Jump to content
|Topic||Stats||Last action by|
|Why are people buying their consoles? Nielsen survey results||
|Looking for feedback on my Java programs||
|Does resolution really matter?||
|Video Game programming research topic||
|Reminder: tonight is your last night to get your free Latios or Latias in Pokémon ORAS||
Posted 06 June 2013 - 17:23
Posted 06 June 2013 - 17:45
Posted 06 June 2013 - 17:52
Posted 06 June 2013 - 18:02
Posted 06 June 2013 - 18:52
I would like to see a demo myself before I purchase
Is it possible to post a video demo of the app in action?
Posted 06 June 2013 - 19:09
Posted 06 June 2013 - 21:51
Posted 09 August 2013 - 23:50
So it's a traditional blurring algorithm like the ones you can find in photoshop ? (box blur I guess).
The banding probably comes from the limitation of the display (it's probably not 24 bit),
a solution would be some dithering. Normally it's automatrically handled by the system , but perhaps not for the wallpaper.
Posted 10 August 2013 - 00:11
Next on your plate is WP8?
I see what you did there! You should be a rapper.
Posted 10 September 2013 - 23:47
Blur just got a significant update so I thought I would update the thread.
- I fixed the banding problem by switching to a new blurring algorithm.
- iPad support
- iOS7 fixes (more coming soon)
I just started working on the android version. Gotta figure out what I'm doing in Android Studio first but hopefully soon!