Back at GDC 2019, Intel debuted its Graphics Command Center (GCC) to introduce a more user-friendly, sleek and modern-looking graphics control panel, with helpful features like one-click optimization of popular titles, various graphics settings descriptions, etc.
Today, the company has released a GCC update, in its beta state, adding improvements to the one-click optimization feature, game capturing, and streaming capabilities, among others. These have been listed below:
- "Enhanced" one-click optimization
- Capture & Stream improvements
- Ability to broadcast to a server accepting Real-Time Messaging Protocol (RTMP)
- save to local disk/stream
- Ability to record/stream sound
- Sound Capture toggle added
- Sound bit-rate values added
- Video bit-rate values dependent on Resolution
- Video bit-rate & Audio bit-rates as a sticky slider
- AGS (Automated Game Settings) 3.0 – should provide for faster game scanning and download of assets
- “Collage” Mode – gives ability to merge multiple displays in to one desktop
Additionally, the following bugs have been fixed:
- Any change in display i.e. change of primary display or changing resolution or similar changes will stop recording
- Killing Background SysTray app stops recording
- Changing power states like hibernating or shutting down stops recording
- Resolution box gets populated correctly for 4K
- Recording button is highlighted even if UI is killed and started again
- Tooltip bug fixed
- Hotplug stops capture
- Proper refresh rate capture
The Intel GCC requires Windows 10 version 1709 or higher and a sixth-gen Intel Skylake or newer processor. If your system is equipped with these and you wish to install Intel's new Graphics Command Center, head over to this page on Microsoft Store. Bugs and errors, if you encounter any, can be reported to the Intel Graphics Odyssey discord server.
Source: Twitter (Intel Graphics)