Official PC vs. The World


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The latest hardware, providing cutting-edge graphics/physics at high resolutions.

KB+mouse.

Unfortunately, that comes at a price. A high-end gaming computer can cost as much as $3000 US. Of course, you don't need that to play most games but you definitely need a decent rig to play the latest titles with maxed out graphics at 60+ FPS.

Game mods.

Today's modding is nowhere near as good as it was in the old days. I'd say things started going bad after 2005. For some reason, developers created games that were modder-unfriendly. They didn't release the necessary tools to help modders and in some cases, made their games so "closed" that you couldn't even play custom maps or use custom weapons (e.g. Call of Duty 4 -> Modern Warfare 2).

Personally, I think the main weapon PC gaming has over console gaming is the keyboard and mouse. The amount of control and precision it provides is astounding.

Unfortunately, that comes at a price. A high-end gaming computer can cost as much as $3000 US. Of course, you don't need that to play most games but you definitely need a decent rig to play the latest titles with maxed out graphics at 60+ FPS.

Today's modding is nowhere near as good as it was in the old days. I'd say things started going bad after 2005. For some reason, developers created games that were modder-unfriendly. They didn't release the necessary tools to help modders and in some cases, made their games so "closed" that you couldn't even play custom maps or use custom weapons (e.g. Call of Duty 4 -> Modern Warfare 2).

Personally, I think the main weapon PC gaming has over console gaming is the keyboard and mouse. The amount of control and precision it provides is astounding.

While it's true it doesn't change the fact that some games still have huge modding communities like the Fallout series and Elder Scrolls series. And it's just the simple fact that we can get mods for a lot of the games that don't on the consoles. Console gamers don't know what they are missing as far as that is concerned.

And here's another one.. Blizzard makes games for the PC only. At least so far.

I prefer PC Gaming because I'm willing to spend the money for quality. No mater how much money I am willing to give Microsoft or Sony for a 360 or a PS3 I will never get a better graphical experience than what they offer at their lowest price point.

I can game in 3D on _every_ title. Not just ones that Sony/Microsoft developers support.

I can game across 3-6+ Displays at once with 3D

I can game at 2560x1600 not 1080p or in most cases 720p

I can game while doing something else on another monitor

I get a much larger amount of Indie games (Minecraft!)

I get to play MMORPG's

I get a huge back catalog of all those great PC Games from the past 2 decades

I get cheaper games! - Amazon usually lists games for £17-£25 while PS3/360 versions always £39.99-£44.99

And I know that some will make the argument that PC Gaming is very expensive, but so? I want quality and I'm willing to pay for it. At-least I have that option, I can start off with a cheap cheap £40 graphics card or get a super expensive £400 one. I have options and on a console you just don't. And besides.. everyone has a PC. Everyone here has one, everyone commenting in the Console threads have one. If you already have a PC it is cheaper to drop a new graphics card in that than buying a whole new console and that is just a fact.

While it's true it doesn't change the fact that some games still have huge modding communities like the Fallout series and Elder Scrolls series. And it's just the simple fact that we can get mods for a lot of the games that don't on the consoles. Console gamers don't know what they are missing as far as that is concerned.

And here's another one.. Blizzard makes games for the PC only. At least so far.

True.

I prefer PC Gaming because I'm willing to spend the money for quality. No mater how much money I am willing to give Microsoft or Sony for a 360 or a PS3 I will never get a better graphical experience than what they offer at their lowest price point.

I can game in 3D on _every_ title. Not just ones that Sony/Microsoft developers support.

I can game across 3-6+ Displays at once with 3D

I can game at 2560x1600 not 1080p or in most cases 720p

I can game while doing something else on another monitor

I get a much larger amount of Indie games (Minecraft!)

I get to play MMORPG's

I get a huge back catalog of all those great PC Games from the past 2 decades

I get cheaper games! - Amazon usually lists games for £17-£25 while PS3/360 versions always £39.99-£44.99

And I know that some will make the argument that PC Gaming is very expensive, but so? I want quality and I'm willing to pay for it. At-least I have that option, I can start off with a cheap cheap £40 graphics card or get a super expensive £400 one. I have options and on a console you just don't. And besides.. everyone has a PC. Everyone here has one, everyone commenting in the Console threads have one. If you already have a PC it is cheaper to drop a new graphics card in that than buying a whole new console and that is just a fact.

It's true that the majority of people have a computer in one way or another. Whether that computer is capable of playing games isn't a question at all. The real question is, "Which games can it play?" Anything from playing Solitaire or Minesweeper to Crysis is considering PC gaming.

You raise some good points, Vice. PC gamers have so many options. I'd go as far to say that only PC gaming can offer true customization. You can change the files of your favourite game, input console commands to give you infinite health, ammo, etc. You can mod your case with fancy cathode lights or water-cooling. The possibilities are almost limitless.

I must admit though, true enjoyment of PC gaming requires a bit of money and technical know-how. It isn't for everyone. One thing console gaming has over PC gaming is simplicity. Everything from finding someone to play with to setting up a network is simple with console gaming. It removes the complexities of having to install a game, find the right patch to download, and getting the game up and running. Of course, that varies from game-to-game on the PC but the general "complexity" is still there. I think that's what turns away most people from PC gaming.

steam (steam sales ftw)

mods

free multiplayer (unless you count specific games like WOW, but the amount of paid MP to the FREE MP is tiny)

Keyboard & Mouse

it has more uses than just gaming. surely those people in ps3/xbox360/wii section didn't buy pc's just to tell us how much better are consoles are :D

cheaper games.

i can play a 15 year old games, use dosbox and emulators for even moar games.

we had "HD" for years now :D

Today's modding is nowhere near as good as it was in the old days. I'd say things started going bad after 2005. For some reason, developers created games that were modder-unfriendly. They didn't release the necessary tools to help modders and in some cases, made their games so "closed" that you couldn't even play custom maps or use custom weapons (e.g. Call of Duty 4 -> Modern Warfare 2).

Personally, I think the main weapon PC gaming has over console gaming is the keyboard and mouse. The amount of control and precision it provides is astounding.

I miss the days when I was big into the TA moddign scene. part of the SWTA team, did a lot of models for it, think they're all replaced in the spring version though. and pat of another big mod group doing a TC. That was an awesome game for modding. awesoem game for RTS too.

KB + Mouse..

Nothing else really matters when talking about PC gaming. I mean PC gaming sucks because of the hardware requirements, and the fact that you have to keep updating every 6 months or so just to keep up with the latest and greatest games. You are limited to a monitor size. 99% of the people out there do not use a monitor bigger than 22" but have at least a 32" television. The higher res you get in a game on PC the more latest hardware is needed to keep up. Install size sucks. Most PC games are 8 gigs or more now. Some are as large as 20gigs now. The only other plus side to PC gaming that I can think of is the ability to release patches much faster. Since you do not have to go through the console companies to release your patches, they can directly host them on their site and in turn you can get a fix for a game almost immediately after it is found/fixed.

I'm with the KB and Mouse crew, nothing beats the precision you can get especially when playing shooters. I struggle with console shooters. The other big advantage of PC gaming is that most platforms for online gaming are free, and not subscription based.

True.

It's true that the majority of people have a computer in one way or another. Whether that computer is capable of playing games isn't a question at all. The real question is, "Which games can it play?" Anything from playing Solitaire or Minesweeper to Crysis is considering PC gaming.

You raise some good points, Vice. PC gamers have so many options. I'd go as far to say that only PC gaming can offer true customization. You can change the files of your favourite game, input console commands to give you infinite health, ammo, etc. You can mod your case with fancy cathode lights or water-cooling. The possibilities are almost limitless.

I must admit though, true enjoyment of PC gaming requires a bit of money and technical know-how. It isn't for everyone. One thing console gaming has over PC gaming is simplicity. Everything from finding someone to play with to setting up a network is simple with console gaming. It removes the complexities of having to install a game, find the right patch to download, and getting the game up and running. Of course, that varies from game-to-game on the PC but the general "complexity" is still there. I think that's what turns away most people from PC gaming.

pc gaming has always been pretty easy, but easier than ever now a days. my mom plays games on fb on her netbook, if she can do it, anyone can. while consoles have only gotten far more compicated than they once were. the last time i tried to set up streaming to an xbox for example it was a nightmare. maybe that's improved, but it's still no where how easy it was for me to set up streaming to my netbook.

games are easy to keep up to date with patchers that check for updates everytime you launch the game or steam.

PC has options for every gamer and every budget. you can spend $2-300 on an emachines and play a fair number of great games on it at higher IQ and resolution than consoles, or you can spend $2000+ and play at the highest IQ and resolutions that console gamers can't even dream of. some say the screen is smaller than your tv, but i sit alot closer to my monitor than my tv, and when i do get close i don't see pixels on my monitor due to low pixel density.

some say consoles are cheaper while talking about having the best tv, the best furniture, and all 3 consoles at least one of them they'd had to replace due to failure out of warranty at least once.

then there's hte kb+mouse control combo. for most games it's unbeatable in precision accuracy and ease of use. and you have th eoption to supplment your KB with something like an n52 or a gaming keyboard. or upgrade your mouse from the basic 3 button optical to a 5600dpi 20 button mmo mouse. and for flight and racing sims PCs have the best 3rd party controller suites for their respective type of sim that just don't exist for consoles.

the mod scene isn't what it used to be, but there's still plenty of games with included SDKs or tools at launch or soon after. and even when there isn't, if the mod community wants to mod a game, nothing really stops them. some of the best games in the past decade started out as mods, and themselves have become legendary.

the PC also has a wider variety of games. not just pure numbers, but actual variety in type s of games and variation of gameplay between them. sequels are often more than a level pack or a new skin.

and pc has multiple uses even more than consoles. sur eyou can use your ps3 as a bluray player and basic htpc, but i can do all that with my gaming pc plus browse the internet IM on any service, find new friends record and edit video of my games and post it to any service i like, graphic design, music playback and editing, and so on. my pc isn't just my gaming platform, it's my workstation and home theatre and online social conduit all in one.

there was one more point i am forgetting here, maybe i'll remember later and come back to it.

EDIT: i forgot mmo's HOW COULD I? lolz. well PCs have mmo's where console's don't. well ok there is ff11 and dc universe, but those are pretty awful and or lolzy ones imho and who outside of japan keeps their old ps2 plugged in for ff11? even bad mmo's give more hours of play than most console sp games these days, and are excelent entertainment values wether you play for a few weeks or play for years.

KB + Mouse..

Nothing else really matters when talking about PC gaming. I mean PC gaming sucks because of the hardware requirements, and the fact that you have to keep updating every 6 months or so just to keep up with the latest and greatest games. You are limited to a monitor size. 99% of the people out there do not use a monitor bigger than 22" but have at least a 32" television. The higher res you get in a game on PC the more latest hardware is needed to keep up. Install size sucks. Most PC games are 8 gigs or more now. Some are as large as 20gigs now. The only other plus side to PC gaming that I can think of is the ability to release patches much faster. Since you do not have to go through the console companies to release your patches, they can directly host them on their site and in turn you can get a fix for a game almost immediately after it is found/fixed.

Most gamers don't upgrade every 6 months, i mean who does? I honestly don't have that sort of money to splash every six months, sure i'll do minor upgrades like RAM or something amongst those lines, but no one I know, throws crossfire cards away and goes on a spending spree. Most sane PC gamers do builds that will be somewhat future proof atleast for a 1-2 year period, otherwise you're just running after all the new hardware all the time, which is plain stupid. For example, i bought a 5870 a while back, that will last me a while, before I even consider dropping a bucket load of money again.

-Backwards compatibility with most games platforms ever done.

-Prices of the games.

-Modding, it may not be as active as it has been, but it's still a very positive thing to do.

-Controllers, keyboard, mouse, joysticks, gamepads, wheels, wiimote, kinect, if you name a controller PC probably supports it.

Also, a "decent rig" doesn't cost $3000 nor $1000, prices have gone down a lot.

PC for me. :devil:

best platform to enjoy GTA series. why? moddddsssss!!!!!!!!!! :laugh:

----------------------------------------------------------------------------------------

for the cost of 10 Xbox or PS3 games, you can buy a mid-high end gfx. card & still have cash to spend on atleast 3-5 games :p

in india, major PC games retail at INR 500 to INR 1000, exceptions are some EA games, which retail at 2k+

example -

GTA Episodes From Liberty City

PC - MRP: R 499.00 ; ~ USD 10

XBOX 360 - MRP: R 1999.00 ~ USD 45

PS3 - MRP: R 1799.00

prices from here - http://intencity.in/

gfx. cards like Nvidia GTX460 can easily play games maxed out for 2-3 years atleast at 720p.

& you dont need to go for ultra top end CPU like Intel's i7 extreme series, for gaming, a AMD X3 is more than enough & it retails for as low as INR 3600 (under $100)

must read atricle for gamers - Gamers: Do You Need More Than An Athlon II X3? [Tom's Hardware]

  • 2 weeks later...

I'm definately a PC gamer, but I'm getting a little sick of being treated like an afterthought. "Oh we'll support PC, but you want the DLC? Screw you."

Some companies support the PC wonderfully. Some not so much. But it irks me that we're still getting DirectX 9 games and not getting DLC and things like that.

It's better than it was, but it's getting old.

I'm definately a PC gamer, but I'm getting a little sick of being treated like an afterthought. "Oh we'll support PC, but you want the DLC? Screw you."

Some companies support the PC wonderfully. Some not so much. But it irks me that we're still getting DirectX 9 games and not getting DLC and things like that.

It's better than it was, but it's getting old.

I don't mind DX9 games as long as they run well. Still, I'd prefer the bells and whistles of DX10/DX11. As for DLC, it seems as though the PC platform is an after-thought for some developers. I'm glad we have companies like Valve, BioWare, and Blizzard that support their games long after they're released. On the whole though, I think we're coming out of the PC gaming depression. More and more developers are releasing (or planning to release) quality games on the PC.

Here are some that I'm looking forward to:

  • Mass Effect 3
  • Bulletstorm
  • The Witcher 2: Assassins of Kings
  • Diablo 3

The exact same thing is going to happen when the next batch of consoles come in I'd bet. The PC platform will get a slow burn as the consoles get traction, then as the consoles get older devs will start picking up the PC again.

Hopefully MS won't let things go quite so badly with future versions of DirectX, anyway.

the thing about dx9 is though, is it has lots of eyecandy and runs very well on even older hardware. where as dx10 doesn't really add much eyecandy at all, and the eye candy in dx11 adds quite the performance hit on even current high end hardware, for the most part.

i think devs are more interested in dx11 than dx10 for a few reasons even if they don't play to use it for eyecandy first and foremost, as i understand it has some optimizations that make dx9 eyecandy run better on lower end hardware.

another thing in favour of dx11 is that windows 7 is being adopted faster by consumers than vista, and dx11 works in vista as well, giving a good amount of market share for dx11 capable PCs. devs seem to be interested in using other improvements of win7 as well, and leaving xp behind if possible(or at least in some ways).

as far as a pc gaming drought goes, i think it's more a myth. while 5 or 6 years ago it seemed liek there were tonnes of totally awesome games on the pc, it's just kind of shifted in that pc games tend to be either overshadowed by their console counterpart sin terms of how much advertising publishers spend on them, or they're non console genres such as mmo's or strategy games like civ and total war. most pc gaming titles seem to advertise more by word of mouth between gamers over the net on forums and in chat rooms, where as console games get alot more paid advertising and other hype to bring awareness about them.

as far as i've seen there have been a steady stream of new pc game betas to try out(in lieu of demos), new f2p games to play, thanks to steam a huge resurgence in indie games being made, huge successes in casual online gaming in the form of fb games that core pc gamers often forget about but opens our world to millions of people who might get bored of mafia wars pvp and want to try out something a little different and visceral like wow pvp for example. as well as the ability to buy those old classics retail shops haven't carried for years through other online vendors(i'm thinking GoG here?)

PC gaming seems to be the best kept secret in teh games industry. it's very successful especially when devs and publishers set modest goals and stay within budget, and communicate to the community honestly(especially when it comes to mmo's).

another thing going back to how pc games are marketted, in terms of players networking with each other, is closed betas and NDAs. devs seem to be handing out CB keys en masse coupled with NDAs these days, and i think it really hurts them more than helps them. part of this is going to large CBs too early and people breaking NDAs and uploading videos to youtube slowing slow combat and jerky bad animations and bad lag and otehr things, while plaeyrs that are willing to share about the CBs at all, will complain about the lag but refuse to break the NDA further and give us some good opinions on these games with details. i think most pc gamers realize that Cb is far from final and that changes are going to happen to almost everything int eh game. the problem is when there are old NDA breaking videos for a game which show bad combat or something, and no new videos and everyone playing the beta just says NDA NDA NDA.

the other problem with betas is when devs go to CB or even open beta too late before release, when they obviously have no time to digest feedback and act on it, and fix glaring problems with their games. for the last several years in mmo's in particular there has been this paradigm where devs andpubs feel ok with going from cb to ob to launch within a month or two and the game is just not ready for launch, either lacking enough contentn to keep players in teh game for more than the first month or polish and having game breaking bugs that should've never gotten past CB and internal hardware QA. these games sell a million boxes at launch which pays back dev costs it seems, but the gravy train never comes to town due to something like a 30% or lower retention rate after the first month and bad press and negative opinions in word of mouth advertsiing. so that even when these games improve to a great extent since very way you can think of, peopel still remember aoc and getting out of tortage and not being sure where to go and getting ganked every 5 seconds by a healer class who ones shots them or a stealthy barb who stun locks them or a tank that they just cannot kill, not to mention the constant crashes ever half hour and so on, no matter how much fun the game is.

six months of instability and other issues might've been ok for wow or older games(not so much older games- wow really has been the exception on all levels) but wow was also alot funner in basic terms than alot of older mmo's with a built in network of brand and studio fans that was already quite big to begin with. even ff14 with it's legions of loyal japanese players and ff11 players an ff brand fans shows that you have to be ready at launch or you're gonna be hammered and no you are not blizzard with wow.

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    • Sihoo Doro C300 Pro V2 Ergonomic Office Chair review: The Ikea of chairs by Steven Parker I've reviewed a few gaming chairs over the past three years or so and generally found them to score well in our reviews. SIHOO reached out asking if I was interested in taking a look at their flagship chair, the Doro C300 Pro V2. I never got the chance to check out its predecessor, but the V2 is described as an "Adaptive Ergonomic Chair." It became available to buy in April of this year. Let's get things rolling with a closer look at the specifications and features. Specifications Doro C300 Pro V2 Model Ergonomic Materials Mesh Back and Seat; Soft PU Coated Armrests Height adjustability 45.5 - 53 cm / 17.5" - 20.9" Seat (w+d) 52 x 43 - 47 cm / 20.5" x 16.9" - 18.5" (adjustable) Backrest 52 – 60 cm / 20.5" - 23.6" (adjustable) Lumbar support Mesh built-in (adjustable) Armrest adjustability 8D Bionic Armrests Rocking angle 105°, 120°, 135° (fixed) Neck support Mesh built-in (adjustable) Net weight 27.3 kg / 59.64 lbs Weight support 150 kg / 330 lbs Colors Black, White Warranty 5 years (upon registering) Price $499.99, $539.99 Introduction At first glance, it looks like a chair that in another life wants to be a Herman Miller; It certainly looks like my Aeron Remastered, but the Doro C300 Pro V2 has quite a few more features and costs quite a bit less. SIHOO says that it is made up of a "DynaCore" system that tracks your movement and synchronizes the headrest, backrest, lumbar support, and armrests as you shift, twist, or recline. They also say that the "SyncroFlex Backrest" molds to your spine, which kind of describes how the mesh fabric works in most ergonomic chairs, but anyway. Below are the meat and potatoes measurements for the chair. Here is the same tech sheet, but in inches. Durability I would be remiss to not talk about the various durability testing this chair underwent before coming to market, as this is claimed on the product page. First of all, the chair is BIFMA-, SGS-, and TÜV-certified. As for durability, the tests undergone were: 100,000 Castor cycles tested 120,000 Armrest cycles tested 120,000 Recline cycles tested 120,000 Gas lift cycles tested 60,000 Armrest durability cycles tested 120,000 Rotation cycles tested Nothing about weights testing, though. Now that's all disclosed, now onto my own personal findings. Assembly The Doro C300 Pro V2 came in two large boxes (1) (2), and everything was packed very well, protecting the different parts of the chair. In the box, there is a folded sheet that explains the 12 steps to assemble it; they are: Remove the bottom cover on the aluminum base; Insert the five legs into the aluminum base and use ten screws to fasten them; Insert the castors into the legs; Replace the bottom cover on the bottom of the aluminum base; Place the Class 4 Hydraulics gas cylinder into the aluminum base; Screw the bottom part of the arm rests, taking care of the orientation using two screws on each side; Use three torx screws to fasten the footrest to the bottom of the seat; Fasten the backrest to the seat using four torx bolts; Fasten the armrests to the backrest using four Torx bolts (two on each side), taking care to note the orientation; Place the chair onto the Class 4 Hydraulics gas cylinder; Insert the headrest into the top of the backrest; Use two torx screws to fasten the headrest to the backrest. There's also an online guide you can refer to. Carefully unpacking the two boxes took around 15 minutes because almost everything is wrapped in plastic and protective foam; the chair assembly itself took around an hour. I say in the above assembly steps to take note of the orientation, because it's not obvious which way around the bottom portion of the armrests go, and although there is an L and R on the bottom of the armrests, it also wasn't clear from the instructions which was actually left or right, facing the chair, or in the seated down orientation? Anyway, I ended up putting the bottom portions on the wrong sides, and after securing one of the armrests, I discovered that although it was on the correct side, the armrest base could rotate a full 360°, but not when bolted to the chair, so I had to remove it, rotate it, and then bolt it back on. Truly an Ikea experience! Also, to complicate things further, although all the parts are labeled from A to X (yes, that's 24 parts) unhelpfully, these letters do not appear on the parts themselves or the package with the bolts, screws, and washers. There's also a pair of protective gloves in the box, but I think they were made for much smaller hands than I have. Even my friend, who is 5.1, had difficulty putting them on. Once assembled, I needed to sit down. Anyway, as I said, it looks quite similar to my Herman Miller. And here is the back of it. If you look at the product page and on Amazon, it seems like a lot of thought has gone into the chair itself and what it's capable of, but there is no mention at all about the castors, and this is an area where I think the chair trips up quite quickly. I found it difficult to move the chair in any direction. I asked a friend who came to visit me earlier this week to test my findings, and she said that the wheels were "no good," so it definitely isn't just me. I am 6'2 myself and a big guy, I work from home and gained a few pounds from mostly staying in and the hell away from other people. However, the Doro C300 Pro V2 is rated for up to 150kg (330lbs), which in my case is used well within its max rating. Ergonomics The number of adjustments you can make, right up to setting it in nap mode — which I haven't fully tested yet — is what you'd expect from a premium chair. Yes, you can go up and down (max 7.5 cm adjustment), rock back and forth (with tilt adjustment), and lock the chair between three stages of 105°, 120°, 135°, which is not quite as flat as the AndaSeat I tested at 160°. Some thought has also gone into the "8D" armrests, too, which are cushioned but quite firm; you'll only know it if you press hard into the PU-covered tops, which give about half a centimeter, but it's enough to ensure your skin won't get awkwardly stuck to it in warmer (or sweatier) conditions. It almost feels like plastic and is very easy to keep clean. However, the armrest positions move far too easily, and I am not sure what that "elbow" function is. Maybe it is good for a short person with short arms, anyway, I never used it and kept it flat at all times. There are eight levels of adjustment for the armrests, they are: backwards, forwards, swing left/right, height up and down, tilt, and 360° rotation, which can be handy for desk clearance. As I said, the armrest pads shift far too easily, which could give off an ergonomic vibe, but who wants the armrest sliding when you are shifting weight? The height adjustability does lock into place when lifting and adjusting. Comfort This is ultimately what it boils down to at the end of the day, right? Quite a lot of reviews praise the comfort of this chair, and I don't disagree that the mesh seating is quite comfortable. I am used to the material from my daily Herman Miller. However, the backrest cannot be locked into place, and this is actually a feature; as you shift or recline yourself on the chair, the backrest moves with your body. It took some getting used to. The lumbar gives ample support, but I would have preferred an adjustable one built into the seat base, as this causes the backrest to move up and down at will. Again, as with my previous chair review, this chair is also rated for tall people, but nowhere in the product documentation does it say how tall. Being 6'2 myself, I'm happy to say that the backrest is tall and wide enough, and thought has been given to being able to adjust the neck rest, but as others have mentioned in their reviews, people as tall as 6.2ft is about the limit for the neckrest. Conclusion What I didn't like The footrest is rated for 15kg (33 lbs), which to me seems a bit light, and after looking online, it seems like a chair footrest for adults must be at least twice that rating. In all honesty, they are just hollow metal tubes, so it is not recommended to let a kid sit on them. I also feel like it doesn't really go out far enough for my height, so that kind of puts the dampener on me being able to use it regularly. I'll just have to continue to use my subwoofer as a footrest! I do not like the armrests being able to shift around as easily as they can, and they are a little too forward-positioned in the chair to comfortably sit close to my desk, because even in the lowest height position, they don't allow me to go under the desk like is possible with my Herman Miller. I also feel like this chair could have been delivered partially constructed, especially the armrests on the seat, and why the aluminum base wasn't already pre-constructed (without the castors) is baffling, considering it would have fit in one of the two boxes that way. The instructions also need to be clearer. On the pamphlet, there's an A to X listing (which is also used in the steps), but none of the physical parts use this lettering system! What I did like I'll be honest, I haven't used it for very long, just one week, and seating comfort is subjective after all! Any spills wiped straight off it, the stitching, and the lines look great, not a fray to be seen or stitch out of place. It looks kind of cool, too. My favorite feature of these seats is the nap mode. While you're not lying completely flat, it leans far back enough to make you easily doze off after a heavy gaming or working session. Overall, this chair offers plenty of comfort features. The MSRP does vary quite a bit depending on the region, at £549.99 in the UK, and €580 in Europe, and $599 before tax in the U.S. However, shipping is free, which is a bonus for such a heavy item. Is it worth it, though? At three years' warranty, I think it's a decent deal. Another firm out of Germany sent me a free replacement hydraulic gas spring for a chair that failed after almost four years, so it was well outside its two-year warranty. My advice is to always try, as you might have the same luck I did. If I could fault it at all, it would be the constant shifting of the armrests and backrest. Where to buy Although the footrest variant normally costs $539.99, it has been discounted to $469.99 on the official website in Black or White. In fact, the non-footrest variant is only $40 cheaper. On Amazon, it currently costs more at $499.99 links below. Sihoo Doro C300 Pro V2 for $469.99 (official website) Sihoo Doro C300 Pro V2 for $499.99 at Amazon US SIHOO provided a free sample without any review or pre-approval. Good to know This Amazon link is U.S. specific, and not available in other regions unless specified. We only use first-party seller links (at the time of article publishing); ensure that you purchase from a first-party seller link only. Check out Today's Deals on Amazon | or our recent tech deals. Become a Prime member (for Students or SNAP) via Neowin Get Prime Access - Prime for half price (for qualifying Medicaid, EBT, SNAP) Subscribe to Prime Video, Audible Plus, Music Unlimited or Kindle Unlimited via Neowin As an Amazon Associate, we earn from qualifying purchases.
    • Making US citizens pay is a prominent tool? Joke of the week…
    • Price Drop: Save 86% on Microsoft Office 2021 Professional Plus lifetime digital license by Steven Parker Today's highlighted deal comes via our Apps + Software section of the Neowin Deals store, where you can save 86% on a lifetime license to Microsoft Office 2021 for Windows. This bundle is for families and small businesses who want classic Office apps and email. It includes Word, Excel, PowerPoint, Outlook, Teams, and OneNote. A one-time purchase installed on 1 Windows PC for use at home or work. Lifetime license for MS Word, Excel, PowerPoint, Outlook, Teams, & OneNote One-time purchase installed on 1 Windows PC for use at home or work Instant Delivery & Download – access your software license keys and download links instantly Free customer service – only the best support! Microsoft Office Professional 2021 (for Windows) includes: Microsoft Office Word Microsoft Office Excel Microsoft Office PowerPoint Microsoft Office Outlook Microsoft Office Teams Microsoft Office OneNote Microsoft Office Publisher Microsoft Office Access No faffing about with subscriptions, just classic apps that don't expire. Good to Know ONE-TIME PURCHASE INSTALLED ON 1 DEVICE Redemption deadline: redeem your code within 30 days of purchase Access options: desktop Full versions No subscriptions – no monthly/annual fees Version: 2021 Updates included* *Support for this version of Office ends on Oct 13, 2026 A lifetime subscription to Microsoft Office 2021 Professional normally costs $219.99, but this deal can be yours for just $29.97, that's a saving of $190. For full terms, specifications, and license info, click the link below. Get Microsoft Office Professional 2021 for just $29.97, or learn more Although priced in U.S. dollars, this deal is available for digital purchase worldwide. Support queries If you have queries or need support for any of the Neowin Deals, please use the contact form here. Neowin Deals are managed and sold by StackCommerce who represent Neowin on an affiliate basis. Why we post these deals We post these because we earn commission on each sale so as not to rely solely on advertising, which many of our readers block. It all helps toward paying staff reporters, servers and hosting costs. So for those that keep moaning and complaining, be thankful we're still online for you to even do that. Other ways to support Neowin Whitelist Neowin by not blocking our ads Create a free member account to see fewer ads Make a donation to support our day to day running costs Subscribe to Neowin - for $14 a year, or $28 a year for an ad-free experience Disclosure: Neowin benefits from revenue of each sale made through our branded deals site powered by StackCommerce.
    • The only reason I want to know where you from is because if you are not from the U.K, then why should you care what we in the U.K do or don't do? Racist I am not, I am fed up with the amount coming over here and feel they can come over here and think we need to support them. Do you know how much it costs this country to support these people coming over here? Even when we give them a place to live it is not good enough. We had a barge that was being used to house immigrants, oh but that was not good enough. A mate said to me at the time, when he was homeless, he would have been happy to live on the barge, instead of ending up sleeping on a bench on the beach. I am not scared to say what my family heritage is, unlike you who is scared to say where they are from or where they live. Father side U.S, mother side Wales, still have family living in the U.S. A mate who sadly died a few years ago, had a load of people from different races recording in his studio, I got on with all of them. Skin colour don't bother me, where they are from don't bother me. Religion don't bother me as long as they don't push it onto me and it is not crazy stuff. I am not religious. But if you are not living in the U.K, then why should you care if we are in the E.U or not? This the problem, too many people poking their noses into where it don't belong. But you believe what you believe, if you think I am racist, then be it, I really do not care. Just grow a pair
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