Metro 2033 PC specs revealed


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Hope some of you are ready for a heart attack

You'll need a top-end PC to enable all of Metro 2033's bells and whistles:

Minimum System Requirements:

Dual core CPU (any Core 2 Duo or better will do)

DirectX 9, Shader Model 3 compliant graphics cards (GeForce 8800, GeForce GT220 and above)

1GB RAM

Recommended System Requirements:

Any Quad Core or 3.0+ GHz Dual Core CPU

DirectX 10 compliant graphics card (GeForce GTX 260 and above)

2GB RAM

Optimum System Requirements:

Core i7 CPU

NVIDIA DirectX 11 compliant graphics card (GeForce GTX 480 and 470)

As much RAM as possible (8GB+)

Fast HDD or SSD

Enabling Nvidia 3D Vision:

Metro 2033 utilizes NVIDIA 3D Vision with compatible cards and hardware. To play in 3D you will require:

NVIDIA GeForce GTX 275 and above recommended

A 120Hz (or above) monitor

NVIDIA 3D Vision kit

Microsoft Windows Vista or Windows 7

Original source Metro 2033 system requirements revealed

and for those who have never heard of the game here is wiki link Metro 2033 wiki

Metro Game engine info

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https://www.neowin.net/forum/topic/878582-metro-2033-pc-specs-revealed/
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So the Top DX11 Requirments, require a Fermi card that isn't even out yet.

Superb. Well played THQ, well played

Likely similar performance ATI DX11 cards. Based on the requirements, they seem to heavily favor nVidia though, so they probably optimized the game for nVidia cards (not a single mention of ATI cards in any of their requirements).

That being said, never heard of the game till now, doesn't seem to be my style game either. So good luck to those who wish to play it.

This game looks absolutely amazing visually from the screens I have seen, so not surprised by these specs.

So I should be able to run it Medium to High without any of the fancy DX11 stuff. Who knows though by the time it comes out I very well may pick up a DX11 card. Unlikely but possible.

This game looks absolutely amazing visually from the screens I have seen, so not surprised by these specs.

So I should be able to run it Medium to High without any of the fancy DX11 stuff. Who knows though by the time it comes out I very well may pick up a DX11 card. Unlikely but possible.

well it is out next month so good luck on your DX11 purchase

Interesting, but understandable. Game developers should have more realistic requirements. I just hope the game performs well. As for the game being optimized for NVIDIA video cards, I highly doubt it. ATI has had their DX11 video cards out for a while now and they worked with most DX11 developers. NVIDIA is simply too late to the playing field with their DX11 video cards.

well it is out next month so good luck on your DX11 purchase

I had no idea it released next month, I thought this was like a Holiday release. So yeah, no way at all I will be getting a DX11 card by the time this game comes out, no way at all.

Looks like we've got another Crysis on our hands.

Most likely - like Crysis, 2+ years after its release it'll still cost a fortune to run maxed out at a decent framerate. I wouldn't even count on it running maxed out decently on a Fermi 480

Appears so and about time, we needed another Benchmark milestone!

Although, now we have to hear people moan and whine like 3 year olds how their PCs can't cope, how lame it is etc.

Those same people are likely the ones moaning and kvetching about the eased-up graphical requirements of Supreme Commander 2 compared to the original (which had system requirements that rivaled those of Crysis) and the eased-up *brain* requirements of most of the RTS cycle in general (not just Supreme Commander 2, but C&C 4 and Starcraft 2, not to mention Sins of a Solar Empire).

The game looks 'meh', in spite of the high requirements. After seeing the GTX480 benchmark on engadget, in how it basically matches the 6 month old HD 5870 in most benches, I don't care what Nvidia is up to, glad I stuck with ATI on my new build.

Honestly, it reminds me a lot of the Metro in Fallout 3, just darker, and different enemies.

I don't get why people give companys **** for releasing games that require yet to be released hardware to run them at full settings.

I could understand if the game didn't look great but that's not the case with this game.

Sure it's recommended system requirements are about the same as most new fps's optimum but you can be sure that even at medium settings it'll look as good or better than many new games on the market.

Do you guys not want the option to play it again at even better gfx in a year or two if you happen to upgrade your hardware?

Why should a company dumb down a games gfx just so current hardware can run it on high.

As a pc gamer i would like (hope) to think that we are not to stupid to just slide the bar down to high/medium instead of getting a low framerate at max and complaining.

edit: i know most of the people who posted in this thread aren't complaining, im just ranting because i know hundreds of people will complain like they did with crysis

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