DirectX 9? no.. make it 9.1 :D


Recommended Posts

DIRECT X SUPPORT is definitely the way the cookie is crumbling in the graphics card market.

For example, ATI and Nvidia have had a nice little fight over which of them supports DirectX 8 and which 8.1 in the last few months, but really the fight of fights comes with a new Microsoft API.

We can freely say that DirectX 9 will make some big differences in future games programming since it will include some interesting parts that programmers will love to use. Rather unbelievably, Eva Glass' friend tells us that Microsoft will skip DirectX 9.0, expected by us all, and plump for DirectX 9.1 instead.

What caused this decision and what is the real difference we cannot be sure, but we can give you a hint what you can expect from the new API as well as the cards which support it.

The pixel and vertex shader will evolve to version 2.0, made much easier to use, and you can also expect to see displacement maps inside. Developers like to use these for creating terrains since it's much better than the "bump approximation" that bump mapping uses. Is this anything to do with Kylie Minogue? Ed.]

Expect to see more details on DX 9.1 from Fudzilla very soon indeed

Link to comment
https://www.neowin.net/forum/topic/19198-directx-9-no-make-it-91-d/
Share on other sites

Originally posted by neo1980

DIRECT X SUPPORT is definitely the way the cookie is crumbling in the graphics card market.

For example, ATI and Nvidia have had a nice little fight over which of them supports DirectX 8 and which 8.1 in the last few months, but really the fight of fights comes with a new Microsoft API.

We can freely say that DirectX 9 will make some big differences in future games programming since it will include some interesting parts that programmers will love to use. Rather unbelievably, Eva Glass' friend tells us that Microsoft will skip DirectX 9.0, expected by us all, and plump for DirectX 9.1 instead.

What caused this decision and what is the real difference we cannot be sure, but we can give you a hint what you can expect from the new API as well as the cards which support it.

The pixel and vertex shader will evolve to version 2.0, made much easier to use, and you can also expect to see displacement maps inside. Developers like to use these for creating terrains since it's much better than the "bump approximation" that bump mapping uses. Is this anything to do with Kylie Minogue? Ed.]

Expect to see more details on DX 9.1 from Fudzilla very soon indeed

ya should include the link and where this excerpt came from... migth wanna read the rest of it.:)

  • 2 weeks later...

Here is scoop on DX9. Pixel shaders are in assembly language. The directx 9.1 pixel shader will be in a C-like language. It will compile small, efficient. The purpose is to make implementing features easier and less problemsome for the programmer. Right now each hardware has a different language. ATI uses 1.4 and Nvidia uses 1.0. This makes it complicated for the programmer. Opengl already came up with this idea: if you read opengl 2 details you should already understand the dillemna.

Hi all,

Im an MS Beta tester - we [collectivly] have had no information about DX going to 9.1 We have only been invited to test DX9?

So i guess we'll have to wait and see

UPDATE: MS has said DX9 will start testing around MAY, so not long to wait.

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Couple years ago I got a brand new 4TB Samsung 990 Pro for $250 during Black Friday
    • Thanks
    • Can confirm, I've built stuff for others and no complaints using their products.
    • Yes I agree, it's annoying. You can now miss tabs unless you point low enough.
    • Sysinternals Suite 2026.17.06 by Razvan Serea The Sysinternals Suite is a comprehensive package of advanced Windows utilities created by Mark Russinovich, who launched the Sysinternals website in 1996 to share his system tools and technical resources. This suite combines a wide range of troubleshooting and diagnostic tools, including Process Explorer, Process Monitor, Sysmon, Autoruns, ProcDump, the PsTools collection, and many others. It provides everything IT professionals and developers need to manage, monitor, and troubleshoot Windows systems and applications. The Suite bundles all of the core troubleshooting utilities along with their help files. Non-troubleshooting extras—such as the BSOD Screen Saver or NotMyFault—are excluded. In addition to the well-known tools, it also includes AccessChk, Autologon, Ctrl2Cap, DiskView, Disk Usage (DU), LogonSessions, PageDefrag, PsLogList, PsPasswd, RegMon, RootkitRevealer, TCPView, VMMap, ZoomIt, and more. Sysinternals Suite 2026.17.06 changelog: Autoruns v14.3 - This update to Autoruns, a utility for monitoring startup items, adds bug fixes and improves the command-line application autorunsc. ZoomIt v12.1 - This update to ZoomIt, a screen magnification and annotation tool, adds image backgrounds, webcam background blur and microphone noise cancellation support. Coreinfo v4.01 - This update to Coreinfo, a tool that reports processor, socket, NUMA memory, and cache topology of a system, as well as processor features supported, adds support for new processor features. DebugView v5.02 - This update to DebugView, a tool for displaying both kernel-mode and Win32 debug output, adds Ctrl-Shift-A support for selecting all output, and agent skills support for the CLI utility. LiveKd v5.64 - This update to LiveKd, a utility that allows running the kernel debugger on a live system, fixes a debugging privileges issue. ProcDump 3.5.2 for Linux - This update to ProcDump for Linux, a tool for capturing process dumps, adds .NET counters and a custom core dumper. Process Monitor v4.04 - This update to Process Monitor, a utility for observing real-time file system, Registry, and process or thread activity, adds some bug fixes Sysmon v15.21 - This update to Sysmon, an advanced host security monitoring tool, adds some bug fixes. Download: Sysinternals Suite 2026.17.06 | 168.0 MB (Freeware) Download: Sysinternals Suite for ARM64 | 15.4 MB Link: Sysinternals Suite Home Page | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
  • Recent Achievements

    • One Month Later
      eurospharma62 earned a badge
      One Month Later
    • Week One Done
      With What earned a badge
      Week One Done
    • Week One Done
      Harris Gilbert earned a badge
      Week One Done
    • One Month Later
      Vincian earned a badge
      One Month Later
    • First Post
      Jocimo earned a badge
      First Post
  • Popular Contributors

    1. 1
      +primortal
      542
    2. 2
      +Edouard
      167
    3. 3
      PsYcHoKiLLa
      85
    4. 4
      ATLien_0
      64
    5. 5
      neufuse
      64
  • Tell a friend

    Love Neowin? Tell a friend!