Recommended Posts

I have an i7 2630, GeForce 540M, and 8 GB DDR3 RAM. And this stupid thing still doesn't run properly with the lowest graphics settings at 1980x1080 resolution. Is it Windows 8 that is messing up or is Alan Wake incredibly demanding?

1080p is waay too high for that 540M.

Try 1680x900

I have an i7 2630, GeForce 540M, and 8 GB DDR3 RAM. And this stupid thing still doesn't run properly with the lowest graphics settings at 1980x1080 resolution. Is it Windows 8 that is messing up or is Alan Wake incredibly demanding?

It could also be that Windows 8 is a Developer Preview and not meant for running as your main OS.

No problems here on the specs in my sig.

http://forum.alanwak...1586#post141586

It's amazing that they recouped their costs during the first 48 hours of the game's launch.

Yeah, I read that on Gamasutra.

http://forum.alanwak...1586#post141586

It's amazing that they recouped their costs during the first 48 hours of the game's launch.

Yeah, they even had the cheek to have a go at pirates, I half expected this to bomb but they have no excuses now.

I really like how it plays out as a TV Series with separate episodes. It's about as far from Max Payne as you can get and it's kept me hooked right from the start (I was up until 4am playing it).

If any game should have it's own TV Series then it has to be Alan Wake.

Yep, very much enjoy the whole TV episodic aspect of the game.

The story is a bit of a mindblower. Also,

****ing flying objects :p hate them so much!

Yeah, they even had the cheek to have a go at pirates, I half expected this to bomb but they have no excuses now.

http://www.eurogamer.net/articles/2012-02-15-remedys-message-to-alan-wake-pc-pirates-enjoy-the-story

Doesn't sound like threats to pirates to me.

Is there any way to get this game to run in a DX9 mode and bypass that stupid DX10 requirment when it doesnt use anything DX10 related?

Why?

Does it really matter?

There's a lot more to DX10 that Alan Wake uses than just the things you can see onscreen.

Is there any way to get this game to run in a DX9 mode and bypass that stupid DX10 requirment when it doesnt use anything DX10 related?

Even if that was possible, it would be pointless. Alan Wake's engine runs in DX9 mode. The DX10 requirement was added because the game doesn't run well with any DX9 card. There's a post about it on the Alan Wake forums which you can read here.

So has no one else picked up American Nightmare or whatever it is called?

I downloaded it on my 360 last night but have not gotten a chance to check it out yet, but looking forward to doing so one day soon, just going to be hard to put down the Vita.

So has no one else picked up American Nightmare or whatever it is called?

I downloaded it on my 360 last night but have not gotten a chance to check it out yet, but looking forward to doing so one day soon, just going to be hard to put down the Vita.

I got it. If you liked Alan Wake, you'll like American Nightmare. There's more bullets and guns though, so it hasn't been too hard to run and gun yet, but the ambiance is still very well done.

I got it. If you liked Alan Wake, you'll like American Nightmare. There's more bullets and guns though, so it hasn't been too hard to run and gun yet, but the ambiance is still very well done.

Cool thanks for the reply, sounds like I should dig it for sure. Just curious have you beaten it yet? And if so how many hours did it provide?

Cool thanks for the reply, sounds like I should dig it for sure. Just curious have you beaten it yet? And if so how many hours did it provide?

Not yet, but from what I've read it should take about an hour less than what AW took you (people are saying ~5 hours). There's only three "levels", but there's also an arcade mode reminiscent of Resident Evil 4's survival mode.

Not yet, but from what I've read it should take about an hour less than what AW took you (people are saying ~5 hours). There's only three "levels", but there's also an arcade mode reminiscent of Resident Evil 4's survival mode.

Thanks again. (Y)

Wonder when the new DLC will hit the PC? Hopefully not two years later :p

Finished the original story a few days ago, and yeah the ending is confusing. Had to hop on the Alan Wake forums for clues. Besides the ending...

the lack of a 'grand' fight was disappointing, unless you consider that massive tornado a 'fight.'

Suppose that's a reason for DLC, or maybe a neat ending in some future game when they're sure the franchise is over.

i did not know there was a Demo for Alan wake at all .

Alan Wake doesn't have a demo; however, Alan Wake's American Nightmare has a trial version. I believe it has a trial version because it's an Xbox Live arcade title. For now, only Alan Wake is available on PC.

Finished the original story a few days ago, and yeah the ending is confusing. Had to hop on the Alan Wake forums for clues. Besides the ending...

the lack of a 'grand' fight was disappointing, unless you consider that massive tornado a 'fight.'

Suppose that's a reason for DLC, or maybe a neat ending in some future game when they're sure the franchise is over.

There's a sort of ending to it all if you play through both DLC's and then American Nightmare (considering the DLC itself doesn't finish the story either). I mean, it does manage to wrap up most of the story from the DLC in American Nightmare :p

There's a sort of ending to it all if you play through both DLC's and then American Nightmare (considering the DLC itself doesn't finish the story either). I mean, it does manage to wrap up most of the story from the DLC in American Nightmare :p

Sounds good. Except I don't have an Xbox 360 to get American Nightmare. ;) Hopefully they'll port it to PC sometime soon.

Sounds good. Except I don't have an Xbox 360 to get American Nightmare. ;) Hopefully they'll port it to PC sometime soon.

As far as I can remember, there were two episodes released for 360, which were bundled with the default PC copy.

Have you completed them? Because I am still somewhere in the middle of main story, so I can't really tell.

  • 1 year later...

I've only just bought this game (a bit late, I know) but I was wondering, does the gameplay pick up in later chapters? I've played for about 4 hours, I'm part way through chapter 3, enjoying the story but unfortunately finding the actual gameplay/combat extremely tedious. Does gameplay/combat get better? If not I'll just finish reading the story online.

I've only just bought this game (a bit late, I know) but I was wondering, does the gameplay pick up in later chapters? I've played for about 4 hours, I'm part way through chapter 3, enjoying the story but unfortunately finding the actual gameplay/combat extremely tedious. Does gameplay/combat get better? If not I'll just finish reading the story online.

Yes, it kind of does. I'd say it does get more interesting as the story goes on.
This topic is now closed to further replies.
  • Posts

    • Vivaldi version 8.0.4033.50 released June 17: https://vivaldi.com/blog/desktop/minor-update-eight-8-0/
    • The Online part hasn't even been announced and probably won't be included on day one. This is a massive singleplayer game.
    • While I agree with all that, it just proves there's an a** built for every seat.
    • Lol are you mad because I'm not using AI? I'd rather pay people than lose a bunch of potential customers and get humilated because I used AI. A lot of people won't purchase a game if it used AI during development.
    • LibreWolf 152.0-1 by Razvan Serea LibreWolf is an independent “fork” of Firefox, with the primary goals of privacy security and user freedom. It is the community run successor to LibreFox. LibreWolf is designed to increase protection against tracking and fingerprinting techniques, while also including a few security improvements. This is achieved through our privacy and security oriented settings and patches. LibreWolf also aims to remove all the telemetry, data collection and annoyances, as well as disabling anti-freedom features like DRM. LibreWolf features: Latest Firefox — LibreWolf is compiled directly from the latest build of Firefox Stable. You will have the the latest features, and security updates. Independent Build — LibreWolf uses a build independent of Firefox and has its own settings, profile folder and installation path. As a result, it can be installed alongside Firefox or any other browser. No phoning home — Embedded server links and other calling home functions are removed. In other words, minimal background connections by default. User settings updates Extensions firewall: limit internet access for extensions. Multi-platform (Windows/Linux/Mac/and soon Android) Community-Driven Dark theme (classic and advanced) LibreWolf privacy features: Delete cookies and website data on close. Include only privacy respecting search engines like DuckDuckGo and Searx. Include uBlockOrigin with custom default filter lists, and Tracking Protection in strict mode, to block trackers and ads. Strip tracking elements from URLs, both natively and through uBO. Enable dFPI, also known as Total Cookie Protection. Enable RFP which is part of the Tor Uplift project. RFP is considered the best in class anti-fingerprinting solution, and its goal is to make users look the same and cover as many metrics as possible, in an effort to block fingerprinting techniques. Always display user language as en-US to websites, in order to protect the language used in the browser and in the OS. Disable WebGL, as it is a strong fingerprinting vector. Prevent access to the location services of the OS, and use Mozilla's location API instead of Google's API. Limit ICE candidates generation to a single interface when sharing video or audio during a videoconference. Force DNS and WebRTC inside the proxy, when one is being used. Trim cross-origin referrers, so that they don't include the full URI. Disable link prefetching and speculative connections. Disable disk cache and clear temporary files on close. Disable form autofill. Disable search and form history...and more. LibreWolf 152.0-1 changelog: Upstream release, see the Firefox 152.0 Release Notes Notable changes: The AppImages are now built on Codeberg along with the other releases We have decided to wait a bit longer to enable the settings redesign, due to use being aware of multiple upstream issues Download: LibreWolf 64-bit | Portable 64-bit | ~100.0 MB (Open Source) Download: ARM64 | Portable ARM64 Links: LibreWolf Home Page | Addons | Screenshot | Reddit Get alerted to all of our Software updates on Twitter at @NeowinSoftware
  • Recent Achievements

    • Week One Done
      Huge Trailer earned a badge
      Week One Done
    • Week One Done
      Classifyskilleducation earned a badge
      Week One Done
    • One Month Later
      eurospharma62 earned a badge
      One Month Later
    • Week One Done
      With What earned a badge
      Week One Done
    • Week One Done
      Harris Gilbert earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      560
    2. 2
      +Edouard
      169
    3. 3
      PsYcHoKiLLa
      73
    4. 4
      Michael Scrip
      64
    5. 5
      ATLien_0
      64
  • Tell a friend

    Love Neowin? Tell a friend!