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PlayStation 4 gives up to 5.5GB of RAM to game developers

ps4 sony playstation memory

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#16 -T-

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Posted 26 July 2013 - 17:52

You might be waiting a long time

 

I'm sure in the name of balance, they will be right along to curse Sony for this.

 

 

Any moment




#17 Tha Bloo Monkee

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Posted 26 July 2013 - 18:09

So only 4.5GB available for games? I await those that bashed MS for only having 5GB available for games, to come in and condemn Sony for having less

 

 

 

However, further sources suggest that an additional 1GB of "flexible memory" may be reclaimed from the OS reservation, based on availability.

 

4.5gb + 1gb = 5.5gb

 

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#18 ahhell

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Posted 26 July 2013 - 18:11

The Sony apologists on the Gaf thread are ridiculous.



#19 vcfan

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Posted 26 July 2013 - 18:36

4.5gb + 1gb = 5.5gb

but only 4.5GB is guaranteed. nobody is going to create a game for 5.5gb, then start removing stuff. they will code for 4.5gb, then add non essential stuff that can be removed and wont affect anything at all.



#20 OP kaotic

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Posted 26 July 2013 - 20:39

 



#21 GotBored

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Posted 27 July 2013 - 03:53

The article poster also suggests that only 6 out of the 8 cores will be utilized for games just from a screenshot of a developer logger.

But that screenshot can extend down to show 8 cores which aren't in the screenshots view.

- It is quite likely that 2 cores will be reserved for OS operating, but jumping to conclusions based on a single screenshot is a bit of a stretch.

 

Also that quote of Kaz Hirai is a fake parody account on twitter and not real. (The actual twitter account itself even states it)

 

As of now Digital Foundry is the only group which suggests this but IGN, Joystiq, gamefaqs, examiner and a few others have picked it up but have labelled it as a rumor at this stage.

 

If it does come to be true then the Xbox will be on par with the PS4 in one hardware aspect for gaming, Available RAM.

Xbox has 5GB available, PS4 has 5.5GB (But 4.5GB free and 1GB flexible memory)

 

Reason why the PS4 could potentially reserve up to 3.5GB of RAM:

Operating System

In-Game Recording (Last 15Mins)

Live-Swapping of Games

User Interface (Looks resource heavy)

 

The benefit of using more RAM for OS would be a faster and better UI. So hopefully opening apps (like netflix, radio, internet, etc) and switching screens will be much smoother and quicker.

 

 

But I personally would prefer that the PS4 has more RAM free to games, its not an issue now but later in the lifespan of the console games could potentially be limited by RAM Availability, I was getting both the PS4 and Xbox One and wanted to use the XB One for the Kinect and Media features, so I didn't mind that only 5GB was free to games (cause kinect games aren't that resource heavy and more RAM to OS means smoother media movement) but for the PS4 which has the better hardware specs I wanted it to be a bareback OS which was mainly for graphics and resource heavy gaming mostly. So each could have more unique benefits.

 

But if the PS4 now has more RAM reserved for OS, I'd prefer to use the PS4 for media. Its hardware specs are still a lot superior for Gaming (So PS4 for gaming again).. Now if the PS Eye is anywhere as good as the Kinect I might not even bother buying an XB One.



#22 vcfan

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Posted 27 July 2013 - 04:20

whats funny is, in the preliminary specs, when sony was only doing 4gb of ram, they reserved only 0.5GB for the OS and 3.5GB was available for games, but then they had a change of heart,and needed more for the OS for non gaming things *cough cough*, AND they had the audacity to come out and say, hey devs we've added an extra 4GB of ram just for you,but it turns out,they lied. They only gave them 1 extra GB of ram,and the rest was for the OS that went from 0.5GB to 3.5GB. 



#23 BajiRav

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Posted 27 July 2013 - 04:20

4.5gb + 1gb = 5.5gb
 
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I've been told countess times that anything less than 7GB means it is a TV box and not a gaming console.

#24 dead.cell

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Posted 27 July 2013 - 04:43

ITT We sit around taunting other members in a stupid circlejerk while doing nothing to discuss anything in regards to gaming. Welcome to the Gamer's Hangout... :sleep2:



#25 spenser.d

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Posted 27 July 2013 - 05:33

ITT We sit around taunting other members in a stupid circlejerk while doing nothing to discuss anything in regards to gaming. Welcome to the Gamer's Hangout... :sleep2:

 

So instead of trying to change it or just ignore it, you make posts pointing it out?  That'll help the situation :rolleyes:



#26 spacer

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Posted 27 July 2013 - 06:00

This hasn't been officially confirmed yet. Still, it's a pretty strong rumor, so it's probably true.

 

Current sources put the PS4 OS at 1.5gb with 1gb reserved for future-proofing and another 1gb for the "flexible" memory. I'm not really sure why Sony just doesn't do a 2/6 split for the OS and games right off the bat. 2gb is more than enough to support all of the features they want and still have room to expand in the future. I guess it's nice that Sony is trying to think ahead and not wind up in another cross-game-party-chat debacle like they did this gen, but 3.5gb for a game console OS is ridiculous.



#27 dead.cell

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Posted 27 July 2013 - 06:12

So instead of trying to change it or just ignore it, you make posts pointing it out?  That'll help the situation :rolleyes:

 

Yep! And a thank you for proving my point. Cheers! (Y)

 

This hasn't been officially confirmed yet. Still, it's a pretty strong rumor, so it's probably true.

 

Current sources put the PS4 OS at 1.5gb with 1gb reserved for future-proofing and another 1gb for the "flexible" memory. I'm not really sure why Sony just doesn't do a 2/6 split for the OS and games right off the bat. 2gb is more than enough to support all of the features they want and still have room to expand in the future. I guess it's nice that Sony is trying to think ahead and not wind up in another cross-game-party-chat debacle like they did this gen, but 3.5gb for a game console OS is ridiculous.

 

Honestly, I don't think it will matter too much in the end anyway. The developers are going to use the tools allotted to them, and they are going to run with what they have and do their best to make the experiences great on both systems.

 

PC gaming being the exception for obvious reasons.



#28 MikeChipshop

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Posted 27 July 2013 - 06:59

The information we've had on this has been all over the place.

 

So only 4.5GB available for games? I await those that bashed MS for only having 5GB available for games, to come in and condemn Sony for having less

 

Don't hold your breath.



#29 vetFourjays

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Posted 27 July 2013 - 08:47

I'm a little bit surprised either console needs that much RAM for the OS. On the other hand, I doubt the games are going to really need more than 4-5GB anyway. More is always better of course, but if you look at PC games they use around 1-2GB at most (afaik, due to prevalence of 32-bit systems), so 4-5GB would seem a sensible "next step".

 

However you look at it though, 4-5GB is one huge step up from the amount the 360 and PS3 had.



#30 Yusuf M.

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Posted 27 July 2013 - 08:56

512 MB seemed way too small for the PS4's OS when the Xbox One's OS will require 3 GB of RAM. 3.5 GB seems reasonable but 4 GB would have been pushing it. It's a lot of RAM so hopefully, the games will look great. I'm hoping to see the higher RAM usage trickle down to the PC. Battlefield 4, for example, will only support 64-bit versions of Windows as well as DX11. I don't think any game has such requirements but Crysis 3 comes close because it supports DX11 and 32- and 64-bit versions of Windows.





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