Kotaku: Next Xbox will require online connection to start games


Recommended Posts

Two Kotaku sources have added more credence to the rumor that the next Xbox, expected to battle the PlayStation 4 in late 2013 or early 2014, will be an always-online system, though it will be able to tolerate dropped connections.

"Unless something has changed recently," one of the sources told us over email, "Durango consumer units must have an active internet connection to be used."

Durango is the codename for the next-gen Xbox.

"If there isn't a connection, no games or apps can be started," the source continued. "If the connection is interrupted then after a period of time--currently three minutes, if I remember correctly--the game/app is suspended and the network troubleshooter started."

Source: http://kotaku.com/the-next-xbox-will-require-an-internet-connection-to-st-470062456

Even though I will still most likely get the next XBOX, I don't like the idea of always online... It's rare that I have internet issues (Knock on Wood). That doesn't mean Microsoft's Servers won't have problem, so what happens if they screw up huh? None of us can play then...

*Flash Back EA's SimCity Launch...

I will not own the next 360. PS4 ftw.

I'm with you, though it may be a PS3. I really want all of the God of Wars and Last of Us. I won't buy a system that won't play if I'm not connected to big brother, that's just me, won't do it. PS3 (maybe 4) and PC for me.

The Durango Dev kits don't translate to te final units though, especially not on security measures like this. but if you can't turn it on without internet, how do you turn it on the first time then ? :)

I highly doubt this, but even if it turns out to be like this, I don't care, I'll still buy it, MS makes the best console software, and I expect the nextbox to be a lot more than just a console or just a media box. The superior software is king.

  • Like 1

I will own the next xbox 360..

internet isn't a problem for me.. I haven't ever had my 360 NOT connected..

Exactly, while I originally really disliked this news; logic kinda fits.. if you have a couple hundred $$ to buy a gaming console, you probably have the funds for some sort of connection where you live; just never try a first run of a game while the internet is down (oh, rarity, depending on ISP).

It's gunna be the whole Sim City PR trouble again... I can feel it now!

If it does 'fail' somehow, it will be MUCH larger than SimCity debacle; this is probably at the core of the OS and its features, not just one game on a system.

"Unless something has changed" and "if I remember correctly" don't exactly lend truth to the claims, but in either case, I always have a connection, so...still getting it.

Unless something goes wrong on either your providers end, your financial end, or MS servers end. Or what if you travel and want to bring it along? Or how about the millions who don't have a stable connection?

I don't think MS would shoot themselves in the foot like this. I bet this will change and be totally removed. If not, I don't see their console doing so well this next round.

Assuming the rumour is true...

Lame. There's still a good percentage of people without consistent internet connections. That's a lot of customers to lose.

In my opinion, their reasoning for this isn't just for anti-piracy like most would like to think, but for marketing statistics.

I will never posses a console that requires online just to play.

  • Like 2

Unless something goes wrong on either your providers end, your financial end, or MS servers end. Or what if you travel and want to bring it along? Or how about the millions who don't have a stable connection?

I don't think MS would shoot themselves in the foot like this. I bet this will change and be totally removed. If not, I don't see their console doing so well this next round.

My ISP is reliable, I have a stable job in a growing market, MS servers are stable and I have no desire to take it anywhere, but most of the places I go have a network. Like I said, I don't think it's true, and I doubt they would actually do it because there's no reason to - my point was more that if they do, it's not something that would make me go to PS4.

Assuming the rumour is true...

Lame. There's still a good percentage of people without consistent internet connections. That's a lot of customers to lose.

In my opinion, their reasoning for this isn't just for anti-piracy like most would like to think, but for marketing statistics.

I will never posses a console that requires online just to play.

Even if you assume the rumor is true, it only says you need Internet for first time activation, after that you can play as much as you want

This means one of two things. Either

1. It's a Durango dev kit security feature

Or

2. I was right in my earlier predictions that I have given ever since they first rumored about no used game sales. ALL the games on the next box is essentially digital downloads. When you buy a disc copy, you're merely buying stored copy of the download that you install to the console, and activate either with a printed key, disc embedded key, or a printed key with a qr code the kinect can read for easy access(embedded key seems most likey, no manual entry, just insert and go). This also makes sense that the game has to check online before it starts, basically it tags the game in ms' database that it's now active on this console. So your copy can't be used on multiple consoles at the same time. Once the check is done it doesn't care if the Internet drops.

Ok let's get a few facts straight.

Sony NEVER said these two things

- used games won't be blocked

- games won't require online to play

They where very circumspect in that they said. They said

- "You can pay used games on the PS4" essentially saying nothing just that some games can be played, but they did not say it won't have a used game blocking mechanism that publishers can use if they want.

- "games can be played without online" same thing basically. Circumspect way of saying noting.and doesn't mean a lot or even most games won't use some king of built in online required or online check feature.

They're very careful to word all these comments n this way, indicating that the console will probably have a online check/online required function and a used games blocking function. But they won't be mandatory, just everyone will use them anyway.

Personally I favor MS way, if my suspicion is true on their online check. All games are DLC and if my disc is broken, I can just download the game instead. Over at a friends place and want to show off the game? Sign in on my account, and download the game, theoretically they could even allow digital lending this way, though I doubt game publishers will signup for that, even if books have set a precedent,

microsoft is EVIL! I wonder if the rumour of having kinect plugged in as a requirement is true. If so then the govt can watch and listen to you, lets hope this isn't true.

Umm since when did the government have a backdoors into every kinect...

Assuming the rumour is true...

Lame. There's still a good percentage of people without consistent internet connections.

I really don't think if true, it's needing the connection that's the problem. Anyone with a console most likely has an Internet connection. It's the control part, having to be connected or else no workie. I will resist that as long as possible. Of course if it is true, and PS4 does something similar, I would stay with Xbox for the controller alone. If I can use an Xbox controller with a PS4 (wireless) then I may go PS4 anyway, they have more games I want to play.

Just wish they had Xbox Live instead of PSN.

Don't they say that they also have other sources that don't know about any online requirement in the article? I think this is just a devkit security feature and nothing more. MS doesn't want them going out on eBay or whatever so they keep track of them this way. If it requires that it be connected to live with a developer account then it's useless to try and sell one because it can't be used anyway.

  • Like 1

Any money says MS deliberately let it slip the "Xbox Next" requires an internet connection to function to test the public reaction to it. Given the widespread negative reaction to it, I'm betting the new Xbox will not have this feature. MS can't risk alienating it's userbase, doesn't matter if the suits want better anti-piracy measures (which is essentially what this is) if they'll have next no users at all ;) of cause this is my opinion and should be taken with a grain of salt...

As I've said before, if it is true I will most definitely not be getting the Nextbox. But, hopefully it isn't true because I prefer the Xbox controller and Live over the Playstation alternatives.

As I've said before, if it is true I will most definitely not be getting the Nextbox. But, hopefully it isn't true because I prefer the Xbox controller and Live over the Playstation alternatives.

I prefer the Xbox controller too, but Live is something I could live with or without. As it stands, I'm more put off by the offerings of Microsoft compared to Sony, which is why I feel I'll probably get more out of going with Sony this next generation.

The very SAME article also states:

That said, a caution and a caveat: other sources familiar with the codenamed Durango console have told us that they are still unaware of any Microsoft plans regarding an online requirement.

So like I said on the front page, Kotaku doesn't know anything for certain.

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Fake Superman doing the Anti-Trump PR for us, good man !
    • Hello, I am not as familiar with AMD CPUs as I am with Intel's, but as I understand it, that's a mid-range CPU from about three years ago.  I would think it to be fine for everyday casual-type use.  A larger SSD might be better, but with storage prices these days that's a decision that has to be carefully thought about. Regards, Aryeh Goretsky  
    • Ocenaudio 3.19.5 by Razvan Serea  Ocenaudio is a full featured, fast and easy to use audio and music editor. It is the ideal software for people who need to edit and analyze audio files without complications. Ocenaudio also has powerful features that will please more advanced users. To assist ocenaudio development, a powerful toolset of audio editing, analysis and manipulation called Ocen Framework was created. ocenaudio is also based on Qt framework, a well known library for cross-platform development. Cross-platform support ocenaudio is available for all major operating systems: Microsoft Windows, Mac OS X and Linux. Native applications are generated for each platform from a common source, in order to achieve excelent performance and seamless integration with the operating system. All versions of ocenaudio have a uniform set of features and the same graphical interface, so the skills you learn in one platform can be used in the others. VST plugins support Ocenaudio supports VST (Virtual Studio Technology) plugins, giving its users access to numerous effects. Like the native effects, VST effects can use real-time preview to aide configuration. Real-time preview of effects Applying effects such as EQ, gain and filtering is an important part of audio editing. However, it is very tricky to get the desired result by adjusting the controls configuration alone: you must listen the processed audio. To ease the configuration of audio effects, ocenaudio has a real time preview feature: you hear the processed signal while adjusting the controls. The effect configuration window also includes a miniature view of the selected audio signal. You can navigate on this miniature view in the same way as you do on the main interface, selecting parts that interest you and listening to the effect result in real time. Multiselection for delicate editions To speed up complex audio files editing, ocenaudio includes multi-selection. With this amazing tool, you can simultaneously select different portions of an audio file and listen, edit or even apply an effect to them. For example, if you want to normalize only the excerpts of an interview where the interviewee is talking, just select them and apply the effect. Eficient edition of large files With ocenaudio, there is no limit to the length or the quantity of the audio files you can edit. Using an advanced memory management system, the application keeps your files open without wasting any of your computer's memory. Even in files several hours long, common editing operations such as copy, cut or paste happen almost instantly. Fully featured spectrogram Besides offering an incredible waveform view of your audio files, ocenaudio has a powerful and complete spectrogram view. In this view, you can analyze the spectral content of your audio signal with maximum clarity. Advanced users will be surprised to find that the spectrogram settings are applied in real time. The display is updated immediately when altering features such as the number of frequency bands, window type and size and dynamic range of the display. Ocenaudio 3.19.5 changelog: Fixes crashes related to audio devices on Windows (DirectSound and ASIO) Fixes several crashes and memory corruption issues Fixes opening several headerless files at once, which previously dropped all but one Improves batch export by suggesting and remembering the destination folder Fixes accented and non-Latin characters in VST plug-in and compressed-archive file names Adds zstd compression support and updates the archive library Other bug fixes and improvements Download: Ocenaudio 64-bit | Portable | ~40.0 MB (Freeware) Download: Ocenaudio for Linux and Mac OS View: Ocenaudio Homepage | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • I did think about a Echo show once and it would be useful to see what my cameras see. But my brother got one and I changed my mind. Adverts and not really worth the price just to see my cameras. I have a load of dots and a Echo Gen 4, they will do.
  • Recent Achievements

    • One Month Later
      Excellence2025 earned a badge
      One Month Later
    • Week One Done
      Excellence2025 earned a badge
      Week One Done
    • Week One Done
      flexorcist earned a badge
      Week One Done
    • One Month Later
      Woland13 earned a badge
      One Month Later
    • Week One Done
      Woland13 earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      501
    2. 2
      +Edouard
      204
    3. 3
      PsYcHoKiLLa
      145
    4. 4
      Steven P.
      72
    5. 5
      FloatingFatMan
      68
  • Tell a friend

    Love Neowin? Tell a friend!