able to make it through space, but a processor essentially from 5 or more years ago? It's a bit ridiculous when you think about it!

It isn't sad when you consider the importance of such a computer. The rover doesn't need anything high-end. It needs something that's radiation-hardened (e.g. resistant to ionizing radiation) and something that is reliable. You wouldn't put a Ferrari engine in a car you use to drive to work everyday right?

No, of course you wouldn't. However, I'd argue this is hardly even remotely close to the same thing. We're talking about exploring space. You don't believe that hardware capable of doing 10-20 times more would be infinitely more efficient? Using your analogy if we were to go into space today, you would rather have an engine built many years ago, or something built by today's standards and technology?

You wouldn't put a Ferrari engine in a car you use to drive to work everyday right?

...I would.

(sorry, somebody had to say it)

Oh I know. Doesn't make it any less sad. We're making water resistant dual-core phones (Xperia Z) and the Curiosity is floating up there with nearly decade old hardware, is the point. I'm sure there are things that can be done to improve the hardware we're sending up in space. Why wouldn't a dual or quad-core processor not be able to make it through space, but a processor essentially from 5 or more years ago? It's a bit ridiculous when you think about it!

No, of course you wouldn't. However, I'd argue this is hardly even remotely close to the same thing. We're talking about exploring space. You don't believe that hardware capable of doing 10-20 times more would be infinitely more efficient? Using your analogy if we were to go into space today, you would rather have an engine built many years ago, or something built by today's standards and technology?

I think the Curiosity team explained why such a slow processor on their AMA. In short, the specs get finalized years before the actual mission and when Curiosity's planning started, that's what they had available.

Oh I know. Doesn't make it any less sad. We're making water resistant dual-core phones (Xperia Z) and the Curiosity is floating up there with nearly decade old hardware, is the point. I'm sure there are things that can be done to improve the hardware we're sending up in space. Why wouldn't a dual or quad-core processor not be able to make it through space, but a processor essentially from 5 or more years ago? It's a bit ridiculous when you think about it!

No, of course you wouldn't. However, I'd argue this is hardly even remotely close to the same thing. We're talking about exploring space. You don't believe that hardware capable of doing 10-20 times more would be infinitely more efficient? Using your analogy if we were to go into space today, you would rather have an engine built many years ago, or something built by today's standards and technology?

I think there must be a technical reason to choose that old system instead of our 8 cores.

Oh I know. Doesn't make it any less sad. We're making water resistant dual-core phones (Xperia Z) and the Curiosity is floating up there with nearly decade old hardware, is the point. I'm sure there are things that can be done to improve the hardware we're sending up in space. Why wouldn't a dual or quad-core processor not be able to make it through space, but a processor essentially from 5 or more years ago? It's a bit ridiculous when you think about it!

Power consumption, for one. Plus, as was already said, things like this are designed for a specific processing requirement and anything more than that is wasted resources. Your phone has million more functions than Curiosity, so of course it's going to have a million times more processing power. In the electronics world, a few MHz and a few KB, goes a long long way.

No, of course you wouldn't. However, I'd argue this is hardly even remotely close to the same thing. We're talking about exploring space. You don't believe that hardware capable of doing 10-20 times more would be infinitely more efficient? Using your analogy if we were to go into space today, you would rather have an engine built many years ago, or something built by today's standards and technology?

I understand what you're saying and I agree, it makes sense to use powerful hardware to aid in the exploration of space and planets. However, it makes even more sense to use something that's reliable and stable. A computer hardware failure would kill a mission. Also, I'm sure they'd use something more powerful if they needed it. Anything beyond that would be a waste of power.

In response to all of the above responses directed towards me:

Don't get me wrong, I don't think an octo-core is necessary. I also understand the issues with power consumption and wasted resources. I don't expect them to use brand-spanking new, top of the line hardware. I just find it odd that it'sas behind as it is. Personally, I think they could have done better. Maybe next time? ;)

The RAD computers are designed from go to be radiation resistant, largely by using larger circuit elements on the die at lower clock speeds. This allows it to continue even if one of the CPU circuit elements takes a direct hot by a cosmic ray (usually energetic protons) because the ions that event creates are few in a much larger current flow. Higher clock speeds and smaller elements would make these radiation induced ions statistically more significant. They also use error correction to a much greater degree than other computers.

SpaceX uses newer computer bits, but compensates for each board having a bit more radiation sensitivity by using them in polled arrays; if a board takes a hit and sends a result differing from the others it gets voted off the island and the others continue. Later they can reset it to see if it's let back in the game.

Tidbit: a couple of says ago a UK micro-satellite was orbited by an Indian launcher that is to test using a Nexus One smartphone as its main computer. Should get results soon.

  • Like 2

Also see They Write The Right Stuff. Consider how obnoxiously buggy and indigested nearly every piece of today's code is. Can't do any updates over 14 minute latency, ~2 (!) kbit/s channel for something that had to be got there in 8 months and cost several billion. There's zero room for error and zero minus one room for any field testing - it has to work and it's accepted that even then it will fail for unknown reasons (and it does). Solution - to slow the development down to such a mindboggling degree to iron out every possible bug, optimize it thoroughly and check it for what otherwise would be considered absolute impossibilities. And that's why "we haven't got anywhere". It's for this reason I'd argue that we haven't got anywhere near better with our earthly, ridiculously fast hardware and big blobs of software and useless data, either - it's many orders of magnitude more inefficient, buggy and insecure, being crapped out like shyte.

The middle road is to throw hardware at the problem - multiple arrays of lower cost. I think it's the wrong way - expecting and allowing for known problems.

How long does it take for commands sent to reach curiosity ?

The one-way communication delay with Earth varies from 4 to 22 minutes, depending on the planets' relative positions, with 12.5 minutes being the average. Took 13:46 minutes at the time of landing.

Oh I know. Doesn't make it any less sad. We're making water resistant dual-core phones (Xperia Z) and the Curiosity is floating up there with nearly decade old hardware, is the point. I'm sure there are things that can be done to improve the hardware we're sending up in space. Why wouldn't a dual or quad-core processor not be able to make it through space, but a processor essentially from 5 or more years ago? It's a bit ridiculous when you think about it!

No, of course you wouldn't. However, I'd argue this is hardly even remotely close to the same thing. We're talking about exploring space. You don't believe that hardware capable of doing 10-20 times more would be infinitely more efficient? Using your analogy if we were to go into space today, you would rather have an engine built many years ago, or something built by today's standards and technology?

Your's is a perfect example of consumer mentality. Hardware is not really obsolete until it stops working yet the vendors have make us believe we always need the latests and greatest (and more expensive). With the right software and optimizations apparent low hardware can be enough for any task. I mean, I'm sure Nasa techs know a little more about this that us, right? And I'm willing to bet that Curiosity is a little bit more mission critical than our facebook-checking pocket devices. Just a little.

Why do people think old hardware is bad? Old hardware is much more known about than new hardware, it's characteristics are known, as are rare bugs and other problems, how long they last etc. plus you can optimise them to use much less power by shrinking the dye.

The reason ABSOLUTELY NO single-device (this excludes clusters) mission critical system uses a brand new CPU or type of RAM, it hasn't been tested and for all you know after spending ?500m on getting a spacecraft built and launched into space could fail right away.

I wish people would stop moaning that things don't have the latest and greatest hardware in them - they don't need the latest and greatest hardware, what they need is reliability.

This topic is now closed to further replies.
  • Posts

    • Amazon Prime Day 2026: Best Dolby soundbar deals from Sony, Samsung, JBL, Polk, and more by Sayan Sen Yesterday we covered the JBL BAR 800 which is a 5.1.2 Dolby Atmos/Vision soundbar. The unit is on sale for its lowest ever price of just $800 making it a solid offer. However, there are many more options to choose from and in this article, we have made a compilation of the best deals including from Sony, Polk, Yamaha, Denon, Samsung and more. Sony's BAR models are currently at their lowest prices which makes them solid offerings. The company's BRAVIA Theatre Bar lineup is designed to suit different home cinema needs. The Bar 5 is an entry-level 3.1-channel soundbar with a wireless subwoofer, supporting Dolby Atmos®, DTS:X, S-Force PRO Front Surround, and Vertical Surround Engine for immersive audio with clear dialogue. The Bar 6 upgrades to a 3.1.2-channel configuration by adding dedicated up-firing speakers for more convincing overhead Atmos effects while retaining the wireless subwoofer. At the premium end, the Bar 7, Bar 8, and flagship Bar 9 are single-soundbar solutions featuring Sony’s 360 Spatial Sound Mapping technology, which creates phantom speakers for a wider surround field. Bar 7 includes nine speaker units, Bar 8 increases this to eleven, and Bar 9 offers thirteen speaker driver units promising the most expansive soundstage and acoustic performance. All models should integrate seamlessly with compatible BRAVIA TVs and support the BRAVIA Connect app for setup and control. Get them at the links below: Sony BRAVIA Theater Bar 9 Soundbar (HT-A9000): $998.00 (Amazon US) (Was: $1498) Sony BRAVIA Theater Bar 8 Soundbar (HT-A9000): $798.00 (Amazon US) (Was: $998) Sony BRAVIA Theater Bar 7 Soundbar (HT-A7100): $618.00 (Amazon US) (Was: $768) Sony BRAVIA Theater System 6: $548.00 | Sony BRAVIA Theater Bar 6: $448.00 Sony BRAVIA Theater Bar 5 (HT-B500): $278.00 (Amazon US) (Was: $348) Sony HT-S400 2.1 soundbar: $198.00 (Amazon US) (Was: $248) Aside from those, we also have more discounts including from Samsung, Polk Audio, and more: Samsung Q-Series Soundbar HW-QS90H 7.1.2: $797.99 (Amazon US) (Was: $998) Polk Audio Signa S4: $336.00 (Amazon US) (Was: $449) Hisense AX3120Q: $229.00 (Amazon US) (Was: $259) Check out more soundbar deals that you may like at this link. Good to know This Amazon deal is U.S. specific, and not available in other regions unless specified. We only use first-party seller links (at the time of article publishing); ensure that you purchase from a first-party seller link only. Check out Today's Deals on Amazon | or our recent tech deals. Become a Prime member (for Students or SNAP) via Neowin Get Prime Access - Prime for half price (for qualifying Medicaid, EBT, SNAP) Subscribe to Prime Video, Audible Plus, Music Unlimited or Kindle Unlimited via Neowin As an Amazon Associate, we earn from qualifying purchases.
    • Stellarium 26.2 by Razvan Serea Stellarium is a free open source planetarium for your computer. It shows a realistic sky in 3D, just like what you see with the naked eye, binoculars or a telescope. It is being used in planetarium projectors. Just set your coordinates and go. Stellarium key features: Realistic simulation of the sky, sunrise and sunset Default catalogue of over 600,000 stars Downloadable additional catalogues for up to 210 million stars Catalog data for all New General Catalogue (NGC) objects Images of almost all Messier objects and the Milky Way Artistic illustrations for all 88 modern constellations More than a dozen different cultures with their constellations Solar and lunar eclipse simulation Photorealistic landscapes (more are available on the website) Scripting support with ECMAScript (a few demo scripts are included) Extendable with plug-ins: 8 plug-ins installed by default, including: artificial satellites plug-in (updated from an on-line TLE database) ocular simulation plug-in (shows how objects look like in a given ocular) Solar System editor plug-in (imports comet and asteroid data from the MPC) telescope control plug-in (Meade LX200 and Celestron NexStar compatible) The major changes of this version: Added new sky culture Added new plugin: Planes Many improvements in plugins Many improvements in Core and GUI Many updates in sky cultures. [full release notes] Download: Stellarium 26.2 (64-bit) | 456.0 MB (Open Source) View: Stellarium Home Page | Other Operating Systems | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • NASA: This asteroid may not kill us but it probably won't be far off either by Sayan Sen Image by Zelch Csaba via Pexels New observations by NASA's James Webb Space Telescope have eliminated the last remaining impact threat posed by asteroid 2024 YR4, ruling out the possibility that the near-Earth object could strike the Moon in December 2032. NASA said observations collected by Webb on February 18 and 26, 2026, enabled scientists to refine the asteroid's orbit enough to "rule out a chance of lunar impact on Dec. 22, 2032." Instead, asteroid 2024 YR4 is now expected to pass the Moon at a distance of about 13,200 miles (21,200 km). The agency stressed that the update "reflects improved precision in our understanding of where the asteroid is expected to be in 2032 rather than a shift in its orbital path." The announcement closes a remarkable chapter in planetary defence that began in late 2024, when the approximately 60-metre-wide asteroid briefly became the most closely watched near-Earth object in the world. Discovered on December 27, 2024, by the ATLAS telescope in Chile, 2024 YR4 initially appeared to have a small chance of colliding with Earth on December 22, 2032. As astronomers gathered more observations, the impact probability briefly climbed to around 3%—the highest ever recorded for an asteroid of its size—before steadily falling as its orbit became better understood. By early 2025, international observations had ruled out any significant risk to Earth. However, astronomers were left with another possibility: a roughly 4% chance that the asteroid could instead strike the Moon. "The probability that asteroid 2024 YR4 will strike the Moon on 22 December 2032 is now approximately 4%," the European Space Agency (ESA) had said last year, noting that "there is a 96% chance that the asteroid will not impact the Moon." ESA said such an impact, while unlikely, would have presented an extraordinary scientific opportunity. "It is a very rare event for an asteroid this large to impact the Moon – and it is rarer still that we know about it in advance. The impact would likely be visible from Earth, and so scientists will be very excited by the prospect of observing and analysing it," said Richard Moissl, Head of ESA's Planetary Defence Office. "It would certainly leave a new crater on the surface. However, we wouldn't be able to accurately predict in advance how much material would be thrown into space, or whether any would reach Earth," he added. The asteroid also exposed an important blind spot in planetary defence. Because 2024 YR4 approached Earth from the direction of the Sun, it remained hidden from ground-based telescopes until after its closest approach. "We looked into how Neomir would have performed in this situation, and the simulations surprised even us," Moissl said. "Neomir would have detected asteroid 2024 YR4 about a month earlier than ground-based telescopes did. This would have given astronomers more time to study the asteroid's trajectory and allowed them to much sooner rule out any chance of Earth impact in 2032." He added, "As an infrared telescope, like Webb, Neomir would have also immediately given us a much better estimate for the asteroid's size, which is very important for assessing the significance of the hazard." The latest NASA observations underscore the value of space-based infrared telescopes in tracking faint asteroids. According to NASA, Webb made "among the faintest ever observations of an asteroid," extending the object's observational record by nearly eight months at a time when it had become too faint for other telescopes. That additional data allowed scientists to eliminate the remaining uncertainty surrounding its 2032 flyby. Although asteroid 2024 YR4 is now confirmed to pose no threat to either Earth or the Moon, scientists say its discovery remains one of the most significant real-world tests of the international planetary defence system, demonstrating how continued observations can rapidly transform an object once considered hazardous into one whose future path is known with high confidence. Source: NASA, ESA This article was generated with some help from AI and reviewed by an editor. Under Section 107 of the Copyright Act 1976, this material is used for the purpose of news reporting. Fair use is a use permitted by copyright statute that might otherwise be infringing.
  • Recent Achievements

    • Conversation Starter
      Admir earned a badge
      Conversation Starter
    • First Post
      The_Focal_Point earned a badge
      First Post
    • Apprentice
      daryld went up a rank
      Apprentice
    • Contributor
      Carltonbar went up a rank
      Contributor
    • One Month Later
      The_Focal_Point earned a badge
      One Month Later
  • Popular Contributors

    1. 1
      +primortal
      418
    2. 2
      +Edouard
      170
    3. 3
      PsYcHoKiLLa
      130
    4. 4
      Xenon
      69
    5. 5
      neufuse
      69
  • Tell a friend

    Love Neowin? Tell a friend!