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SteamOS


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Posted

Boy the fanboys jumped on this one quick. Hows about we actually let the announcements finish before dismissing the whole project just because it's Linux-based. Newsflash guys, the PS4 will be BSD based, so there's a very popular Unix based OS that'll win big at Christmas.

 

The Steam OS has got a lot of potential going for it. Consider the following:

 

  • Steam on Linux already has nearly 200 games. That'll give a SteamOS-based PC two hundred launch titles. More than both the other consoles combined. This doesn't include the possibility of Steam working with WINE, which would include many other Windows games.
  • A SteamOS machine could be more powerful than the XB1 and PS4, given that XB1 and PS4 specs are pretty much fixed until the end of the decade.
  • Anyone who already has a Steam account can have access to their games on their SteamOS PC as well, so someone could get a steam PC for their TV for Christmas, and already have a heap of games to play.

I think these all have the potential to give a Steambox console a leg up.

 

I'm not going to place bets either way on how SteamOS will turn out. It could do well, it could do poorly. It's certainly not competing with Windows or such because it's not a general purpose OS. This is an OS tweaked for gaming only. I hope it is successful though because it would be good to see a proper 3 way fight between the consoles.

 

Sometimes I think that Neowin has some of the most rabid fanboys on the web. No-where else do I see people so eager to dump on an unrelated project just because it's not Windows. Seriously guys, get a grip.

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Posted

Actually, it prunes like... what, 90% of the difficulties to port them? the other 10% is the OpenGL implementation... on the host side. If valve does is ok, then they will get a better OpenGL implementation than most if not all Linux distros... hence the beginning of the gaming era on SteamOS. I'm perfectly fine with it.

Properly coded, switching to OGL would probably be from 50% to even less of the job.

and why would valve with less support and no install base get more support from hardware makers than established and widely used distros? Makes no sense.

And besides that, all other distros would then have the same implementation as SteamOS...

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Posted

Boy the fanboys jumped on this one quick. Hows about we actually let the announcements finish before dismissing the whole project just because it's Linux-based. Newsflash guys, the PS4 will be BSD based, so there's a very popular Unix based OS that'll win big at Christmas.

 

The Steam OS has got a lot of potential going for it. Consider the following:

 

  • Steam on Linux already has nearly 200 games. That'll give a SteamOS-based PC two hundred launch titles. More than both the other consoles combined. This doesn't include the possibility of Steam working with WINE, which would include many other Windows games.
  • A SteamOS machine could be more powerful than the XB1 and PS4, given that XB1 and PS4 specs are pretty much fixed until the end of the decade.
  • Anyone who already has a Steam account can have access to their games on their SteamOS PC as well, so someone could get a steam PC for their TV for Christmas, and already have a heap of games to play.
I think these all have the potential to give a Steambox console a leg up.

 

I'm not going to place bets either way on how SteamOS will turn out. It could do well, it could do poorly. It's certainly not competing with Windows or such because it's not a general purpose OS. This is an OS tweaked for gaming only. I hope it is successful though because it would be good to see a proper 3 way fight between the consoles.

 

Sometimes I think that Neowin has some of the most rabid fanboys on the web. No-where else do I see people so eager to dump on an unrelated project just because it's not Windows. Seriously guys, get a grip.

So, who's the target audience ?

Gamers play on their computers, they also want to use them for other things. So not them

Console gamers, to expensive, not standardized and the vast majority would build/buy a system to install an OS on to save their lives. Leaving the steambox OEM possibility for them, 800 dollar steambox or less than 500 dollar Xbox one that also has access to Xbox music and movies, spotify music while playing games, kinect and so on...

Not saying it'll fail, but I don't see it being a success.

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Posted

Boy the fanboys jumped on this one quick. Hows about we actually let the announcements finish before dismissing the whole project just because it's Linux-based. Newsflash guys, the PS4 will be BSD based, so there's a very popular Unix based OS that'll win big at Christmas.

 

The Steam OS has got a lot of potential going for it. Consider the following:

 

  • Steam on Linux already has nearly 200 games. That'll give a SteamOS-based PC two hundred launch titles. More than both the other consoles combined. This doesn't include the possibility of Steam working with WINE, which would include many other Windows games.
  • A SteamOS machine could be more powerful than the XB1 and PS4, given that XB1 and PS4 specs are pretty much fixed until the end of the decade.
  • Anyone who already has a Steam account can have access to their games on their SteamOS PC as well, so someone could get a steam PC for their TV for Christmas, and already have a heap of games to play.

I think these all have the potential to give a Steambox console a leg up.

 

I'm not going to place bets either way on how SteamOS will turn out. It could do well, it could do poorly. It's certainly not competing with Windows or such because it's not a general purpose OS. This is an OS tweaked for gaming only. I hope it is successful though because it would be good to see a proper 3 way fight between the consoles.

 

Sometimes I think that Neowin has some of the most rabid fanboys on the web. No-where else do I see people so eager to dump on an unrelated project just because it's not Windows. Seriously guys, get a grip.

 

Gaming OS? It will most likely only play Steam games. That means any game from Origin or games you have to install outside of Steam WILL NOT work. You won't be playing BF3, BF4 or Titanfall (when it ships) on SteamOS or SteamBox. 

 

I don't think you're going to see the Steambox with ps4 or xboxone quality of hardware. For that thing to be successful the price will have to be 100-299 dollars. 

 

The reason why a lot of people are dumping on it is because it's pointless when you have linux distros (and windows) that already have Steam and play just fine. 

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Posted

I do not think they can compete. I am sure if they tailor the OS correctly, towards gaming, the experience could be great. No hassle with drivers ... etc. Repi (twttier.com/repi) , one of the designers of frostbite says, the best driver is no driver!

 

Titles like BF4 will not come to this platform. I can see a few, but it is hard to succeed when you do not have the games!

 

You can play all your Windows and Mac games on your SteamOS machine, too. Just turn on your existing computer and run Steam as you always have - then your SteamOS machine can stream those games over your home network straight to your TV!

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Posted

You can play all your Windows and Mac games on your SteamOS machine, too. Just turn on your existing computer and run Steam as you always have - then your SteamOS machine can stream those games over your home network straight to your TV!

So why use SteamOs and not just Steam on Windows that can already do that?

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Posted

Gaming OS? It will most likely only play Steam games.

 

It won't, simply because as the site indicates the OS is designed for users or developers to replace or modify components, any lockout would just result in an instant fork of the project.

 

If Valve's past talks/presentations are anything to go by, Valve's prime motivation here is opening up the graphics stack so game developers can broadly optimise their titles, rather than make do with the current state of graphics drivers and be confined to internal optimisation.

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Posted

It won't, simply because as the site indicates the OS is designed for users or developers to replace or modify components, any lockout would just result in an instant fork of the project.

 

If Valve's past talks/presentations are anything to go by, Valve's prime motivation here is opening up the graphics stack so game developers can broadly optimise their titles, rather than make do with the current state of graphics drivers and be confined to internal optimisation.

 

Well, let me know when I can play BF4, Titanfall, and Diablo 3 (Path of Exile too) on it. 

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Posted

You can play all your Windows and Mac games on your SteamOS machine, too. Just turn on your existing computer and run Steam as you always have - then your SteamOS machine can stream those games over your home network straight to your TV!

 

Oh great, so one of SteamOS's hardware requirements can be "A completely separate PC with beefy hardware running Windows on your home network"

 

Or I could, you know, connect my Windows PC to my OMG LIVING ROOM TV just as easily I could a box running Steam OS.

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Posted

Properly coded, switching to OGL would probably be from 50% to even less of the job.

and why would valve with less support and no install base get more support from hardware makers than established and widely used distros? Makes no sense.

And besides that, all other distros would then have the same implementation as SteamOS...

Are you a programmer? Because while I do have programmed not full time in OpenGL, I'm very aware of its current limitations on linux. would you be so kind to tell me your knowledge background?

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Posted

I'm amazed at the amount of comments from people writing this off before any details are known beyond the facts that it runs Linux.

 

The Half Life series is one of the most successful gaming franchises of all time. Steam has become THE defacto content delivery system on PC's for gaming enthusiasts with millions of users. Do people not feel that they've not got prior form, or the resources and talent to make a real push here? Why are people so quick to criticise? If you want to carry on using Steam on Windows, what does it matter to you? Carry right on. 

 

Exciting times for the games industry - surely ANY potential change in the dynamics of an industry is interesting, and is usually only a catalyst for improvement. It's only when people sit back and rest on their established products and business practices that things become stagnant. 

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Posted

Are you a programmer? Because while I do have programmed not full time in OpenGL, I'm very aware of its current limitations on linux. would you be so kind to tell me your knowledge background?

Professionally no, after majoring in it for stupid reasons, it decided it wasn't what I wanted to do, professionally/primarily. And yes we covered both windows programming and peculiarities of Linux programming.

Either way the majority of the game code exists outside of DX/OGL.

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Posted

I can already imagine Valve having an SDL-like library (for managing windowing and input) which eases the transition from Windows to Linux (SteamOS) and OS X. Other than that, OpenGL and OpenAL will help.

 

They have a lot of influence with hardware manufacturers. It's quite easy to think they'd help some of them build specialized graphics drivers for a few sanctioned video cards to get the ball rolling.

 

Getting developers to ditch DirectX is gonna be a toughie. Unless Valve builds a DirectValveX library of some sorts.

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Posted

So why use SteamOs and not just Steam on Windows that can already do that?

Because windows costs $100.

 

This lowers the cost of setting up a secondary gaming box. You can set up a  cheap secondary PC to function like a Vita TV.

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Posted

I can already imagine Valve having an SDL-like library (for managing windowing and input) which eases the transition from Windows to Linux (SteamOS) and OS X. Other than that, OpenGL and OpenAL will help.

 

They have a lot of influence with hardware manufacturers. It's quite easy to think they'd help some of them build specialized graphics drivers for a few sanctioned video cards to get the ball rolling.

 

Getting developers to ditch DirectX is gonna be a toughie. Unless Valve builds a DirectValveX library of some sorts.

 

I'd be highly surprised if Valve hasn't already spent considerable time talking with developers to see what their requirements would be for putting games on their platform. 

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I can already imagine Valve having an SDL-like library (for managing windowing and input) which eases the transition from Windows to Linux (SteamOS) and OS X. Other than that, OpenGL and OpenAL will help.

 

They have a lot of influence with hardware manufacturers. It's quite easy to think they'd help some of them build specialized graphics drivers for a few sanctioned video cards to get the ball rolling.

 

Getting developers to ditch DirectX is gonna be a toughie. Unless Valve builds a DirectValveX library of some sorts.

 

Valve use SDL 2.0, infact the author of said library works at Valve in the Linux cabal.

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So, who's the target audience ?

Gamers play on their computers, they also want to use them for other things. So not them

Console gamers, to expensive, not standardized and the vast majority would build/buy a system to install an OS on to save their lives. Leaving the steambox OEM possibility for them, 800 dollar steambox or less than 500 dollar Xbox one that also has access to Xbox music and movies, spotify music while playing games, kinect and so on...

Not saying it'll fail, but I don't see it being a success.

 

The way I see, I think it will be aimed at people in the market for a console who are already heavily invested in PC gaming, and not looking to spend

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Posted

How many of these Crybabies here remember "WineX", the directx 9.0 API made for Linux. Today it's known as Cider from http://transgaming.com/ Without it many of todays Mac games wouldn't be possible. So valve and other game devs could just use this to make games available on Linux.

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Posted

 

 

I disagree that having a separate Steam OS is pointless. One of the things that drives games development away from Linux (aside the small market share) is the abundance of different distros. Giving everyone a single, well supported and specialized distro to get behind will be beneficial to Linux as a whole, especially if Valve pump their changes upstream when possible. My only hope is that SteamOS won't be TOO specialized and end up making it so that games written for SteamOS won't work on other distros.

 

 

So yet another distro will somehow fix that? People spent years trying to prop up Ubuntu as the single "main" Linux distro and now here comes a walking hunk of cholesterol saying he's going to cut that off at the knees with a SteamOS.

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Posted

So this was their big announcement for the living room...Linux? When it comes to gaming that's hardly the first thing I think of.

It wouldn't make business sense to use an OS that would require you to pay royalty fees.  Better to take some free open source code and have your way with it without having to worry about licensing fees and bugs in proprietary software you don't have the source code for.

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I'll be interested when all EA's games are available. Until then, Windows wins.

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So yet another distro will somehow fix that? People spent years trying to prop up Ubuntu as the single "main" Linux distro and now here comes a walking hunk of cholesterol saying he's going to cut that off at the knees with a SteamOS.

 

No people spent any time trying to prop up Ubuntu as a "main" Linux distro, that was entirely Mark Shuttleworth and Canonical's bizarre dream of turning Linux into a weak imitation of OS X/Windows by constantly reinventing the wheel. (Upstart, Mir, Bzr etc)

 

Valve have one thing Canonical will never have, an install base of millions. That alone gives SteamOS far better chances to make an impact than Ubuntu ever did.

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Gaming companies are businesses, if enough people buy into Valve's ecosystem for gaming then the game manufacturers will see it as a viable market for their games which will return a profit and they will build games for it, if not enough people buy into it then only Valve and indie developers will be releasing on it. It's quite a big gamble for Valve.

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Posted

This will upgrade my media center PC I use only to watch movies streamed from NAS/PC to a fully functional gaming console as well! Will look into this when it comes out for sure.

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You can play all your Windows and Mac games on your SteamOS machine, too. Just turn on your existing computer and run Steam as you always have - then your SteamOS machine can stream those games over your home network straight to your TV!

 

 

Great!!!! Network/internet lag + More home wireless/network lag + input lag + video/Sound lag... Every OCD/ADHD/ADD COD gamer going to love this /s

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