Recommended Posts

To give a practical example...I often test some Windows themes (the ones that require you to patch UxTheme).

They always are archives, so I open them in 7zip press Alt+1 in one pane to go to the Themes folder, and then drag'n'drop the theme from the archives in the Themes folder.

It's way faster than opening an Explorer window, going to C:\Windows\Resources\Themes, opening the zip, and moving the files. ;)

Ah, well I guess that is a good example as it's using one program window instead of two (7zip and Explorer). I try various themes myself but I usually just open them in 7zip Scenic, use the 1-click unzip which automatically open the folder in Explorer and open another tab (QTabbar) right to the Themes folder (I added it to my favorites list in Explorer) and drop it there. I'll add it to the list of possible features and see how it goes.

Awesome job, OP! The only question I have about it is whether or not it is better than WinRAR. At the moment I don't see a need for a second compression program even if it is better looking, but if people deem it better than WinRAR then I'll be tempted by it!

Thanks a lot! If you create a lot of .rar files then I would stick with WinRar. While the 7zip format compresses to a smaller file size, as does the zip format using 7zip's engine, the engine cannot create WinRar files. So the only real benefit over this and WinRar is the ability to create said .rar archives. Though you shouldn't have any problem opening the rar files with this.

Some other benefits of this compared to WinRar are the ability to create / open eComic formats (.cbr and .cbz) without having to rename the extension, 1-Click unzipping (a feature borrowed from WinZip as I really enjoyed that feature) and no more Nag window - remember WinRar is trialware not freeware.

I try to incorporate as much of the 'good' features in WinRar and Winzip as I can. I just noticed that WinRar has released a new version. I'll be looking at that to see if there are any features that will help make 7zip Scenic an easier program. And as always, if there are any features you'd like to see personally please feel free to request them. If they are feasible and something I think will help make 7zip Scenic better I'll definitely consider them.

Thank you for the unbiased response, Sranshaft! The main advantage for me would be that I could extract .RAR files, but if 7Zip doesn't support it, that's a bit of a shame. I doubt it would be possible to 'Frankenstein' it with 7Zip, but even so I really appreciate the quick response.

Thank you for the unbiased response, Sranshaft! The main advantage for me would be that I could extract .RAR files, but if 7Zip doesn't support it, that's a bit of a shame. I doubt it would be possible to 'Frankenstein' it with 7Zip, but even so I really appreciate the quick response.

On the contrary, 7zip CAN extract .rar files. The only limitation is that it can't compress to a .rar format. I have been looking into including Unrar for rar compression but looking at the file size advantages of using 7z format I was swayed. This is of course personal opinion and YMMV.

  • Like 3

Because that is what it was built on and what is needed for some of the taskbar features: Jumplists, progress display in the taskbar, etc.

So they finally added a native way for those feature?

I used to build my appz with "Windows API Code Pack", are you telling me that this is finally native? If so gimme a linnnnnnnk!

So they finally added a native way for those feature?

I used to build my appz with "Windows API Code Pack", are you telling me that this is finally native? If so gimme a linnnnnnnk!

http://msdn.microsoft.com/en-us/library/system.windows.shell.jumplist.aspx#Y3700

You need to add PresentationFramework to your references.

I'm still using the Windows API Code Pack for this but will be merging the 'native' 4.0 branch as soon as I'm finished with.

On the contrary, 7zip CAN extract .rar files. The only limitation is that it can't compress to a .rar format. I have been looking into including Unrar for rar compression but looking at the file size advantages of using 7z format I was swayed. This is of course personal opinion and YMMV.

That's great news then! It didn't 'click' with me that creating and extracting are two different things at the time. I know, I know, I'm an idiot. :p

I'll give it a go though and see how I like it. The one problem I had with WinRAR was that the interface never really felt interesting. While a compression program doesn't really need to feel or look interesting it's definitely in its favor at the same time if it can do so.

That's great news then! It didn't 'click' with me that creating and extracting are two different things at the time. I know, I know, I'm an idiot. :p

I'll give it a go though and see how I like it. The one problem I had with WinRAR was that the interface never really felt interesting. While a compression program doesn't really need to feel or look interesting it's definitely in its favor at the same time if it can do so.

Not a problem. I'd be interested in your impressions coming from WinRar. What needs to be improved. What you would like to see from WinRar incorporated into 7zip Scenic. That kind of stuff.

this app is great! just add explorer context menus and a nice popup display with taskbar progress and its set.

I'm looking into adding context menus for Explorer and hopefully that'll be available in the next major release. Can clarify what you mean by 'a nice popup display' please? Thank you for your compliment and I'm glad you like the program.

I'm looking into adding context menus for Explorer and hopefully that'll be available in the next major release. Can clarify what you mean by 'a nice popup display' please? Thank you for your compliment and I'm glad you like the program.

your program is tooo good an idea! cheers!

this is what i was trying to say before:

using the official 7zip, when you right click a file or group of files you can access the context menu to add the files to a .7z or .zip archive...this does not open the filemanager but instead brings up a smaller dialogue box with a progress bar, speed, size, etc

could you include this type of support from the explorer context menu but just as pretty and native win7 looking

post-63880-0-54534900-1301981562.png

ideally this separate window would support taskbar progress indicators like these:

Windows-7-Taskbar-Progress-Bar-2.png

Exactly what I thought when I hovered over the link - why not link to the actual site

What actual site? I am hosting via my Dropbox because it's easy to distribute my free program. The installer you download from there would be the same exact installer you would download if I hosted it on a website. If I was making money with this, I would surely go to the trouble of putting together a website but I'm not. I hope this explanation is satisfactory.

Are you using Fluent Ribbon for this?

No, I'm using the Ribbon control created by Devexpress. I first looked at the Fluent Ribbon but didn't like that it was locked to WPF. I've just found the component offered by Devexpress to be the easiest to develop with.

your program is tooo good an idea! cheers!

this is what i was trying to say before:

using the official 7zip, when you right click a file or group of files you can access the context menu to add the files to a .7z or .zip archive...this does not open the filemanager but instead brings up a smaller dialogue box with a progress bar, speed, size, etc

could you include this type of support from the explorer context menu but just as pretty and native win7 looking

Ah, sure. Once I get the context menu for Explorer sorted I'll definitely be using some stripped down dialog for the progress. In fact, most of that is already there. I hope to get that working as soon as possible and will hopefully be pushing an update this weekend.

Not a problem. I'd be interested in your impressions coming from WinRar. What needs to be improved. What you would like to see from WinRar incorporated into 7zip Scenic. That kind of stuff.

Well, in the short period of time I used 7zip Scenic, I liked it for a lot of different reasons. The interface, as you'd expect, was one of the main appeals of the program for me. It worked perfectly with what I needed. The interface puts all the main options at your fingertips, but never in a manner that leaves you uncertain what each option offers. Furthermore, the manner in which it handled content for me was one I found very positive: it's extremely useful for compressing documents and 'archiving' them, if that makes sense. It might seem like a random way to use the software, but I suppose that can only give a better overall idea of how well it handles!

Well, in the short period of time I used 7zip Scenic, I liked it for a lot of different reasons. The interface, as you'd expect, was one of the main appeals of the program for me. It worked perfectly with what I needed. The interface puts all the main options at your fingertips, but never in a manner that leaves you uncertain what each option offers. Furthermore, the manner in which it handled content for me was one I found very positive: it's extremely useful for compressing documents and 'archiving' them, if that makes sense. It might seem like a random way to use the software, but I suppose that can only give a better overall idea of how well it handles!

Thank you very much for your comments and I'm extremely happy you had such a positive experience with it.

is this a visual bug or by design?

can you make it so it matches the menu positioning of all other scenic ribbon apps

Unfortunately I don't have any control over that.

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Epic Games says Unreal Engine 6 will help developers "build content faster" using AI models by Pulasthi Ariyasinghe Epic Games is rolling out the latest major update to Unreal Engine 5 today, and at the same time, the company also dropped some information on the next-generation version of the product, Unreal Engine 6. This was already revealed a few weeks ago alongside the new Rocket League upgrade reveal. The company says it is combining the features of Unreal Engine and Unreal Editor for Fortnite to create this new version of its popular media creation tool. On top of creating entire games, the new engine will also focus on letting developers operate large-scale live service titles more easily, whether by shipping content into their own ecosystems or into Fortnite. The use of large language models is also mentioned here, with Epic saying it will be a core part of the engine. "We see LLMs, generative AI models, and tools like Claude and Codex playing a central role in helping you build content faster while maintaining the creative control you need," adds the company. Here is the rundown of what's new about version 6 of Unreal Engine: With all these changes to the programming model, portability upgrades, and generative AI integration, Epic says the new version of the engine will "change a lot about how games are made." The company aims to ship Unreal Engine 6 into early access in late 2027, with a full release planned for 12-18 months later. Epic Games also dropped a lengthy blog post about the new Unreal Engine 5.8 update for game developers over here. The release is focused on delivering better performance, customization, and streamlined workflows for development teams. This will be the final major update for this version of the engine before Epic switches to focus fully on Unreal Engine 6's early access launch.
    • Watch Louis Rossmann's recent experience on YouTube about trying to get a warranty replacement from Samsung. It's crazy.
    • That is the thing, how many of these people don't realise they are using AI? If they use Google Search they have no choice but to use AI. So yes, maybe half of American adults do use and I expect a lot of Uk adults do to, but I bet most of them don't realise it. Myself, i avoid the rubbish.
    • They use FREE AI. They aren't paying for this meme-generating slopware...
    • Gotta' buy that there Rufus guy a beer if I ever meet him. He makes good stuff.
  • Recent Achievements

    • One Month Later
      Vincian earned a badge
      One Month Later
    • First Post
      Jocimo earned a badge
      First Post
    • Week One Done
      suprememobiles48 earned a badge
      Week One Done
    • One Month Later
      Windows Guy earned a badge
      One Month Later
    • One Month Later
      Prasann earned a badge
      One Month Later
  • Popular Contributors

    1. 1
      +primortal
      499
    2. 2
      +Edouard
      165
    3. 3
      PsYcHoKiLLa
      89
    4. 4
      Steven P.
      69
    5. 5
      neufuse
      65
  • Tell a friend

    Love Neowin? Tell a friend!