Q&A With 'XIII' Producer 'Julien Bares'

XIII is a conspiracy ridden FPS title featuring cel-shaded graphics and unique flashback visuals. XIII is a completely interactive graphic novel that creates a visually stunning effect unique to the action genre. XIII will appear on the PlayStation2 computer entertainment system, Nintendo GameCube, the Xbox video game system from Microsoft and PC CD-ROM and is scheduled to ship to retail shelves in Q1 2003.

"5. What kind of innovations are you bringing to the FPS genre?

First and most noticeably, is the Cel Shading graphic style. I believe we are the first to give the FPS genre this treatment, which differs from the numerous 'realism' style FPS's.

We have also developed a unique gameplay system we like to call "commando gameplay". XIII, is so well trained he has the ability to turn any situation into his advantage. For example, he has a "sixth sense", which acts like a radar when enemies are near and he can also utilise some of the more inanimate objects, found within the different levels, as weapons i.e. a broken bottle.

One particular element we like is where you can take an enemy hostage and use them as a human shield against an onslaught of bullets.

Lastly, as the lead character is suffering from amnesia, it is credible that he needs help which allows us to have very interesting secondary characters that will help XIII through the game."

News source: Worth Playing

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