Tera Online


Recommended Posts

I've most likely played more NCSoft games than you. And while their games tend to have good graphical "fidelity"(as good a word as any). it's quality is severly lacking. as I said, the reason theirs and ArenaNet and other Asian MMO devs can have good graphics is because there's very little unique geometry in the game, and they cut back on a lot of other GPU intensive stuff as well. all in all the game looks great in screenshots. but when you play it, the animations are so bad they end up just stupid (I still have nightmares of CoX animations), Then there's the lack of models. if you add up all the unique armor models in Linea,e I and II and GW, you have less unique armor models than what EQII had from level 1 to level 10. For me with bad animations and everyone wearing the same armor with different paint and at most a new bump map, is bland.NCsoft and it's partners are leeches who survive on making cheap simple games that costs little to make and they can market to a bloated asian market that isn't so concerned as long as the girls have big boobs and no armor.

anyway, this thread isn't about neither NCSoft or ArenaNet or their lackluster games.

You really don't have a clue about ArenaNet at all.

Firstly, there are dozens of armour sets per class to choose from with max stats. So you're wrong there. Second, Anet are American, based in Seattle. They had nothing to do with CoH, Aion or any other NCSoft game. NCSoft have no creative input into Guild Wars 1 or 2.

There is nothing wrong with the animation in Guild Wars 1 at all - again I haven't played CoH so I don't know about that but it has nothing to do with Anet.

There are also conservative female armour types in Guild Wars 1 too..so yea, you're not doing too well.

Anet marketed Guild Wars for the globe - Competitive PVP had particular appeal for the Asian market and the rest of the game was made for everyone, not a particular region.

Again, NCSoft only publish Guild Wars, they don't have a say in how it turns out.

I'm begging you to research before ranting about something that you are utterly, completely and inconceivably clueless about. I don't mind if you have an opinion about gameplay, but what you have isn't an opinion, it's simple misinformation and jibberish.

ArenaNet or ncsoft is the same thing. They're practically identical in how they develop games.

And you assume to much

Big difference:

ArenaNet is a US-Based game developer. They created GW1, NCSoft was the one who would deliver it to the customers.

NCSoft is also a game-developer but with a different style.

Guild Wars 2 is being developed by ArenaNet and being distributed by NCSoft, that's a big difference.

On topic: I liked the screenshots and the videos of Tera Online and I hope I can get a chance to play it.

All I can say is wow.....I was going to point out where HawkMan is wrong but other people seem to have already done that, and based on HawkMan's responses so far, he is unwilling to admit he knows nothing about what he is talking about, and therefore his opinion will be impossible to change.

To make a long point short, ArenaNet is a part of NCSoft, but they develop the game on their own, not with NCSoft's guidance or assistance. The company was started by a few ex-Blizzard employees, so most of the gameplay and technology is more similar to Blizzard games than any game that NCSoft themselves develop.....but like I said, this argument is irrelevant because HawkMan doesn't care that he is wrong, he's still going to disagree with you even once you prove him wrong.

  • Like 1

You really don't have a clue about ArenaNet at all.

Firstly, there are dozens of armour sets per class to choose from with max stats. So you're wrong there. Second, Anet are American, based in Seattle. They had nothing to do with CoH, Aion or any other NCSoft game. NCSoft have no creative input into Guild Wars 1 or 2.

There is nothing wrong with the animation in Guild Wars 1 at all - again I haven't played CoH so I don't know about that but it has nothing to do with Anet.

There are also conservative female armour types in Guild Wars 1 too..so yea, you're not doing too well.

Anet marketed Guild Wars for the globe - Competitive PVP had particular appeal for the Asian market and the rest of the game was made for everyone, not a particular region.

Again, NCSoft only publish Guild Wars, they don't have a say in how it turns out.

I'm begging you to research before ranting about something that you are utterly, completely and inconceivably clueless about. I don't mind if you have an opinion about gameplay, but what you have isn't an opinion, it's simple misinformation and jibberish.

The animations in GW is not as bad as the average ncsoft game, but it's far below the standard of games from the bigger AAA MMO developers.

Also publishers most definitely have a say in how a game turns out. In many ways more than the developer itself.

Also no, GW was developed and marketed for the Asian and Asian style fan. You won't find many western GW payers who d t also either watch anime and or play JRPGs.

And oh, really there's a couple of female armory that aren't thongs and bras.... Wow.. That so counters my point :rolleyes:

I never said ArenaNet wasn't American, but they develop mainly Asian stoe games.

As for the armor. Yes there are many sets, but they all use the same models. Seriously did you guys even play GW.

ArenaNet has developed 1 game so far (not counting the different GW chapters as different games, they were all part of the same game), and it didn't feel like any Asian MMO (though I have no clue what stoe means, so maybe you mean something else).

As for armor, did you even play? There's tons of different armor models 17 by my count, and that's only the basic armor, none of the prestige or other armor pieces that don't have a full set. Oh yeah, and those 17 by my count, thats just the style of armor, not the individual models (which is 2 for each class, 6 core classes) which brings the armor model count up to 17 * 12, or 204. And that's not counting all the prestige and single armor pieces, or the classes added in the expansions.

Funny how you consider 204 DIFFERENT armor models as "the same models".

After SWTOR I am giving this game some thought.

I'm still active for the time being on SWToR, but it just isn't what I had hoped. Its another run-of-the-mill mmo that brings nothing new to the table. Lets not forget how bad all the armor looks for virtually every class. Smugglers look like they are stuck in the 70's with harrison ford.

I can't wait for the next beta for Tera. It was the first time I sat in a game for 4 hours and enjoyed every last minute of it.

  • 2 weeks later...

So like most games TERA seems to be on the road to dying from people abusing the game. Anyone have a suggestion how they can fix it. I mean there are already tons of sites popping up getting read for the main released Taultunleashed (link removed) and MMOViper (link removed), are two examples of this crap going on. Personally i think they should be doing the following to stop botters and cheaters.

1 - Perma ban for being caught cheating or botting (making a quick example of a few will stop the many)

2 - Add a nice detection system or make it so players after x amount of time in an area will be spammed with a question they need to answer to prove they arent botting.

3 - In pvp make it so players can be voted out of a game to stop zone farmers.

4 - For the games first month hire triple the staff to look into people reporting exploits and botting to make all the new joiners enjoy the game.

Anyways those are the top ones i can think of. I was trying to get some cool things together then post it on the official site to see if anyone cares. Frankly i saw SWTOR die from this and i want TERA to do well damnit.

I'll probably give this a shot during open beta, but unless it blows me away i don't see myself getting it. I'm very skeptical about MMOs released now adays. Besides Rift, i can't think of a recent MMO that has lived up to my expectations. I've also heard talk that there's not much going on for Tera at max level. Unless it is shown to me that Tera has the longevity, developer support, and cash flow to be a worthwhile investment for me i will just give it a pass and play WoW as i wait for Guild Wars 2. MMOs are a huge risk for consumers now adays. It always sucks to drop $60 on an mmo, and invest time and money into it only for it to turn into a wasteland a few months later due to lack of sales, community, or developer support.

  • 3 weeks later...

Yeah, the download and install process for this game is stupid. I've been downloading the god damn game for well over 16 hours. One minute I'll be downloading at 800kbs, the next 30kbs. And then after that it reports that it's "Installing patch - 2 hours left" What the hell???

You're not missing much, this game is just your typical quest grind korean mmo. I'm level 13 already and I've successfully collected flowers and killed lots of pigs because ???. I don't see this game lasting very long. I can't even say it's that good looking as well.

You're not missing much, this game is just your typical quest grind korean mmo. I'm level 13 already and I've successfully collected flowers and killed lots of pigs because ???. I don't see this game lasting very long. I can't even say it's that good looking as well.

If dungeons function anything like the Phantasy Star Universe dungeons it could be very popular. I also love the way pvp plays out in this game (from the videos I've watched). I'm still probably going to jump on GW2 after it releases, but Tera has a lot of good things going for it. The only things I don't like so far are as follows:

  • Items earned from quest completion are given to you a level before you can use them
  • You earn the same items multiple times, this includes weapons.
  • Crafting is very difficult and expensive
  • You can't transfer a character without paying to.
  • Classes are a bit too limited.
  • Weapon locks on classes.

I don't really get why weapons are locked based on class, this is a very old style of gameplay and since classes are so incredibly strict this makes choosing a class all that much more difficult. In other MMO's a warrior can wield a plethora of weapons, not just dual wield longswords. It would be nice to see a bit more flexibility in the classes/weapon system.

I've tried this game in the open beta. I don't get it.

It's just a dull rehash like everything else that's been released or is going to be release in the near future. In fact it seems almost as bad as AION was on release in terms of the amount of grinding you have to do in order to make any sort of meaningful progress.

Going to try Guild Wars 2 in one of the next betas, if I can get in, as at least that seems to be trying different things. Tera is just utterly boring.

I've tried this game in the open beta. I don't get it.

It's just a dull rehash like everything else that's been released or is going to be release in the near future. In fact it seems almost as bad as AION was on release in terms of the amount of grinding you have to do in order to make any sort of meaningful progress.

Going to try Guild Wars 2 in one of the next betas, if I can get in, as at least that seems to be trying different things. Tera is just utterly boring.

I would agree with this. On the other hand, Aion is looking appealing again with it's upcoming 3.0 patch and going 100% f2p. At least I won't feel obligated to play just because I'm paying a sub. :huh:

  • 4 weeks later...

This game has really grown on me since open beta. Once you get to level 20 it just opens up. The glyphs and crystals really allow you to customize the class enough to make you feel unique. The dungeons are fantastic and the monsters really require some teamwork to kill. There's also something about being a Lancer, aggro everything and then just watching it bash its life away at your shield while your health bar doesn't budge. Who ever thought straight tanking could be so fun?

Lastly, the crafting system in the game is great. The investment makes it risky but very rewarding (some of our current crafted items are better than the orange/yellow drops). Currently our guild is maxing levels and gear out so we can get a hold of the crafting market. If anyone else is serious about the game or wants to work into crafting then feel free to look us up. We're on Jagged Coast, Guild is Circuli Mortis (or is it Circuli Mortum?). For now we aren't recruiting heavily and we'll be questing with you and dungeon running to make sure you are competent. Eventually we plan on expanding but for now we want to concentrate on making a core of good players.

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Well, it's good to know that they have found a workaround to a problem that they helped create, I guess...
    • Meta is reusing old DDR4 RAM in its servers instead of buying new hardware by Ivan Jenic Image: Meta The global hardware shortage isn’t exactly news, as the entire world has been struggling with rising component prices for quite some time now. And while big companies certainly aren’t as affected as the average consumer, even they aren’t opposed to the idea of saving a few (million) bucks. Meta appears to have found a way to spend less on new hardware while also putting its outdated infrastructure to use, essentially killing two birds with one stone. The company has built a custom chip that lets it reuse memory from retired servers rather than buying new hardware. The chip is called Vistara and allows for connecting old DDR4 RAM from obsolete servers into new servers that rely on DDR5. The problem Vistara solves goes back to a basic mismatch in how long hardware lasts. Meta replaces its servers every three to five years, but the memory modules inside them are good for seven to ten. When a server gets decommissioned, perfectly usable DDR4 RAM goes with it. Meta is presenting the new method at today’s ISCA symposium, but The Register has got hold of a paper that explains how Vistara works. It's a custom ASIC that bridges DDR4 memory to newer processors via aCXL 2.0/1.1 interface over PCIe Gen5 x16. Meta pulls DDR4 sticks from old machines and installs them in dedicated units it calls MemServers, each of which pairs 768GB of DDR5 with 256GB of recovered DDR4. The operating system sees the DDR4 as an additional memory node and draws from it when the primary DDR5 is running low. Off-the-shelf CXL hardware couldn't do this, so Meta built its own. Existing interfaces bundle their own memory with the controller, which makes reusing old RAM sticks impossible. But Vistara separates the controller from the memory entirely, so Meta can plug in whatever DDR4 sticks it has on hand. Meta plans to deploy the new architecture in hyperscale infrastructure with millions of servers, which should mean that Meta’s AI datacenters will now be more efficient. The company is investing heavily in AI infrastructure, especially with its new AI model, Muse Spark, now widely available. All of this doesn't mean that Meta will exclusively rely on "recycled" RAM, but the company is still looking at considerable savings at scale.
    • Save up to 87% on ChatPlayground AI lifetime subscriptions by Steven Parker Today's highlighted deal comes via our Apps + Software section of the Neowin Deals store, where for only a limited time, you can save up to 87% on ChatPlayground AI: lifetime subscriptions. ChatPlayground AI puts the world’s top AI models in one powerful interface, letting you enter a single prompt and instantly compare outputs from multiple models to choose the perfect response for your needs. Boost productivity and creativity with access to the latest AI giants like GPT-4o, Claude Sonnet 4, Gemini 1.5 Flash, DeepSeek V3, and dozens more — all in one window. Whether you’re chatting, coding, generating images, or refining prompts, ChatPlayground AI equips you with advanced tools like prompt engineering, image/PDF chat, saved conversations, and AI image creation, plus priority support to keep your workflow seamless. Access the world’s best AI models Side-by-Side Comparisons: Enter one prompt & instantly view results from multiple AI models to find the best output for your needs 40+ AI Models: Includes GPT-4o, Claude Sonnet 4, Gemini 1.5 Flash, DeepSeek V3, Llama, Perplexity, and many more Multi-Function Platform: Access AI for chat, image generation & coding all within a single interface Web Browser Extension: Offers a Chrome extension to seamlessly integrate the platform into your browsing workflow Boost productivity with powerful features ChatPlayground Interface: Designed for seamless AI model comparison in one window Prompt Engineering: Refine & optimize your prompts for better, more accurate responses Chat with Images & PDFs: Upload visuals and documents to get context-aware answers Saved Chat History: Keep track of past conversations for reference & ongoing projects AI Image Generation: Create high-quality visuals powered by top AI image models Priority Customer Support: Get faster assistance whenever you need it What you'll get with the Unlimited Plan Includes unlimited messages/month Built for prompt engineers, startups, and teams who run experiments nonstop Includes priority access to new features and future models Good to know Length of access: lifetime Redemption deadline: redeem your code within 30 days of purchase Access options: Desktop Max number of device(s): Unlimited Available to both NEW & Existing users Updates included A lifetime subscription to ChatPlayground AI (Unlimited Plan) normally costs $619, but you can pick it up for just $79 for a limited time - that represents a saving of $530 (87% off). Click the link below for more details, always check terms and specifications before making a purchase. Get this ChatPlayground AI (Unlimited) for $79 (was $619) There are also two other discounted plans to choose from. Although priced in U.S. dollars, this deal is available for digital purchase worldwide. Support queries If you have queries or need support for any of the Neowin Deals, please use the contact form here. Neowin Deals are managed and sold by StackCommerce who represent Neowin on an affiliate basis. Why we post these deals We post these because we earn commission on each sale so as not to rely solely on advertising, which many of our readers block. It all helps toward paying staff reporters, servers and hosting costs. So for those that keep moaning and complaining, be thankful we're still online for you to even do that. Other ways to support Neowin Whitelist Neowin by not blocking our ads Create a free member account to see fewer ads Make a donation to support our day to day running costs Subscribe to Neowin - for $14 a year, or $28 a year for an ad-free experience Disclosure: Neowin benefits from revenue of each sale made through our branded deals site powered by StackCommerce.
    • I like Tidal, but it still does not control devices from the mobile/app and still no surround support. And yeah re: above comment I still get a lot of network errors and I am on a 4/4 Gbit Fiber connection.
  • Recent Achievements

    • Reacting Well
      NovaEdgeX earned a badge
      Reacting Well
    • Week One Done
      NovaEdgeX earned a badge
      Week One Done
    • One Year In
      BA the Curmudgeon earned a badge
      One Year In
    • Conversation Starter
      rosiecharles earned a badge
      Conversation Starter
    • First Post
      KMilenkoski1202 earned a badge
      First Post
  • Popular Contributors

    1. 1
      +primortal
      539
    2. 2
      +Edouard
      266
    3. 3
      PsYcHoKiLLa
      151
    4. 4
      Steven P.
      98
    5. 5
      macoman
      66
  • Tell a friend

    Love Neowin? Tell a friend!