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Microsoft E3 - Xbox: A new Generation of Games Revealed

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Poll: Microsoft E3 - Xbox: A new Generation of Games Revealed

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Will you be watching/reading live?

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What is your general impression pre-conference?

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What is your general impression post-conference?

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#256 Dane

Dane

    Neowinian Senior

  • Joined: 07-May 03
  • Location: PA, USA

Posted 14 June 2013 - 12:45

They should all be 1080p native. As far as framerates go, dunno yet. Depends on the scale but I expect most to be 60fps to be honest.


That's good. If it wasn't, I was going to pass. I wont pre-order, I'll wait to it comes out. Save up money.


#257 +Audioboxer

Audioboxer

    Hermit Arcana

  • Joined: 01-December 03
  • Location: UK, Scotland

Posted 15 June 2013 - 15:47

The troops do seem to be screwed http://m.neogaf.com/...ad.php?t=590451



#258 HawkMan

HawkMan

    Neowinian Senior

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  • Location: Norway
  • Phone: Noka Lumia 1020

Posted 15 June 2013 - 16:11

MS did before they announced the whole thing officially say that any online requirement would have exceptions for people like military troops who are placed overseas. Maybe they dropped it inthe three days or so between that statement and the official announcement. but that was their statement.

#259 kaotic

kaotic

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  • Joined: 20-June 04
  • Location: Asheville, NC

Posted 18 June 2013 - 06:24

I saw this on reddit: http://www.forzacent...cs-at-e3.39428/

 

http://www.eurogamer...n-with-xbox-one

 

They talk about how they actually saw Xbox One Dev kits and the games being ran on them. 

 

"Forza Motorsport 5 the most high profile title we saw that was visibly operating on the actual unit."

 

For Rise: "this is definitely running on "real deal" Xbox One hardware."

 

http://www.escapistm...en-On-Windows-7

 

Update: Several Xbox One developers have come out and confirmed that their titles were most assuredly running on actual Xbox One dev kits. Apparently, only a single title: Lococycle, was running on a PC because it had not been ported to Xbox One yet, and the decision was made by the dev team, not Microsoft.